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-   -   The Evolution of PC Graphics (https://forum.dvdtalk.com/video-game-talk/608622-evolution-pc-graphics.html)

K&AJones 02-10-13 10:28 PM

The Evolution of PC Graphics
 
Came across this and found it somewhat interesting. A group put together 3Dmark, test and demo footage from 2000 till 2013.The video is 2hrs long and includes several well known games. It's actually quite amazing to see the progress made throughout the years.

http://www.youtube.com/user/PerfectH...?feature=watch

2000 - Grove,
2001 - Wolfman
2002 - The famous Mattrix Lobby Scene for 3DMark, Chameleon, Tidepool
2003 - Dusk Ultra, Time Machine, Dawn, Vulcan, Aquamark 3
2004 - Doom 3, The Project
2005 - Quake IV, F.E.A.R, Half Life 2: Lost Coast, X3-Reunion
2006 - 3DMark06 with Flying Boat and Space Battle
2007 - Call of Juarez and Human Head, Crysis
2008 - 3DMark08 with Medusa and Tropic
2009 - The Last Remnant, Batman:AA and Resident Evil 5
2010 - Metro 2033, Just Cause 2, Stone Giant, Mafia II
2011 - Hard Reset II, Batman:AC,
2012 - Hitman: Absolution, Sleeping Dogs
2013 - Catzilla demo

Drexl 02-11-13 03:53 AM

Re: The Evolution of PC Graphics
 
I read a comment once that I thought summed it up pretty well: graphics are like aging. You don't really notice it from year to year, but when you look at a picture of someone from 5 or 10 years ago compared to today, you think "wow, he's getting old."

RichC2 02-11-13 07:58 AM

Re: The Evolution of PC Graphics
 
They needed to start this in 1996, that was a huge transitional period.

kgrogers1979 02-11-13 08:09 AM

Re: The Evolution of PC Graphics
 

Originally Posted by RichC2 (Post 11574177)
They needed to start this in 1996, that was a huge transitional period.

If they wanted to really show the evolution they should have started with the Apple II or Commodore since that's where PC gaming actually began. 1996 or 2000 is late in the game.

My fondest memory of elementary school is playing Oregon Trail and Number Munchers on the Apple II.

RichC2 02-11-13 09:36 AM

Re: The Evolution of PC Graphics
 

Originally Posted by kgrogers1979 (Post 11574182)
If they wanted to really show the evolution they should have started with the Apple II or Commodore since that's where PC gaming actually began. 1996 or 2000 is late in the game.

My fondest memory of elementary school is playing Oregon Trail and Number Munchers on the Apple II.

Haha I used to love that

<iframe width="420" height="315" src="http://www.youtube.com/embed/brvLpircQe4" frameborder="0" allowfullscreen></iframe>

slop101 02-11-13 11:09 AM

Re: The Evolution of PC Graphics
 

Originally Posted by K&AJones (Post 11573973)
Came across this and found it somewhat interesting. A group put together 3Dmark, test and demo footage from 2000 till 2013.The video is 2hrs long and includes several well known games. It's actually quite amazing to see the progress made throughout the years.

Would've been much more effective if it were around 5 minutes instead of over 2 hours.

chuckd21 02-11-13 11:11 AM

Re: The Evolution of PC Graphics
 
Was hoping this was another YouTube dance video.

slop101 02-11-13 11:18 AM

Re: The Evolution of PC Graphics
 
Also, jumping through the video, the leap in graphics, which impressive, isn't nearly as big as I thought it would be.

Groucho 02-11-13 11:22 AM

Re: The Evolution of PC Graphics
 
I think it would have been more interesting if he skipped the graphics demos and focused just on games.

covenant 02-11-13 01:49 PM

Re: The Evolution of PC Graphics
 
Better video:
<iframe width="560" height="315" src="http://www.youtube.com/embed/OuO-s1kugLs" frameborder="0" allowfullscreen></iframe>

Fandango 02-11-13 11:40 PM

Re: The Evolution of PC Graphics
 

Originally Posted by slop101 (Post 11574441)
Would've been much more effective if it were around 5 minutes instead of over 2 hours.

http://d22zlbw5ff7yk5.cloudfront.net...28a3316409.gif


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