Dire Straits for Capcom
#26
DVD Talk Special Edition
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Originally posted by Kellehair
RE0 didn't get great scores and every review blasted Capcom for not changing the control scheme.
RE0 didn't get great scores and every review blasted Capcom for not changing the control scheme.
I believe it was a bad move putting the RE series on the GC. Do I enjoy them on the system? Yes. Do I think the graphics and load times are better on the GC than PS2? Yes.
However, I know of countless people who have said they're not going to buy another system just to play RE, even though they like the games, whether it's because they don't like the system, don't like the controller, or can't afford to.
Then again, I've seen numerous people say they won't buy another RE game until the actual gameplay and controls are changed.
I love Capcom, but after releasing that steaming pile of crap aka DMC 2, they need these problems so hopefully they'll put a little more effort into DMC 3-72, and maybe even some completely new games..
As for Steel Battalion, I truly doubt Capcom went into that expecting it to be a big-seller......
#27
DVD Talk Legend
Originally posted by Josh Hinkle
Obviously it would have sold much more on the PS2 like you said, as sony is miles a head of both competitors world wide.
Obviously it would have sold much more on the PS2 like you said, as sony is miles a head of both competitors world wide.
The series needs a major retooling. RE4 may be enough of an upgrade to get the series going again.
#28
DVD Talk Legend
Originally posted by Josh Hinkle
Keep in mind that Capcom is a Japanese company though (and a lot of their games have traditionaly been more popular over there), so the X-box's piss poor japanese sells probably influence their support of the system.
Keep in mind that Capcom is a Japanese company though (and a lot of their games have traditionaly been more popular over there), so the X-box's piss poor japanese sells probably influence their support of the system.
IF RE0 was an x-box exclusive, it probably would have sold even less (not that over a million is a bad figure for a tired, stale series) simply because it wouldn't have sold as many copies in Japan.
Obviously it would have sold much more on the PS2 like you said, as sony is miles a head of both competitors world wide.
#29
DVD Talk Godfather & 2020 TOTY Winner
What's this, Trigger making comments vaguely reminiscent of an Xbox fanboy? I'm shocked! 
No question, Capcom dropped the ball big-time by taking the sweetheart deal from Nintendo, but that was hardly their only blunder. Why they rushed DMC2 out so fast when it clearly had fixable problems associated with it's length, difficulty (or lack thereof) and camera is beyond me. It's not like they had to make a Christmas deadline or something. They put out a sub-par game at the slowest time of the year and sales reflected that.
What were they thinking with Clocktower 3? Here's a series that's too old to have many fans clammoring for a sequel and not old enough to have much nostalgia. The original always paled in comparison to RE or Silent Hill anyway. Then to design the game so that your main character spends all her time -literally- running around like a scared little schoolgirl with a cup of water as her only weapon; well anyone with half a brain could have figured there weren't that many folks who would be lining up to plunk $50 down for that gaming expierence.
I'm thinking that there needs to be some major reorganization at that company, if it is to survive at all.

No question, Capcom dropped the ball big-time by taking the sweetheart deal from Nintendo, but that was hardly their only blunder. Why they rushed DMC2 out so fast when it clearly had fixable problems associated with it's length, difficulty (or lack thereof) and camera is beyond me. It's not like they had to make a Christmas deadline or something. They put out a sub-par game at the slowest time of the year and sales reflected that.
What were they thinking with Clocktower 3? Here's a series that's too old to have many fans clammoring for a sequel and not old enough to have much nostalgia. The original always paled in comparison to RE or Silent Hill anyway. Then to design the game so that your main character spends all her time -literally- running around like a scared little schoolgirl with a cup of water as her only weapon; well anyone with half a brain could have figured there weren't that many folks who would be lining up to plunk $50 down for that gaming expierence.
I'm thinking that there needs to be some major reorganization at that company, if it is to survive at all.
#30
Retired
Originally posted by KingSmoth
Actually, RE 0 DID get good reviews, considering the average rating is just over an 8.
Actually, RE 0 DID get good reviews, considering the average rating is just over an 8.
Originally posted by KingSmoth
The control setup has been bitched about for years - personally, it doesn't bother me, and I don't see how it could be made much better.....without the move into real-time environments.
The control setup has been bitched about for years - personally, it doesn't bother me, and I don't see how it could be made much better.....without the move into real-time environments.
#31
Retired
Originally posted by darkside
Maybe, but personally I doubt it would have sold much more. If it had been a PS2 exclusive I still think the sales would have been disapointing. I just don't think the world wide audience for RE games is still very strong.
Maybe, but personally I doubt it would have sold much more. If it had been a PS2 exclusive I still think the sales would have been disapointing. I just don't think the world wide audience for RE games is still very strong.
#32
Retired
Originally posted by Trigger
Here's where you and I will agree to disagree. I think the RE series would've sold much better on Xbox. I won't go into my reasons because it's been done to death in the past and it would defeat the purpose of agreeing to disagree.
Here's where you and I will agree to disagree. I think the RE series would've sold much better on Xbox. I won't go into my reasons because it's been done to death in the past and it would defeat the purpose of agreeing to disagree.
As for the other reasons you hinted at, the x-box's older owner base is a decent point (if that's what you were getting at), but not a clear cut one.
To use darkside's argument, it's possible that the older x-box owners played the first 4 games in the series and are sick of it and wouldn't have bought RE0. Thus perhaps it sold better on the GC because it's younger user base is newer (or totally new) to the series and lots of them asked their parent's for RE0 for X-mas.
#33
DVD Talk Gold Edition
Joined: Feb 2000
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From: Space Junk Galaxy
The Magic Box is reporting that one of Capcom's cancelled projects is in fact an Xbox title. Apparently 'Steel Battalion/Tekki Online' Xbox has been cancelled.
#34
DVD Talk Legend
Originally posted by CreatureX
The Magic Box is reporting that one of Capcom's cancelled projects is in fact an Xbox title. Apparently 'Steel Battalion/Tekki Online' Xbox has been cancelled.
The Magic Box is reporting that one of Capcom's cancelled projects is in fact an Xbox title. Apparently 'Steel Battalion/Tekki Online' Xbox has been cancelled.
#35
Retired
I said a long time ago that I'd be surprised to see any future games (even from capcom) supporting that controller.
What's the point of making a game you can only sell that limited a number of copies of? Its not like they can really make the game able to use the normal controller or the Steel Batallion controller either due to the enormous difference in number of buttons.
What's the point of making a game you can only sell that limited a number of copies of? Its not like they can really make the game able to use the normal controller or the Steel Batallion controller either due to the enormous difference in number of buttons.
#37
DVD Talk Legend
Originally posted by trigun
Yeah, didn't you people learn your lesson with ROB the robot?
Yeah, didn't you people learn your lesson with ROB the robot?
At least there were two games I could use ROB for.
#38
DVD Talk Gold Edition
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From: Phoenix, Arizona
Capcom's problem is that they've been releasing crap by and large. Their original games, not sequels, since 2000:
GCN -
PS2 - Devil May Cry, Onimusha, Auto Modellista, Maximo
XBox - Steel Battalion
Of those, 2 were financially successful (DMC, Onimusha) and even those sequels were disappointments.
Everything else has been sequels to largely irrelevant franchises (RE, Mega Man) and ports (Vs. games, RE games).
There is no mystery here.
GCN -
PS2 - Devil May Cry, Onimusha, Auto Modellista, Maximo
XBox - Steel Battalion
Of those, 2 were financially successful (DMC, Onimusha) and even those sequels were disappointments.
Everything else has been sequels to largely irrelevant franchises (RE, Mega Man) and ports (Vs. games, RE games).
There is no mystery here.
#39
DVD Talk Legend
Capcom: the only company to make sequels of sequels of remakes of sequels of spin offs of spin offs of spin offs.
Coming Soon from Capcom:
Devil May Cry Extreme Beach Volleyball
Megaman Neo X Zero Legends EXE Ultra Combo 6
Capcom vs Mountain Dew
Resident Evil Go Kart
Onimusha vs Miyazaki
Megaman W Triple Pocket Magical Girl 4 Advance
Super Street Fighter 2 Turbo Champion Edition Dating Simulator 12
Devil May Eat: A Food Simulator
Angel May Cry
Megaman May Cry
Resident Evil vs Megaman
Coming Soon from Capcom:
Devil May Cry Extreme Beach Volleyball
Megaman Neo X Zero Legends EXE Ultra Combo 6
Capcom vs Mountain Dew
Resident Evil Go Kart
Onimusha vs Miyazaki
Megaman W Triple Pocket Magical Girl 4 Advance
Super Street Fighter 2 Turbo Champion Edition Dating Simulator 12
Devil May Eat: A Food Simulator
Angel May Cry
Megaman May Cry
Resident Evil vs Megaman




