Prince of Persia Warrior Within discussion thread.
#1
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From: rochester, NY
POP Warrior Within discussion thread.
Just wondering if anyone got this since it came out today. I picked it up but have not had a chance to POP it in yet. Was one of my favorite games last year and can't wait to dive in.
What do you guys think?
What do you guys think?
#4
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From: NYC * See da name? Go get me some coffee...
Prince of Persia II: Warrior Within
I picked up this game today over at EB games. EB included at nice promo, a Prince of Persia art book.
Anyway, The game is alot of fun! The story seems pretty interesting and the combos with fighting has been greatly improved. I started the game on Normal, which is pretty tough already. Can't beat the first boss
Anyway, The game is alot of fun! The story seems pretty interesting and the combos with fighting has been greatly improved. I started the game on Normal, which is pretty tough already. Can't beat the first boss
#5
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From: ...wait a minute, where the hell am I?
Does anyone have the pc specs needed to play this game? I tried looking in a few places but haven't found anything yet. I can always buy the PS2 version, but would rather buy it for a pc.
#7
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System Requirements:
Supported OS: Windows® 98SE/2000/XP (only)
Processor: Pentium® III 1 GHz or AMD Athlon™ 1 GHz
RAM: 256 MB
Video Card: DirectX® 9-compliant graphics card (see supported list*)
Sound Card: DirectX 8-compliant sound card
DirectX Version: 9.0c (included on disc)
CD-ROM: 16X CD-ROM or 4X DVD-ROM
Hard Drive Space: 2 GB
*Supported Video Cards at Time of Release
NVIDIA® GeForce™ 3/4/FX series (including 4MX)
ATI® Radeon™ 7500/8500/9000 families or newer
Supported OS: Windows® 98SE/2000/XP (only)
Processor: Pentium® III 1 GHz or AMD Athlon™ 1 GHz
RAM: 256 MB
Video Card: DirectX® 9-compliant graphics card (see supported list*)
Sound Card: DirectX 8-compliant sound card
DirectX Version: 9.0c (included on disc)
CD-ROM: 16X CD-ROM or 4X DVD-ROM
Hard Drive Space: 2 GB
*Supported Video Cards at Time of Release
NVIDIA® GeForce™ 3/4/FX series (including 4MX)
ATI® Radeon™ 7500/8500/9000 families or newer
#8
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From: ...wait a minute, where the hell am I?
Originally posted by noonan4224
System Requirements:
Supported OS: Windows® 98SE/2000/XP (only)
Processor: Pentium® III 1 GHz or AMD Athlon™ 1 GHz
RAM: 256 MB
Video Card: DirectX® 9-compliant graphics card (see supported list*)
Sound Card: DirectX 8-compliant sound card
DirectX Version: 9.0c (included on disc)
CD-ROM: 16X CD-ROM or 4X DVD-ROM
Hard Drive Space: 2 GB
*Supported Video Cards at Time of Release
NVIDIA® GeForce™ 3/4/FX series (including 4MX)
ATI® Radeon™ 7500/8500/9000 families or newer
System Requirements:
Supported OS: Windows® 98SE/2000/XP (only)
Processor: Pentium® III 1 GHz or AMD Athlon™ 1 GHz
RAM: 256 MB
Video Card: DirectX® 9-compliant graphics card (see supported list*)
Sound Card: DirectX 8-compliant sound card
DirectX Version: 9.0c (included on disc)
CD-ROM: 16X CD-ROM or 4X DVD-ROM
Hard Drive Space: 2 GB
*Supported Video Cards at Time of Release
NVIDIA® GeForce™ 3/4/FX series (including 4MX)
ATI® Radeon™ 7500/8500/9000 families or newer
#9
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From: "Are any of us really anywhere?"
is it better, worse, same compared to Sands of?
#11
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From: "Are any of us really anywhere?"
i was getting annoyed when only 5% through and having trouble triple jumping up the walls to get the dagger, also, thought the fighting was a little tedious in the beginning (i am only at 5% actually with SoT right now)...is there more of that in WW?
#12
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From: My chair
Originally posted by goLUCKY
arghhh..... To many games not enough time. Maybe it's time to finish the old one.
arghhh..... To many games not enough time. Maybe it's time to finish the old one.
#13
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From: NYC * See da name? Go get me some coffee...
Originally posted by scott1598
i was getting annoyed when only 5% through and having trouble triple jumping up the walls to get the dagger, also, thought the fighting was a little tedious in the beginning (i am only at 5% actually with SoT right now)...is there more of that in WW?
i was getting annoyed when only 5% through and having trouble triple jumping up the walls to get the dagger, also, thought the fighting was a little tedious in the beginning (i am only at 5% actually with SoT right now)...is there more of that in WW?
#14
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From: Export, PA
I really want to give this game a shot but I made it almost the entire way to the end of the first one and got so stressed I returned it. I think I was 96% of the way done or more. I was jumping outside between these 2 walls and I kept falling to my death.
This one looks good but I'm still a bit ticked off by the last one. It's on my to play list but it is near the bottom of that list.
This one looks good but I'm still a bit ticked off by the last one. It's on my to play list but it is near the bottom of that list.
#17
DVD Talk Legend
For those that had jumping problems: Where you on a PC using a keyboard/mouse?
I found that almost impossible to do, especially when it came to multiple-jumps like the part just before you get the dagger. I hooked up a controller and it was cake. Unfortunately my old controller got fried so I may have to find a new one before I can play the new game.
I found that almost impossible to do, especially when it came to multiple-jumps like the part just before you get the dagger. I hooked up a controller and it was cake. Unfortunately my old controller got fried so I may have to find a new one before I can play the new game.
#20
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I thought the controls for the first one were superb (on Xbox, at least). The whole concept behind the sands of time allowed experimentation as to what you could and couldn't do, and after a while things became second nature. The only frustrating parts were fighting, especially in close quarters.
So the second has the same "rewind" feature as the first? Or is it a totally different concept? Haven't read up on this that much, but I might buy it just to support it, since I don't think the first one did all that well in initial release (after all, I was one of those who waited for the magical 20 dollar pricepoint before finally purchasing it)
So the second has the same "rewind" feature as the first? Or is it a totally different concept? Haven't read up on this that much, but I might buy it just to support it, since I don't think the first one did all that well in initial release (after all, I was one of those who waited for the magical 20 dollar pricepoint before finally purchasing it)
#21
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From: NYC * See da name? Go get me some coffee...
Originally posted by fujishig
So the second has the same "rewind" feature as the first? Or is it a totally different concept? Haven't read up on this that much, but I might buy it just to support it, since I don't think the first one did all that well in initial release (after all, I was one of those who waited for the magical 20 dollar pricepoint before finally purchasing it)
So the second has the same "rewind" feature as the first? Or is it a totally different concept? Haven't read up on this that much, but I might buy it just to support it, since I don't think the first one did all that well in initial release (after all, I was one of those who waited for the magical 20 dollar pricepoint before finally purchasing it)
So far the game is awesome!
#22
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Hell yeah, awesome game, this one and KOTOR were the only 2 games I beat this year. The puzzles were cool, and yes sometimes the jumping gets ridiculous, but it was fun.
Is the girl really gone on this one?
Is the girl really gone on this one?
#24
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I'm pretty far into the game and so far I'm a bit disappointed. They took my favorite parts from the first one (puzzles, story, characters/atmosphere) and scaled them back and shifted focus to my least favorite part (combat).
The combat system is much improved, but I just don't enjoy it that much. I could enjoy PoP:SoT without any combat. The very elaborate puzzles are gone. You still have to run and jump, but it seems more like jumping thru hoops than puzzle solving.
The combat system is much improved, but I just don't enjoy it that much. I could enjoy PoP:SoT without any combat. The very elaborate puzzles are gone. You still have to run and jump, but it seems more like jumping thru hoops than puzzle solving.
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From: Baltimore, MD
I'm liking it so far although the boss battles are pretty tough on normal. I agree that the combat over puzzle fighting is a bit disappointing but they improvements to combat are good enough to forgive that. I think the graphics are actually slightly worse (in the game-engine cut scenes) than the first one. Weird texturing and blocky models in some shots.



