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Originally Posted by fujishig
? The link sends me to the pregnant marine story. Also the screenshot, which I assume is a mockup, nevertheless indicates that this is a hardware update: at least, Advance Wars doesn't look like that top screen on my DS.
Remember when they said the DS was NOT the next Gameboy, and that they were still going to come out with another Gameboy someday? Whatever happened to that? Sorry about that. What do you expect when you're an Ace Reporter and you have multiple windows open to post stories? I've fixed it. Chris |
Castlevania: Order of Ecclesia, news coming soon!
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Originally Posted by PixyJunket
Castlevania: Order of Ecclesia, news coming soon!
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Originally Posted by Michael Corvin
Do tell!
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Originally Posted by PixyJunket
Castlevania: Order of Ecclesia, news coming soon!
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Originally Posted by darkside
I'm always down for a DS Castlevania, but I'm glad that they took a year off between releases this time.
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They need to release the DS Channel already on the Wii.
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Originally Posted by steebo777
They need to release the DS Channel already on the Wii.
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Originally Posted by Michael Corvin
IIRC, it's scheduled to launch in mid-May.
http://www.nintendowiifanboy.com/200...ntendo-channe/ Proof that Japan gets everything awesome -- including first dibs on new releases, Super Famicom Classic Controllers, and giant mechas piloted by bratty kids -- the island country's Minna no Nintendo Channel (Everybody's Nintendo Channel) has started to post student-developed games in its DS downloads section. For those of you unfamiliar with these titles, Nintendo hosts a 10-month seminar every year in which 40 students take courses on programming and game design, eventually working in teams to develop small DS games to be featured through download stations in Japan. This year's batch consisted of four different titles, including Wakerai no Heya Tsuzuki, a Hotel Dusk-styled horror adventure, and Nan de Momo Koko Yasan, a touchscreen coloring game. Wakerai no Heya Tsuzuki has already been posted on the Japan-only (for now) Minna no Nintendo Channel, available for free until April 22nd. Presumably, the other three student-developed titles will be set up with a similar arrangement in the coming weeks. Though we doubt Nintendo of America will bring these Japanese releases over when it finally releases Everybody's Nintendo Channel in the states, at this point, we would be happy just to have the dang channel! It has been almost five months since the channel debuted in Japan! |
Izuna 2 is coming out to the US.
http://www.atlus.com/izuna2/ ATLUS FIRES IZUNA, CLEARS HER SCHEDULE FOR IZUNA 2: THE UNEMPLOYED NINJA RETURNS ON NINTENDO DS Romp Some Dungeons with the Cutest Ninja-for-Hire Around IRVINE, California - April 16, 2008 - Atlus U.S.A., Inc. today announced Izuna 2: The Unemployed Ninja Returns for Nintendo DS(TM), starring everyone's favorite careless, jobless, and penniless female protagonist with a love for dungeon crawls. Combining zany characters and hilarious dialogue with hardcore dungeon RPG gameplay, Izuna 2 stands out from the crowd with its unique and memorable RPG experience. This sequel offers more game content, combat options, and RPG depth. Also, the lead character's a sexy, self-absorbed ninja. Izuna 2: The Unemployed Ninja Returns is currently scheduled to release on July 22. Key Features: - Play hardcore with Izuna - Get in the action by combining down-and-dirty old-school dungeon RPG play with the cutest girl ninja ever, for a "stimulating" RPG experience. - TAG team system - Take any two party members into a dungeon for a greater range of combat strategy. Combine power to unleash fierce TAG attacks. - More Izuna than ever before - Get everything that made the original game a fan favorite, plus more! This bigger, better package includes more dungeons, items, enemies, characters, as well as a wacky new story, side quests, and TAG team system. Izuna 2: The Unemployed Ninja Returns has been rated "T" for Teen with Mild Fantasy Violence, Mild Language, Suggestive Themes by the ESRB. About Izuna 2: The Unemployed Ninja Returns Izuna and her gang are back - and just in time for a wedding! Lured by the promise of free food (Why else would Izuna attend?), the festive event becomes a puzzling mystery when Izuna's sidekick Shino suddenly disappears, off in search of her long-lost sister. And making matters worse, the foreign gods have also arrived on Japanese soil, and they aren't very happy with the meddlesome, unemployed ninja. With disgruntled deities on the warpath, a sidekick to track down, and a missing sister out in the wild, it could all shape up to be one of Izuna's more exciting adventures. Sounds like a lot of work for a girl out of a job! Official Website: http://www.atlus.com/izuna2 |
So any word on how that new Squaresoft game is looking?
Also Pixy, in Shiren i just hit a village before the trials - the one with the third storage room. How close am i to the end? Also, is there a shop to buy and sell things in that village? |
Originally Posted by xmiyux
So any word on how that new Squaresoft game is looking?
http://forum.dvdtalk.com/showthread.php?t=525243
Originally Posted by xmiyux
Also Pixy, in Shiren i just hit a village before the trials - the one with the third storage room. How close am i to the end?
Also, is there a shop to buy and sell things in that village? The village before the trials doesn't have a warehouse but does have a small shop. |
I'm at the Stream Village (level 18). So i have 12 more levels to go!?! Holy crap. I thought i was lucky to make it this far.
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Pixy, don't know why I'm even asking this question but is Izuna just as punishing as Shiren the Wanderer?
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Originally Posted by Lurker Gal
Pixy, don't know why I'm even asking this question but is Izuna just as punishing as Shiren the Wanderer?
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Originally Posted by xmiyux
I'm at the Stream Village (level 18). So i have 12 more levels to go!?! Holy crap. I thought i was lucky to make it this far.
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OH MY GOD OH MY GOD.
I finally did it. I finally beat the Kitchen God dungeon in Shiren the Wanderer. After getting DESTROYED several times and REALIZING what I needed to do, I would still make really dumb mistakes (oh, I've got nine Bufu Staffs, I can deal with that Dadster Tank with my normal attacks). And boy what the perfect time to come out alive. I found a Walrus Jar early on and jacked three Bufu Cleavers from a shop, so I come out of the dungeon carrying FOUR of those beautiful pieces of meat making and six had Bufu Staffs on the side (heading to a Melding Jar near you, oh yes). Now I can calm the hell down and tackle the dungeons that I can take my +60 sword and +55 shield with me. RESCUES ALL AROUND! ON THE HOUSE! DRINK UP EVERYONE! |
Could you explain how to use the walrus jar and the melding jar?
I had a melding jar and threw in a bronzeward and then a +5 hide shield thinking i would get a bronzeward +5 with the properties of a hide shield (hunger reduction). When i broke the jar, i recieved nothing. :( |
I'm playing this wandering game looking for a bird or something. I can't help anyone yet though since I don't know what I'm doing. However, I did cure someone blinded by a monster. I rescued a little girl. Fought off a bunch of monster and only died once. I believe I'm on level 9.
The one thing I find odd is that you can not back out of area. For example if you are in level 8 and go down to level 9 you can not go back to 8 which is odd for this type of game. |
Originally Posted by Baron Of Hell
The one thing I find odd is that you can not back out of area. For example if you are in level 8 and go down to level 9 you can not go back to 8 which is odd for this type of game.
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Originally Posted by xmiyux
Could you explain how to use the walrus jar and the melding jar?
I had a melding jar and threw in a bronzeward and then a +5 hide shield thinking i would get a bronzeward +5 with the properties of a hide shield (hunger reduction). When i broke the jar, i recieved nothing. :( |
Originally Posted by xmiyux
Yes you can. When you find the exit you have the choice of going forward or back, if you go back you go to the previous level.
ahhhh I thought that the back was to stay in the current level. I guess I still find it odd that when you go down a stairwell you end up in a empty space instead of at a set of stairs you can go back. |
Originally Posted by PixyJunket
The Walrus Jar is pretty simply, just aim it in the direction of an item and press it. You can't do it while INSIDE a shop, but there's definitely a way to get items out of the shop using it (hint, hint).
I did discover early on that you can't pick up the items and then use a switch staff on the shopkeeper to try to escape. You get your arse kicked. :lol: |
Originally Posted by Baron Of Hell
ahhhh I thought that the back was to stay in the current level. I guess I still find it odd that when you go down a stairwell you end up in a empty space instead of at a set of stairs you can go back.
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Originally Posted by xmiyux
Yeah that was my thought. So the walrus will steal in a straight line? It doesn't have to be adjacent to your character?
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