Xbox 360 v PS3 - What's your Current Inkling ?
#176
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Originally Posted by wlj
but I do think the PS3 will not be as powerful as it is being hyped to be.
wlj
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#177
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Originally Posted by Centurion
I'm interested in learning your reasons. Care to share?
For me, the Xbox had more of the games I enjoy playing. The controller was better but was not a factor in purhcasing the console. I'm hoping this is still true for the 360. They would have to do something outrageous for me NOT to buy one.
The next generation seems to narrow the gap, albeit, the PS3 will continue to have better Japanese support; so far, the 360 seems to have better online support.
For me, the Xbox had more of the games I enjoy playing. The controller was better but was not a factor in purhcasing the console. I'm hoping this is still true for the 360. They would have to do something outrageous for me NOT to buy one.
The next generation seems to narrow the gap, albeit, the PS3 will continue to have better Japanese support; so far, the 360 seems to have better online support.
Here are my reasons
PS3 doesnt provide any info on the hard drive so that could mean anything with the loading space.
Sony always overprices their stuff.
Xbox is all about gaming and interactive gaming. Sony still can accomplish this and i doubt it will.
like i said, i will still get both but i still trust XBOX for my gaming
#178
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Originally Posted by darkside
If it ends up being close to the Xbox360 games then why wait when you can play that stuff on the 360 now?
It doesn't affect me as I see little more than the same FPS/Driving/Sports game lineup that we saw on the X-box, so I have no problem waiting for similar (or even less powerful) machines from Sony and/or Nintendo that have more games in the genres I like (Platformers, RPGs, Adventure).
#179
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From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally Posted by raven56706
Here are my reasons
PS3 doesnt provide any info on the hard drive so that could mean anything with the loading space.
PS3 doesnt provide any info on the hard drive so that could mean anything with the loading space.
Sony always overprices their stuff.
Xbox is all about gaming and interactive gaming. Sony still can accomplish this and i doubt it will.
like i said, i will still get both but i still trust XBOX for my gaming
like i said, i will still get both but i still trust XBOX for my gaming
#180
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Originally Posted by darkside
I don't think the Xbox360 or the PS3 will be as powerful as hyped.
Watch the video of Elder Scrolls 4 Oblivion HERE.
Originally Posted by raven56706
Sony always overprices their stuff.
Sony nor MS's other products fit in with these because both consoles will be sold at a loss. Saying either of them are overpriced, especially when prices haven't been announced is nothing more than speculative.
Originally Posted by joshd2012
It will have a 2.5" hard drive slot. It won't come with one built in.
Originally Posted by joshd2012
Eyetoy is the most interactive gaming device on the market.
It's definately the most physically interactive peripheral on the market.
Too bad there aren't any good games that utilize it.
#181
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From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally Posted by tenaciousdave
Add ons never work. I seriously hope Sony changes this spec.
Trying to quantify interactivity is subjective. One can claim that a puzzle game is more interactive because it requires more thinking/problem solving.
It's definately the most physically interactive peripheral on the market.
Too bad there aren't any good games that utilize it.
It's definately the most physically interactive peripheral on the market.
Too bad there aren't any good games that utilize it.
#182
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Originally Posted by raven56706
Here are my reasons
Sony always overprices their stuff.
Sony always overprices their stuff.
They are both guilty of overpricing in other electronics/entertainment.
Originally Posted by raven56706
Xbox is all about gaming and interactive gaming. Sony still can accomplish this and i doubt it will.
#183
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Originally Posted by joshd2012
If Xbox showed us anything about hard drives, is it that they are highly underutilized. Most games only used it to cache data, which is why they are including one now. Additionally, by the time the PS3 comes out, flash memory will be cheap enough to be a better substitution.
If flash memory is a viable alternative or will be cheaper than a hard drive is yet to be seen. I have my doubts about a 20 gig flash memory card being as cheap or as fast as a hard drive though, in terms of gameplay vs saves.
Originally Posted by joshd2012
Many would argue about the quality of games on EyeToy, but none will argue about its interactivity. I think you are misusing the word 'interactive'. "Acting or capable of acting on each other." I think me pressing 'X' on a controller, and the controller telling the character to jump is much less interactive than me jumping and the character jumping. In fact, I think the only way it could get more interactive would be to physically be placed inside a videogame (TRON!).
Using "I think" in your statement makes it a subjective statement.
I'm not saying the Eye Toy isn't interactive, I'm saying that calling it the most interactive is subjective.
A better argument on your end would have been "They can make puzzle based games for the Eye Toy so your point is moot." or read my statement correctly "Eyetoy is the most interactive gaming device on the market."
I overlooked the word device. :P
Last edited by tenaciousdave; 05-23-05 at 07:00 PM.
#184
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From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally Posted by tenaciousdave
I am not misuing the word interactive. If I'm misusing it, how can what I claim be less interactive?
Using "I think" in your statement makes it a subjective statement.
I'm not saying the Eye Toy isn't interactive, I'm saying that calling it the most interactive is subjective.
A better argument on your end would have been "They can make puzzle based games for the Eye Toy so your point is moot." or read my statement correctly "Eyetoy is the most interactive gaming device on the market."
I overlooked the word device. :P
Using "I think" in your statement makes it a subjective statement.
I'm not saying the Eye Toy isn't interactive, I'm saying that calling it the most interactive is subjective.
A better argument on your end would have been "They can make puzzle based games for the Eye Toy so your point is moot." or read my statement correctly "Eyetoy is the most interactive gaming device on the market."
I overlooked the word device. :P
The player is object A; the controller is object B; the ingame movement is object C. Using a controller to move an object means that A -> B -> C. EyeToy removes the "middleman" and thus A -> C. It is more interactive because you are more directly acting on the object. The fact that you are physically doing what you want the on screen action to do is also more interactive. Other similar devices would be a light gun or steering wheel.
The fact that EyeToy places you in the game means that you are no longer interacting with a character who is interacting with the environment, but rather you are interacting with the environment. That is more interactive, when you can get rid of the "middleman".
I'm really try to think of a more interactive device, but I truely can't.
#185
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I'll give you that my comparison to a puzzle game was poor.
It might be more physical, but not neccesarily interactive. The amount of action taken has no bearing on the end result.
As per the definition of interactive, something is either interactive or it isn't. The only way to quatify interactivity is by the number of ways you can interact with it.
This all boils down to the software. There are set movements or botton presses that corespond to certain in game commands. The only difference is it requires more energy to jump than press a button. End result is the same.
I have yet to see an Eye Toy game that let's me do more in game that what I can with a controller.
The Eye Toy is the middleman you claim that it eliminates. You interact with the Eye Toy and it does the same thing as me hitting the X button. It's just another controller but with a more limited interface(due to software).
Originally Posted by joshd2012
The fact that you are physically doing what you want the on screen action to do is also more interactive. Other similar devices would be a light gun or steering wheel.
As per the definition of interactive, something is either interactive or it isn't. The only way to quatify interactivity is by the number of ways you can interact with it.
This all boils down to the software. There are set movements or botton presses that corespond to certain in game commands. The only difference is it requires more energy to jump than press a button. End result is the same.
I have yet to see an Eye Toy game that let's me do more in game that what I can with a controller.
The Eye Toy is the middleman you claim that it eliminates. You interact with the Eye Toy and it does the same thing as me hitting the X button. It's just another controller but with a more limited interface(due to software).
Last edited by tenaciousdave; 05-23-05 at 07:45 PM.
#186
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From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally Posted by tenaciousdave
As per the definition of interactive, something is either interactive or it isn't. The only way to quatify interactivity is by the number of ways you can interact with it.
#187
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From: McKinney, TX
Originally Posted by joshd2012
I disagree. I believe interactivity can be easily quantitative. I believe it is possible to make things more interactive by innovation. One of those innovations would be EyeToy.
Although I think we've hijacked this thread enough with our petty yet fun debate.
#188
This thread is a bit redundant anyway, this thread is better: http://www.dvdtalk.com/forum/showthread.php?t=422759




