Go Back  DVD Talk Forum > Entertainment Discussions > Movie Talk
Reload this Page >

Gans to direct Silent Hill

Community
Search
Movie Talk A Discussion area for everything movie related including films In The Theaters

Gans to direct Silent Hill

Thread Tools
 
Search this Thread
 
Old 04-21-06 | 05:45 PM
  #151  
Ghostface180's Avatar
Senior Member
 
Joined: Apr 2001
Posts: 950
Received 3 Likes on 3 Posts
I just got back from seeing it. In terms of visuals and production design, it was great. Otherwise, I didn't like it. The dialogue was terrible, and often caused laughter throughout the theater. Some of the acting was pretty bad too, especially the actress playing the motorcycle cop. As creepy as the movie was, it wasn't scary at all. I don't even remember any jump moments. Christophe Gans did a good job with the direction, but I'm very disappointed with Roger Avary's script.
Old 04-21-06 | 06:26 PM
  #152  
DVD Talk Legend
 
Joined: Oct 2000
Posts: 24,473
Received 446 Likes on 346 Posts
From: Daytona Beach, FL
I will say that this was a major step down for Gans IMO. FWIW, I seem to notice some similarities between this and Brotherhood of the Wolf in terms of how the plot unfolds.

Spoiler:
The ultimate bad guys in both movies are religious fanatics. The assistant to the hero/heroine gets done away with in a less than flattering manner (the Indian was killed by the religous group in Brotherhood, as was the lady cop in Hill, though the bad acting from the woman just had me wanting her silenced). The hero/heroine must employ supernatural abilities to interrupt a ritual of the religous fanatics in the final act.
Old 04-21-06 | 06:54 PM
  #153  
Needs to contact an admin about multiple accounts
 
Joined: May 2000
Posts: 956
Likes: 0
Received 0 Likes on 0 Posts
Just saw it and its not that bad......faithful to the game......would have been better if there is a more satisfying storyline. Yeah...and the cop's acting was pretty bad.On the whole.....i am happy with it.
Old 04-21-06 | 07:12 PM
  #154  
Brent L's Avatar
DVD Talk Legend
 
Joined: Jun 2003
Posts: 13,617
Likes: 0
Received 2 Likes on 2 Posts
From: Upstate, SC
Just to update, it's at 17% and 0% now at RT. From what I've read, here is what I think is fair to say:

-If you aren't a big time fan of the game, then stay away for sure.

-Even if you are a big time fan of the game, think before you blindly go to see it, because it's about 50/50 if you'll enjoy it or not.

Last edited by BrentLumkin; 04-21-06 at 07:44 PM.
Old 04-21-06 | 09:12 PM
  #155  
Member
 
Joined: Apr 2003
Posts: 170
Likes: 0
Received 0 Likes on 0 Posts
I thought that this was terrible. I had never played the games, and had no clue as to what happened in this mess. The direction from Gans was pretty great, but Avery's script is completely awful, with half of the lines laughable, and much of the movie incoherent.
Old 04-21-06 | 09:54 PM
  #156  
Member
 
Joined: Apr 2006
Posts: 82
Likes: 0
Received 0 Likes on 0 Posts
I didn't think it was particularly hard to follow. Yeah, the thing with Sharon is pretty muddy (I'm trying to be as vague as possible), but the real purpose of the town was hammered home from the very beginning.

I'd say this is the poor man's Suspiria, with many of the same good and bad aspects. The plot is secondary to the atmosphere, set pieces and overall tone, which is why the movie is at its worst when it tries to explain things. At its best it's a throwback to the classic Italian horror movies of yore, throwing coherency to the wind and dealing almost exclusively in aesthetics and allegory.

So... yeah. I think it's a good movie that's dragged down whenever it tries to overtly explain what's going on. The closer it gets to an involved plot, the worse it becomes. The games were always at their best when they were dealing with metaphors and broad ideas rather than individual plot elements, and it's the same deal here.
Old 04-21-06 | 10:11 PM
  #157  
Supermallet's Avatar
Banned by request
 
Joined: Jun 2000
Posts: 54,150
Likes: 0
Received 11 Likes on 11 Posts
From: Termite Terrace
If it's at all comparable to Suspiria, I will definitely enjoy it.
Old 04-21-06 | 10:17 PM
  #158  
Member
 
Joined: Apr 2006
Posts: 82
Likes: 0
Received 0 Likes on 0 Posts
Oh, it certainly isn't as good as Suspiria, but most of the movie is going for the same thing. The problems kick in once the plot does, and this doesn't surprise me (I remember Avary complaining that the studio wanted a lot more plot and dialog than his original script had).

So I think you'll enjoy it if you go in knowing that the plot is really only of fleeting importance, and exists only to hang a bunch of other cool stuff on. The metaphorical nature of the town is what matters, and the setpieces are an added bonus. Once they start trying to make things more literal, it falls apart (though the ending redeems it somewhat, in my eyes).

Last edited by sethsez; 04-21-06 at 10:22 PM.
Old 04-21-06 | 10:30 PM
  #159  
Brent L's Avatar
DVD Talk Legend
 
Joined: Jun 2003
Posts: 13,617
Likes: 0
Received 2 Likes on 2 Posts
From: Upstate, SC
Originally Posted by sethsez
The problems kick in once the plot does,
That is one of the all time funniest quotes ever in the movie forum in my opinion, and without a doubt my favorite quote talking about this movie so far.
Old 04-21-06 | 10:51 PM
  #160  
Member
 
Joined: Apr 2006
Posts: 82
Likes: 0
Received 0 Likes on 0 Posts
Heh, that makes it sound worse than it is.

This is going to have some spoilers for the movie and the first two games in the series. Don't read if you don't want them spoiled, but it sums up why I think it survives without a good plot.

Spoiler:
The movie's interpretation of the town is, overall, closest to Silent Hill 2. That is, the town is purgatory, a place where people go while they await judgement. The "darkness" is, obviously, hell. What's interesting is that in the games, the monsters are different for everyone because they're the physical manifestations of someone's fears, or guilt. In the movie, everyone is stuck in Alessa's purgatory, but it isn't the only one that exists.

And... that's pretty much it. Silent Hill is purgatory, and each game is, more or less, how the characters deal with being stuck in it. Sometimes they get out, sometimes they don't, but at its best the town is just a physical manifestation of the worst aspects of a character's psyche. There doesn't need to be much in the way of plot because the draw is the nightmarish, borderline incoherent presentation of someone's emotions in a physical form.

The movie often got this right. The set and creature design all do a damn good job of making physical the dark side of Alessa's mind, and once this is understood, a lot of the movie falls into place. The problem is with the fact that the cult is played up far too much, when absolutely nobody gives a damn. It goes from being a very good "nightmare on film" kind of movie, like the classic Italian horror of the 70s, to a ker-razy cult flick. The last thing this movie needed was a story that attempts to make things literal.

Hopefully now that the literal backstory is established, Gans will be able to make a sequel that focuses more on the judgement aspect, like the second game did.


Essentially, Silent Hill is about an interesting idea explored in a multitude of ways, not about an interesting series of sequential events. The movie works when it sticks to the former, and falls apart when it attempts the latter.

Last edited by sethsez; 04-21-06 at 11:00 PM.
Old 04-21-06 | 11:28 PM
  #161  
DVD Talk Limited Edition
 
Joined: Sep 1999
Posts: 6,268
Likes: 0
Received 15 Likes on 9 Posts
Originally Posted by Ghostface180
As creepy as the movie was, it wasn't scary at all. I don't even remember any jump moments.
I really liked the movie, and the reason you pointed out is one of the major factors. The set design and direction contribute to an lingering sense of horror throughout, without having to resort to the cheap jump/stinger scares.

This movie isn't like the run of the mill copycat horror movies we've been seeing for the past decade (or longer). Instead of being praised for trying something else, its being trashed for not having any jump scares. (Not just from you Ghost, but from a lot of places)

And the finale in the church was freakin' insane and intense. In fact I thought all of the creature encounters were magnificent.

The acting was passable, at time good enough and at time short of laughable, but with a few exceptions it didn't destroy the flow of the movie. It was simply awesome to see Tanya Allen on the big screen, I love her....too bad about her fate, though.
Old 04-22-06 | 12:36 AM
  #162  
Joe Molotov's Avatar
DVD Talk Hall of Fame
 
Joined: Dec 2002
Posts: 8,507
Received 2 Likes on 2 Posts
From: Oklahoma, USA
I liked it. I had a few problems with it, yeah, but overall I'd give it a B.

I would say that it reminded me more of Hellraiser than Suspiria. The twisted monster design for one thing was reminscent of that series. Also, the way the town transforms from the normal Silent Hill into the dark Silent Hill reminded me of the how the portal to the underworld opened in the hospital in Hellraiser 2. It looked like it was part of the Hospital at first, but when they went down into it, it lead them down into a hellish nightmare.

Spoiler:
Also, the ending of course was similar to the ending of Hellraiser, and not just because of the barbed wire ripping people open, but also because in both movies the protagonist actually leads the dark forces to it's prey.


The visual were amazing, the plot was somewhat lacking, but I would say that it was a solid adaptation of the game, and I'm sorry more people don't like it.
Old 04-22-06 | 12:51 AM
  #163  
DVD Talk Gold Edition
 
Joined: Oct 1999
Posts: 2,131
Likes: 0
Received 0 Likes on 0 Posts
From: Augusta, GA USA
Man, just saw it. This movie needed some heavy cutting, because I was pretty much only enraptured in it when the town went dark and creatures started appearing. Too many backstories that no one cared about really killed this movie. As everyone has been saying, this is a wonderfully filmed movie. I really enjoyed the visuals. They're the main reason to recommend this movie. When Silent Hill goes dark, I was on the edge of my seat. But when it was daytime and the so-called plot was being forwarded I was completely bored. I left feeling I wasted one hour of my life. But the other hour was time well spent. Hmmmmm. Thumbs sideways on this one (leaning more towards down).
Old 04-22-06 | 12:55 AM
  #164  
Banned
 
Joined: Aug 2002
Posts: 890
Likes: 0
Received 0 Likes on 0 Posts
Luckly I have a connection at the theatre so I get into movies for free or I would have been mad had I paid 8 bucks to see this.....

While the movie wasn't terrible it also wouldn't be classified as good. I would actually have to put silent hill in it's own category of movie. Why? Because it was just weird. Some of the imagery was cool, some was weird, and some was WTF. I didn't find the movie the least bit scary. I remember flinching once near the end. I will admit a few scenes were suspenseful. The script was terrible. Who ever wrote it should be shot. Had the movie been made without anyone speaking words it would have been awesome. But the cheesy dialogue did this movie in. So many people were laughing in the theatre you would think it was a comedy. The ending is WTF? I really don't understand it, but then again I don't understand allot of what was going on with the little girl. The movie tried to be smarter then it was..... I've only played parts 1, and the most recent one. So maybe if I had beat all of the games I'd understand more. If anyone can explain this movie to me, please go ahead I'm waiting....

Video: B
Dialogue: F
Story: D
Suspense: B
Scaryness: D+
Un Scripted Comedy: A

Overal: D+
Old 04-22-06 | 01:39 AM
  #165  
DVD Talk Special Edition
 
Joined: Dec 2003
Posts: 1,042
Likes: 0
Received 2 Likes on 2 Posts
From: Electric Ladyland
Originally Posted by sethsez
I didn't think it was particularly hard to follow. Yeah, the thing with Sharon is pretty muddy (I'm trying to be as vague as possible), but the real purpose of the town was hammered home from the very beginning.

I'd say this is the poor man's Suspiria, with many of the same good and bad aspects. The plot is secondary to the atmosphere, set pieces and overall tone, which is why the movie is at its worst when it tries to explain things. At its best it's a throwback to the classic Italian horror movies of yore, throwing coherency to the wind and dealing almost exclusively in aesthetics and allegory.

So... yeah. I think it's a good movie that's dragged down whenever it tries to overtly explain what's going on. The closer it gets to an involved plot, the worse it becomes. The games were always at their best when they were dealing with metaphors and broad ideas rather than individual plot elements, and it's the same deal here.

Good take on it, Seth. I think you are absolutely correct. The storyline in SH (the games) is by nature very elliptical and leaves a lot of gaps for the player to fill in with his/her own imagination and interpretation. Unfortunately, a studio certainly isn't going to let a filmmaker get away with doing that, especially given the fact that your average filmgoer doesn't have enough brains to figure out anyhing that isn't spelled out right down to the last detail.

The end result is that SH (the film) is forced to attempt to have it's cake and eat it too. The filmmakers obviously wanted to be true to the spirit of the games, but the realities of translating the experience of the storyline to a film dictate that there must be some hamfisted exposition so the less imaginative members of the audience (probably most of them) don't have to think too much. Trying to serve those two cross purposes is what I think made the film A) too long and overplotted, and B) too silly when it was trying to "dumb it down" and be less esoteric in its storytelling.

I think overall, it was a good but flawed effort. Fans of the games will see a lot to admire, and if they filter out the parts which were obviously necessitated by the studio and meant to appeal to mainstream film audiences, they will really like the movie. I think the imaginatively-challenged, short attention spanned, mall dwellers will certainly find it boring and utterly confusing.

As for most of the reviews, I can see some of the criticism leveled at it to be legitimate, as the film does drop the ball in some regards. On the other hand, there are also lots of critiques from people who think M. Night whats-his-name is the best horror filmmaker out there, or who just automatically hate any horror film whatsoever, not to mention anything that might reference a video game. So definitely regard the mainstream critical appraisals with a jaundiced eye, as lots of them are completely off-base in their (excessive)negativity.
Old 04-22-06 | 02:18 AM
  #166  
DVD Talk Hall of Fame
 
Joined: Aug 2002
Posts: 9,917
Likes: 0
Received 3 Likes on 3 Posts
From: Sitting on a beach, earning 20%
I saw Silent Hill.

It is the Barton Fink of video game movies.
Old 04-22-06 | 02:18 AM
  #167  
Member
 
Joined: Apr 2006
Posts: 82
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by puddytay
Had the movie been made without anyone speaking words it would have been awesome.
This was actually the original intent, or close to it. Avary was forced to insert a lot more dialog than he originally wanted because the studio thought it would be too obscure otherwise, and he was never particularly pleased with this. The original intention was that the movie would have the absolute bare minimum amount of dialog to get its point across and no more, with most of the story being conveyed through visuals.

If anyone can explain this movie to me, please go ahead I'm waiting....
Well, what part confused you?
Old 04-22-06 | 03:39 AM
  #168  
Supermallet's Avatar
Banned by request
 
Joined: Jun 2000
Posts: 54,150
Likes: 0
Received 11 Likes on 11 Posts
From: Termite Terrace
Originally Posted by DonnachaOne
I saw Silent Hill.

It is the Barton Fink of video game movies.
Nice take on it. I happen to love Barton Fink, and I really enjoyed Silent Hill.

Now, yes, I'm an avid fan of the video games, but there is nothing in the movie that requires the games to understand.

For that matter, it seems like the whole thing was pretty easy to understand.

And other than one or two isolated lines, I didn't think the dialogue was so bad, either. Rose, the cop, and Sean Bean each had one cringeworthy line, and that was it. I can't imagine why people were giving the dialogue such a hard time. I've seen way worse in films that will probably make 8 times the amount of money this film will in the box office.

One thing that was done absolutely right: Pryamid Head. I was really sad that he didn't appear in it more.

The only real problem I had in the film was the climax. It was big and it was very reminiscent of Hellraiser, but considering what came before it, it felt pretty generic. Still, it's not enough to make me dislike the film, because I thought the bulk of it was far better than your average horror movie. The creatures, the sirens, the look of the town, it was all very evocative.

Clearly this is a love it or hate it kind of movie, but I really am surprised at how vehemently some people here and elsewhere are attacking it. It's a shame, really, because I'd love for Gans to direct a sequel based on the second game. I'm definitely going to have to see Brotherhood of the Wolf now, as well.

Spoiler:
By the way, has anyone noticed that Alice Krige only ever plays villains?

Last edited by Supermallet; 04-22-06 at 03:51 AM.
Old 04-22-06 | 03:42 AM
  #169  
DVD Talk Hall of Fame
 
Joined: Aug 2002
Posts: 9,917
Likes: 0
Received 3 Likes on 3 Posts
From: Sitting on a beach, earning 20%
Originally Posted by Suprmallet
Spoiler:

By the way, has anyone noticed that Alice Krige only ever plays villains?
Oh, she's nice in Reign Of Fire.

For all of her two minutes...
Old 04-22-06 | 07:54 AM
  #170  
DVD Talk Legend
 
Joined: Jul 2003
Posts: 10,044
Received 15 Likes on 11 Posts
From: Marina Del Rey, California
I thought this film was excellent. Very respectful to the source material (I loved that they emulated some of the camera angles from the first game when the protagonist entered the town, and the use of the same hospital map as the game etc..). I really felt like they didn't create a horror film, but rather a horror adventure. Also, I loved the climax of the film.

Now....if only they could get Uwe Boll to direct the sequel.
Old 04-22-06 | 09:55 AM
  #171  
DVD Talk Platinum Edition
 
Joined: Oct 2004
Posts: 3,955
Likes: 0
Received 1 Like on 1 Post
From: Traverse City, MI
our local paper in the movie section the reviewer really liked the movie, which is suprising cause he hates horror movies usually
Old 04-22-06 | 10:47 AM
  #172  
Member
 
Joined: Nov 2005
Posts: 196
Likes: 0
Received 0 Likes on 0 Posts
Here's my take on the movie. (And first of all, let me state from the beginning that I loved it, but that's not without a few reservations.)

Spoiler:
First of all, the thing that bugged me the most were the monster designs. Don't get me wrong, I loved them in the movie, but the part that I don't like is that the designs of the monsters in the game always have so much purpose. They represent specific psychological manifestations in the games... however in the movie they copied the monsters straight from the game, and therefore, I think they lose that aspect to them. I suppose Pyramid Head could probably be in anyone's Silent Hill, but the things like the nurses (the ones in the movie were James' version specifically), the patient zombie (also James')... I could probably give the child zombies to the movie since those were from Alessa's nightmare in the first one... I really wanted to see the lizard in the courtyard, though.

Lisa's character would have been much more dramatic if presented the way she was in the game. Where she didn't know she was dead until close to the end. I didn't see why she needed to be in this movie, except to make fans giggle a bit.

I'm not sure I liked the transitions between foggy and dark Silent Hill. In the games there was always a black out or a transitional room. I did LOVE the sirens they used, though.

I didn't like the huge emphasis on the cult, and by including all that, they perverted the storyline in the worst way. Dahlia was a villain, but in the movie she was a good guy? That's a crime, man. The whole point of the cult was twisted into something new entirely. The cult worshipped Samael, which they said was birthed from pain or whatever, so the submitted Alessa to all kinds of torture. To me that makes a lot more sense than what was in the movie. Because they awoke Samael finally, and he took everything over. I didn't like all the cultists being there.

The music was great, and I loved how they brought in the same guy from the games to do it. This added so much to the movie.

All in all I have to say I loved it. As a Silent Hill super-fan, I enjoyed every second. I would have redone a lot of aspects. I probably would have either based it on the first game, verbatim, maybe the second game, or made my own story completely, without trying to intrude on the storyline that the first game setup.

If I had to say my least favorite part of the movie, it would have to be those damn cultist. Just because it didn't fit, to me, and they altered the storyline more than anything else.
Old 04-22-06 | 12:22 PM
  #173  
Joe Molotov's Avatar
DVD Talk Hall of Fame
 
Joined: Dec 2002
Posts: 8,507
Received 2 Likes on 2 Posts
From: Oklahoma, USA
Originally Posted by puddytay
If anyone can explain this movie to me, please go ahead I'm waiting....
Spoiler:
Dhalia has a daughter Alessa out of wedlock, and because she refuses to give up the name of the father (in Silent Hill the game, it was assumed to be Dr. Kaufmann, but since he's not in the movie, that's irrelevent) she's harrassed by the town elders and her daughter is tormented by the local children, who's parents tell them she's a witch.

Finally, the town elders decide that it's time to cleanse their town of this sin by burning Alessa alive. They take her to Room 111 of the hotel, which is apparently where they do their dirty deeds that they believe have to be done, and begin burning her. However, before the job is finished, the some of the chains suspending Alessa over the fire break, the fire gets knocked over, and the hotel catches on fire. Firefighters arrive and find a badly burned, but still alive Alessa. They weren't able to put out the fire though before it spread to an underground coal vein, and once it hit that smoke and ashes would belch up through the ground for years to come. So the town was mostly evacuated, but the cult stayed. The circumstances that caused the fire to begin with where swept under a rug.

Alessa never recovered from her burns and became a permanent resident of the local hospital. Her mind started becoming increasingly twisted and warped, and at some point she was visted by a demon, the devil, or some dark god of Silent Hill. It's identity was never fully explained, but it's not really important. Whatever this being was, it offered Alessa the chance to take revenge on all those who had tormented her and put her in this state. The demon needed some outside help too though, so it created "Sharon", a little girl possessing all the goodness left in Alessa soul. The demon also created and took on the form of, we'll call her Evil Sharon that had all of Alessa's anger and rage and desire for revenge.

It was also probably around this time that the demon began "opening and closing the door to Silent Hill". That is, he trapped all the remaining inhabitants in a nightmarish otherworld version of the town (foggy Silent Hill), and used his power to prevent people from leaving it or entering it unless he wished for them to.

Dahlia still loved her daughter and wanted to help make up for what had happened, so she agreed to take Sharon out of Silent Hill to a local orphanage. Sharon was eventually adopted by Rose and Chris and in most respects she was a normal little girl and she knew nothing about her past. The dark forces of Silent Hill still had a strong grip on her though, and they would try to draw her back to the town along with her mother, which of course they did.

When Rose and Sharon entered Silent Hill, the demon allowed them to enter the otherworld Silent Hill. It also let Cybil in for some reason, I suppose to aid Rose on her quest. Chris and the police offers where not let in later, because the demon didn't want them meddling. Sharon was immediately drawn away from her mother on entering the town and so now Rose goes looking for her. Her path is laid out in such a way that in looking for her daughter, she'll also find clues about the life of another little girl named Alessa. Her path leads her to the school where Alessa was tormented, to the hotel where Alessa was burned, and finally to the hospital where Alessa is forced to live out the remainder of her days.

Along the way, Rose also meets up with the fanatical Silent Hill Cult who do their best to convince her that they are totally evil and insane. Well, they may be fanatical and they may be insane, but they also have a point. There are dark forces that roam Silent Hill and they may be to the only things that can hold it back. As we see, when the darkness hits, everyone returns to the church to pray, and after the prayer the darkness is lifted again. However, their fantaticism is also what led to the evil gaining a foothold in there town in the first place with the burning of Alessa.

The cultist agree to take Rose and Cybil to meet the demon and ask it where Sharon is, but they don't expect either of them to come back. More than likely, they only agreed to take them in the hopes that they would be killed off quickly and then they'd be rid of them. However, when Christobella sees Rose's locket with the picture of Sharon/Alessa, she knows that they've been been suckered somehow and tries to stop them from going, but Cybil holds them off while Rose goes down.

In the basement of the hospital, Rose finds Alessa's room and Evil Sharon. Evil Sharon explains to her how Alessa was tormented and tortured in order to build up sympathy for Alessa's case. Rose's maturnal instincts lead her to take the bait; hook, line, and sinker. Evil Sharon tells her that Alessa wishes to take her revenge on the crazy cultists and that Rose needs to help, which she agrees to. The demon enters Rose's body temporarily because the cultists faith prevent it from entering the church without help. This is the whole reason Rose was brought to Silent Hill in first place. Even the adoptation of Sharon was all just a ploy to lead her to this moment.

Rose goes back to the church and enters it with demon in tow. She curses Christobella and the other members for what they'd done, so Christobella stabs her. It's not blood that exits the wound though, but the demon that was inside her. Now that it has finally entered the last safe haven, Alessa is free to reap her revenge. Rose recues Sharon and hides in a corner until it's all over. Or at least until she thinks it's all over. During the grue filed finale, Evil Sharon merged with Sharon bringing the two parts together again.

But guess who else came along for the ride? Oh of course it was the demon. Now without the cult to check his power, he's free to spread his influence. Before, the otherworld only extended to the edge of Silent Hill where there was a deep chasm. But now the chasm is gone. Rose remains trapped in the otherworld with Sharon/Demon, who is now free continue it's reign of terror outside the confines of Silent Hill.

The End.


That's what I got from watching the movie, anyway. I have played Silent Hill 1 & 2, but knowing the story from the games can only help you so much since so much has been changed is or just completely different.

Last edited by Joe Molotov; 04-22-06 at 02:26 PM.
Old 04-22-06 | 12:58 PM
  #174  
Needs to contact an admin about multiple accounts
 
Joined: May 2000
Posts: 956
Likes: 0
Received 0 Likes on 0 Posts
Excellent explanation Joe.
Old 04-22-06 | 02:04 PM
  #175  
DVD Talk Legend
 
Joined: Oct 2000
Posts: 24,473
Received 446 Likes on 346 Posts
From: Daytona Beach, FL
So the demon never really manifests itself a sole entity in the games I guess? It never seemed to in this, unless you count Alessa and Evil Sharon.


Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service -

Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.