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DmC: Devil May Cry 5 by Ninja Theory
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Ninja Theory is making this? Sold! :D |
Re: DmC: Devil May Cry 5 by Ninja Theory
Perfect timing. I just started DMC4. So by the time I finish it, this one will be coming out.
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Re: DmC: Devil May Cry 5 by Ninja Theory
...interesting.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Well one things for sure. With new emo Dante, there is a fairly good chance that the devil WILL cry.
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Re: DmC: Devil May Cry 5 by Ninja Theory
He looks more punk than emo to me. :shrug:
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Re: DmC: Devil May Cry 5 by Ninja Theory
I couldn't make it through DMC4 :(
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Re: DmC: Devil May Cry 5 by Ninja Theory
That looks borderline awful. Why don't they just create a new character?
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Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by Giantrobo
(Post 10407142)
I couldn't make it through DMC4 :(
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Re: DmC: Devil May Cry 5 by Ninja Theory
DMC4 was good but not great. It was essentially a prettier DMC3. However, I'd rank it below DMC3 because of the retarded backtracking later in the game. That just wreaked of laziness.
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Re: DmC: Devil May Cry 5 by Ninja Theory
<iframe width="640" height="390" src="http://www.youtube.com/embed/Riz1byp-MW8?hd=1" frameborder="0" allowfullscreen></iframe>
^ So did anyone notice that white haired Dante appears briefly in that trailer? EDIT: Nevermind. I see that he appears more clearly in the E3 trailer. <object width="640" height="390"><param name="movie" value="http://www.youtube.com/v/IqagPN9Q6ec&hl=en_US&feature=player_embedded&version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/IqagPN9Q6ec&hl=en_US&feature=player_embedded&version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"></embed></object> |
Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by Giantrobo
(Post 10407142)
I couldn't make it through DMC4 :(
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Re: DmC: Devil May Cry 5 by Ninja Theory
I can't get excited for DMC5. It doesn't look like it has the "oomph" factor of the attacks. Just looks weak. I guess it ended again at DMC3? DMC was great, DMC2 wasn't, DMC3 was fucking great, DMC4 was weak.
The "look" of the game and attacks remind of Dante's Inferno. Camera being far from the character, no "oomph" factor, a lot of crazy happening but it's not great. |
Re: DmC: Devil May Cry 5 by Ninja Theory
I was a big fan of the DMC series....until I played Ninja Gaiden.
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Re: DmC: Devil May Cry 5 by Ninja Theory
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Re: DmC: Devil May Cry 5 by Ninja Theory
<div style="background-color:#000000;width:520px;"><div style="padding:4px;"><embed src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:724722" width="512" height="288" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" base="." flashVars=""></embed><p style="text-align:left;background-color:#FFFFFF;padding:4px;margin-top:4px;margin-bottom:0px;font-family:Arial, Helvetica, sans-serif;font-size:12px;">Get More: <a href='http://www.gametrailers.com'>GameTrailers.com</a>, <a href="http://www.gametrailers.com/video/demon-city-combat-trailer/724722">DmC: Devil May Cry - Demon City Combat Trailer HD</a>, <a href='http://pc.gametrailers.com/'>PC Games</a>, <a href='http://ps3.gametrailers.com/'>PlayStation 3</a>, <a href='http://xbox360.gametrailers.com/'>Xbox 360</a></p></div></div>
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Re: DmC: Devil May Cry 5 by Ninja Theory
Looks like it plays just like the other previous DMC games. I bet they'll release the original Dante skin as paid dlc.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by mhg83
(Post 11038191)
Looks like it plays just like the other previous DMC games. I bet they'll release the original Dante skin as paid dlc.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by mattysemo247
(Post 10374853)
Perfect timing. I just started DMC4. So by the time I finish it, this one will be coming out.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by wlj
(Post 11039483)
By the time you finish, you probably won't be too excited about the next game. DMC4 was a big disappointment.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by mattysemo247
(Post 11039664)
haha, yeah it was. I popped it in again this weekend. Played through level 10, then checked online and found out I have another 10 levels to play though. No way I'm dumping that much more time in this turd, so It's getting traded in soon.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by mattysemo247
(Post 11039664)
haha, yeah it was. I popped it in again this weekend. Played through level 10, then checked online and found out I have another 10 levels to play though. No way I'm dumping that much more time in this turd, so It's getting traded in soon.
Spoiler:
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Re: DmC: Devil May Cry 5 by Ninja Theory
And let's not forget that the hit detection against the final boss is spotty at best. I have no idea how I beat him on my first playthrough. I've never been able to beat him again.
DMC4 is the second worst game in the series. |
Re: DmC: Devil May Cry 5 by Ninja Theory
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Re: DmC: Devil May Cry 5 by Ninja Theory
I figured I bump this to let anyone who didnt know that the demo is on XBL. I really enjoyed the play and style. Never played a Dmc before and got into it. Picked up the HD collection and can't wait for this new one.
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Re: DmC: Devil May Cry 5 by Ninja Theory
The demo was tons of fun. I recommend playing this while tripping on shrooms. :D But seriously it's super trippy.
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Re: DmC: Devil May Cry 5 by Ninja Theory
For me, the demo seems to be a mash of:
1. DMC 2 (Maps) 2. DMC 4 Abilities (fuse of both Dante/Nero) For someone new to the series, the game will probably be an absolute blast. I want DMC 5. |
Re: DmC: Devil May Cry 5 by Ninja Theory
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Re: DmC: Devil May Cry 5 by Ninja Theory
I forgot to give my thoughts on the demo. It was actually good. BUT...and it's a small one, I still don't care for this new look. It's not bad but it was a rather unneeded change for Dante and that world. BUT...maybe there's actually a pretty damn cool story to this and I like it. I'll get it when it's cheaper. I've too many games I still need to get done right now.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Didn't care for the demo - mostly due to the whole mechanic of closing off an area while you fight off a horde of baddies, then moving to the next are, another horde, rinse, repeat. I'm just over it. That whole process is so PS2.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by slop101
(Post 11539636)
Didn't care for the demo - mostly due to the whole mechanic of closing off an area while you fight off a horde of baddies, then moving to the next are, another horde, rinse, repeat. I'm just over it. That whole process is so PS2.
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Re: DmC: Devil May Cry 5 by Ninja Theory
And what's strange is that Bayonetta does that same thing, but it feels more fresh in that game and not nearly as stale as it does in this DMC.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Probably cuz of the tits. Tits change things.
on a serious note: I do plan to get a Wii U at some point for when Bayonetta comes out. Loved the hell out of the 1st one. |
Re: DmC: Devil May Cry 5 by Ninja Theory
If anyone is considering getting this, you may be interested in knowing that Best Buy is offering RE6 for $10 when purchased with it.
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Re: DmC: Devil May Cry 5 by Ninja Theory
Originally Posted by slop101
(Post 11539812)
And what's strange is that Bayonetta does that same thing, but it feels more fresh in that game and not nearly as stale as it does in this DMC.
But in terms of gameplay, I would have prefered this new game had built up on the liberties Bayonetta took with the DMC formula. |
Re: DmC: Devil May Cry 5 by Ninja Theory
Even though I've never played a DMC game before, I decided to pick this one up based on the good reviews and my love of Ninja Theory. I'm four missions in and I love it so far. The art style is fantastic, and the combat is really fun. I picked the medium difficulty level, but I'm wondering if I should switch to hard since it's not overly challenging yet. Is anyone else playing this? If so, what difficulty did you go with?
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Re: DmC: Devil May Cry 5 by Ninja Theory
I'm surprised this game isn't getting more attention. I wrapped it up last night and thought it was fantastic overall. Its a really well done re-imagining of the franchise. Ninja Theory really scaled back the exploration / adventure aspect of the series and focused on the combat mechanics. I'd say that its among the most intensive action games I've played in quite awhile.
I also think that the story (supervised by Alex Garland (see The Beach, Dredd, Enslaved: Odyssey To The West)) was excellent. The art style is also excellent. The only detraction I can make on this is really its price. For a 7 hour game $59.99 is a little steep. But if it were to hit $19.99 I think people will be really happy with it. Also, I recommend playing on the hardest difficulty (nephilim) as it will entice you to use all your moves (I usually play everything on easy). |
Re: DmC: Devil May Cry 5 by Ninja Theory
i was able to get a 19.99 steam code for DMC last week off of ebay. I downloaded over the weekend and I have completed a couple of missions. It is still too early for a legitimate opinion, but I have mixed emotions so far. I love the look and the combat seems good. However, I am hoping the game starts having less cut scenes. So far it seems to be cut scene after cut scene and a little bit of action. Does that get better? These types of games lose momentum when they are bogged down by story.
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Re: DmC: Devil May Cry 5 by Ninja Theory
'DmC: Definitive Edition' & 'Devil May Cry 4 Special Edition' Announced for the PS4 & Xbox One
Capcom and Ninja Theory have announced that the PS3/360/PC title, 'DmC,' will be coming to the PS4 and Xbox One in the form of 'DmC: Definitive Edition.' The new version is promised with the list of upgrades below and is set for March 17th, 2015 at a price of $39.99. Apart from the visual upgrades, this new version offers a slew of difficulty chagnes, some to make the game easier, and several, like manual Target Lock, meant to offer a more classic difficulty. <iframe width="660" height="371" src="//www.youtube.com/embed/Gh1VJHECxOw" frameborder="0" allowfullscreen></iframe> Developer Ninja Theory has put together a list of improvements present in the new version. 60 fps and 1080p resolution — It looks and feels super smooth to play. Uprezzed Graphics — Including textures, characters, and cinematics. Big Bundle of Content — The game includes DmC: Devil May Cry, plus all released DLC: Vergil’s Downfall campaign, 3 Dante skins, 3 Dante weapon skins, and the item finder. New Skins — 2 new character skins. Devil May Cry 1 Dante and Classic Vergil. Turbo Mode — Turbo Mode returns to the Devil May Cry series, with the game running 20% faster in this mode. Hardcore Mode — Hardcore mode retains the experience of DmC, but with a throwback to the classic Devil May Cry games in terms of balance. In this mode, which can be toggled on all difficulty levels, the style system has been rebalanced to make ranking up much harder and ranks deteriorate much quicker. In addition, Devil Trigger doesn’t launch enemies into the air, parrying takes more skill, and all enemies hand out more damage. Manual Target Lock — We’ve seen more requests for this than any other feature! The manual target lock works as closely to the classic Devil May Cry lock on as possible and has fully configurable controls. Vergil Bloody Palace — Only second to Manual Target Lock in terms of the number of fan requests! This is a new Bloody Palace mode featuring 60 levels and Vergil as the playable character. Must Style Mode — This is a hardcore modifier on an epic scale that can be played over any difficulty level. Players must be at an S rank or higher to deal any damage to enemies. Gods Must Die Difficulty Mode — This is DmC Definitive Edition’s hardest difficulty mode. It takes DmC’s ridiculously hard Dante Must Die mode and adds a touch more punishment: All enemies spawn with Devil Trigger active and no items or health drops can be used. Rebalanced and Retuned — We’ve studied fan feedback and made a whole host of tweaks and balance changes. The style system has been rebalanced, as have bosses. Exploits have been fixed in combat and some of Dante’s moves rebalanced, such as the Demon Evade. Gameplay tweaks have been made following hardcore player testing; frames have been removed from Kablooey shots, Parry/Evade windows adjusted, and collectibles, keys and doors redistributed. Integration of Popular Community Mods — DmC Definitive Edition includes community mods such as an optional timer disable for Bloody Palace Mode, a triple dash for Angel Evade, and the ability to hit red and blue enemies with any weapon. New Cutscene — an added cinematic scene that never made it into the original. Meanwhile, 'Devil May Cr4: Special Edition' will be coming to the PS4 and Xbox One next summer. At the moment details about this new version are pretty slight. http://www.highdefdigest.com/news/sh...xbox-one/20052 |
Re: DmC: Devil May Cry 5 by Ninja Theory
60fps :drool:
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Re: DmC: Devil May Cry 5 by Ninja Theory
I never got around to this on PS3, so I am excited to try this version.
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