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-   -   New game comes with biofeedback sensors (https://forum.dvdtalk.com/video-game-talk/324991-new-game-comes-biofeedback-sensors.html)

RoQuEr 10-20-03 04:01 PM

New game comes with biofeedback sensors
 
its called wild divine. http://www.wilddivine.com/content.php?cont_id=1 Anyone else curious about this title?

muggins 10-20-03 04:03 PM

That doe sound interesting.


Speaking of BioFeedback...I wonder what ever happened to those vests that would shock a person to simulate them being hit?

I always thought those were pretty wacky.

DaveNinja 10-20-03 04:12 PM

They had to recall the vests, too many kids were getting hurt when i'd pull the 3 punch button zangief move on their asss'

Galanthas 10-20-03 04:40 PM


Originally posted by DaveNinja
They had to recall the vests, too many kids were getting hurt when i'd pull the 3 punch button zangief move on their asss'
:lol:

cozmo 10-20-03 04:44 PM

muggins,I think you're talking about the Aura Interactor.
I've heard you can get an adapter to use it with any of the next-gen systems,but haven't tried it myself.
http://cgi.ebay.com/ws/eBayISAPI.dll...&category=3592

Outlaw 10-20-03 05:37 PM

There was an N64 game that came with a Biofeedback sensor. Can't remember which one, but it was only released in Japan.

sfsdfd 10-21-03 12:48 AM

I saw this a few months ago. Sounds interesting, but let's be realistic. It would have to be one hell of an experience to get me to shell out $100+, basically for a controller I'll only use for one game. I mean, I play Dance Dance Revolution (well, Stepmania) once a week, have played for a long time - and I'm <i>still</i> reluctant to drop $100+ on a great metal pad.

- David Stein


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