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New game comes with biofeedback sensors

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New game comes with biofeedback sensors

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Old 10-20-03 | 04:01 PM
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From: Florida
New game comes with biofeedback sensors

its called wild divine. http://www.wilddivine.com/content.php?cont_id=1 Anyone else curious about this title?
Old 10-20-03 | 04:03 PM
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That doe sound interesting.


Speaking of BioFeedback...I wonder what ever happened to those vests that would shock a person to simulate them being hit?

I always thought those were pretty wacky.
Old 10-20-03 | 04:12 PM
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They had to recall the vests, too many kids were getting hurt when i'd pull the 3 punch button zangief move on their asss'
Old 10-20-03 | 04:40 PM
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Originally posted by DaveNinja
They had to recall the vests, too many kids were getting hurt when i'd pull the 3 punch button zangief move on their asss'
Old 10-20-03 | 04:44 PM
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muggins,I think you're talking about the Aura Interactor.
I've heard you can get an adapter to use it with any of the next-gen systems,but haven't tried it myself.
http://cgi.ebay.com/ws/eBayISAPI.dll...&category=3592
Old 10-20-03 | 05:37 PM
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From: MD
There was an N64 game that came with a Biofeedback sensor. Can't remember which one, but it was only released in Japan.
Old 10-21-03 | 12:48 AM
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From: |-|@><0r L@n|)
I saw this a few months ago. Sounds interesting, but let's be realistic. It would have to be one hell of an experience to get me to shell out $100+, basically for a controller I'll only use for one game. I mean, I play Dance Dance Revolution (well, Stepmania) once a week, have played for a long time - and I'm still reluctant to drop $100+ on a great metal pad.

- David Stein

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