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I hate Ninja Gaiden...

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Old 05-23-04 | 01:04 AM
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Do you live in Korea now? I was thinking Arizona but maybe you moved.
Old 05-23-04 | 01:09 AM
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From: Rosemount, MN
Originally posted by Trigger
Right - it must be everyone else
Did I say that?

People were saying that they were glad they didn't play the game based on some things said in this thread. I just wanted to point out that there is at least one gamer out there who didn't think there was a camera problem.

About A.I. Some of the early guys are a little brain dead but I had quite the battles with a lot of enemies from about Chapter 3 on.

And yes, the attack and activate button was a bit annoying. I just used the other attack button when I was near a door. And I loved that the enemies respawned. Gave me a chance to make some more money.
Old 05-23-04 | 01:10 AM
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No - Arizona still - my friend in Korea sent me a bunch of games he got through work. He told me the only difference in these titles was that the instruction manuals were in Korean (the games were the same), but I wasn't entirely sure when I saw some people say they played on 'easy'. MS really needs to put more effort into localizing games.
Old 05-23-04 | 02:31 AM
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Re: I hate Ninja Gaiden...

Originally posted by Trigger
There, I said it. I know I can't be the only one. It's tedious and frustrating and difficult for one thing. The music makes me want to kill myself. The camera makes me want to kill the developer. And there's nothing really all that special about the graphics. I really don't understand why people love this game so much.

Now I don't mind difficult games, but there comes a point where they are needlessly so and it just becomes a monumental frustration rather than a pleasure or even a satisfaction of accomplishment. Maybe part of it is I just don't have the patience to master it, but then again - this game doesn't seem to require mastering as it is pretty much a button masher... block, dodge, combo and learn the robotic patterns of the "BOSS" enemies. I much prefer games that are more balanced where they start you off with easy challenges and as your skills progress, the challenges get more difficult - NG with the exception of the first 5 minutes starts out hard and stays that way as you learn how to play... then it forces you at points to repeat the same section over and over while you learn to 'master' certain skills or else simply learn the patterns of your enemy.

I like when games have enemies with no patterns and my fight with the AI requires me to think rather than memorize. Far Cry was actually more difficult than Ninja Gaiden, but alot less repetitive and heaps more fun... getting through Far Cry was also more rewarding for me. Some people are just good at this type of game and they'll have no idea what I'm talking about when I say NG is hard and frustrating - perhaps even laugh at me suggesting I just suck.

Now the graphics for Ninja Gaiden fail to impress me - all the in-engine cut-scenes included. The CG cutscenes are spectacular though... I'll give them that. All this talk about this being the best looking Xbox game are greatly exaggerated.

Meh - oh well... sorry if I've offended anyone. If I'm not allowed to say I don't like NG, then I take it back.
Great post Trigger. You have EVERY right to dislike the game and you stated very valid reasons. I too find this game very irritating, but Im bound to finish it...however if I dont do so by August it's trade in fodder.
Old 05-23-04 | 02:44 AM
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I'm letting my roommate work through most of the game now - he's having as much trouble as I did, but he's picking up the moves and patterns faster than I am. I guess I lack the patience. When it's a problem or task you can solve in multiple ways, I can maintain interest - this is just too repetetive for me though. I'm happy just to watch and have him throw my controller across the room. At least I get to see the cut scenes.

Anyway - I'm the one who has to suffer through Breakdown, so it evens out.

Oh - and I actually had a question... is there any way to scroll through the text when you pick up a book or whatever in NG? Some books and scrolls have more text than will fit on the screen and on the left is a red scroll bar, but none of the buttons seem to make it move.
Old 05-23-04 | 02:48 AM
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Originally posted by Trigger
I'm letting my roommate work through most of the game now - he's having as much trouble as I did, but he's picking up the moves and patterns faster than I am. I guess I lack the patience. When it's a problem or task you can solve in multiple ways, I can maintain interest - this is just too repetetive for me though. I'm happy just to watch and have him throw my controller across the room. At least I get to see the cut scenes.

Anyway - I'm the one who has to suffer through Breakdown, so it evens out.

Oh - and I actually had a question... is there any way to scroll through the text when you pick up a book or whatever in NG? Some books and scrolls have more text than will fit on the screen and on the left is a red scroll bar, but none of the buttons seem to make it move.
No you cant scroll through books they act like a loading screen, I dont get it myself. And while Im on the subject what gives with Tecmo and they're warning screen? Its in DOA 3 DOA: XBV and now Ninja Gaiden..weirded out. Given any thought to trying Devil May Cry? I know its old but Im not sure if you've played it.
Old 05-23-04 | 03:18 AM
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what do you mean they act like a loading screen? If i sit and wait long enough will the rest of the text move up so I can read it all? Do they think I read really really slow or something? Or is there just no way to read the rest?
Old 05-23-04 | 03:21 AM
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Devil May Cry is one I haven't played through... my friend rented it and I watched for 5 minutes. A friend of mine called DMC2 "Devil Make us Cry" because he and his coworkers thought it was awful (this is when he worked for Sony). That was enough to make me stay away from the series. Is it something I should check out since I seem to love NG so much?

I forgot what the warning screen says now on the Tecmo games, but I don't really read it I just click start and go past it I think.
Old 05-23-04 | 04:42 AM
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Now i understand that a game can be hard sometimes but it gets kinda boring playing the same level for an hour before finishing it by the skin of your teeth. I just can't do that, I would rather have a game that has 40+ hours of gameplay where i am always moving forward, other than a game that has 40+ hours of gameplay because you spend 4 hours on each of it's 10 levels.

I personally got to the boss on level 3 (airship i think) and although i had him down to a sliver of life within the 4th time trying him I found it boring playing all those levels over again a huge number of times and didn't want to deal with it any longer after that level
Old 05-23-04 | 09:24 AM
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From: Rosemount, MN
Originally posted by Trigger
Oh - and I actually had a question... is there any way to scroll through the text when you pick up a book or whatever in NG? Some books and scrolls have more text than will fit on the screen and on the left is a red scroll bar, but none of the buttons seem to make it move.
There is a way to scroll them. I think you use the right analog stick.

Or possibly the right trigger...I think it's the analog stick though.
Old 05-23-04 | 01:38 PM
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This thread reminds me of the one link to Slate that I actually clicked on (must have been while checking hotmail)...

http://slate.msn.com/id/2100116/

About the camera, plenty of people around gaming boards have written that squeezing 'R' quickly becomes second nature and that it would be nice to have something similar in other games [such as Splinter Cell], while others continue to insist it must be the work of the devil to include it in a game that is as hard as they come nowadays.

Eventually, I'm going to have to try to play this game myself to truly understand the divergent opinions of it.
Old 05-23-04 | 02:15 PM
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Originally posted by Draven
There is a way to scroll them. I think you use the right analog stick.

Or possibly the right trigger...I think it's the analog stick though.
Didn't work.
Old 05-23-04 | 04:16 PM
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Originally posted by Trigger
Devil May Cry is one I haven't played through... my friend rented it and I watched for 5 minutes. A friend of mine called DMC2 "Devil Make us Cry" because he and his coworkers thought it was awful (this is when he worked for Sony). That was enough to make me stay away from the series. Is it something I should check out since I seem to love NG so much?

I forgot what the warning screen says now on the Tecmo games, but I don't really read it I just click start and go past it I think.
Yeah definately give Devil May Cry 1 a shot, skip part 2 and then play part 3 when its released.
Old 05-23-04 | 09:02 PM
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I would definitely give the game a try, regardless of what anyone says, and see for yourself. But as far as my experience, i didn't find it frustrating at all. In fact, i thought they gave you a huge number of health potions to work with
Old 05-23-04 | 10:03 PM
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Originally posted by Trigger
Didn't work.
I was wrong. It's the directional pad.

Maybe I'm confused about what you guys mean by "books." I started over and don't have a lot of stuff, but do you mean things that end up in the "Info>Archives" section of your menu? The books, diaries and letters you pick up?
Old 05-23-04 | 10:22 PM
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Originally posted by Puzznic
I would definitely give the game a try, regardless of what anyone says, and see for yourself. But as far as my experience, i didn't find it frustrating at all. In fact, i thought they gave you a huge number of health potions to work with
My problem was that I got too obsessive compulsive with my health potions because the game was "hard," meaning I would fight the same battle over and over again until I could do it flawlessly, then run back to a save point ... talk about stretching a game out. I gave up fairly near the end ... my mind just doesn't grasp 3D jump/ledge/switch puzzles.
Old 05-23-04 | 11:49 PM
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Originally posted by zero
Yeah definately give Devil May Cry 1 a shot, skip part 2 and then play part 3 when its released.
"If you hate Ninja Gaiden, you'll really hate Devil May Cry"

I'll try it sometime.

Originally posted by Draven
I was wrong. It's the directional pad.

Maybe I'm confused about what you guys mean by "books." I started over and don't have a lot of stuff, but do you mean things that end up in the "Info>Archives" section of your menu? The books, diaries and letters you pick up?
Yeah - the d-pad didn't work either. Maybe there's some button I don't know about.
Old 05-24-04 | 12:01 AM
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From: Rosemount, MN
Originally posted by Trigger


Yeah - the d-pad didn't work either. Maybe there's some button I don't know about.
I just ran downstairs, fired up Ninja Gaiden and picked "Suke's Diary" or something like that in my Info>Archives and used Up and Down on the d-pad to scroll through it.

Is that not what you are talking about?
Old 05-24-04 | 12:26 AM
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Yeah - that's what I'm talking about - it's not working on my version of the game. My NG is from Korea, so maybe that's why. I'll try again though. Kinda sucks not being able to read that crap. Thanks for taking the time to double check.
Old 05-24-04 | 04:43 AM
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Hmm, I'm wondering what people would think about this game if it was a static camera much like other types of games that are third person hack n slash games.

This is certainly not one of the worst cameras ever in a game. You actually have some control over it. I was playing Resident Evil 0 not too long ago and went up against the scorpion on the train. If it backs you up enough, you're forced to fight the scorpion while it's off the screen. In parts of Devil May Cry, you may enter a room and the enemies off the screen. You pretty much have to listen to the audio to hear if an enemy is in there. Or you just stand there and blindly fire your gun to defeat it.
Old 05-24-04 | 06:05 AM
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The easiest way to fix the camera would've been to have the right analog stick be camera control rather than sending you into first person mode. The camera could continue to work as it does, but give the player the ability to swing it around if he/she wants. For first person mode, just have a button send us into FP and then the right stick controlls the view for that... simple.

I mean, the camera swinging behind my character with the right trigger is nice and all, but only for some situations - often I want to swing the camera around to the side so I can view my surroundings. Ugh - it's just bad... no way around it.
Old 05-24-04 | 07:10 AM
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Originally posted by Trigger
Yeah - that's what I'm talking about - it's not working on my version of the game. My NG is from Korea, so maybe that's why. I'll try again though. Kinda sucks not being able to read that crap. Thanks for taking the time to double check.
Huh, that's really weird. Well, to be honest I really didn't get any useful out of those things
Old 05-24-04 | 09:29 AM
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Originally posted by Trigger
The easiest way to fix the camera would've been to have the right analog stick be camera control rather than sending you into first person mode. The camera could continue to work as it does, but give the player the ability to swing it around if he/she wants. For first person mode, just have a button send us into FP and then the right stick controlls the view for that... simple.

I mean, the camera swinging behind my character with the right trigger is nice and all, but only for some situations - often I want to swing the camera around to the side so I can view my surroundings. Ugh - it's just bad... no way around it.
I 100% agree with this.
Old 05-24-04 | 10:30 AM
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This game drove me nuts. I never finished it I traded it for the halo 2 deal at eb. THere were parts where i would just run into a room 500 times killing bats to get money to buy life things. I thught to myself there has to be some thing better to do on my xbox, then would pop in RB63 or some other REAL online game and have some fun.
Old 05-24-04 | 12:37 PM
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I just picked up an Xbox last summer and its my first (and only) video game system (besides a few minor games on pc). Growing up, I never played video games except occasionally at a friend's house. I say that to say this - I suck at video games. I've only been playing about a year and my hand-eye coordination just isn't up to par with most guys my own age(i'm 21), especially at college. I get torn up on any multiplayer game (except Rainbox Six 3 and Tiger Woods 2004, I can kick some tail there) and I can hardly ever beat a single player game all the way through. But when I saw the videos for Ninja Gaiden, I knew I had to play it, even though I heard how incredibly hard it was going to be. I pre-ordered it through EB with a great deal (trade-in any four non-sports xbox games and get Ninja Gaiden for $9.99)(the games I traded-in were really crappy games that a friend gave me). So, the day it comes out I pick up Ninja Gaiden and head home to play. Needless to say, I was slaughtered very early on and my bloodshed continued for days on end.

But you know what, I kept playing, and I got better and better, and I after about 28 hours of gameplay, I beat it. Most satisfying gaming experience of my life. Then I went through it a second time and flew through the sucker hardly ever being killed.

Now, if an unexperienced crappy gamer like me can beat Ninja Gaiden, and enjoy it, I'm sure just about anyone with any experience can get through it. The gameplay is just so addicting. And its not that the game is that hard or that the AI is cheap, it just takes some getting use to. Same thing with the camera. I hate hearing people whine about the camera. For this type of game the camera is as good as it can be, and like everything else with the game, the camera is part of mastering the game. Once you get use to it, the camera is great. As has been said many times, all you have to do is pull the right trigger to reset the camera. Anyway, that's just my two cents. If you don't like it, that's fine, and you're free to voice the issues that you have with the game, but don't complain about it.


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