Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Sure, but you gotta admit, charging full price for an old product that didn't initially sell is not at all standard operating procedure for any other company; videogame or otherwise.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by slop101
(Post 13514247)
Sure, but you gotta admit, charging full price for an old product that didn't initially sell is not at all standard operating procedure for any other company; videogame or otherwise.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Yeah, Nintendo thinks a lot of themselves. And people generally pay it.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
The value of their core characters is so strong. Just about any fan you sell a Nintendo console to is going to buy the first party releases. Whether they’re brand new titles or re-releases. There’s really no reason to ask less. Also while not straight up re-releases there have been a lot of HD remasters done, particularly by Sony where a lot were only marginally better (mainly between like PS3 and PS4), and a lot of those were full priced as well. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Mike86
(Post 13514297)
The value of their core characters is so strong. Just about any fan you sell a Nintendo console to is going to buy the first party releases. There’s really no reason to ask less. Also while not straight up re-releases there have been a lot of HD remasters done, particularly by Sony where a lot were only marginally better (mainly between like PS3 and PS4), and a lot of those were full priced as well. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Mike86
(Post 13514297)
The value of their core characters is so strong. Just about any fan you sell a Nintendo console to is going to buy the first party releases. Whether they’re brand new titles or re-releases. There’s really no reason to ask less. Also while not straight up re-releases there have been a lot of HD remasters done, particularly by Sony where a lot were only marginally better (mainly between like PS3 and PS4), and a lot of those were full priced as well. But yeah, even with the massive eshop sales in the switch era, Nintendo has really kept the value of their titles up. And I can't blame them. There's zero reason to buy a AAA Xbox or PS game on launch, especially prior to the holiday season, because you know it's getting discounted. Even this recent MAR10 sale, 40 bucks for a 1st party game that's been out for any length of time is a "meh, it'll be cheaper" but with Nintendo, it's like striking gold. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I think a lot of it is the brand being as strong as it is. Microsoft and Sony both have strong first party titles, but I would say neither has a face of their brand that’s as big as Mario. On top of that Mario is just their biggest but they have other characters who are synonymous with not just Nintendo but video games in general. Maybe I’m wrong about Sony but I swear that was a big complaint (though maybe it was with PS3 now that I think of it) that there was an over-abundance of HD re-releases. I guess I didn’t keep track of the prices for those though. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Mike86
(Post 13514304)
Maybe I’m wrong about Sony but I swear that was a big complaint (though maybe it was with PS3 now that I think of it) that there was an over-abundance of HD re-releases. I guess I didn’t keep track of the prices for those though. But yeah, Nintendo relies on it's first party games retaining value. I'm surprised their classic mini-consoles aren't way more expensive. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
DLC for Captain Toad: Treasure Tracker was released today. $5.99 gets you a Special Episode with 18 new challenges but only 5 new levels. This comes on the heels of the “2-player Update” last month.. https://www.nintendo.com/whatsnew/de...re-even-bigger The DLC contains 18 new challenges among five creative new courses. Captain Toad: Treasure Tracker – Special Episode is available for $5.99, and anyone who pre-purchases the new downloadable content directly in Nintendo eShop on Nintendo Switch now will have access to Shifty Shrine, the first of the five new courses. The remaining DLC will become available on March 14. On Feb. 13, a free update to the game also added Partner Adventure Mode, a two-player co-op mode that lets players explore every course in the game together with a friend. Now players can team up as Captain Toad and Toadette or Captain Toad and Purple Captain Toad to solve puzzles together in both the base game and DLC. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I wish they could add some tracks and courses to Mario Kart. The Switch version is nearly identical to the Wii U game considering I had bought the DLC tracks on the Wii U. I wish there was a way Nintendo could track the games you buy and give you a discount if buy a port of a game you already bought for the Wii U. That sure isn't happening considering we are talking about Nintendo.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Sonny Corinthos
(Post 13516690)
I wish they could add some tracks and courses to Mario Kart. The Switch version is nearly identical to the Wii U game considering I had bought the DLC tracks on the Wii U. I wish there was a way Nintendo could track the games you buy and give you a discount if buy a port of a game you already bought for the Wii U. That sure isn't happening considering we are talking about Nintendo.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I'm betting that we see Mario Kart 9 next year since Mario Kart 8 came out in 2014. It wouldn't make sense for them to start selling DLC now.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by mattysemo247
(Post 13516883)
I'm betting that we see Mario Kart 9 next year since Mario Kart 8 came out in 2014. It wouldn't make sense for them to start selling DLC now.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by lopper
(Post 13516886)
A new Mario Kart would be great for us. I've tried several, but MK8 is the only game I've been able to play with my kids, and it's all thanks to the acceleration/steering assist. I'd like to see features like that creep into more games.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
A Crypt of the Necrodancer sequel with Link and Zelda? Cool.
Also Blaster Master Zero 2. Available today. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Cuphead is coming to Switch too, including Xbox Live Achievements. Also there will be a free patch on April 18 (for all versions I guess), that lets you play as Mugman in single player mode. :up:
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Cool that Cuphead is coming to Switch. It seemed like a natural for the system from the get-go to me and kind of fits the retro vibe a lot of Switch titles have. It'd be cool getting a physical release but probably will be digital only.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by mattysemo247
(Post 13516883)
I'm betting that we see Mario Kart 9 next year since Mario Kart 8 came out in 2014. It wouldn't make sense for them to start selling DLC now.
Originally Posted by lopper
(Post 13516886)
A new Mario Kart would be great for us. I've tried several, but MK8 is the only game I've been able to play with my kids, and it's all thanks to the acceleration/steering assist. I'd like to see features like that creep into more games.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by tanman
(Post 13520109)
Whoever came up with that was brilliant. They need to make more ways like this so that little kids and us big kids can play together. Because if you think about it video games actually traditionsally build upon the skill you learned from previous games. So those of us who are older have a bit of an advantage as someone who is just thrust into the 3D world of video games. I remember it took me awhile to jump over the first goomba in the very first Mario Bros. game.
She doesn't need the auto steering in Mario Kart but her brother does to "compete" with her. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
What an awesome surprise the release of Blaster Master Zero 2 is. Didn't even know it was in development. Blaster Master was one of the best and first "Metroidvanias" and the loose BMZ remake that came out with the Switch was an amazing game and worth the $10. Hopefully this release will get more people playing the first one - which quickly got buried in the Nintendo eshop due to its release very early in the Switch's lifespan.
Just snagged the sequel and the transition is seamless. Awesome game and once again just ten bucks. With the first one, the default difficulty was extremely easy until you unlocked the full game. Right off the bat though with the sequel, the difficulty is ramped up. There is no hand holding in the sequel. Inti Creates hits yet another homerun with this unexpected release! |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by HE Pennypacker
(Post 13520270)
What an awesome surprise the release of Blaster Master Zero 2 is. Didn't even know it was in development. Blaster Master was one of the best and first "Metroidvanias" and the loose BMZ remake that came out with the Switch was an amazing game and worth the $10. Hopefully this release will get more people playing the first one - which quickly got buried in the Nintendo eshop due to its release very early in the Switch's lifespan.
Just snagged the sequel and the transition is seamless. Awesome game and once again just ten bucks. With the first one, the default difficulty was extremely easy until you unlocked the full game. Right off the bat though with the sequel, the difficulty is ramped up. There is no hand holding in the sequel. Inti Creates hits yet another homerun with this unexpected release! I only wish it looked more "16-bit" rather than looking "8-bit" like it does. Probably why it's only $10. Otherwise, probably would've been $20. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by HE Pennypacker
(Post 13520270)
What an awesome surprise the release of Blaster Master Zero 2 is. Didn't even know it was in development. Blaster Master was one of the best and first "Metroidvanias" and the loose BMZ remake that came out with the Switch was an amazing game and worth the $10. Hopefully this release will get more people playing the first one - which quickly got buried in the Nintendo eshop due to its release very early in the Switch's lifespan.
Just snagged the sequel and the transition is seamless. Awesome game and once again just ten bucks. With the first one, the default difficulty was extremely easy until you unlocked the full game. Right off the bat though with the sequel, the difficulty is ramped up. There is no hand holding in the sequel. Inti Creates hits yet another homerun with this unexpected release! Unfortunately I have enough of a switch backlog at this point that I'll probably wait on the sequel for now. I haven't even started Wargroove, for instance. Plus I feel a little burned by Inti Creates on Dragon Marked for Death, which I bought at launch but which really hasn't kept my attention. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I played Blaster Master Zero more than I played BOTW or Mario Odyssey I think (I did finish the latter, but need to restart BOTW someday)
I want to play BMZ2, but I'm also afraid it'll be another time-suck for me. :lol: |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Popping in seeking an answer. I don't own a Switch but I noticed Nintendo has released Switch themed wireless Gamecube controllers. Has anyone run across or found a way to make those work on a Gamecube? Good condition Wavebirds are hard to come by these days.
I've been revisiting the Gamecube and a couple new controllers would be awesome. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Michael Corvin
(Post 13521227)
Good condition Wavebirds are hard to come by these days.
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