Why did old school games have sound tests?
#1
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From: Future World
Why did old school games have sound tests?
I've been playing the Sega Genesis Collection on the PS2 and I've noticed that there is a sound test on most of the games.
Why? Was it designed to actually test the sound?
If so, why don't new games do it? (Or do they and I just haven't noticed?)
Did anyone actually enjoy the sound test?
Is it just a lame extra feature?
I know some sound tests have cheats in them, but I wouldn't think that would be the purpose of them.
Why? Was it designed to actually test the sound?
If so, why don't new games do it? (Or do they and I just haven't noticed?)
Did anyone actually enjoy the sound test?
Is it just a lame extra feature?
I know some sound tests have cheats in them, but I wouldn't think that would be the purpose of them.
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From: NYC
Some games for the GBA still have these sound test type things. It's probably a combination of debug tool/extra feature, where it was useful for the developers, but they thought users would enjoy having it, too.
#8
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Originally Posted by fumanstan
Maybe just a debug tool that developers never bothered to remove?
It also gave players the opportunity to compare music and sound effects in mono and stereo.




