![]() |
Interesting console news from EA
Being a stockholder of EA, I recieved their annual report in the mail this week. Normally these things aren't too interesting but there were some parts worth mentioning:
* In terms of console sales, PS2 accounted for 37% of EA sales; Xbox 9%, Gamecube 7% * There was mention of the lack of support for Xbox Live, saying right now it is undetermined if they will support it in the future. Their reason was they didn't think adding support would increase sales enough to make up for the added development. That's about it, except the latest news from today's newswire which states Need for Speed: Underground, which was originally slated for 2004, will be released this fall. Jeremy |
Re: Interesting console news from EA
Originally posted by jrutz * In terms of console sales, PS2 accounted for 37% of EA sales; Xbox 9%, Gamecube 7% Only 7% for Gamecube. Seems to me that Nintendo is going the way of Sega. |
Re: Re: Interesting console news from EA
Originally posted by Groucho Only 7% for Gamecube. Seems to me that Nintendo is going the way of Sega. [homer]In case you didn't realize it, I was being sarcastic[/homer] |
Re: Re: Re: Interesting console news from EA
Originally posted by madcougar [homer]In case you didn't realize it, I was being sarcastic[/homer] I read a really interesting article about Xbox Live/EA stuff in the latest XBN (I have no idea why this magazine shows up at my doorstep either.) Basically it said that Microsoft wasn't willing to share any of the subscription fee revenue with EA. Sony was willing to let EA deal with all of the revenue. So from a business standpoint, EA hasn't wanted to commit to Xbox live, since there is NO incentive for them to do so. Which is probably true, since I think EA sports games will sell regardless of Xbox live content. |
The unaccounted for percentage would be mostly PC games and "other"...
EA announced they weren't gonna support Xbox Live at E3... not really "breaking news" but I hadn't seen the percentage breakdown - interesting. |
Originally posted by Trigger The unaccounted for percentage would be mostly PC games and "other"... I guess "Other" would be GBA games and toys. |
Re: Re: Interesting console news from EA
Originally posted by Groucho Where's the rest (47%) of the sales going? Only 7% for Gamecube. Seems to me that Nintendo is going the way of Sega. I don't have it in front of me but the rest is most likely PC software sales, since THQ handles all EA properties for the GBA. Makes sense when you have the biggest selling game of all time in your PC portfolio (Sims). Jeremy |
Yeah - stick a fork in PC gaming - it's done - nobody plays PC games anymore. PC gaming is gonna go the way of Dreamcast.
|
Originally posted by Groucho Where's the rest (47%) of the sales going? Remember those are just EA's sales figures. Another company would have a different sales breakdown regarding where the focus is. |
Their booth at E3 was mostly PC games I think. Battlefield and Medal of Honor and Sims 2 and a bunch of other stuff.
|
That 47% is for The Sims Expansion Packs alone... :D
|
Originally posted by ^sam^ That 47% is for The Sims Expansion Packs alone... :D |
Re: Re: Re: Re: Interesting console news from EA
Originally posted by Draven I think he was too :) I read a really interesting article about Xbox Live/EA stuff in the latest XBN (I have no idea why this magazine shows up at my doorstep either.) Basically it said that Microsoft wasn't willing to share any of the subscription fee revenue with EA. Sony was willing to let EA deal with all of the revenue. So from a business standpoint, EA hasn't wanted to commit to Xbox live, since there is NO incentive for them to do so. Which is probably true, since I think EA sports games will sell regardless of Xbox live content. oh well, my 2 cents |
The reason EA dropped Live support is because they wanted a special deal from MS. MS gives every developer the same deal, but Sony kisses the ass of certain key developers giving them special deals while Nintendo buttrapes developers. That's why Sony has the best support and MS has average support and Nintendo has crappy support from 3rd parties. I think MS should be kissing asses in the beginning here... following Sony's lead on such things. Then, once they own everything - they can go back to the "same deal for everyone" thing.
|
or alternatively, MS could just buy EA and kank all ps2 on-line developement (or developement period!). :-)
gc is becoming very dc-like... but thats ok, I have been out of the gaming scene for a lil while and it'll allow me to pick up all the stuff i want dirt cheap. Some people cry when it happens, but I love it when a system starts to go belly up. cheap games/accessories for every1! :-) j |
I know you're being sarcastic.
Originally posted by Trigger Yeah - stick a fork in PC gaming - it's done - nobody plays PC games anymore. PC gaming is gonna go the way of Dreamcast. I know of a few people trying to spread the word on boycotting EA because of no online play for the Xbox. :\ |
Originally posted by Trigger The reason EA dropped Live support is because they wanted a special deal from MS. MS gives every developer the same deal, but Sony kisses the ass of certain key developers giving them special deals while Nintendo buttrapes developers. That's why Sony has the best support and MS has average support and Nintendo has crappy support from 3rd parties. I think MS should be kissing asses in the beginning here... following Sony's lead on such things. Then, once they own everything - they can go back to the "same deal for everyone" thing. |
I thought the reason was EA has plans for their own Pay-to-Play network, and they thought it was unrealistic that consumers will pay for their online games on top of the MS fees.
|
Originally posted by Static Cling I had heard that MS has a much stricter control over what gets put over Live, and they want to approve every little thing, while Sony is a little less restrictive about what goes over their network. Just what I heard, though... could be completely wrong. |
I don't think EA is being "babies." If the X-box only accounts for 9% of their sales, they have no reason to support live without MS giving them some extra incentive. As stated in a post above, they probably wouldn't sell enough copies to recoup the costs of implementing Live in their games.
Both MS and Nintendo should be bending over backwards to please third parties, yet both continue to shoot themselves in the foot and let Sony get further and further ahead (or at least lose no ground). |
Originally posted by Josh Hinkle Both MS and Nintendo should be bending over backwards to please third parties, yet both continue to shoot themselves in the foot and let Sony get further and further ahead (or at least lose no ground). EA was the company that declared the Dreamcast a dead console before it was ever launched and declared they would never support it. They have the opposite attitude about the Cube even though its in much the same boat. |
True. I was mainly refering to Nintendo still charging the highest of the three companies in licensing fees to third parties (assuming that this is true, I've never seen actual numbers for this generation).
They must have some special deal with EA though, either lower fees or no fees etc. |
I heard the problem with EA and Live was that they wanted to run their own servers and not have MS between them and their customers.
Jack Welch from GE said that you never let anyone come between your company and your customers. And he is one person that almost every other business leader listens to. |
Originally posted by Josh Hinkle I don't think EA is being "babies." If the X-box only accounts for 9% of their sales j |
Originally posted by darkside EA was the company that declared the Dreamcast a dead console before it was ever launched and declared they would never support it. j |
| All times are GMT -5. The time now is 04:24 PM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.