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Irrational Games (Bioshock, Infinite) Shutting Down

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Old 02-20-14 | 01:16 PM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

Originally Posted by fumanstan
A lot of speculation out there is that there's no way Levine himself could make that call, and there's probably more to it involving 2K since they would be the actual owners of the studio. Probably unfair to blame Levine alone.
I am sure that 2K was involved much more than everyone is letting on. There was an article on Gamasutra that pretty much said that everyone at the studio saw this coming.

Originally Posted by Gamasutra's Leigh Alexander
Let's just say multiple people within a studio were willing to risk their careers to confirm to me that yes, in fact, if their game didn't sell extremely well, like exponentially more than its predecessor or "well" according to a matrix of time and cost investment and desired profit, that their studio would be closed in a year.
http://www.gamasutra.com/view/news/2...ty_laundry.php



The thing is, the reason that everyone is singling out and piling on top of Levine is because in the statement he made, he sort of made it sound like it was solely his decision.

Originally Posted by Ken Levine
Seventeen years is a long time to do any job, even the best one. And working with the incredible team at Irrational Games is indeed the best job I’ve ever had. While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers. In many ways, it will be a return to how we started: a small team making games for the core gaming audience.

I am winding down Irrational Games as you know it. I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two. That is going to mean parting ways with all but about fifteen members of the Irrational team.
I've seen it been implied that scrapping the majority of the studio and keeping just him and 2 dozen other people may have been the best deal Levine could get out of 2K at this point.
Old 02-20-14 | 01:28 PM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

He also mentions that 2K is taking BioShock. So maybe they will continue, as they did with BioShock 2.

A lot of questions that time will answer.
Old 02-20-14 | 03:06 PM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

Originally Posted by Raul3
A lot of questions that time will answer.
Old 02-20-14 | 03:20 PM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

Originally Posted by Bob_Bobbson
The thing is, the reason that everyone is singling out and piling on top of Levine is because in the statement he made, he sort of made it sound like it was solely his decision.

I've seen it been implied that scrapping the majority of the studio and keeping just him and 2 dozen other people may have been the best deal Levine could get out of 2K at this point.
I read a good article pointing out how strange it was that the news was spun in that way; more so about Levine and his creative endeavors over anything else.

https://theconversation.com/games-by-humans-23399

It’s a very weird press release. Studio closures and downsizings are not rare in the videogame industry, but the idea that the studio would be shut, with almost everyone losing their job, because the creative lead feels like doing something new, is incredibly strange. Taken at face value, it implies that the many other people who created Irrational’s games are irrelevant to the studio’s creative output: just grunts that can be replaced when Levine gets bored of them, like sacrificing the servants when the master passes away.

Taken at face value, it’s an almost shockingly arrogant megalomania, one that ironically plays into the exact labour and capital conditions the studio’s games attempted to critique.

But it’s a press release, so of course there is more to it than face value. My suspicion would be that publishers 2K are closing down Irrational for far more typical financial reasons; but in an effort to hold onto the valuable source that is Levine’s auteur-ness for future products, allowed him to write this heartfelt letter about what he would like to do next.

The other employees are, again, hidden from sight. A couple of paragraphs are spent benevolently discussing how they will be assisted in finding new jobs (conveniently with no mention of the fact that such new jobs will inevitably require life-altering relocation to studios in other cities for many employees), but the main thrust of the release is “What Will Levine Do Next?”, relying on the crux that its audience has long personified Irrational’s creative output in Levine alone.
Gaming is kind of at a weird point with the media right now where the industry and media seem to try and find figureheads and "stars" to be darlings to garner attention on otherwise incredibly collaborative efforts, like trying to market the director of a movie when there isn't a big star actor.
Old 02-23-14 | 11:30 PM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

Hate to see this...Bioshock games are so good. After reading this, and seeing Infinite for free on ps+ I decided to play it for the third time, this time on my ps3...
Old 02-24-14 | 08:22 AM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

Levine mentioned a few days ago that he sold Irrational and Bioshock to Take 2 a few years ago. So yeah, not his decision. Still, that letter was weird.
Old 03-10-14 | 02:25 PM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

http://www.polygon.com/2014/3/6/5474...shock-infinite
Old 03-10-14 | 10:16 PM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

That was an OK read, but it doesn't really tell us much that we didn't already know. I kept waiting for some insight into Levine's though process in the year between Infinite's release and the studio shutting down but they didn't appear to crack that nut.
Old 03-11-14 | 12:44 PM
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Re: Irrational Games (Bioshock, Infinite) Shutting Down

It did seem to indicate that this is the direction Levine wanted to go, even if it wasn't all in his hands.

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