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-   -   Batman: Arkham City Thread (https://forum.dvdtalk.com/video-game-talk/566364-batman-arkham-city-thread.html)

EEz28 11-09-11 11:35 PM

Re: Batman: Arkham City Thread
 
Gonna be $28 on BF at Walmart

badlieut 11-10-11 07:38 AM

Re: Batman: Arkham City Thread
 

Originally Posted by EEz28 (Post 10999048)
Gonna be $28 on BF at Walmart

Hopefully Amazon matches then.

timewaster 11-12-11 11:31 AM

Re: Batman: Arkham City Thread
 
i'm getting confused with the side quests.
for example, i am doing the fragile alliance quest.
one of the barrels i need to destroy is in the museum and 2 are in the restricted area.
i can't seem to get inside the museum or the restricted area.
are these areas that will eventually get unlocked later on? (i'm still near the beginning of the game)

also, how do you answer the damn phone on the xbox?
i tried all buttons LB,RB, RT, LT. nothing seems to work.

fumanstan 11-12-11 12:52 PM

Re: Batman: Arkham City Thread
 
I'm still waiting for the PC version to come out :sad:

ViewAskewbian 11-12-11 01:16 PM

Re: Batman: Arkham City Thread
 

Originally Posted by timewaster (Post 11001918)
i'm getting confused with the side quests.
for example, i am doing the fragile alliance quest.
one of the barrels i need to destroy is in the museum and 2 are in the restricted area.
i can't seem to get inside the museum or the restricted area.
are these areas that will eventually get unlocked later on? (i'm still near the beginning of the game)

also, how do you answer the damn phone on the xbox?
i tried all buttons LB,RB, RT, LT. nothing seems to work.

Some things you can't get to until you have certain gadgets.

I answer the phones by hitting the A button.

Michael Corvin 11-12-11 09:35 PM

Re: Batman: Arkham City Thread
 
Finally started this game. Throwing you right into the game without any kind of refresher tutorial was annoying but not near as annoying as

Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.

Fuck you bitch. Damn, I want to shoot someone in the face.

kgrogers1979 11-13-11 07:51 AM

Re: Batman: Arkham City Thread
 

Originally Posted by Michael Corvin (Post 11002375)
Finally started this game. Throwing you right into the game without any kind of refresher tutorial was annoying but not near as annoying as

Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.

Fuck you bitch. Damn, I want to shoot someone in the face.



:lol:

I agree that the advanced training exercises are a huge jump in difficulty compared to the beginning exercises. I completed the beginning ones without failing at all, but the I kept failing at the advanced ones for over an hour before I decided to look on youtube for a guide.

The key is to only use very slight adjustments. I tended to overcorrect Batman a lot. Keep a calm head and only make slight movements on the analog stick.

Personally, I thought these advanced exercises were probably the hardest part of the game. Even New Game+ with its increased difficulty and the "Extreme" Challenges weren't that hard.

Here is the youtube guide I used:

<iframe width="560" height="315" src="http://www.youtube.com/embed/vXMqgyqdyPo" frameborder="0" allowfullscreen></iframe>

timewaster 11-13-11 09:13 AM

Re: Batman: Arkham City Thread
 
is there a way to go back into the steel mill for the fragile alliance quest?
i already did the mission for joker and can't seem to get back in.

kgrogers1979 11-13-11 01:12 PM

Re: Batman: Arkham City Thread
 

Originally Posted by timewaster (Post 11002609)
is there a way to go back into the steel mill for the fragile alliance quest?
i already did the mission for joker and can't seem to get back in.

Spoiler:
Yes, you just can't go back in through the smokestack. There is a back door entrance behind the building. You will actually have to go back later on, and either Oracle or Alfred tells you about the back door. I am not sure if you can actually use the back door until the main quest takes you there since I didn't try it, although you won't be able to progress past the first room until you get a specific gadget that you get right before the main quest sends you there. The Titan container is in the first room if I remember right, so you might still be able to get it.

Michael Corvin 11-13-11 03:27 PM

Re: Batman: Arkham City Thread
 
I wandered around for 3 hours last night wiping out every last thug in the city. No phone calls were coming in, no random civilian attacks, did the Bane canisters I could get to which left training missions.

Arkham City was a fucking ghost town and I couldn't figure out where to go to find Joker for the first time. What sucked was finding Riddler trophies I couldn't get to because I hadn't learned to crouch or slide yet. I couldn't bookmark locations yet either. Open world fail or shitty gamer fail? :lol:

I had to look up where to go (smokestacks) and once that ball got rolling, the game was a blast...except for the training missions.

I guess the take away from all this is that I leveled up 3-4 times already and this was all before meeting Joker.

Brent L 11-13-11 09:12 PM

Re: Batman: Arkham City Thread
 
I finally beat the Joker fight, so that is where I am now. I tried over and over, got frustrated, tried more, and just kept getting worse and worse and had to stop. I tried it the next morning, and I had it done in just about five minutes. I also forgot about critical strikes until I got to this fight, so I went the whole game up to this point without remembering that.

I'm also playing on hard, and I still say just like I did for AA, that this is the only way to play this game. It's so much more incredible on hard.

nickdawgy 11-14-11 02:14 AM

Re: Batman: Arkham City Thread
 

Originally Posted by Michael Corvin (Post 11002375)
Finally started this game. Throwing you right into the game without any kind of refresher tutorial was annoying but not near as annoying as

Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.

Fuck you bitch. Damn, I want to shoot someone in the face.

I felt the same way :lol:

Giantrobo 11-15-11 10:15 PM

Re: Batman: Arkham City Thread
 
I still can't get into this damn game. :lol:

Barth 11-15-11 10:25 PM

Re: Batman: Arkham City Thread
 

Originally Posted by Giantrobo (Post 11006419)
I still can't get into this damn game. :lol:

I agree. I tried, I really tried. But since I put it down after about 5 hours in I've played BF3, COD, and even Sherlock Holmes vs Jack the Ripper and can't find myself interested to pick it back up now that I have Assassin's Creed to play. I don't know what it is, I loved Asylum but this one isn't doing it for me. Suppose I should finish just to get a decent trade in value.

kgrogers1979 11-16-11 01:52 AM

Re: Batman: Arkham City Thread
 
I played through Arkham Asylum to 100% completion at least a dozen times. I played through Arkham City to 100% completion once, and I don't really feel like ever doing it again. I had planned on selling the console version and rebuying it on PC when it finally gets released, but I don't even plan on doing that now.

Rob V 11-16-11 07:48 AM

Re: Batman: Arkham City Thread
 
Dumb question - how do you get the Riddler clues out from underneath those cages??

Michael Corvin 11-16-11 07:58 AM

Re: Batman: Arkham City Thread
 
The red ones? Those are for Catwoman.

Or are you talking about the green dome like cases?

Decker 11-16-11 08:38 AM

Re: Batman: Arkham City Thread
 
If you mean the clues inside round balls inside cages with doors, its a combination of pushing/pulling with the electric gun and standing on or off the pad to lure that clue ball out.

Michael Corvin 11-16-11 08:43 AM

Re: Batman: Arkham City Thread
 
While we're on it, I'm still early on but there are some with 3-4 pressure plates that instantly flip off as soon as you walk off them, but you obviously need to trigger all to get the trophy. Do I get something later that lets me push them all at once?

foxdvd 11-16-11 08:49 AM

Re: Batman: Arkham City Thread
 

Originally Posted by Michael Corvin (Post 11006752)
While we're on it, I'm still early on but there are some with 3-4 pressure plates that instantly flip off as soon as you walk off them, but you obviously need to trigger all to get the trophy. Do I get something later that lets me push them all at once?

There are many ways to get them, but the main idea is you have to land on each one without touching the ground, and yes you get something that lets you get them...some of them are just gliding into them...others you use an item to get to them...

Geddlo 11-16-11 09:01 AM

Re: Batman: Arkham City Thread
 
Beat the min story mode last night. Had previously gotten close to the finish and my save disappeared. So I started over and plowed through the game.
I thought the boss battles in AC were a lot easier than the ones in AA.
I love using the remote batarang. Got pretty good at it, helped a friend out with those bits the other night.
The advanced training levels are a pain. I'll have to look at that video that was posted.

Michael Corvin 11-16-11 09:13 AM

Re: Batman: Arkham City Thread
 

Originally Posted by foxdvd (Post 11006757)
There are many ways to get them, but the main idea is you have to land on each one without touching the ground, and yes you get something that lets you get them...some of them are just gliding into them...others you use an item to get to them...

Hmm... the one I'm thinking about specifically;

Imagine a T corridor, there is a pressure plate on each end of the T. So I can jump/glide around the corners without them shutting off? It's in the ceiling of some building. I'm not even sure if there's room to jump/glide.

foxdvd 11-16-11 09:32 AM

Re: Batman: Arkham City Thread
 

Originally Posted by Michael Corvin (Post 11006796)
Hmm... the one I'm thinking about specifically;

Imagine a T corridor, there is a pressure plate on each end of the T. So I can jump/glide around the corners without them shutting off? It's in the ceiling of some building. I'm not even sure if there's room to jump/glide.

you get a line launcher...with it you can stand on one of the plates..aim at the other one...and launch over to it...with this item you can even change directions mid launch by aiming left or right...it actually slows down time making it easy...

Michael Corvin 11-16-11 09:32 AM

Re: Batman: Arkham City Thread
 
Okay, so something I don't have yet. Sounds good.

foxdvd 11-16-11 09:33 AM

Re: Batman: Arkham City Thread
 
also on parts where the plates on on the side of buildings...when you glide into them...after you hit, press A (not sure what the ps3 button is) and you quickly change directions and fly the other way..this is only for those buttons that are not on the ground...

Rob V 11-16-11 01:25 PM

Re: Batman: Arkham City Thread
 

Originally Posted by Michael Corvin (Post 11006706)
The red ones? Those are for Catwoman.

Or are you talking about the green dome like cases?

Green dome like cases. I tried all my gadgets and nothing opens the domes.

kgrogers1979 11-16-11 02:21 PM

Re: Batman: Arkham City Thread
 

Originally Posted by Rob V (Post 11007161)
Green dome like cases. I tried all my gadgets and nothing opens the domes.


There are question mark-buttons that you have to hit in order to open the dome. You can go into detective mode and see the electrical wire running from the dome back to the button you have to hit. Sometimes there may be more than one button, which will require a special trick.

Raul3 11-16-11 02:49 PM

Re: Batman: Arkham City Thread
 

Originally Posted by foxdvd (Post 11006829)
also on parts where the plates on on the side of buildings...when you glide into them...after you hit, press A (not sure what the ps3 button is) and you quickly change directions and fly the other way..this is only for those buttons that are not on the ground...

Thanks! I didn't know how to do these. I'll try them later tonight.

timewaster 11-17-11 06:32 PM

Re: Batman: Arkham City Thread
 
i'm finding the side quests to be really difficult.
trying to do "shot in the dark".
i have the objective "find further leads to continue the investigation".
went to youtube to get the loc of the 2nd victim which is north of the church.
but i search all over and cannot find him.
Are these things triggered by where you are in the main storyline?

kstublen 11-17-11 06:37 PM

Re: Batman: Arkham City Thread
 
Yeah, the second Identity Thief Victim I had to look up online. I looked all over and couldn't find the body anywhere. I think that's the only thing in the entire game I've had to look up thus far.

kgrogers1979 11-17-11 07:25 PM

Re: Batman: Arkham City Thread
 
All of the side missions are progressed as the main quest progresses, so you can't find the second victim right away until you get a call about it.

However, the Watcher and Identity Thief missions you never get further calls about, so you have to find them manually.

Brent L 11-19-11 11:23 AM

Re: Batman: Arkham City Thread
 
I just beat the story on hard, woohoo! I didn't do very much of the side missions and riddles along the way, so I have a lot more to do still. These Batman games are so much better when playing on hard, it's just incredible.

kstublen 11-20-11 12:20 PM

Re: Batman: Arkham City Thread
 
So I went back to the courthouse to get a Riddler Trophy and it looks as though Calendar Man has escaped; there's a hanging corpse in his cell now. Perhaps we'll have some DLC to look forward to in the future involving holiday-themed challenges.

EEz28 11-20-11 12:44 PM

Re: Batman: Arkham City Thread
 

Originally Posted by kstublen (Post 11012010)
So I went back to the courthouse to get a Riddler Trophy and it looks as though Calendar Man has escaped; there's a hanging corpse in his cell now. Perhaps we'll have some DLC to look forward to in the future involving holiday-themed challenges.

Him escaping is normal for when you complete the Storyteller trophy. I think more likely for part 3 than DLC.

Michael Corvin 11-23-11 07:14 AM

Re: Batman: Arkham City Thread
 
Finished up the main story last night, leaving Catwoman's conclusion to go. Awesome game, but I think I'm over the Joker as the main villain. However, I loved the joke about Lost that the Joker tossed in there at some point.

In any other game I'd go back for all the trophies and collectibles but since....

Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.
Augmented Reality Training Failed.

I'm never going to pass these, I'm pretty much saying fuck it at this point. Every time I play, I give them a dozen or so tries before moving on, and I've yet to pass one since the first night I played. It will forever be stuck at 60%. I have a stack of games to play, why waste my time on these, ya know?

SoonerDoc 11-23-11 10:06 AM

Re: Batman: Arkham City Thread
 

Originally Posted by michael corvin (Post 11015903)
finished up the main story last night, leaving catwoman's conclusion to go. Awesome game, but i think i'm over the joker as the main villain. However, i loved the joke about lost that the joker tossed in there at some point.

In any other game i'd go back for all the trophies and collectibles but since....

Augmented reality training failed.
Augmented reality training failed.
Augmented reality training failed.
Augmented reality training failed.
Augmented reality training failed.
Augmented reality training failed.

I'm never going to pass these, i'm pretty much saying fuck it at this point. Every time i play, i give them a dozen or so tries before moving on, and i've yet to pass one since the first night i played. It will forever be stuck at 60%. I have a stack of games to play, why waste my time on these, ya know?

this.

Dorsalphin 11-23-11 10:37 AM

Re: Batman: Arkham City Thread
 
The trick to the augmented reality trainings is to make very, very small adjustments. Don't get me wrong, a couple of them are maddening; especially with that stupid "Augmented reality training failed" voice playing over and over again, but they are doable. My biggest problem was I was coming out of my dives by pulling all the way back on the analog stick. If you just barely tap the stick as you come out of a dive you should find that these challenges aren't that bad (other than that damn tunnel one over by the joker).

fumanstan 11-23-11 10:59 AM

Re: Batman: Arkham City Thread
 
Finally playing this on PC and it looks glorious at 2560x1440 resolution :D

FatTony 11-23-11 11:04 AM

Re: Batman: Arkham City Thread
 
I thought I'd never get through those last AR trainings either. I was just going around and getting all the collectibles and solving riddles when I happened upon one and gave it another shot. Nailed it on the first try, so I went around trying the other ones; nailed those too. Really weird how it just clicked into place for me.

flashburn 11-23-11 11:15 AM

Re: Batman: Arkham City Thread
 

Originally Posted by fumanstan (Post 11016191)
Finally playing this on PC and it looks glorious at 2560x1440 resolution :D

Too bad DX11 mode is completely fucked right now. Honestly, a lot of people have been having issues with the PC release (mainly crashes, and DX11 not working), they dropped the ball big time. They went on vacation right when the console version was released, and the PC version was just sitting there "done" because of stupid piracy concerns.


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