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Halo: Combat Evolved remake - November 15, 2011
#127
Senior Member
Join Date: May 2002
Location: In the Singularity of a Black Hole
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Re: Halo: Combat Evolved remake - November 15, 2011
I was having trouble adjusting too.
Over the years of playing HALO 2, 3, ODST, and Reach with the various changes to the controls.
It took awhile to get adjusted to the Combat Evolved control scheme again.
Over the years of playing HALO 2, 3, ODST, and Reach with the various changes to the controls.
It took awhile to get adjusted to the Combat Evolved control scheme again.
#128
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Re: Halo: Combat Evolved remake - November 15, 2011
My only complaint, although I guess it's understandable, is that the game's improved graphics don't always align perfectly with the existing collision meshes. So an object might have a beautifully curved side instead of a boxy one, but if you try to peek around it and shoot a guy, you hit the invisible collision where the boxy part used to be. You just have to watch the reticle and make sure it lights up red before you fire.
#129
gamer for life
Re: Halo: Combat Evolved remake - November 15, 2011
well my problem is the lag in the online coop...only reason I picked this up was to do it coop with a bud...I have played the game many times already so there was no need to do it again, but a Legendary run with a friend was something I was looking forward to...
Anyone else try the coop? Lag for the guest is bad....
Anyone else try the coop? Lag for the guest is bad....
#130
DVD Talk Legend
Re: Halo: Combat Evolved remake - November 15, 2011
I noticed it a bit, but it wasn't a deal breaker. I have the faster connection of the 2 and it worked better when I was the guest (or I'm just less picky).
#131
gamer for life
Re: Halo: Combat Evolved remake - November 15, 2011
We were able to play the last time we got on, and the lag was ok...but it did effect aiming and small moves....and on Legendary this can get you killed...
#132
DVD Talk Hall of Fame
Re: Halo: Combat Evolved remake - November 15, 2011
Finished the co-op campaign the other day. Love the updated graphics and being able to switch back and forth. Had to get use to having friendly fire on and had many accidental partner deaths. I had forgotten how long the levels are and the lack of direction arrow made some tedious navigation. Just need to try the multi-maps.
please let there be a HALO 2 anniversary.
please let there be a HALO 2 anniversary.
#133
gamer for life
Re: Halo: Combat Evolved remake - November 15, 2011
we were never able to get the coop lag in a manageable level so I ended up playing and finishing this single player...
I forgot how much harder Legendary is on this....especially toward the end when the flood just come at you non-stop...but very fun and not hair pulling...
I was trying for an achievement at the end for not being ejected from your vehicle on the MAW...it was pissing me off because on legendary if you stop for a second you are dead...and if you try to take the ways to reduce the chance of getting flipped you run out of time....I finally gave up and just finished it, and ended up getting it without even trying...lol..
I forgot how much harder Legendary is on this....especially toward the end when the flood just come at you non-stop...but very fun and not hair pulling...
I was trying for an achievement at the end for not being ejected from your vehicle on the MAW...it was pissing me off because on legendary if you stop for a second you are dead...and if you try to take the ways to reduce the chance of getting flipped you run out of time....I finally gave up and just finished it, and ended up getting it without even trying...lol..