It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
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It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
This looks so god damn good to me and it the reviews make it sound like a grand platformer. trouble is, it seems like it is minimum 2 actually players. no randos allowed. has to be you and a friend on your list.
https://www.metacritic.com/search/al...%20two/results
https://www.metacritic.com/search/al...%20two/results
Last edited by OldBoy; 03-27-21 at 01:09 PM.
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only?)
if i bought, could i match with some rando and play with them online? would i have to use a headset and talk to him?
**edit** no randos! dammit!!
**edit** no randos! dammit!!
Last edited by OldBoy; 03-27-21 at 01:05 PM.
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only?)
i'm going to put it out there, but if i buy the game would someone want to play it for free, since the friend's pass is free?
let me know. thanks in advance. pm me!
let me know. thanks in advance. pm me!
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
Amazon already discounted it to $33.88 or something like that.
Alas, my Best Buy preorder hasn’t gotten here yet. I’m really excited to fire this up, especially after seeing the stratospheric review scores.
Alas, my Best Buy preorder hasn’t gotten here yet. I’m really excited to fire this up, especially after seeing the stratospheric review scores.
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Adam Tyner (03-27-21)
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
Anyone? It’s like you get a free game, but I do have certain times I play and it’s mostly on weekends for no more than few hours. So if you got that slot free let me know. Maybe even something else as incentive? A bluray I may be willing to part with? A few bux to PayPal. I dunno, I just would really like to play this game sooner rather than later...
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
If there's someone you can play with that you know really well, that'd be ideal. Communication and patience are essential, and if you're not able to pair up with someone who fosters that, it's a recipe for frustration. It's forgiving in many senses -- frequent checkpoints, no progress lost if you die as long as your partner is still alive -- but there's a lot of precision involved, plenty of figuring things out that aren't necessarily apparent at first, and many of these challenges will take multiple attempts.
We're around 2/3rds of the way through, and It Takes Two is already one of my all-time favorite couch co-op games. Cooperation is woven into pretty much every facet of the game (not just "do this one thing at the same time to open a door"), and I love how the mechanics are so different in every level with optional mini-games tossed in for even further variety.
At the same time, it's a drag to play as someone so noxious. That they're terrible spouses is kind of the point of the game, but I didn't realize how dreadful they'd be to damned near everyone, from (light spoilers follow):
...that disturbed me more than anything in The Last of Us Part II. I have no doubt that this is all by design, but it's definitely strange to play a game where essentially every enemy and encounter is a reflection of its lead characters' mistreatment/neglect/thoughtlessness.
We're around 2/3rds of the way through, and It Takes Two is already one of my all-time favorite couch co-op games. Cooperation is woven into pretty much every facet of the game (not just "do this one thing at the same time to open a door"), and I love how the mechanics are so different in every level with optional mini-games tossed in for even further variety.
At the same time, it's a drag to play as someone so noxious. That they're terrible spouses is kind of the point of the game, but I didn't realize how dreadful they'd be to damned near everyone, from (light spoilers follow):
Spoiler:
...that disturbed me more than anything in The Last of Us Part II. I have no doubt that this is all by design, but it's definitely strange to play a game where essentially every enemy and encounter is a reflection of its lead characters' mistreatment/neglect/thoughtlessness.
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
Yeah I feel like this looks like a solid couch co-op game, but I don't think I'd play it online at all.
If there is/was a demo, I'd try that... Not sure my wife and I could play this without getting frustrated.
If there is/was a demo, I'd try that... Not sure my wife and I could play this without getting frustrated.
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
Fuck. I really want to play this, but Adam is totally right. Seems more ideal for someone to actually be on the same couch as you as opposed to online and communicate via headset. I mean my time to play is so limited and no way another would be on my schedule. Oh well. Ever possible that this kinda game gets an update and you can and progress with a bot counterpart?
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
This game will be free with Game Pass through EA Access within 9 months. Just wait.
And no it will never be playable with a bot. The whole point is cooperative play.
And no it will never be playable with a bot. The whole point is cooperative play.
#12
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
My wife bought this, not sure if she knew what it was. Last night we were all playing games and my son and I started this up. After the dark and depressing opening cinematic, he left the room not wanting to play as a parent, so my wife and I played for a bit (with our roles swapped, lol).
We're both longtime gamers but never really played a lot together like this. We managed to make it to the mad vacuum cleaner boss fight and took him down before quitting for the evening. It really is a good platformer, forgiving when it needs to be, but you definitely need to play this with someone you've known for a while and get along with well (wife and I have been together about 28 years).
We're both longtime gamers but never really played a lot together like this. We managed to make it to the mad vacuum cleaner boss fight and took him down before quitting for the evening. It really is a good platformer, forgiving when it needs to be, but you definitely need to play this with someone you've known for a while and get along with well (wife and I have been together about 28 years).
#13
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Re: It Takes Two (XBX, PS5, PS4, XO, PC --> 3/26/21) (co-op only)
My 14yo son and I are having a blast with this game. I'm grateful that he's as into it as I am, we work together well as a team on this (I'm Cody, he's May).
We just wrapped the Cuckoo Clock... that was intense. I am loving the variety of game mechanics.
I guess we are halfway through.
Hopefully we'll have more time to play next weekend.
We just wrapped the Cuckoo Clock... that was intense. I am loving the variety of game mechanics.
I guess we are halfway through.
Hopefully we'll have more time to play next weekend.