Interesting console news from EA
#52
Retired
Originally posted by darkside
I think I read somewhere there are over a half million Xbox Live users, but its still a drop in the gaming bucket. Online gaming is still at least a generation of consoles away from being a factor.
I think I read somewhere there are over a half million Xbox Live users, but its still a drop in the gaming bucket. Online gaming is still at least a generation of consoles away from being a factor.
#53
Retired
Originally posted by Gallant Pig
Is anyone going to care about EA games online if they have to cough up $10 a month to play them?
Is anyone going to care about EA games online if they have to cough up $10 a month to play them?
Maybe if EA would charge so much a month or year to play all of their games it would do better as there are so many gamers for whom EA's sports games are the main games they play.
#54
DVD Talk Legend
Originally posted by Gallant Pig
Is anyone going to care about EA games online if they have to cough up $10 a month to play them?
Is anyone going to care about EA games online if they have to cough up $10 a month to play them?
#55
Thread Starter
DVD Talk Special Edition
Joined: Mar 2002
Posts: 1,233
Likes: 0
Received 0 Likes
on
0 Posts
From: NYC...no longer! Collegeville, PA
Originally posted by Josh Hinkle
If that's the case they would be .0077% of the total console owners.
If that's the case they would be .0077% of the total console owners.
Jeremy
#57
Retired
Originally posted by jrutz
How do you get your math? If there's 10 million Xboxes, and 500,000 XBL accounts, that's 1/20th, or 5%, not 0.77% as you are stating...
Jeremy
How do you get your math? If there's 10 million Xboxes, and 500,000 XBL accounts, that's 1/20th, or 5%, not 0.77% as you are stating...
Jeremy
No one will potentially boycott the EA games for lack of live support except the Live users who make up only .7% of the total owners of all consoles.
Gallant, yep, I f'ed up and forget to take the decimal points out, but it is .77 percent rather than 7.7% (.007x100).
So in sum, EA is alienating 5% of X-box users, and .77% of all console users by not supporting live. Which is no big deal and makes it silly to call them "babies" for expecting some extra incentive for MS to put a feature in their game that less that 1% of all console gamers have access to.
Last edited by Josh Hinkle; 07-12-03 at 03:33 PM.
#58
DVD Talk Legend
Your math doesn't work. your percentages can't be "of all console users" or "total owners of all consoles" - if you're going to use the figures you're using, you have to say "consoles owned" since you're going by numbers of consoles sold and you have no idea how many people own them. Plus - Xbox had 10 million consoles out there over 6 months ago, it's gotta be alot more now. Plus, I'm sure GC has more than 5 mil out there and PS2 I don't think has quite 50Mil... so to even suggest your figures are accurate is rediculous. This is all pretty pointless anyway.
You're just going through all this to argue with the fact I said they were being "babies"... it was just my interpretation of what had transpired in the meeting at E3 that took place between MS and EA as it was described to me by someone who was in attendance... this same person also agreed that MS was being stubborn and stupid and that EA was being babies. You don't like that description? Fine. Don't like it. But you're going waaaaay out of your way to try to debunk some random opinion with insane math.
You're just going through all this to argue with the fact I said they were being "babies"... it was just my interpretation of what had transpired in the meeting at E3 that took place between MS and EA as it was described to me by someone who was in attendance... this same person also agreed that MS was being stubborn and stupid and that EA was being babies. You don't like that description? Fine. Don't like it. But you're going waaaaay out of your way to try to debunk some random opinion with insane math.
#59
Retired
Well, consoles owned is the important figure. Even if 10 people in a frat house use one PS2, they're only going buy one copy of Madden.
And I never said my figures were accurate, I clearly said they were estimates. If the console total figure is higher than 65 million as you suggested (and the offered 500,000 XBL users was right) then the percentage would be even smaller, making my point even stronger.
I wasn't going way out of my way. I estimated some numbers and did some extremely simple, middle school level math. Hardy insane.
And I never said my figures were accurate, I clearly said they were estimates. If the console total figure is higher than 65 million as you suggested (and the offered 500,000 XBL users was right) then the percentage would be even smaller, making my point even stronger.

I wasn't going way out of my way. I estimated some numbers and did some extremely simple, middle school level math. Hardy insane.




