GTA3 for the PC
#26
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Originally posted by JaxComet
When? It's currently $49.95 at my Best Buy....
When? It's currently $49.95 at my Best Buy....
hope that helps.
#28
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From: Austin, Texas
Originally posted by gross@iastate
Why does this game not have multiplayer??!?!?!?!?!?!?!?!?!?!???!?!!!!!!!???????????!!!!!
Why does this game not have multiplayer??!?!?!?!?!?!?!?!?!?!???!?!!!!!!!???????????!!!!!
Besides, how would multiplayer work? Would it just be free for all? Or, would there be actual missions? Would it be co-operative or deathmatch? Would there be new multi-player only missions? I could go on, but you get the point.
This game wasn't designed with multiplayer in mind, and I can't figure out any way to impliment multiplayer without a serious re-working of the code. I imagine that's the real reason behind no multiplayer.
#30
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From: Kansas City, MO, USA
Originally posted by einTier
Probably because it's a port of the PS2 version, which did not have multiplayer.
Besides, how would multiplayer work? Would it just be free for all? Or, would there be actual missions? Would it be co-operative or deathmatch? Would there be new multi-player only missions? I could go on, but you get the point.
This game wasn't designed with multiplayer in mind, and I can't figure out any way to impliment multiplayer without a serious re-working of the code. I imagine that's the real reason behind no multiplayer.
Probably because it's a port of the PS2 version, which did not have multiplayer.
Besides, how would multiplayer work? Would it just be free for all? Or, would there be actual missions? Would it be co-operative or deathmatch? Would there be new multi-player only missions? I could go on, but you get the point.
This game wasn't designed with multiplayer in mind, and I can't figure out any way to impliment multiplayer without a serious re-working of the code. I imagine that's the real reason behind no multiplayer.
#32
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From: Little Rock
I am not interested in PC gaming (unless there is a Caesar IV!) at all, and have never used my current computer for playing games. I have never used a PC controller or purchased a graphics accelerator of any sort, because I never cared to. I basically know nothing about computers or performace. Now however, GTA 3 has been released for the PC with a sweet BB deal coming up next week, and I would like to purchase it since I only have a Gamecube, and won't shell out $200 just to get a PS2 to play this game. My question is, will it work good and look at all decent with what I have? My computer has 1.0 gig, 128 RAM, a pretty fast CD ROM (not sure how much), and claims to have some sort of Intel AGP Graphics Processor, which I'm sure is good enough to maybe put a Pac-Man game on the screen in all its pixelly glory. Can I actually enjoy GTA3 with this? I'm absolutely unwilling to pay for any enhancements...
Also, what's the cheapest controller I can buy that is adequate in playing this game (keep in mind I am a consoloe gamer, so no huge joysticks or mouse and keyboard suggestions please). I don't care if it's $10. If it can get me through the game without problem, I will buy it.
Also, what's the cheapest controller I can buy that is adequate in playing this game (keep in mind I am a consoloe gamer, so no huge joysticks or mouse and keyboard suggestions please). I don't care if it's $10. If it can get me through the game without problem, I will buy it.
#33
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As far as your system goes, the processor is fine...it's your AGP card that sucks.
I seriously doubt it'll be able to handle GTA3. You'd prob spend less money getting a PS2+GTA3 instead of getting a new graphics board for your PC too.
Controller? Microsoft Sidewinder
I've had it for years, and it's still great. Very cheap too.
I seriously doubt it'll be able to handle GTA3. You'd prob spend less money getting a PS2+GTA3 instead of getting a new graphics board for your PC too.
Controller? Microsoft Sidewinder
I've had it for years, and it's still great. Very cheap too.
#34
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From: Kansas City, MO, USA
Originally posted by No Use For A Name
Another control question:
Using the WASD setup to drive, do you steer with the mouse or the keys?
Thanks
Another control question:
Using the WASD setup to drive, do you steer with the mouse or the keys?
Thanks
#35
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From: Kansas City, MO, USA
Originally posted by IIG
Can I actually enjoy GTA3 with this? I'm absolutely unwilling to pay for any enhancements...
Can I actually enjoy GTA3 with this? I'm absolutely unwilling to pay for any enhancements...
However, for $140-$30 MIR you can get a GeForce3 Ti200 which would run pretty well.
#36
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From: Austin, Texas
Originally posted by TeeSeeJay
Multiplayer was supposed to be the #1 new feature for the PC version. 16-player multiplayer, in fact. This support was yanked shortly before the release of a more-or-less straight port.
Multiplayer was supposed to be the #1 new feature for the PC version. 16-player multiplayer, in fact. This support was yanked shortly before the release of a more-or-less straight port.
Marketing doesn't want to admit that something they promised won't get delivered, so they continue to mention it until the last minute, hoping that the programmers will somehow pull a miracle out of their ass and deliever. I've told marketing people for six straight months that some important feature would not be implimented and they needed to prepare the client for the fact that were weren't adding that fuctionality in this release, or very likely any future releases. Still, at the end of six months, they said "but you've had six months to work on this! What are we going to tell our clients?"
This site has a pretty good look at multi-player enhancement for GTA3 from a programmer's point of view. Could it be done? Sure. However, some fundamental points of how the game works and renders it's environments and how the game is actually played would have to be drastically changed. Depending on how this code was originally written, this could be fairly easy or nearly impossible.
My guess is that the program was written as a single-player environment, and adding multi-player required large portions of the game engine and game logic to be re-written. The developers probably wanted to deliver it, and marketing probably promised it because they weren't told "no" because it was something everyone wanted. In the end, there simply wasn't enough time to port the game, re-write the engine and game logic, and deliever the other PC enhancements. Something had to give, and given the massive undertaking of multiplayer, that was what got dropped.
I seriously doubt they were weeks away from multiplayer and decided to roll the software out anyway. When something that requires that much work gets dropped, either it was never going to be implimented in the first place or the implimentation was so flawed that fixing it would cause production problems more commonly associated with Diakatana.
#37
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From: Cromwell, CT
Originally posted by gross@iastate
Why does this game not have multiplayer??!?!?!?!?!?!?!?!?!?!???!?!!!!!!!???????????!!!!!
Why does this game not have multiplayer??!?!?!?!?!?!?!?!?!?!???!?!!!!!!!???????????!!!!!
What's the obsession with multiplayer? It just doesn't do much for me...
#38
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From: Austin, Texas
Something else I just read. In this interview, one of the developers talks about multiplayer.
In another interview the same guy says:
Despite what you may have heard, it appears that multiplayer was never going to be developed for the PC port. Notice he says that creating a multiplayer experience true to GTA3 will take a long time. Multiplayer isn't something you can just easily tack onto the existing framework.
8. Multiplayer rumors have abounded, our suspicion is that it wont be included.. Can you confirm?
Dan: this game will not ship with multiplayer. We just didn't feel we could do the game justice in a multiplayer environment. The single player experience is so innovative, and so unlike anything people have previously experienced, in terms of freedom, attitude and the integration of style and gameplay. For the first time in my experience of playing games, here is a game in which the way the player walks, what the npcs say, how the cars handle, what you have to do and the massive world you are doing it in all feel like part of the same, huge experience. To create a multiplayer experience that is true to the ideals of gta - freedom, immersiveness and attitude will take a long time.
Dan: this game will not ship with multiplayer. We just didn't feel we could do the game justice in a multiplayer environment. The single player experience is so innovative, and so unlike anything people have previously experienced, in terms of freedom, attitude and the integration of style and gameplay. For the first time in my experience of playing games, here is a game in which the way the player walks, what the npcs say, how the cars handle, what you have to do and the massive world you are doing it in all feel like part of the same, huge experience. To create a multiplayer experience that is true to the ideals of gta - freedom, immersiveness and attitude will take a long time.
GS: The original Grand Theft Auto and Grand Theft Auto 2 both had multiplayer modes. Why isn't there any multiplayer support in Grand Theft Auto III?
DH: We felt we made massive advances in the design of 3D single-player action in Grand Theft Auto III. Attitude, characterization, immersiveness, and the seamless combination of driving, gunplay, and running about in a fully developed world while following a nonlinear story. We always felt the multiplayer versions failed to do justice to the single-player games in previous iterations of Grand Theft Auto, and now that the game is in 3D, we thought this would only be exacerbated by the completeness of the single-player game. With a multiplayer version of the game, we want to do something more than just a deathmatch mode in order to stay true to what the game concept is all about. It is going to take a long time to get this perfected.
DH: We felt we made massive advances in the design of 3D single-player action in Grand Theft Auto III. Attitude, characterization, immersiveness, and the seamless combination of driving, gunplay, and running about in a fully developed world while following a nonlinear story. We always felt the multiplayer versions failed to do justice to the single-player games in previous iterations of Grand Theft Auto, and now that the game is in 3D, we thought this would only be exacerbated by the completeness of the single-player game. With a multiplayer version of the game, we want to do something more than just a deathmatch mode in order to stay true to what the game concept is all about. It is going to take a long time to get this perfected.
Last edited by einTier; 05-31-02 at 12:41 PM.
#39
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If you are looking for a good gamepad for the PC check out the Logitech Wingman RumblePad Linky . Its not to pricy for what you get...
Also i'm an avid FPS player, so i'm using the keyboard and mouse to play GTA3...
Anyone have any hints, tricks and tips? I read the latest PC Gamer and it has tons.
Like how to pick up hookers to up your health. Jumping cars on ramps for bonus money. How to find the airplane, tank etc etc...
EDIT: I'm running the game on a P3 933, 512MB Ram, with a GF2 GTS 32MB DDR. It runs ok at 1024x768 at 16 bit color depth. It gets pretty choppy when it rains
Time to upgrade soon!
Also i'm an avid FPS player, so i'm using the keyboard and mouse to play GTA3...
Anyone have any hints, tricks and tips? I read the latest PC Gamer and it has tons.
Like how to pick up hookers to up your health. Jumping cars on ramps for bonus money. How to find the airplane, tank etc etc...
EDIT: I'm running the game on a P3 933, 512MB Ram, with a GF2 GTS 32MB DDR. It runs ok at 1024x768 at 16 bit color depth. It gets pretty choppy when it rains
Time to upgrade soon!
#40
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Do any of you guys buy that explanation? I get what he's saying, but do you really think they jettisoned multiplayer - a feature that everyone wants and which is practically expected on every PC game - just because it didn't fit into some esoteric concept of unified style?
Perhaps he's just being diplomatic and obmitting other less noble-sounding reasons.
Perhaps he's just being diplomatic and obmitting other less noble-sounding reasons.
#41
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From: Austin, Texas
Originally posted by ipkevin
Do any of you guys buy that explanation? I get what he's saying, but do you really think they jettisoned multiplayer - a feature that everyone wants and which is practically expected on every PC game - just because it didn't fit into some esoteric concept of unified style?
Perhaps he's just being diplomatic and obmitting other less noble-sounding reasons.
Do any of you guys buy that explanation? I get what he's saying, but do you really think they jettisoned multiplayer - a feature that everyone wants and which is practically expected on every PC game - just because it didn't fit into some esoteric concept of unified style?
Perhaps he's just being diplomatic and obmitting other less noble-sounding reasons.
It's a common thing that looks easy on the surface, but can be very hard once you actually have to write the code. Considering how big multiplayer is (and how many game they would sell having it vs not having it), I doubt they just threw it out on a lark.
All of the cars and pedestrians are dynamically generated on the fly. You'll also notice that the game holds no information about the environment outside of your immediate locale, with the exception of some very unique objects, like weapons and the tanks. Even then, tanks do occaisionally disappear. To keep multiplayer, you'd have to redesign the game logic to dynamically generate the cars at run-time, and the environment would be relatively static (as compared to the way it is now), with limited respawing, and you'd have to maintain the state of the "world" across all three cities and any players currently in the game. This is a massive redesign of the way the original game works. That's just one small portion of the whole game.
I think the "deathmatch" argument was a good excuse for them to use, easy to explain and easy to understand, rather than trying to explain why things that seem easy on the surface can be hard to do once you start trying to do them.
Also, all the rumors about multiplayer were just that, rumors. Rockstar never mentioned that GTA3 for the PC would be multiplayer, people just assumed that. It's not like a week before launch they ripped out all the multiplayer code.
#42
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From: Suwanee, GA
Originally posted by IIG
I am not interested in PC gaming (unless there is a Caesar IV!) at all, and have never used my current computer for playing games. I have never used a PC controller or purchased a graphics accelerator of any sort, because I never cared to. I basically know nothing about computers or performace. Now however, GTA 3 has been released for the PC with a sweet BB deal coming up next week, and I would like to purchase it since I only have a Gamecube, and won't shell out $200 just to get a PS2 to play this game. My question is, will it work good and look at all decent with what I have? My computer has 1.0 gig, 128 RAM, a pretty fast CD ROM (not sure how much), and claims to have some sort of Intel AGP Graphics Processor, which I'm sure is good enough to maybe put a Pac-Man game on the screen in all its pixelly glory. Can I actually enjoy GTA3 with this? I'm absolutely unwilling to pay for any enhancements...
Also, what's the cheapest controller I can buy that is adequate in playing this game (keep in mind I am a consoloe gamer, so no huge joysticks or mouse and keyboard suggestions please). I don't care if it's $10. If it can get me through the game without problem, I will buy it.
I am not interested in PC gaming (unless there is a Caesar IV!) at all, and have never used my current computer for playing games. I have never used a PC controller or purchased a graphics accelerator of any sort, because I never cared to. I basically know nothing about computers or performace. Now however, GTA 3 has been released for the PC with a sweet BB deal coming up next week, and I would like to purchase it since I only have a Gamecube, and won't shell out $200 just to get a PS2 to play this game. My question is, will it work good and look at all decent with what I have? My computer has 1.0 gig, 128 RAM, a pretty fast CD ROM (not sure how much), and claims to have some sort of Intel AGP Graphics Processor, which I'm sure is good enough to maybe put a Pac-Man game on the screen in all its pixelly glory. Can I actually enjoy GTA3 with this? I'm absolutely unwilling to pay for any enhancements...
Also, what's the cheapest controller I can buy that is adequate in playing this game (keep in mind I am a consoloe gamer, so no huge joysticks or mouse and keyboard suggestions please). I don't care if it's $10. If it can get me through the game without problem, I will buy it.
#43
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From: Bartertown due to it having a better economy than where I really live.
MP3 radio station
it also had a widescreen option in the settings, haven't checked that out yet
it also had a widescreen option in the settings, haven't checked that out yet
Originally posted by s}{ammer
Is there any thing at all better about it on the PC than the PS2 version?
Is there any thing at all better about it on the PC than the PS2 version?
#44
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From: Bartertown due to it having a better economy than where I really live.
runs great on my P3 500 with a geforce 2 Ti at 1024x768
I use mouse and keyboard on foot
joystick for driving
might get a game pad if I can find one that is close to a PS2 one in style and use that for on foot and driving
anyone tried the widescreen setting in the display options?
I use mouse and keyboard on foot
joystick for driving
might get a game pad if I can find one that is close to a PS2 one in style and use that for on foot and driving
anyone tried the widescreen setting in the display options?
#46
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From: Ohio
I'm having problems running GTA3. It gets awful choppy. I'm running an Athlon XP 1600+, 512mb ram, Radeon 8500 64mb. I've updated my video drivers and I'm going to update my sound drivers for the Audigy as well. Is anyone else having any problems? Is there something in the setting I should tweek? I'm only running the resolution at 800x600 16bit color.
#47
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From: Kansas City, MO, USA
The widescreen setting makes it output an unsqueezed "anamorphic" image. It'd be cool if you had a widescreen digital flat panel or were playing on a widescreen TV. Since (I don't think you can) you can't select a 16:9 resolution, the widescreen setting is pretty pointless on a regular monitor.
#48
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From: Los Angeles
FYI, Ign.com did a head-to-head for GTA3 on PS2 vs. PC. Basically, PS2 won for driving control and PC won for everything else provided that it was a top of the line PC.
What's odd is that they didn't mention in the control section that with a new adaptor, you can use the Dual Shock on your PC. I suppose on the PC you could go back a forth, using the settings, from using the keyboard & mouse for on foot and the dual shock for in vehicle, which would be the best of both worlds.
I'm in the same boat as the guy with the Gamecube and the outdated computer except that I'm tempted to buy a PS2 and update my computer.
What's odd is that they didn't mention in the control section that with a new adaptor, you can use the Dual Shock on your PC. I suppose on the PC you could go back a forth, using the settings, from using the keyboard & mouse for on foot and the dual shock for in vehicle, which would be the best of both worlds.
I'm in the same boat as the guy with the Gamecube and the outdated computer except that I'm tempted to buy a PS2 and update my computer.
#49
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Originally posted by Christo
FYI, Ign.com did a head-to-head for GTA3 on PS2 vs. PC. Basically, PS2 won for driving control and PC won for everything else provided that it was a top of the line PC.
What's odd is that they didn't mention in the control section that with a new adaptor, you can use the Dual Shock on your PC. I suppose on the PC you could go back a forth, using the settings, from using the keyboard & mouse for on foot and the dual shock for in vehicle, which would be the best of both worlds.
I'm in the same boat as the guy with the Gamecube and the outdated computer except that I'm tempted to buy a PS2 and update my computer.
FYI, Ign.com did a head-to-head for GTA3 on PS2 vs. PC. Basically, PS2 won for driving control and PC won for everything else provided that it was a top of the line PC.
What's odd is that they didn't mention in the control section that with a new adaptor, you can use the Dual Shock on your PC. I suppose on the PC you could go back a forth, using the settings, from using the keyboard & mouse for on foot and the dual shock for in vehicle, which would be the best of both worlds.
I'm in the same boat as the guy with the Gamecube and the outdated computer except that I'm tempted to buy a PS2 and update my computer.
#50
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From: New Jersey
I personally am not having any difficulty with the keyboard/mouse controls on this game. I'm used to these controls for all the games I play and I don't have a PS1 or 2. But I guess it's all a matter of personal taste.
Has anyone been able to fly the airplane at the airport for more than a few seconds? Is it possible to actually fly it around the city and cause mayhem that way?
Chris
Has anyone been able to fly the airplane at the airport for more than a few seconds? Is it possible to actually fly it around the city and cause mayhem that way?
Chris



