Age of Empires III
#51
Banned
Joined: Jan 2002
Posts: 6,677
Likes: 0
Received 0 Likes
on
0 Posts
From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally Posted by areacode212
Civilization is a different style of game from AOE/EE, though you're essentially trying to accomplish the same thing in all 3 (rule the map via conquest/diplomacy/whatever). Civ is a turn-based strategy game, where you and your opponent take turns building your cities, marching armies across the map, researching technology, etc, and gameplay is much slower than in AOE/EE.
The Age of Empires series & Empire Earth are basically real-time versions of Civilization, and a lot of the concepts in both games are from Civ, though the AOE games focus on smaller periods of human history (AOE1: ancient civs, AOE2: from the fall of Rome to the late medieval period, AOE3: colonial period).
The Age of Empires series & Empire Earth are basically real-time versions of Civilization, and a lot of the concepts in both games are from Civ, though the AOE games focus on smaller periods of human history (AOE1: ancient civs, AOE2: from the fall of Rome to the late medieval period, AOE3: colonial period).
#52
DVD Talk Limited Edition
This thread is in dire need for a bump, considering the release date is less than two months away (October 18th) and a shitload of new screen shots have been released.
The link in the original post of this thread has many new shots (including the one below), and the official website has many as well (link here.)
And now to blow your mind...


The link in the original post of this thread has many new shots (including the one below), and the official website has many as well (link here.)
And now to blow your mind...


#53
DVD Talk Ultimate Edition
Joined: Aug 2002
Posts: 4,278
Likes: 0
Received 0 Likes
on
0 Posts
From: Bonney Lake, WA
Thanks! I was about to go looking for some information on this game, as I was wondering when it would be released, but you answered my question. 
Those are some gorgeous screen-shots

Those are some gorgeous screen-shots
#55
DVD Talk Limited Edition
Originally Posted by Centurion
The Native American civilization sounds very promising.
Their specialized unit should be an Archer on horseback similar to the Mongolians (AOE 2) except with farther and faster attack capability.
Piercing attack is very important when taking down military units (but not vehicles).
Try playing with the British and pimp-out the Elite Longbowman...you'll quickly kill large amounts of anything that's flesh & blood so long as you have your Elite Longbowmen travel in large numbers. However, make sure you build units to guard them since their defense is low.
Their specialized unit should be an Archer on horseback similar to the Mongolians (AOE 2) except with farther and faster attack capability.
Piercing attack is very important when taking down military units (but not vehicles).
Try playing with the British and pimp-out the Elite Longbowman...you'll quickly kill large amounts of anything that's flesh & blood so long as you have your Elite Longbowmen travel in large numbers. However, make sure you build units to guard them since their defense is low.
Here are some stats on the Native Am. units:
Link
Lakota:
Lakota Dog Soldier
-Native american hand cavalry
Cost: ???
Hitpoints: 480
Speed: 6.75
Resists: .10 ranged
Siege Attack: 30, range: 6
Charge Attack: 30
Build XP: 25
Kill XP: 25
Build Limit: 12
Description: Elite Lakota horseman
Lakota Axe Rider
-Native american hand cavalry
Cost: 40 Food, 80 Wood
Hitpoints: 240
Speed: 6.75
Resists: .10 ranged
Siege Attack: 15, range: 6
Charge Attack: 15
Build XP: 13
Kill XP: 13
Build Limit: 24
Description: Lakota horsemen armed with an axe
Seminole:
Seminole Sharktooth Bowman
-Native American Light Infantry
Cost: 50 Food, 25 Wood
Hitpoints: 85
Speed: 4.5
Resists: .10 ranged
Siege Attack: 12, range: 6
Volley Ranged Attack: 12, range: 6
Hand Attack: 6
Build XP: 8
Kill XP: 8
Build Limit: 20
Description: Ranged native infantry with short range, high attack
Tupi:
Tupi Blackwood Archer
-Native American Light Infantry
Cost: 35 Food, 40 Wood
Hitpoints: 75
Speed: 4
Resists: .10 ranged
Siege Attack: 24, range: 6
Volley Ranged Attack: 24, range: 18
Hand Attack: 12
Build XP: 8
Build Limit: 40
Description: Long Range, accurate native archer. Good against infantry
Maya:
Maya Holcan Spearman
-Native American hand infantry
Cost: 55 Food, 20 Wood
Hitpoints: 160
Speed: 5
Resists: .10 melee
Siege Attack: 40, range: 6
Charge Attack: 8, x3 against cavalry
Build XP: 8
Kill XP: 8
Build Limit: 40
Description: Maya Barbed Spearman. Good against cavalry or buildings
Nootka:
Nootka Clubman
-Native American hand infantry
Cost: 40 Food, 10 Wood
Hitpoints: 100
Speed: 5
Resists: .10 melee
Siege Attack: 21, range: 6
Charge Attack: 7, x2 against cavalry
Build XP: 5
Kill XP: 5
Build Limit: 60
Description: Nootka warrior armed with a wooden club
Nootka War Chief
-Native American hand infantry
Cost: 100 Food, 50 Wood
Hitpoints: 300
Speed: 5
Resists: .10 ranged
Siege Attack: 42, range: 6
Charge Attack: 14, x2 against cavalry
Build XP: 15
Kill XP: 15
Build Limit: 1
Description: Elite Nootka Warrior
Iroquois:
Iroquois Tomahawk
-Native American light infantry
Cost: 60 Food, 15 Wood
Hitpoints: 130
Speed: 5
Resists: .10 ranged
Siege Attack: 12, range: 6
Volley Ranged Attack: 12, range: 8
Hand Attack: 6
Build XP: 8
Kill XP: 8
Build Limit: 12
Description: Iroquois warrior that hurl tomahawks into battle
Iroquois Mantlet
-Native American siege weapon
Cost: 50 Wood, 100 Gold
Hitpoints: 225
Speed: 3.5
Resists: .4 ranged
Siege Attack: 60, range: 6
Volley Ranged Attack: 25, range: 6
Hand Attack: 10
Build XP: 15
Kill XP: 15
Build Limit: 6
Description: Iroquois short ranged siege unit
Cree:
Cree Tracker
-Native american light infantry
Cost: 30 Food, 70 Wood
Hitpoints: 260
Speed: 4
Resists:
Siege Attack: 22, range 6
Volley Ranged Attack: 22, range: 18
Hand Attack: 11
Build XP: 10
Kill XP: 10
Build Limit: 15
Description: Cree rifleman with good line of sight and long range
Commanche:
Commanche Horse Archer
-Native american horse archer
Cost: 65 Food, 70 Wood
Hitpoints: 175
Speed: 7.25
Resists: .10 melee
Siege Attack: 12, range: 6
Volley Ranged Attack: 12, range: 12, x2.3 agaisnt cavalry and x0.5 against villagers
Build XP: 14
Kill XP: 14
Build Limit: 22
Description: Commanche ranged cavalry. Good against cavalry
Aztec:
Aztec Jaguar Warrior
-Native american hand infantry
Cost: 35 Food, 40 Wood
Hitpoints: 145
Speed: 4.5
Resists: .10 melee
Siege Attack: 21, range: 6
Volley Ranged Attack:
Hand Attack:
Build XP: 8
Kill XP: 8
Build Limit: 12
Description: Aztec warrior armed with an obsidian sword
Aztec Eagle Warrior
-Native american light infantry
Cost: 60 Food, 15 Wood
Hitpoints: 90
Speed: 6
Resists: .10 ranged
Siege Attack: 18, range: 6
Volley Ranged Attack: 18, range: 14
Hand Attack: 9
Build XP: 8
Kill XP: 8
Build Limit: 24
Description: Aztec infantry that flings javelins from an atlatl. Good against infantry
Inca:
Incan Bolas Warrior
-Native american light infantry
Cost: 50 Food, 25 Wood
Hitpoints: 170
Speed: 4.5
Resists: .10 ranged
Siege Attack: 10, range: 6
Volley Ranged Attack: 10, range: 12
Hand Attack: 5
Build XP: 8
Kill XP: 8
Build Limit: 24
Description: Inca infantry that hurls bolas
Incan Huaminca
-Native american hand infantry
Cost: 100 Food, 20 Wood
Hitpoints: 170
Speed: 5
Resists: .10 melee
Siege Attack: 40, range: 6
Charge Attack: 23, x3 against cavalry
Build XP: 12
Kill XP: 12
Build Limit: 18
Description: Inca infantry armed with a flexible spear. Good vs cavalry
Cherokee:
Cherokee Rifleman
-Native american light infantry
Cost: 50 Food, 50 Wood
Hitpoints: 170
Speed: 4
Resists: .10 ranged
Siege Attack: 18, range: 6
Volley Ranged Attack: 36, range: 16
Hand Attack: 9
Build XP: 10
Kill XP: 10
Build Limit: 15
Description: Cherokee light infantry that is accurate to a long range
Caribs:
Caribs Blowgunner
-Native american light infantry
Cost: 50 Food, 25 Wood
Hitpoints: 125
Speed: 5.5
Resists: .10 ranged
Siege Attack: 14, range: 6
Volley Ranged Attack: 14, range: 8
Hand Attack: 7
Build XP: 8
Kill XP: 8
Build Limit: 40
Description: Short ranged missiles unit that fires poison darts.
Carib Ambusher
-Native american light infantry
Cost: 50 Food, 25 Wood
Hitpoints: 125
Speed: 4.5
Resists: .10 ranged
Siege Attack: 14, range: 6
Volley Ranged Attack: 14, range: 8
Hand Attack: 7
Build XP: 8
Kill XP: 8
Build Limit: 10
Description: Elite Carib blowgunner that can be quickly trained
Others:
Pawnee Scout
-Native american scout
Cost: 90 Wood
Hitpoints: 250
Speed: 5.5
Resists: .10 ranged
Build XP: ---
Kill XP: 14
Build Limit: ---
Description: A Native American scout. Good for exploration but does not fight
Since someone asked, here's the 12 tribes:
Lakota, Seminole, Tupi, Maya, Nootka, Iroquois, Cree, Commanche, Aztec, Inca, Cherokee, Caribs.
You'll also notice some tribes have better units than others. That is due to the fact that each tribe also have unique techs. Native techs are generally VERY helpful, and some tribes might have some better than others.
Lakota Dog Soldier
-Native american hand cavalry
Cost: ???
Hitpoints: 480
Speed: 6.75
Resists: .10 ranged
Siege Attack: 30, range: 6
Charge Attack: 30
Build XP: 25
Kill XP: 25
Build Limit: 12
Description: Elite Lakota horseman
Lakota Axe Rider
-Native american hand cavalry
Cost: 40 Food, 80 Wood
Hitpoints: 240
Speed: 6.75
Resists: .10 ranged
Siege Attack: 15, range: 6
Charge Attack: 15
Build XP: 13
Kill XP: 13
Build Limit: 24
Description: Lakota horsemen armed with an axe
Seminole:
Seminole Sharktooth Bowman
-Native American Light Infantry
Cost: 50 Food, 25 Wood
Hitpoints: 85
Speed: 4.5
Resists: .10 ranged
Siege Attack: 12, range: 6
Volley Ranged Attack: 12, range: 6
Hand Attack: 6
Build XP: 8
Kill XP: 8
Build Limit: 20
Description: Ranged native infantry with short range, high attack
Tupi:
Tupi Blackwood Archer
-Native American Light Infantry
Cost: 35 Food, 40 Wood
Hitpoints: 75
Speed: 4
Resists: .10 ranged
Siege Attack: 24, range: 6
Volley Ranged Attack: 24, range: 18
Hand Attack: 12
Build XP: 8
Build Limit: 40
Description: Long Range, accurate native archer. Good against infantry
Maya:
Maya Holcan Spearman
-Native American hand infantry
Cost: 55 Food, 20 Wood
Hitpoints: 160
Speed: 5
Resists: .10 melee
Siege Attack: 40, range: 6
Charge Attack: 8, x3 against cavalry
Build XP: 8
Kill XP: 8
Build Limit: 40
Description: Maya Barbed Spearman. Good against cavalry or buildings
Nootka:
Nootka Clubman
-Native American hand infantry
Cost: 40 Food, 10 Wood
Hitpoints: 100
Speed: 5
Resists: .10 melee
Siege Attack: 21, range: 6
Charge Attack: 7, x2 against cavalry
Build XP: 5
Kill XP: 5
Build Limit: 60
Description: Nootka warrior armed with a wooden club
Nootka War Chief
-Native American hand infantry
Cost: 100 Food, 50 Wood
Hitpoints: 300
Speed: 5
Resists: .10 ranged
Siege Attack: 42, range: 6
Charge Attack: 14, x2 against cavalry
Build XP: 15
Kill XP: 15
Build Limit: 1
Description: Elite Nootka Warrior
Iroquois:
Iroquois Tomahawk
-Native American light infantry
Cost: 60 Food, 15 Wood
Hitpoints: 130
Speed: 5
Resists: .10 ranged
Siege Attack: 12, range: 6
Volley Ranged Attack: 12, range: 8
Hand Attack: 6
Build XP: 8
Kill XP: 8
Build Limit: 12
Description: Iroquois warrior that hurl tomahawks into battle
Iroquois Mantlet
-Native American siege weapon
Cost: 50 Wood, 100 Gold
Hitpoints: 225
Speed: 3.5
Resists: .4 ranged
Siege Attack: 60, range: 6
Volley Ranged Attack: 25, range: 6
Hand Attack: 10
Build XP: 15
Kill XP: 15
Build Limit: 6
Description: Iroquois short ranged siege unit
Cree:
Cree Tracker
-Native american light infantry
Cost: 30 Food, 70 Wood
Hitpoints: 260
Speed: 4
Resists:
Siege Attack: 22, range 6
Volley Ranged Attack: 22, range: 18
Hand Attack: 11
Build XP: 10
Kill XP: 10
Build Limit: 15
Description: Cree rifleman with good line of sight and long range
Commanche:
Commanche Horse Archer
-Native american horse archer
Cost: 65 Food, 70 Wood
Hitpoints: 175
Speed: 7.25
Resists: .10 melee
Siege Attack: 12, range: 6
Volley Ranged Attack: 12, range: 12, x2.3 agaisnt cavalry and x0.5 against villagers
Build XP: 14
Kill XP: 14
Build Limit: 22
Description: Commanche ranged cavalry. Good against cavalry
Aztec:
Aztec Jaguar Warrior
-Native american hand infantry
Cost: 35 Food, 40 Wood
Hitpoints: 145
Speed: 4.5
Resists: .10 melee
Siege Attack: 21, range: 6
Volley Ranged Attack:
Hand Attack:
Build XP: 8
Kill XP: 8
Build Limit: 12
Description: Aztec warrior armed with an obsidian sword
Aztec Eagle Warrior
-Native american light infantry
Cost: 60 Food, 15 Wood
Hitpoints: 90
Speed: 6
Resists: .10 ranged
Siege Attack: 18, range: 6
Volley Ranged Attack: 18, range: 14
Hand Attack: 9
Build XP: 8
Kill XP: 8
Build Limit: 24
Description: Aztec infantry that flings javelins from an atlatl. Good against infantry
Inca:
Incan Bolas Warrior
-Native american light infantry
Cost: 50 Food, 25 Wood
Hitpoints: 170
Speed: 4.5
Resists: .10 ranged
Siege Attack: 10, range: 6
Volley Ranged Attack: 10, range: 12
Hand Attack: 5
Build XP: 8
Kill XP: 8
Build Limit: 24
Description: Inca infantry that hurls bolas
Incan Huaminca
-Native american hand infantry
Cost: 100 Food, 20 Wood
Hitpoints: 170
Speed: 5
Resists: .10 melee
Siege Attack: 40, range: 6
Charge Attack: 23, x3 against cavalry
Build XP: 12
Kill XP: 12
Build Limit: 18
Description: Inca infantry armed with a flexible spear. Good vs cavalry
Cherokee:
Cherokee Rifleman
-Native american light infantry
Cost: 50 Food, 50 Wood
Hitpoints: 170
Speed: 4
Resists: .10 ranged
Siege Attack: 18, range: 6
Volley Ranged Attack: 36, range: 16
Hand Attack: 9
Build XP: 10
Kill XP: 10
Build Limit: 15
Description: Cherokee light infantry that is accurate to a long range
Caribs:
Caribs Blowgunner
-Native american light infantry
Cost: 50 Food, 25 Wood
Hitpoints: 125
Speed: 5.5
Resists: .10 ranged
Siege Attack: 14, range: 6
Volley Ranged Attack: 14, range: 8
Hand Attack: 7
Build XP: 8
Kill XP: 8
Build Limit: 40
Description: Short ranged missiles unit that fires poison darts.
Carib Ambusher
-Native american light infantry
Cost: 50 Food, 25 Wood
Hitpoints: 125
Speed: 4.5
Resists: .10 ranged
Siege Attack: 14, range: 6
Volley Ranged Attack: 14, range: 8
Hand Attack: 7
Build XP: 8
Kill XP: 8
Build Limit: 10
Description: Elite Carib blowgunner that can be quickly trained
Others:
Pawnee Scout
-Native american scout
Cost: 90 Wood
Hitpoints: 250
Speed: 5.5
Resists: .10 ranged
Build XP: ---
Kill XP: 14
Build Limit: ---
Description: A Native American scout. Good for exploration but does not fight
Since someone asked, here's the 12 tribes:
Lakota, Seminole, Tupi, Maya, Nootka, Iroquois, Cree, Commanche, Aztec, Inca, Cherokee, Caribs.
You'll also notice some tribes have better units than others. That is due to the fact that each tribe also have unique techs. Native techs are generally VERY helpful, and some tribes might have some better than others.
#56
DVD Talk Ultimate Edition
My preview of the game just went up here. I've been playing it nonstop for the past week. The build I received features only 10+ missions from the first campaign, in addition to the skirmish mode. The campaign is pretty good, but since my history with the AOE series lies mostly in playing multiplayer, the skirmish mode is where I've spent most of my time. Unfortunately, the build has a number of bugs which are hindering my gameplay, but it's finished enough where I can safely say that this is one of the best games of the year, and is easily the best of the franchise.
Last edited by BJacks; 08-21-05 at 10:38 PM.
#57
DVD Talk Limited Edition
Originally Posted by BJacks
My preview of the game just went up here. I've been playing it nonstop for the past week. The build I received features only 10+ missions from the first campaign, in addition to the skirmish mode. The campaign is pretty good, but since my history with the AOE series lies mostly in playing multiplayer, the skirmish mode is where I've spent most of my time. Unfortunately, the build has a number of bugs which are hindering my gameplay, but it's finished enough where I can safely say that this is one of the best games of the year, and is easily the best of the franchise.
Sweet! Are the graphics as impressive as the screenshots make them appear?
#58
DVD Talk Ultimate Edition
Originally Posted by johnglass
Sweet! Are the graphics as impressive as the screenshots make them appear?That said, even on my computer the graphics were substantially improved from AOE3's predecessors.
EDIT: Sweet, this post put me at 3000 posts. I've gone Platinum, baby!
#59
DVD Talk Ultimate Edition
Joined: Jan 2000
Posts: 4,433
Likes: 0
Received 0 Likes
on
0 Posts
From: Los Angeles, CA
johnglass,
Thanks for that summary on the Native Amer. civilization.
If all the civilizations/cultures are this detailed, the game is going to be tough to master.
I hope my PC can handle this game.
Thanks for that summary on the Native Amer. civilization.
If all the civilizations/cultures are this detailed, the game is going to be tough to master.
I hope my PC can handle this game.
#60
DVD Talk Ultimate Edition
Originally Posted by Centurion
If all the civilizations/cultures are this detailed, the game is going to be tough to master.
#61
Thread Starter
DVD Talk Legend
As the thread starter, I'm still patiently waiting for this game to come out. I really hope I don't have to upgrade my video card to play it. I may have to start playing some games of AoM on-line again to practice.
#63
DVD Talk Ultimate Edition
Originally Posted by johnglass
BJacks stating that his Radeon 9800 wasn't enough to handle the game is a bit disappointing. I guess there's no hope for my GeForce3 Ti 200?
Last edited by BJacks; 08-22-05 at 10:19 AM.
#64
Banned
The demo is out!
Go to http://www.ageofempires3.com/ and scroll to the bottom of the page for the download.
Go to http://www.ageofempires3.com/ and scroll to the bottom of the page for the download.
#66
Senior Member
Joined: Jun 2005
Posts: 535
Likes: 0
Received 0 Likes
on
0 Posts
From: Malibu, CA
FYI, the demo requires Windows XP or later. Doesn't work with Windows 2000 or ME or 98. That information would have been useful before I downloaded the 350MB file. Bummer. Might be time for a new computer soon.
#67
DVD Talk Ultimate Edition
Originally Posted by illini420
FYI, the demo requires Windows XP or later. Doesn't work with Windows 2000 or ME or 98. That information would have been useful before I downloaded the 350MB file. Bummer. Might be time for a new computer soon.
#68
Senior Member
Joined: Jan 2004
Posts: 777
Likes: 0
Received 0 Likes
on
0 Posts
From: Cape Cod Mass.
Originally Posted by BJacks
If your computer can't handle XP, then I doubt it could handle most of the newer games out there. Certainly not something as powerful and graphics-intensive as AOE3.
#69
Thread Starter
DVD Talk Legend
Damn, now I want to leave work early to download the demo. Guess I'll have to wait till tonight to get it. It'll be interesting to see how my PC can handle it. Seems like yesterday I was wowing my friends with UT2K4 with all video's settings maxed out. Now I'm out dated.
#70
DVD Talk Legend
how is it guys.... wish i could leave work early too.... but then i realized i would go and play more BF2 and then the Raiders -Patriots game is on tonight..... sucks...
#71
Thread Starter
DVD Talk Legend
Originally Posted by raven56706
the Raiders -Patriots game is on tonight..... sucks...
#72
Banned
The demo unfornuately won't work on my PC. The installer said my PC is missing the SSE instruction set or something. I don't know what it is because I don't know tech stuff. Because of that though, it won't even install on my PC.
#73
Cool New Member
Joined: Apr 2005
Posts: 37
Likes: 0
Received 0 Likes
on
0 Posts
Here's a workaround for 2000 posted on an another forum,
AOE3 Windows 2000 Workaround!
1. Start aoe3trial.exe
2. It creates a new folder (_is(and some number)) at
"C:\Dokumente und Einstellungen\<aktueller Benutzer>\Lokale Einstellungen\temp"
(Don't know what this is with an english Win2k...Maybe C:\Documents and Settings\<your username>\Local Settings\temp)
3. Wait for the error message
4. Copy the "Age of Empires III Trial.msi" from the mentioned Temp folder to C:\
5. Rename the file to ao3.msi
6. Go to the command console (START>RUN>cmd) and type:
Quote:
msiexec /a C:\ao3.msi /qn TARGETDIR="C:\blah"
Wait a few moments.
7. Start C:\blah\Age of Empires III\age3.exe
link to thread
AOE3 Windows 2000 Workaround!
1. Start aoe3trial.exe
2. It creates a new folder (_is(and some number)) at
"C:\Dokumente und Einstellungen\<aktueller Benutzer>\Lokale Einstellungen\temp"
(Don't know what this is with an english Win2k...Maybe C:\Documents and Settings\<your username>\Local Settings\temp)
3. Wait for the error message
4. Copy the "Age of Empires III Trial.msi" from the mentioned Temp folder to C:\
5. Rename the file to ao3.msi
6. Go to the command console (START>RUN>cmd) and type:
Quote:
msiexec /a C:\ao3.msi /qn TARGETDIR="C:\blah"
Wait a few moments.
7. Start C:\blah\Age of Empires III\age3.exe
link to thread
#74
Member
Joined: Mar 2004
Posts: 123
Likes: 0
Received 0 Likes
on
0 Posts
SSE is something that comes with processors. Forgot what it stands for, the E is for extension. It means you've got a processor, prolly an older one that doesnt have SSE so you wont be able to play it at all.
#75
Senior Member
Joined: Mar 2002
Posts: 336
Likes: 0
Received 0 Likes
on
0 Posts
From: Phoenix
I'm downloading it now just got off work here. Ill post impressions later.
I'll be using my gaming machine for it
X800XT 256pci-e
1gb ram
3.6 intel chippers
so we'll see how it looks!
I'll be using my gaming machine for it
X800XT 256pci-e
1gb ram
3.6 intel chippers
so we'll see how it looks!



