Fable: How long before it gets fun??
#26
Banned
The really amazing thing is that it took Peter Molyneux (however you spell his name) 4 and a half years to make this game. I wonder what he was doing all that time. This short and simple game could not have taken more than a year to make.
#27
Thread Starter
DVD Talk Platinum Edition
Originally Posted by kgrogers1979
The really amazing thing is that it took Peter Molyneux (however you spell his name) 4 and a half years to make this game. I wonder what he was doing all that time. This short and simple game could not have taken more than a year to make.
wlj
#31
Banned
Originally Posted by RVP
I find it amazing that Game Pro named it the RPG of the year.
#32
Senior Member
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Originally Posted by kgrogers1979
The really amazing thing is that it took Peter Molyneux (however you spell his name) 4 and a half years to make this game. I wonder what he was doing all that time. This short and simple game could not have taken more than a year to make.
I always figured the reason the game took so long is because so much time got taken up on things that didn't even make the final game. I mean the final product is vastly different from what it was first hailed as.
#34
DVD Talk Legend
Originally Posted by Breakfast with Girls
I listened to the reviews and opted not to pick this up, but I recently did some playtesting for Microsoft and got to pick a game as compensation. I decided to get Fable since I had most of the others that I was interested in. I have absolutely no expectations and no investment in it, so we'll see how that affects my opinion once it arrives in the mail.
Things I liked:
- I had a lot of fun with the combat. I had maxed out my character's main stats by the end with very, very little non-quest leveling.
- The overall story idea.
- The idea of trophies.
- The feel of the story as something out of a Grimm's fairy tale, with evil everywhere.
Spoiler:
Things I didn't like:
- Enemies weren't balanced well. Either they blocked nearly every attack I swung at them, or they couldn't block anything. Enemies were as a rule too easy, though. I had fun because I could slice through undead hordes with little to no effort like some kind of medieval Rambo, but I have no sense of accomplishment from beating the game, either.
- The story takes too long to ramp up, and when it does, the game is over about 30-45 minutes later.
- Character interaction is just bad. You have all these expressions that you can use, but if the characters aren't worth talking to, what's the point? I didn't marry until I got to the Lady Grey sidequest. In the entire game, there are only two marriable women who have any personality whatsoever. Of course, once you marry either of them, they turn into the same simpering women that all the rest start out as.
- Even though I liked the overall story idea, I could see nearly every twist coming from a mile away, except for the revelation that
Spoiler:
Spoiler:
- Even though I like the idea of trophies, I hate the idea that you have to brag to everyone in order to become famous. As if saving the town from bandits or balverines wasn't enough, I have to run around with a head or seal and shove it in everyone's face?
- I didn't like the idea that the guild condoned evil. So what? The Heroes' Guild is churning out these heroes year after year, and if half of them are looting and pillaging and killing innocent villagers, they're okay with it? I like the fact that they freaked out when bad stuff happened to them as a result of evil, but there was no lesson learned, and I just can't get past the villagers not caring about it.
- Your character ages. It's an interesting idea, but it doesn't make sense in the context of the game -- no one else ages, after all. And I finished after 12 game days or something. How does 12 game days translate to 65 years old after I started being a hero at 20? Especially when you're, say, still referred to as "boy" by one of the bad guys at the end. Also, shouldn't it be linked to the gameplay time, rather than incrementing a year (without warning, I might add) for every experience upgrade I make?
- The game is pretty short, even if you do everything. I don't mind short games if they are otherwise incredible (Beyond Good & Evil, for example), but this game has plenty of other problems, length notwithstanding.
If it were twice as long and its story was more fleshed out, and if marriage was either removed altogether or fleshed out, this would have been a pretty good game. But given all the apparent hype, I think it deserved any "awards" it got.
Last edited by Breakfast with Girls; 01-21-05 at 01:28 PM.





