WWE '13 November 1, 2012.
#126
DVD Talk Legend
Re: WWE '13 November 1, 2012.
#127
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Re: WWE '13 November 1, 2012.
Giant Bomb found your DLC. Commented on it for half a second. Go to 1:05:00 in this video: http://www.giantbomb.com/quick-look-wwe13/17-6774/
#129
DVD Talk Legend
Re: WWE '13 November 1, 2012.
#130
DVD Talk Ultimate Edition
Re: WWE '13 November 1, 2012.
I thought about it for about thirty seconds, and just can't bring myself to it (unless I can convince my crappy mother-in-law who works at one to stash one or something). My only real hope is that Amazon or somebody else matches.
#131
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#132
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#133
DVD Talk Legend
#134
DVD Talk Hall of Fame
Re: WWE '13 November 1, 2012.
I guess uploads get removed after awhile? I could not find either of the above with keyword dumb.
But I did rate Gramps new upload, and uploaded a story as well - both keyword dumb
But I did rate Gramps new upload, and uploaded a story as well - both keyword dumb
#135
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Re: WWE '13 November 1, 2012.
The search function seems...inconsistent at best.
I'm glad to hear that Chuck was a big fan of my new created Superstar, Big Bad Baby Grandpa! We have many great storylines in production featuring everyone's favorite elderly baby wrestler, so stay tuned!
P.S. It is bullpoop that there is no "diaper" option in the Create a Superstar mode. BOO.
I'm glad to hear that Chuck was a big fan of my new created Superstar, Big Bad Baby Grandpa! We have many great storylines in production featuring everyone's favorite elderly baby wrestler, so stay tuned!
P.S. It is bullpoop that there is no "diaper" option in the Create a Superstar mode. BOO.
#136
DVD Talk Ultimate Edition
Re: WWE '13 November 1, 2012.
The search function seems...inconsistent at best.
I'm glad to hear that Chuck was a big fan of my new created Superstar, Big Bad Baby Grandpa! We have many great storylines in production featuring everyone's favorite elderly baby wrestler, so stay tuned!
P.S. It is bullpoop that there is no "diaper" option in the Create a Superstar mode. BOO.
I'm glad to hear that Chuck was a big fan of my new created Superstar, Big Bad Baby Grandpa! We have many great storylines in production featuring everyone's favorite elderly baby wrestler, so stay tuned!
P.S. It is bullpoop that there is no "diaper" option in the Create a Superstar mode. BOO.
#137
DVD Talk Legend
Re: WWE '13 November 1, 2012.
If you're on Xbox, please download and rate my created wrestler "Jimmy Rustles". Then allow him to run wild all over your WWE Universe.
#138
DVD Talk Hall of Fame
Re: WWE '13 November 1, 2012.
Done!
#139
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Re: WWE '13 November 1, 2012.
Giant Bomb found your DLC. Commented on it for half a second. Go to 1:05:00 in this video: http://www.giantbomb.com/quick-look-wwe13/17-6774/
Here's to (also) hoping that Amazon or someone price matches. I was looking to pick this up in the next month or so, anyway.
#141
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Re: WWE '13 November 1, 2012.
#142
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Re: WWE '13 November 1, 2012.
I checked last night, and I got the achievement. Turns out that you need a total of 5 reviews across all of your created content - you don't need to have all 5 on a single piece of content. Thanks to those who left a review for my stupid creations!
#143
DVD Talk Hall of Fame
Re: WWE '13 November 1, 2012.
You're welcome!
Sounds like it would be easier to just have 5 pieces of content up and get 1 person to rate them all.
Sounds like it would be easier to just have 5 pieces of content up and get 1 person to rate them all.
#144
DVD Talk Hall of Fame
Re: WWE '13 November 1, 2012.
I don't know how many of you care about trophies and achievements, but this game has a doozy of a trophy. It requires you to reach the highest rank in multiplayer, which requires over a million XP.
In addition to that, when the game was released it wasn't saving your stats unless you had accumulated enough points that you were ranked in the top 1000. Everyone else would have their stats reset back to zero every time they exited the game.
Earlier this week THQ finally got the issue straightened out and the online ranking system is now working properly.
On top of that, THQ made what they call a technical decision and decided that the PS3 needed all of it's save data lumped together into one 3GB file. Now I'm not talking about the data the game installs, that clocks in at a little over 4GB. No, I'm talking about the saves, any CAWs you download, or arenas, or anything. Once you download or make your first CAW, the game allocates space on your hard drive for all 50 slots.
At the same time, they also lock the save file, so you can't back it up to a thumb drive. And thanks to the size, you can't back it up to the PS+ cloud storage either. So basically you're screwed if your PS3 dies or your data is corrupted. None of this is an issue on the 360 version.
There are issues that all versions of the game are suffering from however. Online, it's almost impossible to win by pinfall no matter how much damage you inflict. They made the kick out bar way too easy, and the only way you get pins is thanks to lag. Submissions do work however, and at a certain point it's impossible to get out of those. So if you play online, CM Punk, Daniel Bryan and Ken Shamrock are good picks. That or give your CAW head submissions.
Offline, the CPU either kicks out at 1, or the match is over. There are virtually no 2-counts to be found from the CPU. Well, if you do a leverage pin (the roll up type) you will see two counts as the back and forth in leverage pins goes, but under normal circumstances the CPU goes straight from 1 counts to being pinned. At first THQ refused to even acknowledge this as a bug, instead insisting that people were playing the game wrong, but that they would look into a way to give us more 2 counts. Seriously, they blamed the players here. Well, sure enough, after they took a look they discovered it was a bug. What a shock there, eh?
Gotta love THQ...
In addition to that, when the game was released it wasn't saving your stats unless you had accumulated enough points that you were ranked in the top 1000. Everyone else would have their stats reset back to zero every time they exited the game.
Earlier this week THQ finally got the issue straightened out and the online ranking system is now working properly.
On top of that, THQ made what they call a technical decision and decided that the PS3 needed all of it's save data lumped together into one 3GB file. Now I'm not talking about the data the game installs, that clocks in at a little over 4GB. No, I'm talking about the saves, any CAWs you download, or arenas, or anything. Once you download or make your first CAW, the game allocates space on your hard drive for all 50 slots.
At the same time, they also lock the save file, so you can't back it up to a thumb drive. And thanks to the size, you can't back it up to the PS+ cloud storage either. So basically you're screwed if your PS3 dies or your data is corrupted. None of this is an issue on the 360 version.
There are issues that all versions of the game are suffering from however. Online, it's almost impossible to win by pinfall no matter how much damage you inflict. They made the kick out bar way too easy, and the only way you get pins is thanks to lag. Submissions do work however, and at a certain point it's impossible to get out of those. So if you play online, CM Punk, Daniel Bryan and Ken Shamrock are good picks. That or give your CAW head submissions.
Offline, the CPU either kicks out at 1, or the match is over. There are virtually no 2-counts to be found from the CPU. Well, if you do a leverage pin (the roll up type) you will see two counts as the back and forth in leverage pins goes, but under normal circumstances the CPU goes straight from 1 counts to being pinned. At first THQ refused to even acknowledge this as a bug, instead insisting that people were playing the game wrong, but that they would look into a way to give us more 2 counts. Seriously, they blamed the players here. Well, sure enough, after they took a look they discovered it was a bug. What a shock there, eh?
Gotta love THQ...
#149
DVD Talk Legend
Re: WWE '13 November 1, 2012.
Ok I tried to download CAW's but it says my profile is not on Xbox live or my family settings are not set correctly? I purchased Xbox live gold for a year since it was on a good deal right before. Any ideas?
Also how do you pin? It wasn't on the control panel for the controller (Like X was strike, B was grapple etc)
Also how do you pin? It wasn't on the control panel for the controller (Like X was strike, B was grapple etc)
#150
DVD Talk Limited Edition
Re: WWE '13 November 1, 2012.
Historically, I have always found the engine this series has used lacking. However, something has finally cliq'ed (HA!) for me, and I'm really enjoying this game. Sure, there are some things that are frustrating, like some of the objectives you need to complete during the matches in the Attitude section, but still I'm having some serious fun with this game. Speaking of, I thought the objectives were optional, but I couldn't get past a match with DX vs Mankind and Undertaker without hitting Taker with a chair. It kept failing me.
Playing as HBK is fun, but I cannot wait to get to some of the other chapters, namely Stone Cold and The Rock. One thing that would make this game better would be if there was footage of the promos from the given night's you're tasked with recreating, but I know there isn't enough space on the game disc for that. Still, color me impressed.
Also, while I really love playing the greatest hits moments of the Attitude era, it would have been really nice to have a unique storyline that intertwined the classic attitude wrestlers with the current crop of wrestlers.
I don't know who HHH payed off, but he never was as ripped as this game is portraying him. He's on some straight up Mr. Olympia type shit.
Playing as HBK is fun, but I cannot wait to get to some of the other chapters, namely Stone Cold and The Rock. One thing that would make this game better would be if there was footage of the promos from the given night's you're tasked with recreating, but I know there isn't enough space on the game disc for that. Still, color me impressed.
Also, while I really love playing the greatest hits moments of the Attitude era, it would have been really nice to have a unique storyline that intertwined the classic attitude wrestlers with the current crop of wrestlers.
I don't know who HHH payed off, but he never was as ripped as this game is portraying him. He's on some straight up Mr. Olympia type shit.