![]() |
Re: Wasteland 2 Project on Kickstarter
The kickstarter has reached $1.25 million, which means they will be "making the world bigger, adding more maps, more divergent stories and even more music".
Only $250,000 more to reach the target for Mac and Linux versions. |
Re: Wasteland 2 Project on Kickstarter
I just donated. Loved Wasteland on the commodore 64!
|
Re: Wasteland 2 Project on Kickstarter
Just put in my pledge too. I wasn't going to, but I've been a huge fan of the series since the original Fallout. Never played Wasteland though.
|
Re: Wasteland 2 Project on Kickstarter
I loved Wasteland. Never did beat it, though, but I am totally in for this.
So have we officially wiped Fountain of Dreams out of the history books? |
Re: Wasteland 2 Project on Kickstarter
Originally Posted by JasonF
(Post 11156275)
So have we officially wiped Fountain of Dreams out of the history books?
http://uk.retro.ign.com/articles/948/948937p8.html In 2003, Electronic Arts suddenly about-faced, claiming Fountain of Dreams was not a sequel to Wasteland, making it easier to transfer the Wasteland IP back to Brian Fargo and his new company, inXile Entertainment. Kickstarter Update #3: http://www.kickstarter.com/projects/...2/posts/191771 Wastland 2 interview with Brian Fargo: http://www.gamebanshee.com/interview...interview.html |
Re: Wasteland 2 Project on Kickstarter
Just upped my pledge really want the box set
|
Re: Wasteland 2 Project on Kickstarter
Up to 1.418 million, about 82k from linux/Mac versions.
Also link to some Kickstarter stats: http://ruinedkingdoms.com/wasteland2/ |
Re: Wasteland 2 Project on Kickstarter
A great collection of links from posts in the Kickstarter comments:
SXX about 2 hours ago Exclusive: Brian Fargo of InXile talks Wasteland 2 Kickstarter success: http://www.digitaltrends.com/gaming/...arter-success/ SXX about 4 hours ago Add your ideas and vote: http://www.google.com/moderator/#16/e=1f7176 Vote about extra funding usage: http://wasteland.inxile-entertainmen...opic.php?t=336 Support and discuss modding in Wasteland 2: http://wasteland.inxile-entertainmen...opic.php?t=291 Brutal death animations: http://wasteland.inxile-entertainmen...opic.php?t=562 Project stats: http://ruinedkingdoms.com/wasteland2/ Brian Fargo twitter: http://twitter.com/brianfargo Some Fallout related info... Timothy Cain talks about his early days in the vault and the influential game that finally emerged from it: http://www.youtube.com/embed/Xa5IzHhAdi4 In text: http://www.gamefront.com/gdc-2012-ti...ry-of-fallout/ Fallout 1 Vision Statement: http://www.scribd.com/doc/32182571/F...sion-Statement The Origins of Fallout: http://www.nma-fallout.com/article.php?id=60785 |
Re: Wasteland 2 Project on Kickstarter
Kickstarter Update #4 has been posted. Read the paragraph at the end for Fargo's proposed "Kick it Forward" initiative to fund future Kickstarters from the profits of Wasteland 2.
http://www.kickstarter.com/projects/...2/posts/193810 Update #4: We didn't start the fire. Posted 20 minutes ago I continue to be overwhelmed by the positive feedback and enthusiasm from the support I have gotten from Kickstarter. The groundswell of people cheering us on and the evangelism - people spreading the word - is unlike anything I have experienced. In fact, I would say the last week was the high water mark of my career. We are closing in on the funding for 1.5 million which will allow us to add both a Mac and Linux version of Wasteland 2 to the release. One of the (more common) questions I am asked is whether we'll support console and I believe it to be unlikely. It is imperative that we deliver the core PC experience that the fans are expecting here and I want to avoid any elements that could distract us. The console interface is quite different when you consider the input device and proximity to the screen whereas the Mac and Linux are pretty much identical to that of the "PC". We will consider a tablet version due to the similarity of the screen and interface but even on that we need to do a bit more research. There have been some nice human moments along the way that I thought I would share. We started off strong in the first 24 hours raising nearly 50% of our minimum need but still I was nervous. All the signs of success were there but we all wanted it to happen so badly that it seemed to good to be true. Around 6:00 that first night we received an email from a wealthy software industry individual who is a passionate fan of Wasteland and offered to help fund the game if Kickstarter came short! Talk about feeling good. Of course I thanked him and said I hoped we would not need his assistance but he made my whole day/week/month/year. On the next day I get a short tweet from an individual that confesses he pirated Wasteland as a kid and was donating to help make up for it. I of course forgave not knowing he had donated $10,000 dollars. An incredible gesture... now if we could get every pirate of Wasteland 1 to donate we could really beat the Kickstarter all time record. Mason Douglass who plays the kid publisher in the Kickstarter video has gotten rave reviews for his performance. His delivery was great and I have had people wanting to contact his manager for parts in TV/film. I jokingly told him when we shot the bit that he might become famous from this. Perhaps he will. And just today I got an email along with a donation from a kid who lived down the street from me when he was a teenager. His note was as follows: "This message is intended for Brian Fargo. Brian, I was your next door neighbor when you used to live in Laguna. I was a pesky 15 or 16 year old kid that would come around and ask you about games. You would sit down and take time to talk to me about games, and the industry, and I just wanted you to know how cool it was that you didn't blow me off. It meant a lot to me. Recently, I found out about your Kickstarter movement for Wasteland 2, and I contributed to it because I believe in you and your ability to resurrect the glory of the franchise. I wish you the best of luck in your endeavors, and thank you again for creating some memorable memories for me during my teenage years. Take care!" It shows that being nice creates goodwill 20 years later. And speaking of goodwill it occurs to me that we can harness the power of Kickstarter in a more meaningful way. Fan funding is bigger than me or Wasteland 2 as I have remarked before. The development community has come together to support us in ways that I didn't think possible and our power as developers will ultimately come from us sticking together. Both gamers and developers have so much more strength than they realize. But in order to help facilitate the power of crowd funding I am going to suggest that all of us that do utilize this form of financing agree to kickback 5% of our profits made from such projects to other Kickstarter developers. I am not suggesting taking a backers money and moving it to another project.. I mean once a game has shipped and created profit that we funnel that back into the community of developers to fund their dreams. I am tentatively calling this "Kick It Forward" and I will be the first to agree to it. In fact, I will have our artists create a badge that goes on all Kickstarter projects that agree to support this initiative. Imagine the potential if another Minecraft comes along via Kickstarter and produces millions of dollars of investment into other developers. This economic payback will continue to grow the movement way beyond the current system. I hope others will join me with this idea and make this a true shakeup. Let's get the power shifted around a bit! Brian Fargo |
Re: Wasteland 2 Project on Kickstarter
inXile has added an option to pledge via Paypal on their site:
http://wasteland.inxile-entertainment.com/pledge.php PayPal Terms & Conditions
|
Re: Wasteland 2 Project on Kickstarter
Wasteland 2 has broken $1.5 million on Kickstarter, meaning Mac and Linux versions will be made:
http://www.kickstarter.com/projects/inxile/wasteland-2 They've also raised $3,415 in Paypal donations: http://wasteland.inxile-entertainment.com/pledge.php Meanwhile Brian Fargo has set up a website for his Kick it Forward initiative: http://kickingitforward.org/ A quick Q&A with Brian Fargo on multiplayer, DLC and quest compasses: http://www.nma-fallout.com/article.php?id=61125 |
Re: Wasteland 2 Project on Kickstarter
Awesome! I think if he wants to get to 2 million add a new reward like a exclusive backer tshirt
|
Re: Wasteland 2 Project on Kickstarter
I hope this game comes with a printed book of paragraphs.
|
Re: Wasteland 2 Project on Kickstarter
Originally Posted by JasonF
(Post 11164129)
I hope this game comes with a printed book of paragraphs.
There's also a episodic Novella on the Wasteland 2 world created by Mike Stackpole, a member of the original Wasteland story team. The Novella will give hints and clues being built into the actual Wasteland 2 game. |
Re: Wasteland 2 Project on Kickstarter
An instruction book is fine, but Wasteland came with a book of paragraphs. You'd be playing and the game would say "Read Paragraph 87," so you'd flip open the book and read paragraph 87 and get a chunk of the game's narrative. That was awesome.
|
Re: Wasteland 2 Project on Kickstarter
Originally Posted by JasonF
(Post 11164635)
An instruction book is fine, but Wasteland came with a book of paragraphs. You'd be playing and the game would say "Read Paragraph 87," so you'd flip open the book and read paragraph 87 and get a chunk of the game's narrative. That was awesome.
1) They didn't have the space to store all that text in the game. 2) It was a form of copy protection, since there were dummy paragraphs that contains a false storyline about a trip to mars, and fake passwords that would cause unintended changes to the game. http://en.wikipedia.org/wiki/Wasteland_(video_game) It's unlikely Wasteland 2 will ship like that, but it's possible someone may do a mod of it to move in-game text to a separate book. |
Re: Wasteland 2 Project on Kickstarter
At $1.6 million with 19 days to go. The donations have really slowed. I can see the project breaking $2 million easy, but maybe not $2.5 million, and definitely not $3 million.
inXile made another promo video for the kickstarter: http://youtu.be/hk-baSDDJ14 Another interview with Brian Fargo: http://www.ripten.com/2012/03/27/bri...ing-fun-again/ |
Re: Wasteland 2 Project on Kickstarter
we have announced a major piece of good news today that inxile has reached an agreement with obsidian for potential design assistance for wasteland 2. what that means is that obsidian’s chief creative officer, chris avellone, is going to work with our team on the design and writing of the game! it is important to note that we say "potential" as they will come aboard assuming we hit $2.1 million in funding. The good news is that we have already seen a spike in just the few hours since this was announced in a press release this morning. For those of you who don't know who obsidian or chris avellone are, they are the bulk of the brains who worked on fallout 1&2, icewind dale and planescape torment when i was back at interplay. More of the band is back together to make sure we bring you a fantastic rpg. Chris is going to help push the density and literary content of the game. The original wasteland was an important game to chris as he recently stated, "wasteland is one of my favorite rpgs of all time, and when brian asked if i wanted to work on the sequel, i jumped at the chance. While i've worked on fallout 2 and fallout: New vegas, getting the chance to work on the spiritual predecessor to the fallout franchise is a honor." while the programming work will remain with us here at inxile, we are looking to use a host of tools that obsidian has created which will help us get assets into the game faster. The faster we can implement and iterate on content, the deeper the game and the more varied choices the gamers can make. That’s more good news for all of you that put your faith in us. Brian fargo |
Re: Wasteland 2 Project on Kickstarter
This could turn out to be the most important game ever made. Aside from the amazing product experience it will be, the production and collaboration are a big FU to the greedy publishers.
|
Re: Wasteland 2 Project on Kickstarter
The Kickstarter has broken $2 million.
New update with info on what will be added when they hit $2.1 million, $2.5 million, and $3 million. http://www.kickstarter.com/projects/...2/posts/202023 Also, of note from the Video Games Deals thread:
Originally Posted by fumanstan
(Post 11180299)
The original Fallout is free from gog.com for the next 2 days.
http://www.gog.com/en/gamecard/fallout |
Re: Wasteland 2 Project on Kickstarter
Where can I find the original Wasteland? Gog doesn't have it. I think I'd like to check it out before deciding how much to give here.
|
Re: Wasteland 2 Project on Kickstarter
Originally Posted by Trevor
(Post 11180739)
Where can I find the original Wasteland? Gog doesn't have it. I think I'd like to check it out before deciding how much to give here.
http://www.ebay.com/ctg/Interplays-1...1993-/56279383 http://www.amazon.com/Interplay-Inte...dp/B000FCIX84/ http://www.amazon.com/Interplays-Yea.../dp/B000K5782S You did get the free Fallout from GOG, right? That might be the better game to play to get a taste of what Wasteland 2 will be like. It's going to be a mix of Wasteland and Fallout (considering it has a mix of Wasteland and Fallout developers, not to mention those that worked on both). For example, Wasteland 2 will have the isometric view from Fallout, not the top down view of Wasteland. |
Re: Wasteland 2 Project on Kickstarter
InXile has announced a new all-digital rewards tier, of special interest to international customers that don't want to deal with shipping charges, customs or VAT:
http://www.kickstarter.com/projects/...2/posts/202818 Update #9: New Reward Tier Announced Posted 24 minutes ago As our Kickstarter continues to build momentum, we will keep focusing on how we can best deliver what our fans want. We've seen quite a few messages from our international fans expressing concern with the cost of shipping and physical goods relating to VAT and customs costs. For that reason, we opened up a purely digital pledge level at $55 that contains no physical items. You will get the digital copy of the game, digital soundtrack, digital novellas 1 and 2, digital concept art book and early beta access. http://wasteland.inxile-entertainment.com/pledge.php |
Re: Wasteland 2 Project on Kickstarter
Thanks Jay!
Yep, got the free Fallout today, and had searched Amazon. Playing around with some abandware sites now. Great googily moogily, I think I see dozens of games I want to replay someday. I know the Fallouts might be better choices, but my OCD will force me to play Wasteland before Wasteland 2. |
Re: Wasteland 2 Project on Kickstarter
Thanks for Fallout. (Didn't realize I already had a GOG account with Empire Earth on it. :( )
|
| All times are GMT -5. The time now is 06:10 AM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.