Zelda Gamecube vs Zelda Wii
#30
Retired
Originally Posted by PixyJunket
I imagine 16x9 will available only if hooked up to the proper equipment.
#31
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From: San Antonio
I'm totally in "wait and see" mode on all of the next gen stuff. Right now, there is approximately a zero percent chance of me owning a PS3 or a 360 in the next two years...and I'm 50/50 on the Wii depending on early reviews.
I have a feeling I'll be playing this on the cube a few months after it comes out...unless the Wii version is THAT much better...in which case, I'll proabably wait.
So many games to catch up on and so little time. My DS could keep me busy for a year or two easily.
I have a feeling I'll be playing this on the cube a few months after it comes out...unless the Wii version is THAT much better...in which case, I'll proabably wait.
So many games to catch up on and so little time. My DS could keep me busy for a year or two easily.
#32
DVD Talk Godfather
Originally Posted by Josh Hinkle
Yep, will keep my wavebird and my orange wired controller if I get rid of my cube.
We have the same tastes. Keeping the orange & wavebirds.
#33
Banned by request
Yeah, I always figured you could use your GC controller for VC games, especially since the VC controller will not be bundled with the system. And it doesn't surprise me that the Wii Zelda would have the GC controls in addition to the Wii controls.
Plus, you wouldn't want to throw away your GC controllers because you'd want to be able to play GC games!
Plus, you wouldn't want to throw away your GC controllers because you'd want to be able to play GC games!
#34
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From: Osaka, Japan
Along the same lines, I was reading that the best wii experieces at e3 were on games actually designed around the wii controller. Nearly everyone seems to think zelda was awesome but most have said that they would prefer to use a gc controller over the wii controller to play it. Hopefully they will include support in the wii for that, although it would kind of go against how they're pushing it.
#35
DVD Talk Special Edition
Unless I all of a sudden come into a lot of money, I'll definitly hold out for a long while on the Wii (XBox and PS3 are not interesting to me at all), and pick up Zelda for the Gamecube. They've been promising this game for a loooong time and I will hold out on the Wii till a Zelda that was actually originated for the Wii comes out.
The Zelda games are really the only games I play.. except for when my old roommate comes over and we shoot at each other with 007 or race each other on Super Monkeyball.
The Zelda games are really the only games I play.. except for when my old roommate comes over and we shoot at each other with 007 or race each other on Super Monkeyball.
#36
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From: McKinney, TX
Miyamoto discussed some differences in the June EGM.
Nice to hear that they are discussing graphical upgrades besides 16x9, which was also mentioned.
Originally Posted by Miyamoto in EGM
We are looking at things like minor graphical upgrades or some additional features.
#37
DVD Talk Godfather
Here seems to be somewhat official word from IGN on the differences between the two:
Originally Posted by IGN
Nintendo has opted to deliver a Cube version of Legend of Zelda: TP for its North American audience. The Cube version will be the only one to feature use of the traditional control, but it comes at the sacrifice of 480p and widescreen presentation. From what Nintendo has told us thus far the two versions won't be able to work together in any way, so if you decide to purchase the GameCube version of TP you'll either have to play it with your GCN hardware or use it on Wii with no added advantage.
As a side note, the Wii version's 480p and widescreen inclusion makes it the easy favorite for us all. Nintendo's goal wasn't to get you to buy two versions of the game, it was simply to allow people who weren't planning on purchasing the Wii a chance to still enjoy Zelda. Wii owners are getting the far better experience in my personal opinion.
As a side note, the Wii version's 480p and widescreen inclusion makes it the easy favorite for us all. Nintendo's goal wasn't to get you to buy two versions of the game, it was simply to allow people who weren't planning on purchasing the Wii a chance to still enjoy Zelda. Wii owners are getting the far better experience in my personal opinion.
#38
Thread Starter
DVD Talk Hero
Man oh man oh man, that is exactly what I was afraid of. 480p and widescreen are clearly advantages, no doubt. I'm just not sure I want to sacrifice traditional control. Guess I'm going to have to wait for reviews before I decide which way my $50 goes.
On the other hand, the Wii control can't be so awkward it doesn't work, right?
On the other hand, the Wii control can't be so awkward it doesn't work, right?
#40
Yeah, that's what I was thinking. It's almost as if they're trying to push people toward the Wii version. They don't have to make the Cube version worse, just make the Wii version better.
#42
DVD Talk Godfather
Why all the Wii hesitation all of a sudden? I say bring on the Wii Zelda Revolution!
#43
Retired
Yeah, if you're getting a Wii at launch, you'd be silly to get the Cube version regardless of this news since you can still play it with the cube controller if you like and get the added in Wiimote support and whatever else they add in.
Edit: Hhhm. Just reread the new piece and noticed the bit about the GC version being the only with traditional control. If so, then that sucks if the Wii control ends up being less than ideal as E3 reports mentioned.
Edit: Hhhm. Just reread the new piece and noticed the bit about the GC version being the only with traditional control. If so, then that sucks if the Wii control ends up being less than ideal as E3 reports mentioned.
#45
Retired
I have to imagine the Wii controls will be flawless though. This will be their big system seller at Launch. Metroid is big, but that series doesn't have the appeal of Zelda.
I have a feeling that a lot of the E3 complaints were just from not having enough time to adjust to the controller, i.e. not enough time to get through the learning curve.
Mario 64 was the same way. The controls took me a few hours to get proficient at after years of d-pad and 2D only gaming. I imagine the Wii will be the same way after years of d-pad and analog stick gaming.
I have a feeling that a lot of the E3 complaints were just from not having enough time to adjust to the controller, i.e. not enough time to get through the learning curve.
Mario 64 was the same way. The controls took me a few hours to get proficient at after years of d-pad and 2D only gaming. I imagine the Wii will be the same way after years of d-pad and analog stick gaming.
#46
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From: McKinney, TX
Originally Posted by Josh Hinkle
I have to imagine the Wii controls will be flawless though. This will be their big system seller at Launch. Metroid is big, but that series doesn't have the appeal of Zelda.
I have a feeling that a lot of the E3 complaints were just from not having enough time to adjust to the controller, i.e. not enough time to get through the learning curve.
Mario 64 was the same way. The controls took me a few hours to get proficient at after years of d-pad and 2D only gaming. I imagine the Wii will be the same way after years of d-pad and analog stick gaming.
I have a feeling that a lot of the E3 complaints were just from not having enough time to adjust to the controller, i.e. not enough time to get through the learning curve.
Mario 64 was the same way. The controls took me a few hours to get proficient at after years of d-pad and 2D only gaming. I imagine the Wii will be the same way after years of d-pad and analog stick gaming.
#47
DVD Talk Godfather
Originally Posted by tenaciousdave
I find it a bit disheartening that everyone wants the classic control scheme. Defeats the purpose of the controller.
#48
Retired
The only concern with Zelda is that it wasn't built from the ground up for the Wii controller, so it might not be as intuitive as something like Metroid that has been based around the scheme from day 1.
But they did delay it over a year to get it right, so I'm confident they'll have the control fine tuned by release. Again, they can't afford not to as it will be the big launch game.
But they did delay it over a year to get it right, so I'm confident they'll have the control fine tuned by release. Again, they can't afford not to as it will be the big launch game.
#49
DVD Talk Godfather
This is in the Wii thread, but I figured I'd bump this one for Gamecube owners to see. This will come as a blow to a few of you, not sure if it warrants it's own thread though.
from 1up.com:
from 1up.com:
And the disappointing GameCube news? Nintendo has decided that the GameCube version of The Legend of Zelda: The Twilight Princess will only be sold at Nintendo's own online store, presumably wanting to avoid confusion in stores. The game hasn't officially been declared as the last ever GameCube title, but it certainly looks that way, with Nintendo's newer titles all jumping ship to the Wii.
#50
Retired
Now that is incredibly lame and a huge slap in the face to gamecube owners that can't afford/don't want a Wii right away.
I didn't even catch that blurb in the news item I posted.
It is an announcemetn for Japan, so maybe it won't apply in the U.S.
I didn't even catch that blurb in the news item I posted.

It is an announcemetn for Japan, so maybe it won't apply in the U.S.



