The VR Gaming Thread (Meta Quest, Vive, PSVR)
#501
DVD Talk Legend
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
64g seems plenty for now as the games aren't more than a few gigs. I have even heard that you can even fit everything currently available on the 64g one. Though who knows how big game sizes will get going forward.
#502
DVD Talk Godfather
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
Astrobot (the full game) is like the killer app to me as far as the PS VR goes. The free Playroom VR gives an excellent sample of it. In fact it's still probably my most played game because of the kids, despite being free (and yes, I know they'll end up blind).
#503
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
Yeah, Astrobot is fantastic, really wish that wasn't first party (alas, the PS4 easily has the best Traditional Gamepad integration of any VR.)
#505
DVD Talk Godfather
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
Is it purely a sound system or a receiver for the TV? If the latter, I'm no expert, but isn't that sector going through some changes with the HDMI standards and passing through hi res videos? If it's just sound, then yeah speaker technology is pretty constant (if not expensive).
Also depends on which VR. PC VR, I'd agree, wait a bit. PS VR, the PS5 should be backward compatible if you're even going to upgrade to it soon, and it's got some decent deals right now.
Also depends on which VR. PC VR, I'd agree, wait a bit. PS VR, the PS5 should be backward compatible if you're even going to upgrade to it soon, and it's got some decent deals right now.
#507
DVD Talk Platinum Edition
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
Ok, I may be hooked on Pokerstars VR on the quest. Was playing on full table last night full of your typical characters you'd run into at a real casino table, lol. One guy sounded high as a kite and provided some pretty funny commentary. Being able to buy and use drinks/cigars/random trinkets is pretty fun as well.
#508
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
Sideloading custom songs in Beat Saber Quest is surprisingly pretty easy, the app that guy created that essentially recreates the APK file is pretty slick.
#509
DVD Talk Hall of Fame
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
It feels like that wouldn’t be as fun, as the levels are pretty well synced to their music. Is that not as noticeable as it seems like it’d be?
#510
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
The stages themselves work as visual synthesizers. If you change the color of your sabers + blocks in the mod, i believe it also modifies the stage colors.
I also sideloaded Quake onto the Quest. That was... weird. Really cool, but difficult to play and the scale was off (felt like an ant) but really cool just the same.
Last edited by RichC2; 06-15-19 at 11:53 AM.
#511
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
I saw a 64gb Quest in stock on the website at my local Wal-Mart last night. Got there and they’re like “oh that’s never right. We sold two this morning.”
#512
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
I have been trying to find a 128gb Quest, but no luck. Walmart and BestBuys are totally out of stock and what makes it worse is the fact that they cannot back order one for me as its Puerto fucking Rico. Such a double standard for shipping and buying to this island. US citizens, but they don't get treated the same as say people in Hawaii. Sure its not a state, but it's a fuck lot closer to the mainland than that state.
#513
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
Used ALVR to stream some Steam games to my Quest, worked better than expected despite some initial hiccups. Played Racket NX and Rez Infinite.
#514
DVD Talk Hall of Fame
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
Had my first issues with the Quest last night. I was playing Superhot and my defined play area kept getting shifted, leading me to smack into a wall twice. I kept having to check and reset it. At the most extreme, it had moved like 5 feet, so that about half of the play area was on the other side of the room’s wall. Thanks to the nature of the game, I wasn’t moving very fast, but I could see it being hazardous if playing something requiring faster movements. Hopefully it was just a fluke of some sort, but I’ll definitely be periodically checking the boundaries when playing from now on.
#515
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
I had that issue once as well, but it was because I was playing in a very dimly lit room.
#516
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
I bought the PSVR bundle today (I pick it up tomorrow) that came with Blood & Truth and Everybody's Golf VR. I also bought Astro Bot: Rescue Mission, Moss, Deracine, and VR Worlds (this was only $6 on PSN). I would have bought the Moss & Astrobot bundle but that one doesn't come with move controllers so it made more sense to get this bundle for only $50 more. I was interested in Blood & Truth anyways and that's a $40 game.
I've never been that interested in VR but there are enough games out now I was interested in playing and I figured if I didn't care for it I would just sell it.
I've never been that interested in VR but there are enough games out now I was interested in playing and I figured if I didn't care for it I would just sell it.
#517
DVD Talk Legend
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
I ordered a Quest last week... it's due to arrive by first week in July. Can't wait...
#519
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
If you haven't played it, Super Hot. Tad short but lots of fun and very replayable (very Arcade-ish).
#520
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
#521
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
#522
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
For games that are available on both Quest and PSVR I'm unsure which one to get. Beat Saber came with my PSVR bundle but it seems like something the Quest would do very well (limited graphical demands, great freedom of movement). Creed interests me but I've heard mixed information about how it stacks up on the two platforms (one site used it as an example of a port that didn't work for the Quest, while another said that superior tracking and tetherless freedom made it far more enjoyable on Quest than PSVR). Moss interests me ... graphically the demo was stunning in the demo on PSVR , but I struggled with tracking. But it seems size and power-wise to be a game beyond the Quest's capabilities.
Definitely a step down but still pretty decent in its own right. Robo Recall was noticeably uglier on the Quest vs Rift but after a few minutes it was a non-issue. Also worth noting this is a capture from casting on the Quest vs. direct feed from the Rift S. The lack of texture really does stand out in VR though.
Quest isn't flawless with tracking but it is a huge step up over the Move controls on the PSVR.
Last edited by RichC2; 06-24-19 at 02:52 PM.
#523
#524
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
I decided to have a more indepth look at the PSVR yesterday and it seems good, but not great. The one thing i cannot seem to get past are how horribly designed the controllers seem to be. The Oculus Quest controllers look a near perfect design, whereas PSVR seems like two tubes with a colored tennis ball on the top. Can anyone comment on how good the PSVR is and whether i should consider it? The one thing that makes me pause more than anything is the fact that with the PS5 right around the corner i would not be surprised if VR gets an overhaul and we see new controllers and a new setup.
#525
DVD Talk Hero
re: The VR Gaming Thread (Meta Quest, Vive, PSVR)
I had a PS VR for awhile but played it once or twice. I like the idea but it always gave me issues with my glasses and there was noticeable light bleed which threw me off. That and it was really bulky.



