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-   -   The One & Only PS3 Thread (https://forum.dvdtalk.com/video-game-talk/424621-one-only-ps3-thread.html)

Centurion 06-02-05 11:34 AM

I've used the Bluetooth enabled keyboard and mouse and never had issues regarding latency of input. I'm also currently using Bluetooth to have my cellphone communicate with the address book in my car at the same time as using a Bluetooth ear piece to make phone calls which has really made life easier for me.

Bluetooth is pretty amazing.

Josh H 06-02-05 01:07 PM

Built in recharge in controllers would be nice, but I don't care that much as I have some Nihms and a quick charger (which everyone in their right mind should) :D

tonyc3742 06-02-05 01:33 PM

Agreed--when we got a digital camera, we bought a set of rechargeble AA and AAA batteries. Then when I realized we have 6 remote controls, and a child who has lots of battery-powered toys, we got another set; this one came with a 1-hour charger. Rechargable batteries are an essential in a modern household, imho.

darkside 06-02-05 02:02 PM

I've long since gone to the Ni-HMs so its not an issue. I keep 4 charged and ready anyway. They are really cheap now and last through years of recharges.

joshd2012 06-02-05 07:30 PM

A patent has been found that was filed by Sony which shows a portable device (which looks like a PocketStation - probably a filler for the PSP) playing games and other media remotely off a PS3. It looks like they are going to try and give you access to all media content - movies, pics, audio, even games - that are on your PS3 remotely via the PSP.

I'm cheering for the guys who are working on this idea up.

http://appft1.uspto.gov/netacgi/nph-...DN/20040266529

joshd2012 06-03-05 10:51 AM

Stranglehold confirmed for PS3:

http://ps3.ign.com/articles/622/622098p1.html

jeffdsmith 06-03-05 04:45 PM


Originally Posted by joshd2012
A patent has been found that was filed by Sony which shows a portable device (which looks like a PocketStation - probably a filler for the PSP) playing games and other media remotely off a PS3. It looks like they are going to try and give you access to all media content - movies, pics, audio, even games - that are on your PS3 remotely via the PSP.

I'm cheering for the guys who are working on this idea up.

http://appft1.uspto.gov/netacgi/nph-...DN/20040266529

Reads like it would be a wireless GBA link the gamecube has now. Game Patents suck, and I say that to all companies.

joshd2012 06-08-05 10:29 AM

More information coming later today on non-gaming specs for Cell:


IBM Corp. planned to reveal key details of its highly anticipated "Cell" microprocessors Wednesday as part of the company's effort to support open-source computing designs.

The specifications were due to be released in Barcelona, Spain, to encourage a deep pool of developers to create applications that can work with Cell when it is released next year.

Cell, which is being jointly designed by IBM, Sony Corp. and Toshiba Corp., has nine separate computing engines, known as "cores," to carry out multiple functions at once.

The highest-profile deployment promised for Cell is in Sony's coming PlayStation 3 game consoles, but IBM also expects the chip to be useful in such high-performance systems as supercomputers, medical imaging machines and military hardware.

Chip makers routinely share designs on their systems so that outside parties can write programs for them or build other chips that are compatible. But IBM contends that it is going to exceptional lengths because it will not charge developers licensing fees or force them into nondisclosure agreements.

Jim Kahle, IBM's lead designer for Cell, said the company essentially will "donate four years worth of intellectual property to the open-source community."

However, this effort differs from open-source software programs such as Linux, in which a community of programmers has general license to tinker with the product's design and use it wherever they want. IBM retains the rights to make the chips.
This may give us an idea on how Cells will link up and what that does for performance.

Centurion 06-08-05 10:57 AM

I especially like this quote:

Chip makers routinely share designs on their systems so that outside parties can write programs for them or build other chips that are compatible. But IBM contends that it is going to exceptional lengths because it will not charge developers licensing fees or force them into nondisclosure agreements.

Jim Kahle, IBM's lead designer for Cell, said the company essentially will "donate four years worth of intellectual property to the open-source community."


This is a great way to get the Cell into other manufacturer's hands quicker and to get them to understand its potential.

jeffdsmith 06-08-05 11:01 AM


Originally Posted by Centurion

Jim Kahle, IBM's lead designer for Cell, said the company essentially will "donate four years worth of intellectual property to the open-source community."[/i]

God bless IBM and their hatred of MS.

darkside 06-08-05 11:07 AM


Originally Posted by jeffdsmith
God bless IBM and their hatred of MS.

:up: rotfl
They will never forgive OS2

joshd2012 06-08-05 03:01 PM

Final Fantasy Next (unofficial name) will involve team members from FFX:


During E3 last month, Square Enix president Youichi Wata showed off a technical demonstration of how Final Fantasy VII would look if it were remade for the PlayStation 3. He then made a disclaimer that a new version of the game isn't actually being developed for the console, but assured the audience at the presentation that another Final Fantasy title will be coming to the PlayStation 3.


In the latest issue of Dengeki PlayStation, the magazine featured an interview with Final Fantasy X producer Yoshinori Kitase, who is currently working on PlayStation 2's Dirge of Cerberus: Final Fantasy VII. One of the questions raised in the interview was whether the PlayStation 3 game will be Final Fantasy XIII. As expected, Kitase declined to give an answer, saying "I can only officially state that we are making a Final Fantasy for the PS3."

However, he also suggested that he is involved as a core staff in the game’s development, stating, "As a hint, one thing I can say is that the FFVII technical PS3 demo was supervised by me, and created by Toriyama and his team staff. I'll leave it to you, but you can imagine that development [of the PS3 FF] is happening via a similar process." Motomu Toriyama was one of the directors that worked with Kitase on Final Fantasy X, and the main director for Final Fantasy X-2.

Kitase also revealed the Final Fantasy VII technical PS3 demo was actually a rush job, created in just a month and a half. “We created right before E3. I didn’t think we could do it at first, but I called Sugimoto (Koji Sugimoto, FFX’s main programmer), and we somehow made it. I believe that if we had more time, we could have made it in a higher quality. In that sense, that demo didn’t really take much advantage of the PS3’s hardware specs. But still, we were able to make something that looked that good.”

When asked if there were any more Final Fantasy VII spin-offs planned in the future, Kitase laughed, commenting, “Well, we’ll have to see. There are still characters that might be alive [From the original FFVII]”.
http://www.gamespot.com/news/2005/06...s_6127146.html

joshd2012 06-08-05 03:16 PM

Kutaragi is a prize fighter when it comes to the hype...


June 8, 2005 - Outspoken Sony Computer Entertainment chief Ken Kutaragi is in the news again. In an interview hosted by Japanese technology site PC Watch, the father of the PlayStation brand continues Sony's corporate bashing of the Xbox 360 with one of the sharpest attacks yet since the original Xbox 1.5 comment.

When asked about the difference between the PlayStation 3 and Xbox 360, Kutaragi responds, "This time, Microsoft has stated clearly that it is going after the PlayStation. However, they're going not after the PlayStation 3, but the PlayStation 2. They were looking at 2, and that's why [Xbox 360] became like that."

Kutaragi reminisces about the unveiling of the original PlayStation and how many compared the system with 3DO, stating that both could do 3D graphics. "It was tough," he states. "Even after we said that the PS1 is actually doing 3D calculations while the other one isn't, people still insisted that they both had CD-ROM drives and 3D graphics. I believe that many people, even when looking at specs, don't understand the differences."

Things are similar this time around, according to Kutaragi, who explains, "This time, people probably won't be able to understand the difference between PS3 and Xbox 360 if the spec charts are just lined up. However, at E3, a suitable number of people said that they were glad they came and saw rather than just looking at the specs. When the PS3 is actually released, this will spread and people will come to understand."

Commenting on the demos shown by Microsoft and Sony at their respective conferences, Kutaragi adds, "One famous reporter let slip, Xbox is 1.5, the PS is more than what I was expecting, so it's 3.5."

I didn't say it...
http://ps3.ign.com/articles/623/623546p1.html

The Franchise 06-08-05 03:25 PM

http://www.1up.com/do/blogEntry?bId=...UserId=5617955

Interesting analysis of the killzone demo. Checkout the little clips at the end that show some pop-in and funny animations that aren't consistent with the clip being a CG movie.

joshd2012 06-08-05 04:49 PM


Originally Posted by The Franchise
http://www.1up.com/do/blogEntry?bId=...userid=5617955

Interesting analysis of the killzone demo. Checkout the little clips at the end that show some pop-in and funny animations that aren't consistent with the clip being a CG movie.

This discussion has been beaten to death, but some argue that the inaccuracies are a direct result of the CGI team not having enough time to perfect it. I can't read the blog because 1up is one of the pages my computer won't access for some reason and I can't find the IP. Works fine on the other computer in my house, but not mine.

joshd2012 06-08-05 04:59 PM

IGN has an article in which Square-Enix producer Hiromichi Tanaka (FFXI) has said he is surprised Sony did not confirm that a hard drive would come with the system. He said that having a hard drive is necessary until the world is hooked up via fiber optic (read: really, really fast) Internet.

http://ps3.ign.com/articles/623/623562p1.html

If enough developers demand it, I wouldn't be surprised if Sony ends up including one in the package. The bit the bullet on PSP RAM (8MB to 32MB at developers requests), so I don't see any difference here.

joshd2012 06-08-05 05:59 PM

Turns out, the handles on the PS3 controller aren't big at all, its the rest of the controller body which has gotten much smaller:

http://img297.echo.cx/img297/5717/14iw8ou.jpg

Edit:

http://members.cox.net/gek54/gek54/i...rollerDS22.jpg

Chris_D 06-08-05 07:44 PM


Originally Posted by joshd2012
If enough developers demand it, I wouldn't be surprised if Sony ends up including one in the package. The bit the bullet on PSP RAM (8MB to 32MB at developers requests), so I don't see any difference here.

I can't imagine Sony won't cave on this. It would be just like giving away developer support to 360. To me they should just ditch some of their other bits before they sacrifice HD out of the box - like the 2 screen DVI hookup, now cmon who is really going to actually use that... That surely is just one of the features they came up with just before e3 to try and 1 up the 360 launch (like the 5 usb ports instead of 2...)..

Centurion 06-09-05 08:18 AM


Originally Posted by Chris_D
To me they should just ditch some of their other bits before they sacrifice HD out of the box - like the 2 screen DVI hookup, now cmon who is really going to actually use that... That surely is just one of the features they came up with just before e3 to try and 1 up the 360 launch (like the 5 usb ports instead of 2...)..

Right. That's what another forum member was describing (perhaps in another thread). It was more of a pissing contest. You have 2, we have 3! You have 3, we have 4! This was Sony's attempt to spoil Microsofts announcement of the 360.

It goes back and forth. Look for Microsoft to do the same thing when the PS3 is launched.

jeffdsmith 06-09-05 08:34 AM


Originally Posted by joshd2012
Turns out, the handles on the PS3 controller aren't big at all, its the rest of the controller body which has gotten much smaller:

Has sony indicated if there will be different size controllers for western and eastern gamers?

joshd2012 06-09-05 08:37 AM


Originally Posted by jeffdsmith
Has sony indicated if there will be different size controllers for western and eastern gamers?

No. The design is not finalized, but the concept represents the general shape of the final version. Many things about the controller will change, but it will still have that long look to it.

I just want someone to tell me how comfortable it is.

The Franchise 06-09-05 09:46 AM

Whoa the controller looks freakin tiny! The D-pad and the analog sticks look like they're 60% of the size of the previous dualshock. I think there's some tom follery going on. Either that guy holding the controller has massive hands or there is some photoshop action going on. Why is he wearing gloves made out of wool?

jeffdsmith 06-09-05 09:46 AM


Originally Posted by joshd2012
I just want someone to tell me how comfortable it is.

That's what I'm curious about. Based on the picture you posted the analog sticks appear almost to small for comfort, but I suspect that would depend on the sensitivity of the analog stick itself.

What are your thoughts on Sony's recent controller? As a Sony fan are you happy that it is more of a traditional pad or would you have liked them to try something new?

joshd2012 06-09-05 10:01 AM


Originally Posted by jeffdsmith
That's what I'm curious about. Based on the picture you posted the analog sticks appear almost to small for comfort, but I suspect that would depend on the sensitivity of the analog stick itself.

What are your thoughts on Sony's recent controller? As a Sony fan are you happy that it is more of a traditional pad or would you have liked them to try something new?

To be honest, I love the DualShock. It is the most comfortable controller for me and it just feels right. My only complaint would be that the sticks have too long of a throw. Besides that, I would be happy with the DualShock3.

I think this recent controller looks interesting. It seems to conform to a more natural movement of the fingers. Sony knows the Dual Shock works and would have to do very little to satisfy consumers a third time with the same design. I can't imagine they would throw out a proven design if they didn't think they had something much better.

joshd2012 06-09-05 02:17 PM

The Power.org (an opensource processor group headed by IBM) presentation on the Cell was today. Not much was said, but here is the part for those who are interested:


Cell, which is brand new, has even broader possibilities as far as IBM is concerned. First and foremost, however, IBM wants to make Cell accessible to a broader set of players in the industry.

"We're just now working out with the broader community where we can take this architecture," Beck said. "It has proved so promising in the application work with Sony that we don't really know what its limitations are yet."

IBM sees applications in computers for the aerospace, defense and health care industries, among others, Beck said.

Mainly, "IBM wants to avoid being boxed into game platforms," Krewell said. "It needs to go out and find out where it can take the technology and apply it to unique applications. There are a lot of chances for that. But there's still a lot of investigative work that needs to be done."
http://www.eweek.com/article2/0,1759,1826086,00.asp

IBM will be making the Cell part of its open source network. They believe that technological advances can come faster through an open source environment.


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