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Re: Star Wars: Battlefront (2015)
Originally Posted by foxdvd
(Post 12613666)
I am having fun with the beta, but the lack of a single player hurts even more after seeing how great the game looks and plays. Also, Walker Assault is just so damn unbalanced it is not even funny. Overall the beta has just reinforced my decision to skip this until it drops to 20 bucks.
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Re: Star Wars: Battlefront (2015)
My thoughts
Pros: It's Star Wars and it look amazing Great sound Cons: Bullshit spawn points No prone -- wtf??? Getting sniped from across the map sucks I die every 30s or less No recoil Weapons don't really matter If this wasn't Star Wars, it'd be completely off my radar. My seven year old fell in love playing the Beta so it's probably still day one for me... but only for that reason. I'm really, really disappointed. |
Re: Star Wars: Battlefront (2015)
Originally Posted by Why So Blu?
(Post 12613930)
. I played the multiplayer mode and it was COD all over again, which rocked.
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Re: Star Wars: Battlefront (2015)
Played it some more and now the novelty is wearing off. :lol:
This beta is really repetitive and I'm bored now. |
Re: Star Wars: Battlefront (2015)
I wonder if having this beta out there will hurt sales.
I mean, I'm seeing more people who were hesitant now deciding not to get it day-one, rather than the other way around. |
Re: Star Wars: Battlefront (2015)
Originally Posted by SmackDaddy
(Post 12613944)
A lot of people seem to be pointing this out (unbalanced in Assault)but I only found that true the first day. I think now that everyone is getting used to how the game flows (and how to pilot the snow speeder specifically) it's been much better. I've twice been on teams that have taken out both walkers, and we always manage to take down at least one. The first day it was nothing like that.
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Re: Star Wars: Battlefront (2015)
I'm liking it a lot. I get a bit giddy since it's SW. I hope the full game will keep me playing it for awhile.
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Re: Star Wars: Battlefront (2015)
garbage, deleted
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Re: Star Wars: Battlefront (2015)
This was my most anticipated release in years easily. The nostalgia paired with a next gen Star Wars FPS (or 3rd Person) and all of the hype had me salivating for this game. This was an instant buy for me. Will I pick it up now after playing the demo? Not at full retail.
People blindly calling this another CoD or BF are so off point that they obviously have never spent much time with either of those games. The game looks and sounds not gen, but would have a hard time besting CoD 4. FPSs have just evolved too much in the last 5 years. I mean random pickups vs. erewards/kill streaks? The most terrible spawn points of any game in years (which I admit can and likely will be fixed but how did this pass this far). The lacking of so many simple mechanics (no prone?) or variety in weaponry, player movements, etc. The jet pack is fun and works well but that is it. This is little more then a very pretty Star Wars skin on BF1942 but even that I feel may give it too much credit. The game play is just so sloppy and horrible, I just don't get it. Like a cute blond, pretty to look at but in the end, has no substance. |
Re: Star Wars: Battlefront (2015)
^ the control mechanics are the same as COD AW - that's my point of reference. I keep wanting to slide in Battlefront but forget myself. :lol:
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Re: Star Wars: Battlefront (2015)
Originally Posted by thebunk
(Post 12614345)
This was my most anticipated release in years easily. The nostalgia paired with a next gen Star Wars FPS (or 3rd Person) and all of the hype had me salivating for this game. This was an instant buy for me. Will I pick it up now after playing the demo? Not at full retail.
People blindly calling this another CoD or BF are so off point that they obviously have never spent much time with either of those games. The game looks and sounds not gen, but would have a hard time besting CoD 4. FPSs have just evolved too much in the last 5 years. I mean random pickups vs. erewards/kill streaks? The most terrible spawn points of any game in years (which I admit can and likely will be fixed but how did this pass this far). The lacking of so many simple mechanics (no prone?) or variety in weaponry, player movements, etc. The jet pack is fun and works well but that is it. This is little more then a very pretty Star Wars skin on BF1942 but even that I feel may give it too much credit. The game play is just so sloppy and horrible, I just don't get it. Like a cute blond, pretty to look at but in the end, has no substance. |
Re: Star Wars: Battlefront (2015)
Originally Posted by Draven
(Post 12614369)
I've played plenty of COD and Battlefield over the years. This was just fine by comparison.
- No difference at all in guns - No ability to level up or customize your guns - No perk systems for abilities (think CoD). The jet pack is fun but you need more variety. - Finding rewards vs. earning them is dumb, especially when it comes to vehicles. - Worst enemy spawns ever. I am talking about firing on a squad of storm troopers and wiping them out and a few moments later getting taken out by a group of troopers who clearly respawned right behind you. - If they are going to have large maps like battlefield then they should either put you in closer to the action or give you an option to spawn around 3 different spawn points. I think if someone is going to compare this to a game (excluding the older Battlefront games which as a series has not been relevant in years), is Titan Fall. Both games are fun at the start due to a gimmick but ultimately the gameplay just does not hold attention. |
Re: Star Wars: Battlefront (2015)
^ If you want to play CoD, go play CoD.
CoD can keep their perk system, earning rewards, etc. I like to hop on play a match, pick up a kick ass weapon and have fun. I don't want to spend 100 hours in a game to get a kick ass weapon. Customizing weapons is also annoying. It sucks for casual players unless it's all cosmetic like Halo. |
Re: Star Wars: Battlefront (2015)
Originally Posted by Michael Corvin
(Post 12614468)
^ If you want to play CoD, go play CoD.
CoD can keep their perk system, earning rewards, etc. I like to hop on play a match, pick up a kick ass weapon and have fun. I don't want to spend 100 hours in a game to get a kick ass weapon. Customizing weapons is also annoying. It sucks for casual players unless it's all cosmetic like Halo. |
Re: Star Wars: Battlefront (2015)
I had Star Wars and COD: BO III on the November list but probably could get only one. I haven't played any COD probably in the last three years. Star Wars was easily one of my most anticipated and looked forward titles this year.
I don't play MP 100% or even 50% of my time in games. I like a good variety and balance....SP, campaign, co-op MP and some extra modes like Horde or Zombie style. I liked the play of SW but not to the point of 4-6 nights a week at $60. Survival Mode is small part of the game that feels like it was thrown in to satisfy those who don't play MP 100% of the time I'll end up getting COD instead because it does offer far more of that variety and even being terrible at MP I at least can or cannot do it and still play the rest of the game. |
Re: Star Wars: Battlefront (2015)
Originally Posted by thebunk
(Post 12614417)
- No prone
- No difference at all in guns - No ability to level up or customize your guns - No perk systems for abilities (think CoD). The jet pack is fun but you need more variety. - Finding rewards vs. earning them is dumb, especially when it comes to vehicles. - Worst enemy spawns ever. I am talking about firing on a squad of storm troopers and wiping them out and a few moments later getting taken out by a group of troopers who clearly respawned right behind you. - If they are going to have large maps like battlefield then they should either put you in closer to the action or give you an option to spawn around 3 different spawn points. I think if someone is going to compare this to a game (excluding the older Battlefront games which as a series has not been relevant in years), is Titan Fall. Both games are fun at the start due to a gimmick but ultimately the gameplay just does not hold attention. And I totally agree on the rewards -- so they just spawn in a battle and you get to be Luke or Vader? You don't have to earn that? Ridiculous. |
Re: Star Wars: Battlefront (2015)
I haven't played the Beta. I don't play CoD or Battlefield. But I don't get the complaint of not having to "earn the right to be Luke/Vader". If everyone does that, who gets to be in the field of 20v20? Isn't it the same either way for these legendary characters? Whether you put in 80 hours and "prestige twice" to get the right to be Vader, then what about everyone else that did? Would you just have a whole battlefield of legendary characters?
Isn't it better to have those options available for everyone on day 1? |
Re: Star Wars: Battlefront (2015)
Originally Posted by Michael Corvin
(Post 12614468)
^ If you want to play CoD, go play CoD.
CoD can keep their perk system, earning rewards, etc. I like to hop on play a match, pick up a kick ass weapon and have fun. I don't want to spend 100 hours in a game to get a kick ass weapon. Customizing weapons is also annoying. It sucks for casual players unless it's all cosmetic like Halo. |
Re: Star Wars: Battlefront (2015)
Originally Posted by pinata242
(Post 12614771)
I haven't played the Beta. I don't play CoD or Battlefield. But I don't get the complaint of not having to "earn the right to be Luke/Vader". If everyone does that, who gets to be in the field of 20v20? Isn't it the same either way for these legendary characters? Whether you put in 80 hours and "prestige twice" to get the right to be Vader, then what about everyone else that did? Would you just have a whole battlefield of legendary characters?
Isn't it better to have those options available for everyone on day 1? Also, if you don't play these games, how can you comment on the mechanics of said games? |
Re: Star Wars: Battlefront (2015)
Oh, I don't get to have an opinion on what makes a game fun for everyone because I don't play other shooters regularly.
Thanks for clarifying that you meant kill streaks, but I'm also not sure how that makes things more fun either. Definitely better in that it's context-sensitive for that battle, but it's still a "rich get richer" mechanic and will segregate the field for casual players. Maybe matchmaking handles that, but let's be realistic about how well that has been implemented over the years. So, can you help me understand the mechanics of said games before you attack me? When you're playing CoD and Battlefield and you hit this kill streak threshold, what benefits do you get that effectively turn you into a Jedi/Sith in the "exaggerated real world"? |
Re: Star Wars: Battlefront (2015)
To me it is a little old school - but also kind of refreshing to go back to the Halo 2 days where you race for the sniper, rocket launcher, or the scorpion tank on the field because it heavily impacts the game.
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Re: Star Wars: Battlefront (2015)
It is absolutely more casual.
I played a ton of the CoDs and will continue to do so. I am decent at killing folks. I will never get a MOAB. That is why I ran the drop box kill streak. I wanted to luck into one of the higher level ones eventually to see what they were like. This game effectively drops those drop boxes on the field. Is it less strategic? Absolutely. (This assumes the things randomly spawn and don't have set locations and timers I can eventually map like in Halo 2). But less strategic is often what draws a bigger crowd. The same complaints leveled by the Battlefield crowd against the CoD crowd (CoD being the more casual friendly game requiring less teamwork). That being said, my daughter who has only played Garden Warfare, wanted to try the game. She wasn't very good since it was her first FPS... but she got to be Luke once. She got to fly a ship once and got to control the AT-ST walker once... and she flipped out over getting to do those things once and immediately asked for us to buy the game. That is kind of cool imo. |
Re: Star Wars: Battlefront (2015)
Originally Posted by xmiyux
(Post 12614851)
That being said, my daughter who has only played Garden Warfare, wanted to try the game. She wasn't very good since it was her first FPS... but she got to be Luke once. She got to fly a ship once and got to control the AT-ST walker once... and she flipped out over getting to do those things once and immediately asked for us to buy the game.
That is kind of cool imo. If I want COD or Battlefront elements I will *gasp* play those games. |
Re: Star Wars: Battlefront (2015)
The game does have kill streaks though...there is only one now (headshots reduce cooldown) but when the game comes out there will be more. Players who do well, and go on a headshot streak, or kill streak, or survive streak, or objective streak are going to see their movement speed go up, or damage go up or skills cooldown quicker (depending on what trait you choose) They just only released the headshot one in the beta....
As for playing as a hero, it does not make the game unbalanced. You can not change the course of a full game being Luke...it is just more of a fun 1 minute run... One mode that sounds fun is the hero mode that lets one player be the hero vs 5 others...with the person getting the kill becoming the hero. |
Re: Star Wars: Battlefront (2015)
Originally Posted by Rob V
(Post 12614830)
I'm referring to actually putting together an impressive killstreak to become Luke or Vader... not prestiging 5 times.
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