Wii thread - part V
#826
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1.) Does anyone know if any wii games have widescreen support? If not, when I go fullscreen on my WS will it mess with my targeting? I wouldn't think so, but I want to find out.
2.) Also, I heard rumor (I can't remember where because I was at work when I read it) that the wii will have an update making it possible to play DVDs? Anyone else heard this?
3.) My computer is downstairs, if I buy the wireless dongle for my computer, will the wii pick up the WiFi or does it have to be on the same floor? I wouldn't think so but I want to try and find out. My buddy has the dongle and plays his wii in his basement and sometime he says he'll get messages on his comp telling him that someone else is using his connection. Is this normal?
4.) Last question. The room where my wii is going to be probably would allow 2 people to play but anymore than that probably isn't going to fit. Would it be possible to gerryrig two tvs and two sensors up to one wii and play in two rooms at once? My original PS1 had the hookups to do something like this and I was just wondering if I'd be able to use splitters to have that kind of functionality with the wii.
Thanks to anyone who might have some input on any of these questions. Long winded post, huh?
2.) Also, I heard rumor (I can't remember where because I was at work when I read it) that the wii will have an update making it possible to play DVDs? Anyone else heard this?
3.) My computer is downstairs, if I buy the wireless dongle for my computer, will the wii pick up the WiFi or does it have to be on the same floor? I wouldn't think so but I want to try and find out. My buddy has the dongle and plays his wii in his basement and sometime he says he'll get messages on his comp telling him that someone else is using his connection. Is this normal?
4.) Last question. The room where my wii is going to be probably would allow 2 people to play but anymore than that probably isn't going to fit. Would it be possible to gerryrig two tvs and two sensors up to one wii and play in two rooms at once? My original PS1 had the hookups to do something like this and I was just wondering if I'd be able to use splitters to have that kind of functionality with the wii.
Thanks to anyone who might have some input on any of these questions. Long winded post, huh?
#827
Moderator
Originally Posted by {HHx}Sinker
1.) Does anyone know if any wii games have widescreen support? If not, when I go fullscreen on my WS will it mess with my targeting? I wouldn't think so, but I want to find out.
Originally Posted by {HHx}Sinker
2.) Also, I heard rumor (I can't remember where because I was at work when I read it) that the wii will have an update making it possible to play DVDs? Anyone else heard this?
Originally Posted by {HHx}Sinker
3.) My computer is downstairs, if I buy the wireless dongle for my computer, will the wii pick up the WiFi or does it have to be on the same floor? I wouldn't think so but I want to try and find out. My buddy has the dongle and plays his wii in his basement and sometime he says he'll get messages on his comp telling him that someone else is using his connection. Is this normal?
Originally Posted by {HHx}Sinker
4.) Last question. The room where my wii is going to be probably would allow 2 people to play but anymore than that probably isn't going to fit. Would it be possible to gerryrig two tvs and two sensors up to one wii and play in two rooms at once? My original PS1 had the hookups to do something like this and I was just wondering if I'd be able to use splitters to have that kind of functionality with the wii.
#828
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Thanks for your input Goldberg.
What I read was a rumor about the DVD functionality. I would assume that the wii's disk drive IS a DVD rom. I'm pretty sure that I read it would be a software update. I'll try to find what I read last week. It'll probably be a hardware add-on as I'm sure Nintendo will want to add this to new version they produce. Honestly, though, this is not that big of a deal to me and won't affect my purchase decision. However, it seems it would be a simple thing for Nintedo to do to add even more value to the wii.
I have a modded Xbox (old school) and the added functionality that the dashboard brought it was amazing.
I should probably try to sell it since I rarely play it anymore and something went a little funny with one of the media players that was installed but I can hook it up to my computer and download another dashboard that probably has way more apps but, like I said before, I rarely play Xbox anymore.
I think with the library I have and the extras I could sell it and have my wii paid for, It's just finding the person who would appreciate it enough to drop the coin for a system that's outdated and lost it's onlne play (well there is a switch to turn the chip off if you did want to get online). I never used the online play because I didn't want to pay MS a monthly fee.
Too bad about the whole two sensors, I think that be a cool idea especially for us small house having gamers.
Speaking of MS, this is worth a read if you haven't already:
http://www.pro-g.co.uk/news/05-06-2007-5631.html
When I first read this, I thought it sounded pretty cool until I thought about my tiny house. Another problem is, what I wanted to play Halo? Would I need a rifle or a pistol before the game would work (HAHA--that's more of a joke to get you thinking about how the idea was just Bill Gates shooting from the hip)? Would I need a full set of golf clubs for it to recognize the difference between clubs? It was a nice idea but not very practical. Can you imagine the collaterol damage your living room would suffer? Divots in my carpet wouldn't really add to my property value.
Sorry Bill but most people can't afford to add a gaming room in their house with 15ft. ceilings. It'd make for a great game to put in an arcade (except arcade will probably be a thing of the past by the time my son reaches the age I was at when I started dropping quarters in Galaga and Ms. Pac-man.
What I read was a rumor about the DVD functionality. I would assume that the wii's disk drive IS a DVD rom. I'm pretty sure that I read it would be a software update. I'll try to find what I read last week. It'll probably be a hardware add-on as I'm sure Nintendo will want to add this to new version they produce. Honestly, though, this is not that big of a deal to me and won't affect my purchase decision. However, it seems it would be a simple thing for Nintedo to do to add even more value to the wii.
I have a modded Xbox (old school) and the added functionality that the dashboard brought it was amazing.
I should probably try to sell it since I rarely play it anymore and something went a little funny with one of the media players that was installed but I can hook it up to my computer and download another dashboard that probably has way more apps but, like I said before, I rarely play Xbox anymore.
I think with the library I have and the extras I could sell it and have my wii paid for, It's just finding the person who would appreciate it enough to drop the coin for a system that's outdated and lost it's onlne play (well there is a switch to turn the chip off if you did want to get online). I never used the online play because I didn't want to pay MS a monthly fee.
Too bad about the whole two sensors, I think that be a cool idea especially for us small house having gamers.
Speaking of MS, this is worth a read if you haven't already:
http://www.pro-g.co.uk/news/05-06-2007-5631.html
When I first read this, I thought it sounded pretty cool until I thought about my tiny house. Another problem is, what I wanted to play Halo? Would I need a rifle or a pistol before the game would work (HAHA--that's more of a joke to get you thinking about how the idea was just Bill Gates shooting from the hip)? Would I need a full set of golf clubs for it to recognize the difference between clubs? It was a nice idea but not very practical. Can you imagine the collaterol damage your living room would suffer? Divots in my carpet wouldn't really add to my property value.
Sorry Bill but most people can't afford to add a gaming room in their house with 15ft. ceilings. It'd make for a great game to put in an arcade (except arcade will probably be a thing of the past by the time my son reaches the age I was at when I started dropping quarters in Galaga and Ms. Pac-man.
#829
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From: Des Moines, WA
Originally Posted by BigDaddy
I still have yet to see a Wii in stock anywhere. Is this still a problem everywhere?
This is my first and probably last post from my Wii.
#830
Originally Posted by {HHx}Sinker
4.) Last question. The room where my wii is going to be probably would allow 2 people to play but anymore than that probably isn't going to fit. Would it be possible to gerryrig two tvs and two sensors up to one wii and play in two rooms at once?
#831
DVD Talk Legend
Originally Posted by Jeremy517
The sensor bar doesn't really sense anything. Google the Wii candle sensor bar, and you can try using two candles instead of a second sensor bar. After that, splitting the audio and video should be easy.
"The Nintendo guys were going to get large errors if they didn't figure out how to get absolute position," Weinberg says. "The camera resets the positional error. But they couldn't have gotten it to work with IR alone because most of the time you're not facing the TV. They couldn't have gotten it to work really good unless it was wireless. And they've aggressively chosen components that don't use a lot of power. The whole thing is synergistic."
#832
Retired
That's saying the camera in the Wiimote helps the Sensor Bar, which is nothing more than IR. Which is what Jeremy was getting at--that the sensor bar doesn't sense anything. All the Sensor bar does is flash IR signals that the Wiimote picks up. So the Wiimote does the sensing, not the sensor bar.
I'd think you could easily split the A/V to another TV, pick up the wireless sensor bar to put on a second TV, and it would work fine as the Wiimotes used on that TV would interact with that sensor bar and send the data to the Wii.
I'd think you could easily split the A/V to another TV, pick up the wireless sensor bar to put on a second TV, and it would work fine as the Wiimotes used on that TV would interact with that sensor bar and send the data to the Wii.
#833
DVD Talk Legend
Originally Posted by Josh H
That's saying the camera in the Wiimote helps the Sensor Bar, which is nothing more than IR. Which is what Jeremy was getting at--that the sensor bar doesn't sense anything. All the Sensor bar does is flash IR signals that the Wiimote picks up. So the Wiimote does the sensing, not the sensor bar.
I'd think you could easily split the A/V to another TV, pick up the wireless sensor bar to put on a second TV, and it would work fine as the Wiimotes used on that TV would interact with that sensor bar and send the data to the Wii.
I'd think you could easily split the A/V to another TV, pick up the wireless sensor bar to put on a second TV, and it would work fine as the Wiimotes used on that TV would interact with that sensor bar and send the data to the Wii.
#835
Retired
Originally Posted by BigDaddy
That is crazy. I wonder when the stores will have them in stock.
So they have been around, its just that all the big box stores hoard them until they have a good bit nationwide, then they put them in the Sunday ad, hand out vouchers in the morning etc.
That said, I got one at launch, so I've not been actively looking for one. I've just yet to see one on store shelves when browsing the game sections etc.
#836
DVD Talk Legend
Originally Posted by BigDaddy
That is crazy. I wonder when the stores will have them in stock.
#838
Moderator
My friend is going out of town this week and let me borrow Rayman Rabbids and Call or Duty.
I know RRR is a great title, but how is CoD?
I know RRR is a great title, but how is CoD?
#839
DVD Talk Hall of Fame
Maybe they weren't there to buy because people were buying eight.
I definitely think they'll be hard to find again for the holidays. Then again they may figure a way to up production or speed transit before the holidays.
I had issues with CoD, maybe it was just because it was a rental, but I couldn't figure out the controls.
I definitely think they'll be hard to find again for the holidays. Then again they may figure a way to up production or speed transit before the holidays.
I had issues with CoD, maybe it was just because it was a rental, but I couldn't figure out the controls.
#840
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The last 3 times I've been to WalMart, I've seen Wiis.
Before then, I had seen a Wii once at the same store(or any B&M store) in 6 months.
They're getting easier to find, although if you're in a big city, you might still have trouble. I think everyone in my little town already has a Wii.
Before then, I had seen a Wii once at the same store(or any B&M store) in 6 months.
They're getting easier to find, although if you're in a big city, you might still have trouble. I think everyone in my little town already has a Wii.
#843
Moderator
Hey chess... I'll add your Wii code to mine tonight. My code's in my sig.
#844
DVD Talk Limited Edition
So was there a consenus about if you start to see some pixelation when going from menus to whatnot, if that's something to really worry about?
#845
DVD Talk Legend
No Paper Mario yet... hmm..
Today's VC titles:
Today's VC titles:
Seems like these days everybody’s just running around, grabbing whatever they can for themselves. Some are after gold nuggets, some want rings and some are trying to recover a stolen axe. Doesn’t anybody talk anymore? Why don’t you grab a few warm cookies, pour yourself a glass of cold milk and fire up the Wii™? We’ll play games and tell stories from simpler times.
Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the Wii Shop Channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
Lode Runner® (NES®, 1-2 players, Rated E for Everyone, 500 Wii Points): This landmark action-puzzle game has been a worldwide fixture in video games from the moment of its inception until today, producing many sequels and related products along the way. The player controls the hero, or “Runner,” who collects gold nuggets located around every stage, all the while avoiding capture by enemy robots. The action itself is simple, but the stages are designed as increasingly challenging puzzles, and none of the 50 stages is as easy as it seems. The Runner avoids enemies by digging holes in the floor to the right and left of his position—by doing this, he can clear a path to places that, at first glance, seem unreachable. Players must use their brains to collect all the gold nuggets in every puzzling stage if they want to escape to the next. In addition to normal play, this version of the game features an Edit Mode that allows players to design their own stages, adding a new level of enjoyment to the game.
Sonic the Hedgehog™ 2 (Sega Genesis, 1-2 players, Rated E for Everyone, 800 Wii Points): Dr. Eggman (aka Dr. Robotnik) is back to continue his zealous search for the Chaos Emeralds needed to fuel his new Death Egg contraption. The evil doctor secretly follows Sonic to his vacation spot, Westside Island, and launches a full-scale attack, imprisoning all the helpless animals of the island and turning them into mindless worker drones. Now Sonic must thwart the doctor’s plans at all costs. This time he isn’t alone, as a peculiar two-tailed fox named Miles Prower (aka Tails) decides to aid him in the battle. Together they must locate the Chaos Emeralds before Dr. Eggman does, and put an end to his diabolical scheme.
Golden Axe™ II (Sega Genesis, 1-2 players, Rated E10+ for Everyone 10 and Older – Fantasy Violence, 800 Wii Points): Not long after the devastating reign of the wicked Death Adder, another evil arose. Dark Guld and his minions invaded and took hold of the prized Golden Axe with plans to destroy it. Once again, as a fierce barbarian named Ax-Battler, a fearless female Amazon known as Tyris-Flare or a ferocious dwarf named Gilius Thunderhead, you will wield steely swords and powerful magic in an all-out war to recover the sword. Once you slash your way through the six side-scrolling levels, you’ll get the chance to defeat Dark Guild once and for all.
Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the Wii Shop Channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
Lode Runner® (NES®, 1-2 players, Rated E for Everyone, 500 Wii Points): This landmark action-puzzle game has been a worldwide fixture in video games from the moment of its inception until today, producing many sequels and related products along the way. The player controls the hero, or “Runner,” who collects gold nuggets located around every stage, all the while avoiding capture by enemy robots. The action itself is simple, but the stages are designed as increasingly challenging puzzles, and none of the 50 stages is as easy as it seems. The Runner avoids enemies by digging holes in the floor to the right and left of his position—by doing this, he can clear a path to places that, at first glance, seem unreachable. Players must use their brains to collect all the gold nuggets in every puzzling stage if they want to escape to the next. In addition to normal play, this version of the game features an Edit Mode that allows players to design their own stages, adding a new level of enjoyment to the game.
Sonic the Hedgehog™ 2 (Sega Genesis, 1-2 players, Rated E for Everyone, 800 Wii Points): Dr. Eggman (aka Dr. Robotnik) is back to continue his zealous search for the Chaos Emeralds needed to fuel his new Death Egg contraption. The evil doctor secretly follows Sonic to his vacation spot, Westside Island, and launches a full-scale attack, imprisoning all the helpless animals of the island and turning them into mindless worker drones. Now Sonic must thwart the doctor’s plans at all costs. This time he isn’t alone, as a peculiar two-tailed fox named Miles Prower (aka Tails) decides to aid him in the battle. Together they must locate the Chaos Emeralds before Dr. Eggman does, and put an end to his diabolical scheme.
Golden Axe™ II (Sega Genesis, 1-2 players, Rated E10+ for Everyone 10 and Older – Fantasy Violence, 800 Wii Points): Not long after the devastating reign of the wicked Death Adder, another evil arose. Dark Guld and his minions invaded and took hold of the prized Golden Axe with plans to destroy it. Once again, as a fierce barbarian named Ax-Battler, a fearless female Amazon known as Tyris-Flare or a ferocious dwarf named Gilius Thunderhead, you will wield steely swords and powerful magic in an all-out war to recover the sword. Once you slash your way through the six side-scrolling levels, you’ll get the chance to defeat Dark Guild once and for all.




