Wii - Part IV.
#576
DVD Talk Hero
Originally Posted by PixyJunket
Go Nintendo is reporting that Europe is (probably) getting Silver, Blue and Pink remotes and nunchucks soon. I remember the pictures of the blue ones from last E3 looking quite sharp, so I hope these match that (and look that good in real life). Luckily, I've still managed to survive on only purchasing one extra remote so far (I've got three total, but one is not mine and was left in my care along with a classic controller until the owner actually got a Wii).
#577
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Originally Posted by PixyJunket
I don't think DS carts can be updated in that capacity.. so it was likely that way from the start. Wikipedia also does not mention any such updates.. which are usually well documented for current game there.
Disconnectors Beware -- Metroid Prime Hunters is Dishing Out Chump Points.
Last edited by jeffdsmith; 04-04-07 at 11:55 PM.
#580
DVD Talk Hero
Originally Posted by jeffdsmith
Also, I know what I'm talking about.
Disconnectors Beware -- Metroid Prime Hunters is Dishing Out Chump Points.
Disconnectors Beware -- Metroid Prime Hunters is Dishing Out Chump Points.
#581
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well, i know for a fact it wasn't like that at launch, so i really don't feel the need to try to argue about it, but yes, I do believe they would just have to update the server, and not the cart at all
#582
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Originally Posted by KurrptSenate
well, i know for a fact it wasn't like that at launch, so i really don't feel the need to try to argue about it, but yes, I do believe they would just have to update the server, and not the cart at all
1. I had the game at launch, it was there.
2. I did not bring up the server discussion.
3. Regardless, the server tracks the stats true, but the fact that the software can show a players connectivity rating is on the cart unless they forcing downloads of the screen data every time. (highly doubtfull)
So here we are. Your word versus my word + verifiable information prior to the game launch from Nintendo.com.
#583
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Official Mass Storage USB for Wii
From C3 News :
"With many people complaining about the small size of the 512MB internal memory of Nintendo's Wii and the current lack of compatibility between the system and external USB storage devices, there appears to be good news on the horizon. An official Press Release has gone out from eSOL, Ltd, stating that its leading embedded middleware products, "PrFILE2" FAT file system and "PrUSB/Host" USB host stack, have been selected by Nintendo for use with the Wii console.
Both software products constitute fundamental functionalities in the Wii console - managing and transferring data and files with external media. In particular, PrFILE2 provides file management functions that read and write data from SD memory cards, as well as other media. PrUSB/Host functions are used in Wii, to provide USB host functions.
'I am very happy that we could take part in the development for Wii, a new game console from Nintendo. I believe that our products were selected because Nintendo highly-valued our long, successful history with many digital consumer products and high-reliability and functionality based on that. We will continue to provide superior products and technical services to strongly support developers in embedded software development.'
- Nobuyuki Ueyama, Executive Vice President, Embedded Products Division at eSOL.
So could this finally be the answer we have all been looking for when it comes to downloading lots of Virtual Console games?
Stay tuned for further details..."
From C3 News :
"With many people complaining about the small size of the 512MB internal memory of Nintendo's Wii and the current lack of compatibility between the system and external USB storage devices, there appears to be good news on the horizon. An official Press Release has gone out from eSOL, Ltd, stating that its leading embedded middleware products, "PrFILE2" FAT file system and "PrUSB/Host" USB host stack, have been selected by Nintendo for use with the Wii console.
Both software products constitute fundamental functionalities in the Wii console - managing and transferring data and files with external media. In particular, PrFILE2 provides file management functions that read and write data from SD memory cards, as well as other media. PrUSB/Host functions are used in Wii, to provide USB host functions.
'I am very happy that we could take part in the development for Wii, a new game console from Nintendo. I believe that our products were selected because Nintendo highly-valued our long, successful history with many digital consumer products and high-reliability and functionality based on that. We will continue to provide superior products and technical services to strongly support developers in embedded software development.'
- Nobuyuki Ueyama, Executive Vice President, Embedded Products Division at eSOL.
So could this finally be the answer we have all been looking for when it comes to downloading lots of Virtual Console games?
Stay tuned for further details..."
#585
DVD Talk Legend
Originally Posted by PixyJunket
USB Hard Drive = Turbo Grafx CD, Sega CD, Sega Saturn on Virtual Console?
#586
DVD Talk Legend
Originally Posted by darkside
The day Snatcher and/or Policenauts are available on the VC will be my happiest day as a Wii owner.
#587
Moderator
Originally Posted by alxreys
So could this finally be the answer we have all been looking for when it comes to downloading lots of Virtual Console games?
#588
DVD Talk Legend
Originally Posted by Groucho
I don't have a Wii, and don't know the answer, so don't flame me on this. But doesn't the console accept standard SD cards? Or is that only for saved games?
#590
DVD Talk Legend
Nintendo has their own flash game online now. Wii opera compatible.
www.chick-chick-boom.com
www.chick-chick-boom.com
Last edited by darkside; 04-05-07 at 01:26 PM.
#592
DVD Talk Legend
Originally Posted by darkside
Nintendo has their own flash game online now.
www.chick-chick-boom.com
www.chick-chick-boom.com
#597
DVD Talk Legend
#599
DVD Talk Legend
Originally Posted by KurrptSenate
how long is that game supposed to last?
hopefully longer than the 2 hours NSMB took to beat :/
hopefully longer than the 2 hours NSMB took to beat :/