Wii - Part Thrii
#751
DVD Talk Legend
I'm tempted to pick up SSX Blur this week but I'm still letting myself simmer from the PSP purchase last week (PSP + Game + Memory = Ouch). Not that I'm short on the funds.. but I like to pretend that I've got some restraint with how much I spend in a given period.
Oh, that reminds me, I've got a Play Asia order to make.
Oh, that reminds me, I've got a Play Asia order to make.
#752
DVD Talk Legend
Originally Posted by darkside
I have the MyNintendo thing set up so good to know this isn't a worry.
#753
Banned by request
Originally Posted by PixyJunket
I'm tempted to pick up SSX Blur this week but I'm still letting myself simmer from the PSP purchase last week (PSP + Game + Memory = Ouch). Not that I'm short on the funds.. but I like to pretend that I've got some restraint with how much I spend in a given period.
Oh, that reminds me, I've got a Play Asia order to make.
Oh, that reminds me, I've got a Play Asia order to make.

#754
DVD Talk Legend
Originally Posted by Suprmallet
Why did you buy a PSP?
#756
DVD Talk Gold Edition
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Originally Posted by PixyJunket
Cool looking game, glad i got the PSP, wrong thread to talk about this though...
#757
DVD Talk Limited Edition
I just checked MyNintendo account and it doesn't have my initial purchases of Catlevania IV or R-Type on there. It doesn't list the Internet, Weather or News Channels either, but lists the Voting Channel and the other three VC games I d/l last week. Weird.
#758
DVD Talk Godfather
^ that's odd. I'd never paid much attention to it, but just checked and everything is listed on mine.
#759
DVD Talk Limited Edition
Originally Posted by steebo777
I just checked MyNintendo account and it doesn't have my initial purchases of Catlevania IV or R-Type on there. It doesn't list the Internet, Weather or News Channels either, but lists the Voting Channel and the other three VC games I d/l last week. Weird.
#760
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From: Formerly known as "Vryce"/Detroit, Michigan
Maybe they started tracking it recently? Not sure. I linked my account as soon as I got it in early december.
It has both my VC games, Mario Bros and Super Mario Bros, the Internet and Voting channel. But it doesn't have the News or Weather channel. I downloaded both VC games and all the channels the day they were released.
It has both my VC games, Mario Bros and Super Mario Bros, the Internet and Voting channel. But it doesn't have the News or Weather channel. I downloaded both VC games and all the channels the day they were released.
#761
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From: Formerly known as "Vryce"/Detroit, Michigan
Speaking of games. Do the Wii games not contain the product code to register them like the GameCube games did? I haven't found one on the Wii games I bought other then Zelda.
#762
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From: Jersey represent!
Originally Posted by Vryce
Speaking of games. Do the Wii games not contain the product code to register them like the GameCube games did? I haven't found one on the Wii games I bought other then Zelda.
#766
Retired
Originally Posted by Vryce
Maybe they started tracking it recently? Not sure. I linked my account as soon as I got it in early december.
It has both my VC games, Mario Bros and Super Mario Bros, the Internet and Voting channel. But it doesn't have the News or Weather channel. I downloaded both VC games and all the channels the day they were released.
It has both my VC games, Mario Bros and Super Mario Bros, the Internet and Voting channel. But it doesn't have the News or Weather channel. I downloaded both VC games and all the channels the day they were released.
News and weather wouldn't show up since they were preloaded on the console and not "bought" through the store like the Internet and vote channel.
#768
Retired
SSX Blur got a 7.4 from Gamespot. There's some other reviews out there as well, a few a bit better, a few a bit worse.
Seems like some think the control is glitchy and others don't. I'd probably lean toward the first since I think the control in Wii sports is pretty iffy.
Seems like some think the control is glitchy and others don't. I'd probably lean toward the first since I think the control in Wii sports is pretty iffy.
#769
DVD Talk Legend
Blur sounds good if you want to put the time into it. However, the whole point of buying a Wii for me was for quick and easy pick up and play games. SSX has never been worth $50 to me anyway. Outside of Super Paper Mario I don't think I will be buying many games over the next few months.
#770
Retired
Same here. SPM will probably be the only thing I pick before fall (unless metroid amazingly makes it out before then).
I agree on the control thing, the whole point is games should be intuitive. If you have to take a lot of time to learn the motion stuff it's just pointless IMO. I'd rather just push buttons.
I think I'm just going to steer clear of these types of full motion control games as I just don't think the tech is there for them to work well. Its better suited for use like in Zelda, or stuff that just uses the pointer mainly like aiming in an FPS or Elebits etc. rather than as the entire control scheme IMO.
I agree on the control thing, the whole point is games should be intuitive. If you have to take a lot of time to learn the motion stuff it's just pointless IMO. I'd rather just push buttons.
I think I'm just going to steer clear of these types of full motion control games as I just don't think the tech is there for them to work well. Its better suited for use like in Zelda, or stuff that just uses the pointer mainly like aiming in an FPS or Elebits etc. rather than as the entire control scheme IMO.
#771
DVD Talk Godfather
I can understand your arguments on the whole, but I think that basing it on SSX is unfair. Even if you went with a standard controller for SSX the learning curve is exactly the same. Instead of learning motions you have to learn/memorize button combos.
Six of one, half dozen of another. At least once you learn the motions it will be more intuitive than trying to remember a specific combination of button presses.
Six of one, half dozen of another. At least once you learn the motions it will be more intuitive than trying to remember a specific combination of button presses.
#772
DVD Talk Legend
Exactly. People are still easing into motion controls.. it's easy to soapbox and say something doesn't work or is "gimmicky" when you've played the same game several times before a different way. It doesn't matter.. people have five, ten, twenty years of playing games ONE way instilled in them; and looking at the recent history of reviewers, they're definitely fucking terrified of change. Hell, I consider the scores SSX Blur are getting higher than what I would have expected based on that alone.
#773
DVD Talk Limited Edition
Originally Posted by Michael Corvin
I can understand your arguments on the whole, but I think that basing it on SSX is unfair. Even if you went with a standard controller for SSX the learning curve is exactly the same. Instead of learning motions you have to learn/memorize button combos.
Six of one, half dozen of another. At least once you learn the motions it will be more intuitive than trying to remember a specific combination of button presses.
Six of one, half dozen of another. At least once you learn the motions it will be more intuitive than trying to remember a specific combination of button presses.
Originally Posted by Josh Hinkle
I agree on the control thing, the whole point is games should be intuitive. If you have to take a lot of time to learn the motion stuff it's just pointless IMO. I'd rather just push buttons.
I think I'm just going to steer clear of these types of full motion control games as I just don't think the tech is there for them to work well. Its better suited for use like in Zelda, or stuff that just uses the pointer mainly like aiming in an FPS or Elebits etc. rather than as the entire control scheme IMO.
I think I'm just going to steer clear of these types of full motion control games as I just don't think the tech is there for them to work well. Its better suited for use like in Zelda, or stuff that just uses the pointer mainly like aiming in an FPS or Elebits etc. rather than as the entire control scheme IMO.
Originally Posted by Josh Hinkle
Seems like some think the control is glitchy and others don't. I'd probably lean toward the first since I think the control in Wii sports is pretty iffy.
#774
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Originally Posted by PixyJunket
It doesn't matter.. people have five, ten, twenty years of playing games ONE way instilled in them; and looking at the recent history of reviewers, they're definitely fucking terrified of change. Hell, I consider the scores SSX Blur are getting higher than what I would have expected based on that alone.
#775
Retired
Originally Posted by Michael Corvin
I can understand your arguments on the whole, but I think that basing it on SSX is unfair. Even if you went with a standard controller for SSX the learning curve is exactly the same. Instead of learning motions you have to learn/memorize button combos.
Six of one, half dozen of another. At least once you learn the motions it will be more intuitive than trying to remember a specific combination of button presses.
Six of one, half dozen of another. At least once you learn the motions it will be more intuitive than trying to remember a specific combination of button presses.Well the problem here is two fold.
1. With SSX it's not that the learning curve is steep, from reviews at Gamespot and 1up it's not just that there's a learning curve, its that no matter who long you play you'll always get annoyed with it as it is inconsistent, particularly on the uber tricks.
That's not a problem with a normal control scheme. Once you learned how to do the movies in SSX, Tony Hawk etc. you could do them every time as you just pushed the buttons in what ever order. Here you know the motions they just don't work all the time. This has been a problem in every motion controlled game thus far.
2. The appeal of motion control, at least for me, was for it to be intuitive. The motions should make sense as you're doing the exact motion you want your character on screen to do. i.e. if you want to throw a hook in boxing, you throw a normal hook.
However, as I've ranted before, this isn't the case and 1:1 motions just don't seem possible. You just have to figure out what kind of programmed motion is recognized by the Wii, and it often doesn't much resemble the on screen action.
That's lame and I'd rather just press buttons.
I'd also add that Nintendo's goal was to make controls more intuitive and lure in non-gamers. It works with stuff like Wii Bowling, but has missed the boat in cases like this where you admit there is still a pretty steep learning curve.
In general, as I said I just don't think these full on motion control games are going to appeal to me. I'm saving my gaming $$$ and time for games like Zelda that use it in smart ways that work well and add some immersion, rather than games just designed to fully use the motion control in place of traditional controls.
I imagine it will be like the DS where we had a ton of crap games overusing the touch screen in the first year, and since have had a ton of great games that either don't use it much if at all, and games that use it in good ways. If not, I'll pawn it off and pick up a 360.
Last edited by Josh Hinkle; 02-28-07 at 10:29 AM.



