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-   -   Star Wars: Galaxy of Heroes (iOS & Android) (https://forum.dvdtalk.com/video-game-talk/630297-star-wars-galaxy-heroes-ios-android.html)

pinata242 04-15-16 09:42 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 

Originally Posted by DVD Josh (Post 12777768)
GW is a good deal harder, and I'm only through node 6. It's amazing to me the devs do not see a problem with your protection dropping but the AI having full protection at the start of a match. Tone deaf idiot motherfuckers.

Here's the thing about GW now:

My Protection cannot regenerate, but every battle starts with the other team at full? Fine.

There are 5 enemies/node and 12 nodes so that 60 enemies in total. There are more than 60 characters in the game.

Stop assigning random player squads to the nodes but instead go to a scaling random team from the entire roster or characters. The caveat, then, is that no enemy should appear twice. If I kill Sidious in node 1, he cannot come back in node 12.

This is more in the spirit of the GW and it puts us on equal footing. Make me keep rotating my team to keep them fresh. If they die, they die. Remove the ability to retreat or force quit by "killing" my characters until they survive the battle. This way starting requires finishing.

DVD Josh 04-15-16 09:51 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
Based on my run through so far with GW, let me offer some strategies:

1) Do not use any healers on your team until your protection wears off. There's nothing to heal until that happens and you should be trying to burst damage your way through these rounds as quickly as possible.

2) Start with your C team if possible, but no more than your B team.

3) If you don't have Barriss, you need to get her by any means necessary. Even a 4* G7 Barriss will save your bacon.

Prepare to spend another 20-30 minutes in GW. On top of the usual time you spend.

What mobile game should take 60 minutes to play every day? Come on...

pinata242 04-15-16 10:12 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
I did notice that (my borrowed) Barriss was more useful than I thought. The nice thing is that since she normalizes the health for the team, all of those with protection are at 100% health so anyone that has dipped basically gets fully healed.

Time to re-double my efforts for her.

pinata242 04-15-16 10:13 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
But this can't be what the developers want, right? Everyone to have Barriss and Phasma?

Put Boba's leader ability with Phasma's Advantage and you have a death squad.

JuryDuty 04-15-16 10:16 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 

Originally Posted by pinata242 (Post 12777805)
But this can't be what the developers want, right? Everyone to have Barriss and Phasma?

Put Boba's leader ability with Phasma's Advantage and you have a death squad.

Surely not. And not to hammer home the point about us "newer" players, but c'mon, what are we supposed to do? I can't even get Barriss yet. I can't play any of the special events. I can't make it through half the challenges now. And, even though I had a team that could make it through GW, I'm now losing characters at node 4 no matter what I try to do. They really need to rethink this as, AFAIK, this is supposed to be fun, not a daily exercise in frustration.

DVD Josh 04-15-16 10:19 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 

Originally Posted by pinata242 (Post 12777805)
But this can't be what the developers want, right? Everyone to have Barriss and Phasma?

Put Boba's leader ability with Phasma's Advantage and you have a death squad.

You are so, so right. I really wish I had farmed Boba now. Phasma guarantees crits. Boba increases crit by 50%.

But yet, they say they do not want a one shot DPS game. That's exactly what you have.

Game sucks now. Only way to change it is to stop spending.

DVD Josh 04-15-16 10:21 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 

Originally Posted by JuryDuty (Post 12777809)
Surely not. And not to hammer home the point about us "newer" players, but c'mon, what are we supposed to do? I can't even get Barriss yet. I can't play any of the special events. I can't make it through half the challenges now. And, even though I had a team that could make it through GW, I'm now losing characters at node 4 no matter what I try to do. They really need to rethink this as, AFAIK, this is supposed to be fun, not a daily exercise in frustration.

You can hard farm her in DS 5 on two nodes, but that will take a long time. But your real issue is that her Catina node on 6 was buffed through the damn roof. That's where I got most of my shards for her after getting a lucky bronze pull.

I agree with your sentiment. Two hours a day, I just don't have it.

The App store rating has crashed to the ground. The Play store is still up there but they must take things differently than Apple does. I think Apple rates by version and Google is an overall rating. It's going to be impossible to overcome 500k 5* ratings anytime soon.

DVD Josh 04-15-16 10:26 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
https://cdn.meme.am/instances2/500x/5290958.jpg

meer 04-15-16 10:27 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 

Originally Posted by DVD Josh (Post 12777772)
Another strategy would be to run Phasma lead to get off extra shots and JC and Talia for heals with any other DPS you have.

Also, Ewok Elder is very good in this situation. Mine is only a 4* but purple geared, it lasts for a bit :)

pinata242 04-15-16 10:39 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 

Originally Posted by pinata242 (Post 12777805)
But this can't be what the developers want, right? Everyone to have Barriss and Phasma?

Put Boba's leader ability with Phasma's Advantage and you have a death squad.

So, a perfect team now would be what?

Boba (L) - Everyone + 50% crit damage
Phasma - Everyone Advantage for guaranteed crit on next attack
- AoE and speed down
Lando - AoE, cooldown reset
- AoE + 50% damage

Who else fits in? Just more AoE? Turn meter modifiers? Taunting Tank?

ST Han might make sense since he's two of those but he has no attack to speak of.

Poe at least brings expose to the table and a decent attack.

Ackbar could be multi-purpose with 100% turn meter granting and dispelling.

Daka for stuns and the occasional passive or active revives.

pinata242 04-15-16 10:50 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
At least according to http://swgoh.gg/characters/stats/#2 the speed there makes sense. Poe > STHan > Phasma > Lando > Boba

Poe's taunt removes enemy turn meter thereby speeding up your team slightly. Then STHan steps up. So the enemy must hit one of those two or use an AoE. Either way, if Han is hit, your team gets more turn meter. Then Phamsa hits advantage + more turn meter. Eventually Lando comes up and wrecks. Boba would be last with his own AoE.

I may try that even though I haven't invested in Lando. Boba, Poe, and STHan need work. Phasma is maxed.

Maybe I'll use Daka or another slower-than-Phasma AoE instead of STHan, like IG-88. The only problem with IG-88 is that he's the same speed as Phasma making it a coin flip which goes first. Magmatrooper?

So, in conclusion:

Boba (L)
Poe
Phasma
Lando
IG-88/Magma or STHan or Daka

DVD Josh 04-15-16 11:04 AM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
Forgot all about Lando. Yeah he's a beast in this situation.

Rob V 04-15-16 12:11 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
I gotta say, this game went from a super fun time burner / addiction to the most frustrating piece of shit on the planet. How many FUCKING times can my arena opponent "dodge" or "deflect" an attack? I was dodged 6 out of 7 attacks on a JC. Fire up the game today and a very similar result.
Ridiculous... I can't see playing this much longer. I also hate the new health meters.

story 04-15-16 12:13 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
Ugh, the update has broken the game. I think I might be done.

Stormtrooper Han used taunt and was the only target I could hit for THREE ROUNDS because healers kept boosting him back up. Has Han ALWAYS been able to taunt for THREE ROUNDS in a row?!

I don't have Bariss, Phasma, Lando, any of these characters you're all talking about. Just when I was getting the hang of things and starting to get a Level 7 team, the game switched on me. The gear challenge is impossible, GW is tougher than ever, and Arena is a crapshoot.

I honestly try not to complain much, and today I'm pretty frustrated by the changes and I don't really see them as changes worth enduring, though I think Groucho is right that I will stick it out for Guilds and see what happens. For now, there's no way I'd spend money on this game at this point.

pinata242 04-15-16 12:22 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
https://forums.galaxy-of-heroes.star...eedback#latest

This is an okay read. I get the point, but I think they painted themselves into a corner by not planning the game out better from the beginning. Now you have people wailing and gnashing their teeth about "wasted" effort on characters they won't use anymore while having to scramble to bring up another team.

I get it.

But they should have done something better to create tiers of characters and force a more mixed team composition. Or a strict team combination.

It's going to suck for a while as we adapt, but I think, in the end, it'll be good for the game.

Like Groucho, I'm going to keep on keepin' on at least until Guilds and Raids and other stuff come up.

Arena is just a necessary evil. That's going to be where a lot of my experimentation is. GW has been my bread & butter historically. It's going to be a lot tougher, but I'm going to have to change from just using my A team to win it. Shouldn't be a huge deal to cope with.

pinata242 04-15-16 12:59 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
Oh, geez, you can't even remove Phasma's advantage by hitting the enemy twice now? You're right that she must be the first one downed every match now.

DVD Josh 04-15-16 01:17 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
GW has taken me close to two hours today. Ridiculous.

The good news is that if you use Lumi's heal over time, it will definitely cool down by your next round.

DVD Josh 04-15-16 01:48 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
I feel fortunate I have the comp I do. How does anyone with a small roster do this?

pinata242 04-15-16 02:24 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
I have a very good roster too (Barriss aside) and I'm getting smoked in GW today. It's totally broken.

If the enemies are going to be of comparable level, then Protection needs to refill. Otherwise, they need to completely rework the seeding.

DVD Josh 04-15-16 02:33 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
GW was a nightmare. You (the royal you) really need to change your strategy. I wouldn't even use my A team at all until Node 4 if at all possible.

DVD Josh 04-15-16 02:51 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
Sad day. QGJ has been removed from my Arena team. Now rocking:

Dooku(L) for evasion/stuns
Phasma for Advantage/TM
86 DPS
GS DPS
Daka for stuns

pinata242 04-15-16 03:01 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
On the plus side, today's Omega event is letting me use QGJ (L), Yoda, and Mace. All 7* and L74. G9, G9, G8.

Total destruction.

19K 04-15-16 03:23 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
Well I almost finished a 2nd consecutive GW post-patch. Made it to the very last node, but I don't have any characters left above level 40 so I'm done for today. Not happening against an all 73's team. I do believe they F'd up somewhere with this latest update. It really seems unbalanced and the game is now frustrating beyond belief. Hopefully there's enough outrage on the forums to spark some hotfixes. I can't imagine there's too many people out there (other than EA) that actually think the game got better.

DVD Josh 04-15-16 04:07 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
John Scalara seems to think so but he's a fucking idiot.

DVD Josh 04-15-16 04:17 PM

Re: Star Wars: Galaxy of Heroes (iOS & Android)
 
So obviously everything is about money with EA but what they are really trying to do is force you to have more synergistic teams. Facing a droid team? No problem, just use your full power Jawa squad (all two of them) with Eeth (who I hope you got). And so on. The point is to get you to spend, spend, spend until you have the full team full power comps you need to survive.

Fuck that noise. I'm happy to be F2P until I see what guilds bring. Then we'll see.


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