Go Back  DVD Talk Forum > Entertainment Discussions > Video Game Talk
Reload this Page >

Spider-Man 2 (PS5) - 10/20/23

Video Game Talk The Place to talk about and trade Video & PC Games

Spider-Man 2 (PS5) - 10/20/23

Old 11-02-23, 01:33 PM
  #151  
DVD Talk Hero
 
slop101's Avatar
 
Join Date: Mar 2001
Location: So. Cal.
Posts: 43,821
Received 424 Likes on 298 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Howlongtobeat shows it to be just slightly shorter than the first one.
Old 11-05-23, 11:44 AM
  #152  
DVD Talk Legend
 
bluetoast's Avatar
 
Join Date: Mar 2006
Posts: 11,590
Received 238 Likes on 182 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

I was wondering, was there an explanation for Spider-Man being able to temporarily run on water? That seemed out of left field when I first encountered it.
Old 11-05-23, 02:20 PM
  #153  
DVD Talk Legend
 
dsa_shea's Avatar
 
Join Date: Jan 2005
Location: Tulsa, Oklahoma
Posts: 22,130
Received 295 Likes on 221 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

It took me right at exactly 30 hours to get the platinum. I enjoyed it tremendously. However, I'm not sure how a 3rd game can be bigger/better than this one. This sure felt like a culmination or end of a trilogy rather than a stepping stone where more comes down the road. My only complaint is that after awhile the mob combat feels like a survival of waves by repeatedly using your abilities. Here is my feeling about the next in the series, if and when it happens.
Spoiler:
I like the Goblin characters, but since we haven't yet seen them, does anyone think that if either shows up in the next game that it will reach the scale of this one? I just don't see it happening.


Old 11-05-23, 02:45 PM
  #154  
DVD Talk Legend
 
bluetoast's Avatar
 
Join Date: Mar 2006
Posts: 11,590
Received 238 Likes on 182 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

I could see how they can expand on a few things. For example a more involved photography system, would have been fun for the photos to be more of a challenge and even be like Pokemon Snap with JJJ judging you harshly on the quality. I know Robbie is the photography person in this one but that would have been fun.

If MJ is more involved, you could have a double role of researching things while also writing. So say you have some journalist stuff asking the right questions of subjects/doing better research. The better research you do, the better your article quality, and also the more intel that Peter/Miles gets for their mission.

I would also want separate mission types or something that focuses on actually crawling on walls, as opposed to sneaking around from above. Something like being outside a window of a high rise and needing to listen in on a conversation and sneak around from one corner of the building to the other to hear the full conversation. For Spider-Man being a wall-crawler, actual crawling encompasses very little of the gameplay. Even if you jump to a building you don't always stick to it, and the default when going up a building is to run up at full speed.
Old 11-08-23, 06:32 PM
  #155  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 62,428
Received 870 Likes on 615 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

For shits and giggles last night I was in a pretty good room to string up a bunch of enemies. Turns out 15 is the max before they start disappearing(I had 1-2 more hanging on the right side where that one guy seems all alone).

Also funny enough, I was just doing this for the hell of it and I shot the picture to a friend and his reply was "is this a new trend or something, it's been all over social media." I'm not on social media so was totally unaware. Odd timing coincidence.
The following 3 users liked this post by Michael Corvin:
Adam Tyner (11-08-23), bluetoast (11-09-23), Deftones (11-08-23)
Old 11-08-23, 11:15 PM
  #156  
DVD Talk God
Thread Starter
 
Deftones's Avatar
 
Join Date: Oct 1999
Location: Arizona
Posts: 80,722
Received 1,288 Likes on 878 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

This game is so long, but in a good way. I could play this shit forever. Helps that Spiderman is my favorite Marvel character.
Old 11-09-23, 08:38 PM
  #157  
DVD Talk Limited Edition
 
The Questyen's Avatar
 
Join Date: Oct 2010
Location: Arizona
Posts: 5,281
Received 489 Likes on 361 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

I definitely wouldn't call it "so long". 25-30 hours to get the platinum in an open world game is pretty short. I just got the platinum in 28 hours and did everything. That same thing in every other open world game I've played is usually 60 hours+.
The following users liked this post:
Adam Tyner (11-09-23)
Old 11-09-23, 11:45 PM
  #158  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 62,428
Received 870 Likes on 615 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

I think I put 60 into the first game but that may have been with the DLC, so this is definitely shorter.
Old 11-09-23, 11:52 PM
  #159  
DVD Talk Godfather & 2020 TOTY Winner
 
Decker's Avatar
 
Join Date: Aug 1999
Location: Vegas, Baby!
Posts: 72,534
Received 5,473 Likes on 3,743 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Originally Posted by Michael Corvin
I think I put 60 into the first game but that may have been with the DLC, so this is definitely shorter.
And at least 10 chasing damn pigeons.
The following 2 users liked this post by Decker:
Goldberg74 (11-10-23), steebo777 (11-13-23)
Old 11-10-23, 11:27 AM
  #160  
DVD Talk God
Thread Starter
 
Deftones's Avatar
 
Join Date: Oct 1999
Location: Arizona
Posts: 80,722
Received 1,288 Likes on 878 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Originally Posted by The Questyen
I definitely wouldn't call it "so long". 25-30 hours to get the platinum in an open world game is pretty short. I just got the platinum in 28 hours and did everything. That same thing in every other open world game I've played is usually 60 hours+.
thank you for clearing that up father time.
Old 11-10-23, 11:47 AM
  #161  
DVD Talk Reviewer/ Admin
 
Adam Tyner's Avatar
 
Join Date: Sep 1999
Location: Greenville, South Cackalack
Posts: 28,263
Received 1,734 Likes on 1,135 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Originally Posted by The Questyen
I definitely wouldn't call it "so long". 25-30 hours to get the platinum in an open world game is pretty short. I just got the platinum in 28 hours and did everything.
I was at 28 hours for Spidey 2 as well to platinum. It's faster to 100% than the first game, which I think for me was right around the howlongtobeat estimate of 35 hours, even though I usually clock in above those estimates. (Don't have a great way to look back now and see, between the DLC, playing it again in New Game+, and then playing Remastered but only doing critpath stuff.)

I'm sure it helps that the game doesn't make you get the gold medal on the Mysterium challenges to have enough resources to upgrade everything, whereas pre-DLC for the first Spidey, I think you did have to score gold on every challenge.

But yeah, it's a nice length. Long enough to feel significant in scope and to give you plenty to do, but short enough that it doesn't overstay its welcome or feel too cluttered with busy work. My main gripe is less about the game itself and more that so many iconic Spider-Man villains are off the board for #3.
Old 11-12-23, 08:29 PM
  #162  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 62,428
Received 870 Likes on 615 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Wow, These games just get better with each one as they tighten things up and get rid of the filler. I'm sitting at 32 hours for the Platinum. Sure the first game was longer but some of the collectibles were annoying (birds, Daily Bugle) and all the MJ sequences were beyond slow. Not too many complaints with this one, just a single one. The [keeping it spoiler free] "multi-stage" end game boss battle went on too long. I failed it a number of times and it starts you back at the beginning which is annoying.

The story was phenomenal. I cared about every character. I was so worried about Harry breaking my heart as I grew to really dig his character. I wasn't a fan of Norman's predictable heel turn. I loved all the character designs. MJ and Peter were both improvements. Even Miles having already graced this generation looked cooler. I dug his new hairstyle. That aside, it seemed Kraven got the most attention in the design department. He was the most impressive looking character model.

This is one of the few times I wish the DLC was already ready to go. I'm not ready to put this game aside. So I guess it should have had some more side missions of some type. Actually I kind of wish a game like this would populate the map with a bunch of new content after finishing the game.

Oh well, fantastic game, I just wish it was about 10 hours longer.

Originally Posted by Adam Tyner
I'm sure it helps that the game doesn't make you get the gold medal on the Mysterium challenges to have enough resources to upgrade everything, whereas pre-DLC for the first Spidey, I think you did have to score gold on every challenge.
.
I was thankful for this too. There was just one Mysterium I just couldn't get. 30 enemies in under 1:00.

And here's a weird glitch I had earlier when none of the suits would load in the menu which resulted in a cube for Spidey so I was essentially invisible.

Old 11-12-23, 09:17 PM
  #163  
DVD Talk God
Thread Starter
 
Deftones's Avatar
 
Join Date: Oct 1999
Location: Arizona
Posts: 80,722
Received 1,288 Likes on 878 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

The Spidey cube was funny. People were pissed when they patched it.
Old 11-13-23, 05:02 PM
  #164  
DVD Talk Godfather
 
davidh777's Avatar
 
Join Date: Oct 2003
Location: Home of 2013 NFL champion Seahawks
Posts: 51,787
Received 912 Likes on 753 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

I’m at 39% and just met Kraven and also took out one of his bases. Beating outposts/bases are one of my favorite things to do in games, but holy heck it took a long time. So many guards to stealth, and too many to just charge in and attack.
Old 11-13-23, 09:42 PM
  #165  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 62,428
Received 870 Likes on 615 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Originally Posted by Deftones
The Spidey cube was funny. People were pissed when they patched it.
Huh? That's a video I made just last night when it happened to me.
Old 11-13-23, 11:06 PM
  #166  
DVD Talk God
Thread Starter
 
Deftones's Avatar
 
Join Date: Oct 1999
Location: Arizona
Posts: 80,722
Received 1,288 Likes on 878 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Originally Posted by Michael Corvin
Huh? That's a video I made just last night when it happened to me.
They patched it a week or so ago.. Apparently it is back after the patch for unknown reasons: https://www.gamesradar.com/marvels-s...-is-back-baby/
Old 11-13-23, 11:49 PM
  #167  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 62,428
Received 870 Likes on 615 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Ahh. I was gonna say, weird coincidence that it'd be patched within 24 hours of me seeing it.
Old 11-14-23, 10:55 AM
  #168  
DVD Talk Legend
 
dsa_shea's Avatar
 
Join Date: Jan 2005
Location: Tulsa, Oklahoma
Posts: 22,130
Received 295 Likes on 221 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

I had a weird glitch where I had to drop an injured guy off at an ambulance but he still stayed on my back for quite awhile while wiggling about. I swung through the city for a bit while he went for a ride. Unfortunately, I didn't get to fight another crime with Mr. Tag A Long.
Old 11-14-23, 10:57 AM
  #169  
DVD Talk Legend
 
Join Date: Jan 2001
Posts: 18,715
Received 782 Likes on 576 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Originally Posted by dsa_shea
I had a weird glitch where I had to drop an injured guy off at an ambulance but he still stayed on my back for quite awhile while wiggling about. I swung through the city for a bit while he went for a ride. Unfortunately, I didn't get to fight another crime with Mr. Tag A Long.
Those parts were my only complaint with the game. Doing a random crime mission because it's close to where you're going only to end up with a random guy on your back needing to go 800m to the "closest" ambulance.
Old 11-14-23, 01:21 PM
  #170  
DVD Talk Ultimate Edition
 
uteotw's Avatar
 
Join Date: Oct 2001
Location: All the Way to Reno
Posts: 4,734
Received 64 Likes on 56 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Originally Posted by Noonan
Those parts were my only complaint with the game. Doing a random crime mission because it's close to where you're going only to end up with a random guy on your back needing to go 800m to the "closest" ambulance.
100% agree with this. Just annoying.
Old 11-14-23, 04:24 PM
  #171  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 62,428
Received 870 Likes on 615 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

I had another weird glitch where I got knocked down in the middle of the street and a box truck ran over me and got stuck. Spider-man stands up and I'm now standing in the back of this box truck and can't get out. I had to exit to the menu. What was interesting was that the inside of the truck was rendered and had detail. Details that no one will ever see. Kinda wild.
Old 11-14-23, 04:32 PM
  #172  
DVD Talk Godfather
 
davidh777's Avatar
 
Join Date: Oct 2003
Location: Home of 2013 NFL champion Seahawks
Posts: 51,787
Received 912 Likes on 753 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

My only quibble is that the triangle button can be finicky when trying to retrieve or activate something. Sometimes I have to stand on top of the box I’m opening to get the proper angle.
Old 11-14-23, 08:59 PM
  #173  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 62,428
Received 870 Likes on 615 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

It's not so much the Triangle button it's the camera angle. Whenever I had that issue it was always solved by positioning the camera behind Spidey.
Old 11-14-23, 10:42 PM
  #174  
DVD Talk Legend
 
bluetoast's Avatar
 
Join Date: Mar 2006
Posts: 11,590
Received 238 Likes on 182 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

That cube glitch makes me wonder, for the physics of the swinging, is the engine treating him as if heís just that cube, and everything else with his motions is just animation? Unless he gets close enough to smack into something in which case his body will then come into play.
Old 11-15-23, 01:43 AM
  #175  
DVD Talk Godfather
 
davidh777's Avatar
 
Join Date: Oct 2003
Location: Home of 2013 NFL champion Seahawks
Posts: 51,787
Received 912 Likes on 753 Posts
Re: Spider-Man 2 (PS5) - 10/20/23

Originally Posted by Michael Corvin
It's not so much the Triangle button it's the camera angle. Whenever I had that issue it was always solved by positioning the camera behind Spidey.
I think Iíve started swiveling behind him, especially with the chests.

Thread Tools
Search this Thread

Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service - Do Not Sell or Share My Personal Information -

Copyright © 2023 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.