DVD Talk Forum

DVD Talk Forum (https://forum.dvdtalk.com/)
-   Video Game Talk (https://forum.dvdtalk.com/video-game-talk-15/)
-   -   The Hype for GEARS OF WAR - are you in ? (https://forum.dvdtalk.com/video-game-talk/482280-hype-gears-war-you.html)

candyrocket786 12-06-06 12:08 AM


Originally Posted by candyrocket786
That bastard came after us every single time last night (on Insane).

K&AJones and I will need to come up with a different strategy tonight.

We finally took his ass down tonight !!!!!

:up: :up:

Giantrobo 12-06-06 04:25 AM

congrats. :lol:

K&AJones 12-06-06 06:27 PM


Originally Posted by candyrocket786
We finally took his ass down tonight !!!!!

:up: :up:


He was a major pain in the A##!! He came on the right side, left side and down the middle. Two shots from him and you were down. Heck if had your foot in the dark you were eaten up by those freakn bats.

All-in-all a great game and great time. Worth every penny! Already wondering what COW2 will be like?


Kenny J - Buzz Starhopper

kgrogers1979 12-06-06 06:59 PM


Originally Posted by K&AJones
Already wondering what GOW2 will be like?

One thing I really hope for is that they have some actual good boss battles. RAAM was pretty good, but other than him, there were no good boss battles. The only other real boss was that giant spider thing in the caverns. I guess the first berserker encounter could be considered a boss, but that would be pushing it. Other than that, there weren't any bosses. I wanted to stay and fight that behemoth thing that comes at you when you escape Fenix's house, but no they had to run away like a bunch of pussies.

I also hope that the story is more fleshed out in the sequel. RAAM's name is not spoken at all throughout the game. In fact, the only way you even know his name is RAAM is because the last objective says "Kill RAAM." You know your method of storytelling is bad when even the main villain's name is never mentioned at all.

xmiyux 12-06-06 07:39 PM

The cavern boss fight was really cool. So was the berserker one - both took me just a little bit of time to figure out how to beat them i thought they were pretty creative.

Giantrobo 12-06-06 07:50 PM


Originally Posted by kgrogers1979
One thing I really hope for is that they have some actual good boss battles. RAAM was pretty good, but other than him, there were no good boss battles. The only other real boss was that giant spider thing in the caverns. I guess the first berserker encounter could be considered a boss, but that would be pushing it. Other than that, there weren't any bosses. I wanted to stay and fight that behemoth thing that comes at you when you escape Fenix's house, but no they had to run away like a bunch of pussies.

Glass-happah, you're need to kill some-ting big is not da Wu-Tang way. :p



I also hope that the story is more fleshed out in the sequel. RAAM's name is not spoken at all throughout the game. In fact, the only way you even know his name is RAAM is because the last objective says "Kill RAAM." You know your method of storytelling is bad when even the main villain's name is never mentioned at all.
His name and his pic are in the instruction booklet. I'm guessing people simply don't read them anymore because they often feature a story synopsis, a list of major characters, and even some of the not so major characters.

KingSmoth 12-06-06 08:17 PM

Finished it the other day on Casual, started on Hardcore this afternoon. GoW was the reason I bought the 360, and it met and exceeded all my expectations. I was satisfied with the storytelling, but I guess that's because I had read about it online and watched the intro video before I even started a game. Besides, I enjoy the standpoint of "you're just a grunt, you don't know much of what is going on other than the vast majority of the planet is dead, so just keep moving forward and kill every damn thing you see." I expect a more detailed story in GoW 2.
There was never a dull moment in the game. GoW challenged my playing style, because ever since the release of DOOM, if I've played a game that had a gun in it, I would just run in guns blazing, but that just doesn't work in this game. I died so many times when I started playing, until I finally adjusted to actually taking cover.
Only thing I would change is to make the game a bit longer. I imagine it will be in my top 10 all-time favorite games.

candyrocket786 12-08-06 11:52 AM


Originally Posted by kgrogers1979
One thing I really hope for is that they have some actual good boss battles. RAAM was pretty good, but other than him, there were no good boss battles. The only other real boss was that giant spider thing in the caverns. I guess the first berserker encounter could be considered a boss, but that would be pushing it. Other than that, there weren't any bosses. I wanted to stay and fight that behemoth thing that comes at you when you escape Fenix's house, but no they had to run away like a bunch of pussies.

I also hope that the story is more fleshed out in the sequel. RAAM's name is not spoken at all throughout the game. In fact, the only way you even know his name is RAAM is because the last objective says "Kill RAAM." You know your method of storytelling is bad when even the main villain's name is never mentioned at all.

I wanted to take part in that Locust battle where Raam first appeared. :(

Hopefully, we'll see larger maps and 10-16 player teams in MP. :up:

candyrocket786 12-08-06 12:00 PM


Originally Posted by kgrogers1979
I also hope that the story is more fleshed out in the sequel. RAAM's name is not spoken at all throughout the game. In fact, the only way you even know his name is RAAM is because the last objective says "Kill RAAM." You know your method of storytelling is bad when even the main villain's name is never mentioned at all.

When you think about it...how would the COG even identify RAAM by name?

What are they going to do? Interrogate a bunch of drones?

Kromax 12-08-06 01:51 PM

OK, I'm only 25% through the campaign, but I couldn't resist going online last night for some multiplayer. Of course, I got my @zz handed to me, but boy was that that fun. Most fun I've had on XBL in a long, long time. Are there any fellower DVD Talker's that are interested in teaming up for some multiplayer? Shoot me a friend request. My gamertag is Kromax44.

KurrptSenate 12-08-06 02:04 PM

if im on LIVE, im always playing GoW multiplayer. I really couldn't care less about campaign, personally.

My LIVE tag is the same as my tag here

kgrogers1979 12-08-06 03:45 PM


Originally Posted by candyrocket786
When you think about it...how would the COG even identify RAAM by name?

What are they going to do? Interrogate a bunch of drones?

How did they know the names of the other aliens such as kryll or brumak? :shrug:

Giantrobo 12-08-06 07:07 PM

At risk of sounding like a Star Wars geek trying create answers for an imaginary universe I have to do this...yet again...because you guys with your, "How do they know XXX and there's no story in GOW" questions/comments are driving me fuckin' nuts.... :lol:

Again, you have to remember that <b>the war has been going on for years</b>, and they know a lot about the Locusts. They don't know everything, but they know enough to bring a the battel to them. Once again, <b>You guys aren't listening the intel given to you by characters in the game because you're caught up in sawing Locusts in half and curbstomping them.</b> :lol: Fenix has been in prison for a few years and apparently much info has been gained since his being put away. Shit, they knew alot BEFORE he was put away. The reason he's out is because things have become FUBAR and the Humans think they have a way to end things based on the knowledge gained. Hell, you learn that in the 1st 10 minutes of the fuckin' game!! :lol:

Also, based on that creepy Female Locust narrator there's obviously much more to the story. Plus, the Locust -DO- speak. As a matter of fact, I'm replaying the game on hardcore and there's a part when one of the drones yells, "For Raaaam!!" as he attacks.

Thunderball 12-08-06 08:42 PM

My friend and I beat the game on INSANE last night.

How awesome that feeling was.

edstein 12-09-06 12:04 PM

kgrogers what is your gamertag? I sent out a bunch of invites today but, I didn't see your tag on the master gamertag list.

Brooklyn 12-09-06 03:56 PM


Originally Posted by Thunderball
My friend and I beat the game on INSANE last night.

How awesome that feeling was.

I tried insane solo, got all the way to 3 or 4 rooms from the final boss and just
could not complete the task needed by myself. Talk about frustrating :(

Spoiler:

the segment where you need to man the 2 gun turrets atop the train car to
fend off about 10 to 12 reavers. Using the guns was useless as their aiming
arc was inneficient so I resorted to the torque bow. This got me through the
1st 6 or 7, but after that they just swarm you (with a few carrying guards
packing bows themselves, who know to just tag the ground near you).


Maybe I'll have another (or 10 or 20) go at it tonite :)

Centurion 12-09-06 05:29 PM


Originally Posted by Giantrobo
At risk of sounding like a Star Wars geek trying create answers for an imaginary universe I have to do this...yet again...because you guys with your, "How do they know XXX and there's no story in GOW" questions/comments are driving me fuckin' nuts.... :lol:

Again, you have to remember that <b>the war has been going on for years</b>, and they know a lot about the Locusts. They don't know everything, but they know enough to bring a the battel to them. Once again, <b>You guys aren't listening the intel given to you by characters in the game because you're caught up in sawing Locusts in half and curbstomping them.</b> :lol: Fenix has been in prison for a few years and apparently much info has been gained since his being put away. Shit, they knew alot BEFORE he was put away. The reason he's out is because things have become FUBAR and the Humans think they have a way to end things based on the knowledge gained. Hell, you learn that in the 1st 10 minutes of the fuckin' game!! :lol:

Also, based on that creepy Female Locust narrator there's obviously much more to the story. Plus, the Locust -DO- speak. As a matter of fact, I'm replaying the game on hardcore and there's a part when one of the drones yells, "For Raaaam!!" as he attacks.

Now, now. Don't hold back...tell us how you really feel. ;)

Giantrobo 12-10-06 06:44 AM


Originally Posted by Centurion
Now, now. Don't hold back...tell us how you really feel. ;)

:lol:

DAC 12-14-06 11:43 AM

How many headshots does it take to kill General RAAM?

Arpeggi 12-14-06 11:44 AM

Who wants to play some multiplayer matches over XBox Live.

My gamertag is ArpeggiBMW.


Note: I suck at this game.

Thunderball 12-14-06 12:16 PM

DAC : As Many as it takes. Its hard to say how many "headshots' you need on RAAM, as having 2 people attacking him usually makes him drop faster.

edstein 12-14-06 12:34 PM


Originally Posted by DAC
How many headshots does it take to kill General RAAM?

The world may never know.

DAC 12-15-06 09:30 AM

Yeah, I tried and tried and tried in single player to defeat RAAM and couldn't. Of course Dom kept running out and getting killed right away. Then I went online and played it co-op and we did it in two tries. It helped that Dom was alive the whole time and not running aound like an idiot.

movieking 12-15-06 12:42 PM

DAC: This is exactly the same experience that I had. I wish I had the stats on how many times I tried to defeat RAAM on my own, but it was a ridiculous amount. Once I did it co-op online, we did it in two tries. I ended up trading the game without ever defeating RAAM on my own.

rgarcia 12-15-06 12:50 PM


Originally Posted by DAC
How many headshots does it take to kill General RAAM?


When I beat RAAM on Hardcore, it took around 20 headshots. Then I unloaded about 3 clips into him and he finally went down.

I fixing to hit chapter 3 on insane. I believe I'm going to need help to take him down this time.


All times are GMT -5. The time now is 11:01 PM.


Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.