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Old 04-19-03 | 09:36 PM
  #26  
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Originally posted by Kellehair
RE0 didn't get great scores and every review blasted Capcom for not changing the control scheme.
Actually, RE 0 DID get good reviews, considering the average rating is just over an 8(as I remember seeing, and can be found on gamerankings.com as well). The control setup has been bitched about for years - personally, it doesn't bother me, and I don't see how it could be made much better(for instance, DMC controls easier, except when you run forward, the camera changes, then you end up running right back into the previous screen) without the move into real-time environments.

I believe it was a bad move putting the RE series on the GC. Do I enjoy them on the system? Yes. Do I think the graphics and load times are better on the GC than PS2? Yes.
However, I know of countless people who have said they're not going to buy another system just to play RE, even though they like the games, whether it's because they don't like the system, don't like the controller, or can't afford to.
Then again, I've seen numerous people say they won't buy another RE game until the actual gameplay and controls are changed.

I love Capcom, but after releasing that steaming pile of crap aka DMC 2, they need these problems so hopefully they'll put a little more effort into DMC 3-72, and maybe even some completely new games..

As for Steel Battalion, I truly doubt Capcom went into that expecting it to be a big-seller......
Old 04-20-03 | 12:23 AM
  #27  
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Originally posted by Josh Hinkle


Obviously it would have sold much more on the PS2 like you said, as sony is miles a head of both competitors world wide.
Maybe, but personally I doubt it would have sold much more. If it had been a PS2 exclusive I still think the sales would have been disapointing. I just don't think the world wide audience for RE games is still very strong. If it had been a Xbox exclusive It wouldn't have sold at all in Japan where most of the RE sales are.

The series needs a major retooling. RE4 may be enough of an upgrade to get the series going again.
Old 04-20-03 | 05:30 AM
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Originally posted by Josh Hinkle
Keep in mind that Capcom is a Japanese company though (and a lot of their games have traditionaly been more popular over there), so the X-box's piss poor japanese sells probably influence their support of the system.
Asian markets aren't supporting the Xbox very well partially because MS isn't supporting the Asian market. They could've had a huge launch in Korea, but they blew it. There are other reasons it's not doing well, but that's a biggie. Aside from that - Xbox is still dominating GC even without Asian market support. But I can see your point being that Capcom would rather support a Japanese console rather than an American one.

IF RE0 was an x-box exclusive, it probably would have sold even less (not that over a million is a bad figure for a tired, stale series) simply because it wouldn't have sold as many copies in Japan.
Here's where you and I will agree to disagree. I think the RE series would've sold much better on Xbox. I won't go into my reasons because it's been done to death in the past and it would defeat the purpose of agreeing to disagree.

Obviously it would have sold much more on the PS2 like you said, as sony is miles a head of both competitors world wide.
It would've sold more, but it wouldn't have looked as good on the PS2 as it did on the GC. Imagine what it would've looked like on the Xbox hardware... or don't... either way.
Old 04-20-03 | 08:24 AM
  #29  
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What's this, Trigger making comments vaguely reminiscent of an Xbox fanboy? I'm shocked!

No question, Capcom dropped the ball big-time by taking the sweetheart deal from Nintendo, but that was hardly their only blunder. Why they rushed DMC2 out so fast when it clearly had fixable problems associated with it's length, difficulty (or lack thereof) and camera is beyond me. It's not like they had to make a Christmas deadline or something. They put out a sub-par game at the slowest time of the year and sales reflected that.
What were they thinking with Clocktower 3? Here's a series that's too old to have many fans clammoring for a sequel and not old enough to have much nostalgia. The original always paled in comparison to RE or Silent Hill anyway. Then to design the game so that your main character spends all her time -literally- running around like a scared little schoolgirl with a cup of water as her only weapon; well anyone with half a brain could have figured there weren't that many folks who would be lining up to plunk $50 down for that gaming expierence.

I'm thinking that there needs to be some major reorganization at that company, if it is to survive at all.
Old 04-20-03 | 11:05 AM
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Originally posted by KingSmoth
Actually, RE 0 DID get good reviews, considering the average rating is just over an 8.
Darkside said it didn't get "great" reviews, not "good" reviews. An 8 is a good review, a 9-10 is a great review. It does make a difference. A game I haven't heard of gets 8's in EGM, I likely won't check it out. If it got 9's or 10's I'll likely at least rent it. I simply don't have time to rent games (or play the ones I buy) as is. For something like RE0, I'm sick of the series and it would have taken 9.5-10 reviews for me to even bother with it.


Originally posted by KingSmoth

The control setup has been bitched about for years - personally, it doesn't bother me, and I don't see how it could be made much better.....without the move into real-time environments.
RE4 is going to real time 3D environments and a control change is rumored. Hopefully they'll adopt a control scheme similar to Eternal Darkness. RE fans have argued that he crap controls make the game scary, but IMO that's just a lame fanboyish copout to defend the the games. The RE games are scare because of the atmosphere, of not knowing what's around the corner, through the next door, whether something's going to jump through the window, etc. The crap controls don't make the game scarier, they just make it frustrating. It's a cheap way to make the games difficult.
Old 04-20-03 | 11:07 AM
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Originally posted by darkside
Maybe, but personally I doubt it would have sold much more. If it had been a PS2 exclusive I still think the sales would have been disapointing. I just don't think the world wide audience for RE games is still very strong.
I agree, but it still would have sold more simply because there's such a larger base. If you have 40-50 million (however many PS2's are out their now) to sell to, you're going to find more people that aren't sick of the series than you are with the GC's 4 million base.
Old 04-20-03 | 11:11 AM
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Originally posted by Trigger

Here's where you and I will agree to disagree. I think the RE series would've sold much better on Xbox. I won't go into my reasons because it's been done to death in the past and it would defeat the purpose of agreeing to disagree.
Actually my reasoning was that the RE games have traditionally been more popular in Japan than the U.S., thus it's unlikely that more copies would have sold on the X-box since they'd pretty much be only selling them in the U.S.

As for the other reasons you hinted at, the x-box's older owner base is a decent point (if that's what you were getting at), but not a clear cut one.

To use darkside's argument, it's possible that the older x-box owners played the first 4 games in the series and are sick of it and wouldn't have bought RE0. Thus perhaps it sold better on the GC because it's younger user base is newer (or totally new) to the series and lots of them asked their parent's for RE0 for X-mas.
Old 04-20-03 | 12:24 PM
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The Magic Box is reporting that one of Capcom's cancelled projects is in fact an Xbox title. Apparently 'Steel Battalion/Tekki Online' Xbox has been cancelled.
Old 04-20-03 | 12:44 PM
  #34  
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Originally posted by CreatureX
The Magic Box is reporting that one of Capcom's cancelled projects is in fact an Xbox title. Apparently 'Steel Battalion/Tekki Online' Xbox has been cancelled.
If that is true that really bites. Xbox owners spent a bundle on the Steel Battalion controller. If they start cancelling the other games that were suppose to work with it that is kind of unfair.
Old 04-20-03 | 06:25 PM
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I said a long time ago that I'd be surprised to see any future games (even from capcom) supporting that controller.

What's the point of making a game you can only sell that limited a number of copies of? Its not like they can really make the game able to use the normal controller or the Steel Batallion controller either due to the enormous difference in number of buttons.
Old 04-20-03 | 10:36 PM
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Yeah, didn't you people learn your lesson with ROB the robot?
Old 04-20-03 | 11:18 PM
  #37  
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Originally posted by trigun
Yeah, didn't you people learn your lesson with ROB the robot?
I still have good ol' ROB. At least there were two games I could use ROB for.
Old 04-21-03 | 09:39 AM
  #38  
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Capcom's problem is that they've been releasing crap by and large. Their original games, not sequels, since 2000:

GCN -

PS2 - Devil May Cry, Onimusha, Auto Modellista, Maximo

XBox - Steel Battalion

Of those, 2 were financially successful (DMC, Onimusha) and even those sequels were disappointments.

Everything else has been sequels to largely irrelevant franchises (RE, Mega Man) and ports (Vs. games, RE games).

There is no mystery here.
Old 04-21-03 | 11:33 AM
  #39  
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Capcom: the only company to make sequels of sequels of remakes of sequels of spin offs of spin offs of spin offs.

Coming Soon from Capcom:
Devil May Cry Extreme Beach Volleyball
Megaman Neo X Zero Legends EXE Ultra Combo 6
Capcom vs Mountain Dew
Resident Evil Go Kart
Onimusha vs Miyazaki
Megaman W Triple Pocket Magical Girl 4 Advance
Super Street Fighter 2 Turbo Champion Edition Dating Simulator 12
Devil May Eat: A Food Simulator
Angel May Cry
Megaman May Cry
Resident Evil vs Megaman

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