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-   -   PRAGMATA: by Capcom (https://forum.dvdtalk.com/video-game-talk/661006-pragmata-capcom.html)

tanman 04-20-26 09:59 PM

Re: PRAGMATA: by Capcom
 
Just played the demo on the Switch. Pretty fun game so far. But not sure if it's worth full price. I was pretty impressed with the graphics on the Switch. I might try to play it on the PS5 too since I don't have any direct comparison game. The hacking mechanic was a bit difficult to get. But I'm sure I'd lock in pretty quickly. It got a bit complicated on the last boss with switching weapons and hacking. I kept getting them mixed up. But the long play time and mention of repetitiveness is exactly what I'm afraid of. The aesthetic and story seem pretty generic so not sure if it would be worth the play through. But yeah probably on a sale would be great.

Rival11 04-21-26 11:28 AM

Re: PRAGMATA: by Capcom
 
Looks like a great game - I may have to pick this one up.

OldBoy 04-23-26 09:32 AM

Re: PRAGMATA: by Capcom
 
this game is so intense. hacking while shooting at multiple bots is a tense, but exhilarating experience. it really is a rush when you hack perfectly and then shoot the shit out of the bots and the scanning/hacking mechanic make it so much fun. i dunno what it is. it is not an easy game for sure, but if i can pick it up, i have hope for anyone else. even the dialogue between Hugh and Diana is not annoying. it's thoughtful and extends the story more. more impact i should say. having a blast and that shot gun you get pretty early on is a hoot to shoot.

tanman 04-23-26 10:27 PM

Re: PRAGMATA: by Capcom
 

Originally Posted by RocShemp (Post 14731934)
A bunch of idiots online are claiming that the people who play the game are all pedophiles. It's totally ridiculous but it's created a divide amongst gamers. That being said, I am sure it's just a group of excessively vocal minorities on either side stirring the pot.


I'm seeing a much more wholesome theory. That the pseudo father daughter relationship is encouraging young male gamers to consider having kids. That this might be some conspiracy by capcom/govt to increase the birth rate. I do enjoy games that feature that duo; Bioshock, Donkey Kong Bananza. It hacks into my primordial male brain.

OldBoy 04-24-26 07:21 AM

Re: PRAGMATA: by Capcom
 
it really does seem like a father/daughter relationship.

OldBoy 04-24-26 09:39 PM

Re: PRAGMATA: by Capcom
 
I’ll tell ya, the more I play the more I’m surprised at how much I’m liking this game. This hacking and killing stuff really is unique and handled real well controller wise. Figuring out the puzzles too are quite fun.

tanman 04-24-26 10:18 PM

Re: PRAGMATA: by Capcom
 
What system are you playing it on? It's not getting repetitive?

OldBoy 04-25-26 05:52 AM

Re: PRAGMATA: by Capcom
 

Originally Posted by tanman (Post 14734071)
What system are you playing it on? It's not getting repetitive?

XBSX...no, not as of yet. it's getting wilder and wilder as a matter of fact. those bots really close in on you fast and you got to be quick to hack lest they get you. but you can dodge or hover away and still hack. now, they are throwing drones into the mix. As I said not the easiest game (but, nowhere near hard), but with the exploration/platforming (in which there are puzzles for some) and not the constant flood of enemies all the time, this is quickly becoming a favorite game of mine.

RocShemp 04-25-26 06:54 AM

Re: PRAGMATA: by Capcom
 

Originally Posted by tanman (Post 14733642)
I'm seeing a much more wholesome theory. That the pseudo father daughter relationship is encouraging young male gamers to consider having kids. That this might be some conspiracy by capcom/govt to increase the birth rate. I do enjoy games that feature that duo; Bioshock, Donkey Kong Bananza. It hacks into my primordial male brain.

I have seen mentions of single guys wanting to be dads thanks to this game. There has been a lot of pushback from the individuals I mentioned earlier (I don't want to name anyone because I don't want to promote them). Personally, I think guys that have been so strongly affected have always wanted kids. The game just brought it to the surface, and there is nothing sinister about that.

dsa_shea 04-25-26 07:31 AM

Re: PRAGMATA: by Capcom
 
Having children is one of the greatest purposes in life. As long as you have your children with a thoroughly vetted partner. Unfortunately, social media and other ideologies have made it more difficult and less wanted in the current time we are in. It's wholesome that this game has a father and daughter like relationship between them. Will this be a case where art influences life?

OldBoy 04-26-26 01:34 PM

Re: PRAGMATA: by Capcom
 
Just downed my first boss. What a bitch it was at first. Took me a few tries, but i beat em. he was tough too. the only factor i didn't like is that you go back to the shelter after you get killed, but it's not too far of a backtrack via tram so can't complain too much. there is so much going on in this game, it's crazy. but just the right amount of crazy i can deal with. and that is saying something.

Adam Tyner 05-05-26 06:31 PM

Re: PRAGMATA: by Capcom
 
I had such an amazing time. I played through it on Normal and immediately went into the Unknown Signal mode afterwards, which I finished this evening. It all seemed a bit on the easy side up until the revamped final boss battle, which I think was the only battle that took me more than 2 attempts.

Definitely my favorite game I’ve played this year so far. Really nicely paced, doesn’t overstay its welcome, doesn’t feel like more of the same.

OldBoy 05-05-26 08:20 PM

Re: PRAGMATA: by Capcom
 

Originally Posted by tanman (Post 14734071)
What system are you playing it on? It's not getting repetitive?

not too mention the scenery. I’m in a kinda New York area now, so at least the game has multiple different areas with a distinct look. I love the game. I’m happy to say it. Not one minute do I think I wasted my wallet money.

dsa_shea 05-07-26 10:58 AM

Re: PRAGMATA: by Capcom
 
I started the game this morning and it seems like it will be fun. It does have those Capcomy graphics. I also wish these multitudes of corridors and open spaces looked like they are used for something more than just a place where you battle enemies. Would a space station have so much unused and repetitive space?

OldBoy 05-07-26 11:55 AM

Re: PRAGMATA: by Capcom
 

Originally Posted by dsa_shea (Post 14738701)
I started the game this morning and it seems like it will be fun. It does have those Capcomy graphics. I also wish these multitudes of corridors and open spaces looked like they are used for something more than just a place where you battle enemies. Would a space station have so much unused and repetitive space?

your not only on the moon base. there are other areas with cool designs.


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