The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
#1901
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I bought Raskulls, but am pretty frustrated with it. The jumping mechanic that prevents you from jumping straight up to the next level is super-annoying. I'll get stuck near a tiny ledge over and over again because having to back up and make a running leap is just counterintuitive. Maybe I'll get used to it, but now I'm kinda annoyed with it.
#1902
DVD Talk Godfather & 2020 TOTY Winner
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
#1903
DVD Talk Hero
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Wow, that's weak. 400 points and it would be a no-brainer. 600 I'd recommend it. 800 is really pushing the boundary.
Odds are it'll be on sale again in the future, maybe even a deep cut like 'Splosion Man's $2 sale a few weeks ago. If you're not hurting for stuff to play, I'd still say wait until the next sale.
Odds are it'll be on sale again in the future, maybe even a deep cut like 'Splosion Man's $2 sale a few weeks ago. If you're not hurting for stuff to play, I'd still say wait until the next sale.
#1904
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I think I will wait. I've spent a lot recently (including 1200 on the Vietnam expansion --totally worth it). I just feel upset right now. I've waited for weeks for LIMBO to be discounted and they give that weak sauce discount? The least (pecentage-wise) of any game during this sale? As their big finale? That's messed up.
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#1906
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Yeah? I think i should have been 800 points all along. The demo was nice and all, but didn't really thrill me.
I spent 1200 Points on Lara Croft. It got reduced to 600.
I spent 1200 Ponts on Monday Night Combat. It got reduced to 600.
I spent 1200 Points on Hydro Thunder. It got reduced to 400.
(I got an 800 point rebate eventually, so total cost to me was 2800 points. Total for those games purchased from this sale is 1600 points)
I pass on LIMBO, deciding to wait for the end of the year sale. It only gets dropped to 800.
Explain to me why I should be happy at this turn of events. I feel like I got screwed. Again. Certainly, LIMBO will be this price again. It might be cheaper in the future and it might not, but there's no way that they don't at least match this price with a future sale, right? I don't feel any compelling need to grab this now that it's been reduced a whopping 33%.
I spent 1200 Points on Lara Croft. It got reduced to 600.
I spent 1200 Ponts on Monday Night Combat. It got reduced to 600.
I spent 1200 Points on Hydro Thunder. It got reduced to 400.
(I got an 800 point rebate eventually, so total cost to me was 2800 points. Total for those games purchased from this sale is 1600 points)
I pass on LIMBO, deciding to wait for the end of the year sale. It only gets dropped to 800.
Explain to me why I should be happy at this turn of events. I feel like I got screwed. Again. Certainly, LIMBO will be this price again. It might be cheaper in the future and it might not, but there's no way that they don't at least match this price with a future sale, right? I don't feel any compelling need to grab this now that it's been reduced a whopping 33%.
#1908
DVD Talk Hero
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Hey, just fudge the numbers and move the 800 point rebate you got to this sale. That means you get LIMBO for free! Right?
#1909
DVD Talk Godfather & 2020 TOTY Winner
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
After I've just bought Mafia II for $12, Battlefield Bad Company 2 for $6.67, Super Meat Boy for $3.75, The Witcher for $5, Amnesia for $4.80 and FEAR Complete for $10, it seems like 800 points ain't such an enormous deal for LIMBO, artistic achievement or not.
And if I'm going to get lectured for being too cheap to buy it on "sale", I want that person to at least have paid the full price for the game with his own funds.
And if I'm going to get lectured for being too cheap to buy it on "sale", I want that person to at least have paid the full price for the game with his own funds.
#1910
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Yeah? I think i should have been 800 points all along. The demo was nice and all, but didn't really thrill me.
I spent 1200 Points on Lara Croft. It got reduced to 600.
I spent 1200 Ponts on Monday Night Combat. It got reduced to 600.
I spent 1200 Points on Hydro Thunder. It got reduced to 400.
(I got an 800 point rebate eventually, so total cost to me was 2800 points. Total for those games purchased from this sale is 1600 points)
I pass on LIMBO, deciding to wait for the end of the year sale. It only gets dropped to 800.
Explain to me why I should be happy at this turn of events. I feel like I got screwed. Again. Certainly, LIMBO will be this price again. It might be cheaper in the future and it might not, but there's no way that they don't at least match this price with a future sale, right? I don't feel any compelling need to grab this now that it's been reduced a whopping 33%.
I spent 1200 Points on Lara Croft. It got reduced to 600.
I spent 1200 Ponts on Monday Night Combat. It got reduced to 600.
I spent 1200 Points on Hydro Thunder. It got reduced to 400.
(I got an 800 point rebate eventually, so total cost to me was 2800 points. Total for those games purchased from this sale is 1600 points)
I pass on LIMBO, deciding to wait for the end of the year sale. It only gets dropped to 800.
Explain to me why I should be happy at this turn of events. I feel like I got screwed. Again. Certainly, LIMBO will be this price again. It might be cheaper in the future and it might not, but there's no way that they don't at least match this price with a future sale, right? I don't feel any compelling need to grab this now that it's been reduced a whopping 33%.
And if I'm going to get lectured for being too cheap to buy it on "sale", I want that person to at least have paid the full price for the game with his own funds.
But...does getting a review copy make me unable to have a valid opinion on the game from a price point perspective? Like equating value to gaming purchases is a foreign concept to anyone that has ever gotten anything for review purposes?
#1911
DVD Talk Godfather & 2020 TOTY Winner
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
So don't. (In fact why do you even care if the game didn't even thrill you?) But nobody screwed you. And certainly not because it didn't get as big of a discount as you happen to believe it should've. That's just typical entitlement bullshit. As highlighted by the framing of your reasoning of buying the other games that were deeper discounted at full price when originally offered. If you don't feel any of those games were worth the price you paid for them then that is on you for making poor purchasing decisions. It's not all of a sudden Microsoft dicking you around because they discount the games 5 months later.
But...does getting a review copy make me unable to have a valid opinion on the game from a price point perspective? Like equating value to gaming purchases is a foreign concept to anyone that has ever gotten anything for review purposes?
When you say "Limbo is worth $15", I believe you. I clearly trust and value your opinion. But if someone else says "I paid 1200 points for that game and I don't regret it at all", that might carry more weight.
#1912
DVD Talk Legend
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I'm with Decker: disappointed in the Limbo discount after a week of amazing sale prices.
I don't need it right now either, I can wait.
I don't need it right now either, I can wait.
#1913
gamer for life
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Limbo is on a lot of game of the year lists...and is selling better than the other games...it does not need as big a discount....
One of the rare 15 dollar XBLA games that I felt ok with spending 15 bucks on...but I wanted to play it bad after the demo...so if the demo did not do anything for you skip it...
One of the rare 15 dollar XBLA games that I felt ok with spending 15 bucks on...but I wanted to play it bad after the demo...so if the demo did not do anything for you skip it...
#1914
DVD Talk Ultimate Edition
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
The discount does feel weak, I'm with you guys too. Ain't it a 2-3 hour game anyway? Anywho, I'm still wondering when we are going to get some Deathspank sales (unless I missed them), but I digress.
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Limbo is on a lot of game of the year lists...and is selling better than the other games...it does not need as big a discount....
One of the rare 15 dollar XBLA games that I felt ok with spending 15 bucks on...but I wanted to play it bad after the demo...so if the demo did not do anything for you skip it...
One of the rare 15 dollar XBLA games that I felt ok with spending 15 bucks on...but I wanted to play it bad after the demo...so if the demo did not do anything for you skip it...
#1916
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I'm going to pass on Limbo for now as well. I've spent more on this recent sale then I have in the past three years on XBL stuff so I'm good for now.
#1917
DVD Talk Godfather & 2020 TOTY Winner
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
And a closing thought on A World Of Kefflings -- I really enjoyed it. I'm done now, built everything. It's a cute game, not at all difficult. Nothing too special, just fun to mess around with. Now I have nothing left to do except building more and more empty buildings until I finally unlock that final achievement of building 100 building. I put 9 hours in total. What a waste of time!
#1918
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Would I have paid hundreds of dollars of my own money for those experiences? No, but I still think they were worth hundreds.
When you say "Limbo is worth $15", I believe you. I clearly trust and value your opinion. But if someone else says "I paid 1200 points for that game and I don't regret it at all", that might carry more weight.
When you say "Limbo is worth $15", I believe you. I clearly trust and value your opinion. But if someone else says "I paid 1200 points for that game and I don't regret it at all", that might carry more weight.
Last edited by superfro; 12-31-10 at 12:25 PM.
#1919
DVD Talk Godfather & 2020 TOTY Winner
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
So you listen to no reviews from major sites? Because hardly any of those reviews are going to be based on personally purchased product. Isn't that one of the keys in the reviewing process? Just because you're provided something for free you still need to evaluate it as though it wasn't. I understand it can cause people to have a different reaction, but I guess that's the difference IMO between good and bad reviewers. I strongly disagree with getting something for free means you can't offer a valid or grounded opinion on it's overall value to the buying public.
The year's best CDs don't list for any more than Justin Bieber's. Movie tickets to The Social Network don't cost 50% more than Little Fockers just because it's a much better film. You might pay a premium for night and weekend showings, for Imax, for 3D. Hell we even have a theater with moving chairs in it for a price. But the quality of the product does not figure into ticket pricing. And it shouldn't figure into XBLA pricing either.
#1920
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Fair enough. I'll concede that you are capable of assigning fair worth to XBLA games, even those you receive for free if you, in return, can give me a logical well-reasoned explanation for why you feel this short, single-player-only game with no local co-op or online capabilities, no bonus level DLC and extremely limited re-playability is worth $15 instead of the standard $10 rate. And that argument can't be based solely on the stated opinion that it's really good.
Also, $10 is no longer the standard right? Didn't that officially move to $15 with Summer of Arcade? That's another reason though why it's not a cut and dry issue. There are many factors. Paramount for me is people needing to be ok with a $15 game offering them 2-3 hours of gameplay and that being "worthwhile". I've paid almost $15 to see a 90 minute movie. Why is that justifiable but a 2-3 hour game isn't?
The year's best CDs don't list for any more than Justin Bieber's. Movie tickets to The Social Network don't cost 50% more than Little Fockers just because it's a much better film. You might pay a premium for night and weekend showings, for Imax, for 3D. Hell we even have a theater with moving chairs in it for a price. But the quality of the product does not figure into ticket pricing. And it shouldn't figure into XBLA pricing either.
#1921
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
For me, Limbo single-handedly ended the "can videogames be art?" argument. There's just no question that it's a significant artistic achievement, and it should be the title that comes up first in the debate henceforth. I never thought I'd be able to describe a videogame as Bergmanesque, but this one fits the bill.
#1922
DVD Talk Hero
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
For me, Limbo single-handedly ended the "can videogames be art?" argument. There's just no question that it's a significant artistic achievement, and it should be the title that comes up first in the debate henceforth. I never thought I'd be able to describe a videogame as Bergmanesque, but this one fits the bill.
#1923
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
Why? Just because it's in silhouette? Would it still be art if it were the same exact game, but with bright, rudimentary 8-bit graphics? I'm just asking because you give no real reason as to why it's art - sure, it has elements of art in it, but what is it that makes the GAME art? Again, I'm not necessarily disagreeing with you, I'd just like to hear your reasoning. Reasons matter.
#1924
DVD Talk Hero
Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
I'd never played a Keflings game before but I downloaded the demo for the new one and then bought it. I think I played it for almost 2 hours tonight It was a nice change after investing 75 hours in Fallout: NV.
If anyone wants to send me some collectibles for the achievement that would be much appreciated
If anyone wants to send me some collectibles for the achievement that would be much appreciated
#1925
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Re: The official Xbox Live Arcade/Indie Games/Game Room Thread of Space Bucks for Fun
This is actually a perfect example. I really want the follow up, but I know it'll be on sale at some point down the road and I have a HUGE backlog, and the first to even finish yet so I'm waiting. However, if it ever does go on sale and it's for only $5 off that is not Microsoft screwing me. (Or better yet, them discounting the orignal DeathSpank is not screwing me because I decided to buy it for $15.) I just don't get that point of view. Well I do, because it's prevalent in a lot of places online anymore, but it's just such a childish reaction. Previous purchases do not "qualify" you for some kind of reward or benefit in this situation. The discount isn't a loyalty program. Again, I totally understand being disappointed with the price cut not being as deep, but to take it personally is a whole other deal.
So you listen to no reviews from major sites? Because hardly any of those reviews are going to be based on personally purchased product. Isn't that one of the keys in the reviewing process? Just because you're provided something for free you still need to evaluate it as though it wasn't. I understand it can cause people to have a different reaction, but I guess that's the difference IMO between good and bad reviewers. I strongly disagree with getting something for free means you can't offer a valid or grounded opinion on it's overall value to the buying public.
I really like DVDTalk's skip, rent, recommended, collectors. I also like CAG's recommended price. Ultimately value is subjective.