Gans to direct Silent Hill
#151
I just got back from seeing it. In terms of visuals and production design, it was great. Otherwise, I didn't like it. The dialogue was terrible, and often caused laughter throughout the theater. Some of the acting was pretty bad too, especially the actress playing the motorcycle cop. As creepy as the movie was, it wasn't scary at all. I don't even remember any jump moments. Christophe Gans did a good job with the direction, but I'm very disappointed with Roger Avary's script.
#152
DVD Talk Legend
I will say that this was a major step down for Gans IMO. FWIW, I seem to notice some similarities between this and Brotherhood of the Wolf in terms of how the plot unfolds.
Spoiler:
#153
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Just saw it and its not that bad......faithful to the game......would have been better if there is a more satisfying storyline. Yeah...and the cop's acting was pretty bad.On the whole.....i am happy with it.
#154
DVD Talk Legend
Just to update, it's at 17% and 0% now at RT. From what I've read, here is what I think is fair to say:
-If you aren't a big time fan of the game, then stay away for sure.
-Even if you are a big time fan of the game, think before you blindly go to see it, because it's about 50/50 if you'll enjoy it or not.
-If you aren't a big time fan of the game, then stay away for sure.
-Even if you are a big time fan of the game, think before you blindly go to see it, because it's about 50/50 if you'll enjoy it or not.
Last edited by BrentLumkin; 04-21-06 at 07:44 PM.
#155
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I thought that this was terrible. I had never played the games, and had no clue as to what happened in this mess. The direction from Gans was pretty great, but Avery's script is completely awful, with half of the lines laughable, and much of the movie incoherent.
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I didn't think it was particularly hard to follow. Yeah, the thing with Sharon is pretty muddy (I'm trying to be as vague as possible), but the real purpose of the town was hammered home from the very beginning.
I'd say this is the poor man's Suspiria, with many of the same good and bad aspects. The plot is secondary to the atmosphere, set pieces and overall tone, which is why the movie is at its worst when it tries to explain things. At its best it's a throwback to the classic Italian horror movies of yore, throwing coherency to the wind and dealing almost exclusively in aesthetics and allegory.
So... yeah. I think it's a good movie that's dragged down whenever it tries to overtly explain what's going on. The closer it gets to an involved plot, the worse it becomes. The games were always at their best when they were dealing with metaphors and broad ideas rather than individual plot elements, and it's the same deal here.
I'd say this is the poor man's Suspiria, with many of the same good and bad aspects. The plot is secondary to the atmosphere, set pieces and overall tone, which is why the movie is at its worst when it tries to explain things. At its best it's a throwback to the classic Italian horror movies of yore, throwing coherency to the wind and dealing almost exclusively in aesthetics and allegory.
So... yeah. I think it's a good movie that's dragged down whenever it tries to overtly explain what's going on. The closer it gets to an involved plot, the worse it becomes. The games were always at their best when they were dealing with metaphors and broad ideas rather than individual plot elements, and it's the same deal here.
#158
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Oh, it certainly isn't as good as Suspiria, but most of the movie is going for the same thing. The problems kick in once the plot does, and this doesn't surprise me (I remember Avary complaining that the studio wanted a lot more plot and dialog than his original script had).
So I think you'll enjoy it if you go in knowing that the plot is really only of fleeting importance, and exists only to hang a bunch of other cool stuff on. The metaphorical nature of the town is what matters, and the setpieces are an added bonus. Once they start trying to make things more literal, it falls apart (though the ending redeems it somewhat, in my eyes).
So I think you'll enjoy it if you go in knowing that the plot is really only of fleeting importance, and exists only to hang a bunch of other cool stuff on. The metaphorical nature of the town is what matters, and the setpieces are an added bonus. Once they start trying to make things more literal, it falls apart (though the ending redeems it somewhat, in my eyes).
Last edited by sethsez; 04-21-06 at 10:22 PM.
#159
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Originally Posted by sethsez
The problems kick in once the plot does,
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Heh, that makes it sound worse than it is. 
This is going to have some spoilers for the movie and the first two games in the series. Don't read if you don't want them spoiled, but it sums up why I think it survives without a good plot.
Essentially, Silent Hill is about an interesting idea explored in a multitude of ways, not about an interesting series of sequential events. The movie works when it sticks to the former, and falls apart when it attempts the latter.

This is going to have some spoilers for the movie and the first two games in the series. Don't read if you don't want them spoiled, but it sums up why I think it survives without a good plot.
Spoiler:
Essentially, Silent Hill is about an interesting idea explored in a multitude of ways, not about an interesting series of sequential events. The movie works when it sticks to the former, and falls apart when it attempts the latter.
Last edited by sethsez; 04-21-06 at 11:00 PM.
#161
DVD Talk Limited Edition
Originally Posted by Ghostface180
As creepy as the movie was, it wasn't scary at all. I don't even remember any jump moments.
This movie isn't like the run of the mill copycat horror movies we've been seeing for the past decade (or longer). Instead of being praised for trying something else, its being trashed for not having any jump scares. (Not just from you Ghost, but from a lot of places)
And the finale in the church was freakin' insane and intense. In fact I thought all of the creature encounters were magnificent.
The acting was passable, at time good enough and at time short of laughable, but with a few exceptions it didn't destroy the flow of the movie. It was simply awesome to see Tanya Allen on the big screen, I love her....too bad about her fate, though.
#162
DVD Talk Hall of Fame
I liked it. I had a few problems with it, yeah, but overall I'd give it a B.
I would say that it reminded me more of Hellraiser than Suspiria. The twisted monster design for one thing was reminscent of that series. Also, the way the town transforms from the normal Silent Hill into the dark Silent Hill reminded me of the how the portal to the underworld opened in the hospital in Hellraiser 2. It looked like it was part of the Hospital at first, but when they went down into it, it lead them down into a hellish nightmare.
The visual were amazing, the plot was somewhat lacking, but I would say that it was a solid adaptation of the game, and I'm sorry more people don't like it.
I would say that it reminded me more of Hellraiser than Suspiria. The twisted monster design for one thing was reminscent of that series. Also, the way the town transforms from the normal Silent Hill into the dark Silent Hill reminded me of the how the portal to the underworld opened in the hospital in Hellraiser 2. It looked like it was part of the Hospital at first, but when they went down into it, it lead them down into a hellish nightmare.
Spoiler:
The visual were amazing, the plot was somewhat lacking, but I would say that it was a solid adaptation of the game, and I'm sorry more people don't like it.
#163
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Man, just saw it. This movie needed some heavy cutting, because I was pretty much only enraptured in it when the town went dark and creatures started appearing. Too many backstories that no one cared about really killed this movie. As everyone has been saying, this is a wonderfully filmed movie. I really enjoyed the visuals. They're the main reason to recommend this movie. When Silent Hill goes dark, I was on the edge of my seat. But when it was daytime and the so-called plot was being forwarded I was completely bored. I left feeling I wasted one hour of my life. But the other hour was time well spent. Hmmmmm. Thumbs sideways on this one (leaning more towards down).
#164
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Luckly I have a connection at the theatre so I get into movies for free or I would have been mad had I paid 8 bucks to see this.....
While the movie wasn't terrible it also wouldn't be classified as good. I would actually have to put silent hill in it's own category of movie. Why? Because it was just weird. Some of the imagery was cool, some was weird, and some was WTF. I didn't find the movie the least bit scary. I remember flinching once near the end. I will admit a few scenes were suspenseful. The script was terrible. Who ever wrote it should be shot. Had the movie been made without anyone speaking words it would have been awesome. But the cheesy dialogue did this movie in. So many people were laughing in the theatre you would think it was a comedy. The ending is WTF? I really don't understand it, but then again I don't understand allot of what was going on with the little girl. The movie tried to be smarter then it was..... I've only played parts 1, and the most recent one. So maybe if I had beat all of the games I'd understand more. If anyone can explain this movie to me, please go ahead I'm waiting....
Video: B
Dialogue: F
Story: D
Suspense: B
Scaryness: D+
Un Scripted Comedy: A
Overal: D+
While the movie wasn't terrible it also wouldn't be classified as good. I would actually have to put silent hill in it's own category of movie. Why? Because it was just weird. Some of the imagery was cool, some was weird, and some was WTF. I didn't find the movie the least bit scary. I remember flinching once near the end. I will admit a few scenes were suspenseful. The script was terrible. Who ever wrote it should be shot. Had the movie been made without anyone speaking words it would have been awesome. But the cheesy dialogue did this movie in. So many people were laughing in the theatre you would think it was a comedy. The ending is WTF? I really don't understand it, but then again I don't understand allot of what was going on with the little girl. The movie tried to be smarter then it was..... I've only played parts 1, and the most recent one. So maybe if I had beat all of the games I'd understand more. If anyone can explain this movie to me, please go ahead I'm waiting....
Video: B
Dialogue: F
Story: D
Suspense: B
Scaryness: D+
Un Scripted Comedy: A
Overal: D+
#165
DVD Talk Special Edition
Originally Posted by sethsez
I didn't think it was particularly hard to follow. Yeah, the thing with Sharon is pretty muddy (I'm trying to be as vague as possible), but the real purpose of the town was hammered home from the very beginning.
I'd say this is the poor man's Suspiria, with many of the same good and bad aspects. The plot is secondary to the atmosphere, set pieces and overall tone, which is why the movie is at its worst when it tries to explain things. At its best it's a throwback to the classic Italian horror movies of yore, throwing coherency to the wind and dealing almost exclusively in aesthetics and allegory.
So... yeah. I think it's a good movie that's dragged down whenever it tries to overtly explain what's going on. The closer it gets to an involved plot, the worse it becomes. The games were always at their best when they were dealing with metaphors and broad ideas rather than individual plot elements, and it's the same deal here.
I'd say this is the poor man's Suspiria, with many of the same good and bad aspects. The plot is secondary to the atmosphere, set pieces and overall tone, which is why the movie is at its worst when it tries to explain things. At its best it's a throwback to the classic Italian horror movies of yore, throwing coherency to the wind and dealing almost exclusively in aesthetics and allegory.
So... yeah. I think it's a good movie that's dragged down whenever it tries to overtly explain what's going on. The closer it gets to an involved plot, the worse it becomes. The games were always at their best when they were dealing with metaphors and broad ideas rather than individual plot elements, and it's the same deal here.
Good take on it, Seth. I think you are absolutely correct. The storyline in SH (the games) is by nature very elliptical and leaves a lot of gaps for the player to fill in with his/her own imagination and interpretation. Unfortunately, a studio certainly isn't going to let a filmmaker get away with doing that, especially given the fact that your average filmgoer doesn't have enough brains to figure out anyhing that isn't spelled out right down to the last detail.
The end result is that SH (the film) is forced to attempt to have it's cake and eat it too. The filmmakers obviously wanted to be true to the spirit of the games, but the realities of translating the experience of the storyline to a film dictate that there must be some hamfisted exposition so the less imaginative members of the audience (probably most of them) don't have to think too much. Trying to serve those two cross purposes is what I think made the film A) too long and overplotted, and B) too silly when it was trying to "dumb it down" and be less esoteric in its storytelling.
I think overall, it was a good but flawed effort. Fans of the games will see a lot to admire, and if they filter out the parts which were obviously necessitated by the studio and meant to appeal to mainstream film audiences, they will really like the movie. I think the imaginatively-challenged, short attention spanned, mall dwellers will certainly find it boring and utterly confusing.
As for most of the reviews, I can see some of the criticism leveled at it to be legitimate, as the film does drop the ball in some regards. On the other hand, there are also lots of critiques from people who think M. Night whats-his-name is the best horror filmmaker out there, or who just automatically hate any horror film whatsoever, not to mention anything that might reference a video game. So definitely regard the mainstream critical appraisals with a jaundiced eye, as lots of them are completely off-base in their (excessive)negativity.
#167
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Originally Posted by puddytay
Had the movie been made without anyone speaking words it would have been awesome.
If anyone can explain this movie to me, please go ahead I'm waiting....
#168
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Originally Posted by DonnachaOne
I saw Silent Hill.
It is the Barton Fink of video game movies.
It is the Barton Fink of video game movies.
Nice take on it. I happen to love Barton Fink, and I really enjoyed Silent Hill.Now, yes, I'm an avid fan of the video games, but there is nothing in the movie that requires the games to understand.
For that matter, it seems like the whole thing was pretty easy to understand.
And other than one or two isolated lines, I didn't think the dialogue was so bad, either. Rose, the cop, and Sean Bean each had one cringeworthy line, and that was it. I can't imagine why people were giving the dialogue such a hard time. I've seen way worse in films that will probably make 8 times the amount of money this film will in the box office.
One thing that was done absolutely right: Pryamid Head. I was really sad that he didn't appear in it more.
The only real problem I had in the film was the climax. It was big and it was very reminiscent of Hellraiser, but considering what came before it, it felt pretty generic. Still, it's not enough to make me dislike the film, because I thought the bulk of it was far better than your average horror movie. The creatures, the sirens, the look of the town, it was all very evocative.
Clearly this is a love it or hate it kind of movie, but I really am surprised at how vehemently some people here and elsewhere are attacking it. It's a shame, really, because I'd love for Gans to direct a sequel based on the second game. I'm definitely going to have to see Brotherhood of the Wolf now, as well.
Spoiler:
Last edited by Supermallet; 04-22-06 at 03:51 AM.
#170
DVD Talk Legend
I thought this film was excellent. Very respectful to the source material (I loved that they emulated some of the camera angles from the first game when the protagonist entered the town, and the use of the same hospital map as the game etc..). I really felt like they didn't create a horror film, but rather a horror adventure. Also, I loved the climax of the film.
Now....if only they could get Uwe Boll to direct the sequel.
Now....if only they could get Uwe Boll to direct the sequel.
#173
DVD Talk Hall of Fame
Originally Posted by puddytay
If anyone can explain this movie to me, please go ahead I'm waiting....
Spoiler:
That's what I got from watching the movie, anyway. I have played Silent Hill 1 & 2, but knowing the story from the games can only help you so much since so much has been changed is or just completely different.
Last edited by Joe Molotov; 04-22-06 at 02:26 PM.
#175
DVD Talk Legend
So the demon never really manifests itself a sole entity in the games I guess? It never seemed to in this, unless you count Alessa and Evil Sharon.



