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PS3 vs. 360 - any game differences at this point?

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Old 10-01-08 | 10:13 AM
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Is Mirror's Edge supposed to be "better" on the PS3? I believe they have some exclusive with it....correct?
Old 10-01-08 | 12:53 PM
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I had my PS3 before I was able to get a 360 I was reasonably sure wouldn't tank in 6 months, so all my cross platform titles get purchased on the PS3. Don't care much at all for achievements or Live, and I actually prefer the PS3 controller - go figure.
That's pretty much my feeling on it. Since my first 360 pretty much died after a couple of months I'm always a little reluctant to even turn it on When I do 1/2 the time the HD drive doesn't come up and I've had a couple of HD-DVDs that won't play or the machine craps out when it is playing them. I pretty much hold on to it just for the exclusive titles, but my primary platform is the PS3 now (which is the complete opposite from the last gen of consoles... usually bought stuff for the Xbox not the PS2).
Old 10-02-08 | 12:02 AM
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My biggest gripe is my PS3 online features. Everytime I try to download something from the PS3, somehow it signs me out of the PSN Network and I can't finish the download. I've never had a problem downloading anything on my 360.
Old 10-02-08 | 02:00 AM
  #29  
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Honestly, I never got the hate for the DS3 controller. Maybe it's because I had a PS2 long before the Xbox, and maybe it's my freakishly small, soft girly-man hands, but I really find the PS3 controller comfortable. I know people say it sucks for FPS, but I just played Resistance for a few hours and it felt just fine to me. And the shaking of the pad to get off the attacking Chimera actually was a very intuitive feature for the largely useless motion sensing abilities.
Old 10-02-08 | 08:05 AM
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Having owned both, I buy everything for PS3. The 360 was great to kill time waiting for the better console. The technology geek in me is way more impressed with the PS3. Does the 360 have better games? I don't know. I'm not into first-person-shooters, and don't have time to delve into on-line gaming. Those seem to be the only aspects that the 360 still leads in.

As an added bonus, I also got the best Blu-Ray player on the market and can have video conferences with my parents and my brother's family over the PSN.
Old 10-02-08 | 08:19 AM
  #31  
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I own both, and my PS3 is a BluRay/DVD player, and the 360 is for gaming, period. For those that say achievements are pointless--it gives you more game to play. For example, on the PS3, you could run through games in no time, but with achievement hunting, you actually 'play more of the game'. It's like having sub-games inside the game. It gives you a feeling of actually accomplishing things. Let's say you're playing Rock Band 2 and you get through the impossible challenge-on the PS3, so what, move on, but the 360 gives you a reward for kicking some ass. Games like Bully, Bioshock, Dead Rising, Oblivion, & Assassin's Creed would've been played alot less if I wasn't being so involved in the game trying to get achievements. They make a good game better.

...also, why debate? They are cheap enough now to own both. Hell, if you own a Wii, well it off and buy either a 360 or PS3.

Last edited by dvdsteve2000; 10-02-08 at 08:21 AM.
Old 10-02-08 | 08:29 AM
  #32  
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Originally Posted by dvdsteve2000
I own both, and my PS3 is a BluRay/DVD player, and the 360 is for gaming, period. For those that say achievements are pointless--it gives you more game to play. For example, on the PS3, you could run through games in no time, but with achievement hunting, you actually 'play more of the game'. It's like having sub-games inside the game. It gives you a feeling of actually accomplishing things. Let's say you're playing Rock Band 2 and you get through the impossible challenge-on the PS3, so what, move on, but the 360 gives you a reward for kicking some ass. Games like Bully, Bioshock, Dead Rising, Oblivion, & Assassin's Creed would've been played alot less if I wasn't being so involved in the game trying to get achievements. They make a good game better.

...also, why debate? They are cheap enough now to own both. Hell, if you own a Wii, well it off and buy either a 360 or PS3.
Some of the Bully achievements were lame though. I mean, kick 25 pumpkins? Kiss a boy x amount of times? They're kind of amusing, but I wouldn't look at that as added value personally.

But I agree with you that both are worth owning. This is just a preference thread IMO.
Old 10-02-08 | 08:35 AM
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Originally Posted by bunkaroo
Some of the Bully achievements were lame though. I mean, kick 25 pumpkins? Kiss a boy x amount of times? They're kind of amusing, but I wouldn't look at that as added value personally.

But I agree with you that both are worth owning. This is just a preference thread IMO.
Yeah, some were lame, but at least it gives ya something for doing things in the game. If you do something in the game anyhow, why not get rewarded? They make the game with the option of say, egging cars. How many people on the PS3 gave a shit if they egged a car or not? Imagine how much of a game, like Bully, was never explored by PS3 users because they had no real reason to do so.
Old 10-02-08 | 09:03 AM
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Originally Posted by dvdsteve2000
Yeah, some were lame, but at least it gives ya something for doing things in the game. If you do something in the game anyhow, why not get rewarded? They make the game with the option of say, egging cars. How many people on the PS3 gave a shit if they egged a car or not? Imagine how much of a game, like Bully, was never explored by PS3 users because they had no real reason to do so.
... and because it was never released for that system.
Old 10-02-08 | 09:06 AM
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Originally Posted by Decker
... and because it was never released for that system.
I assume he was referring to the fact it was originally on the PS2 so most PS3s could play it.


But who knows.
Old 10-02-08 | 09:10 AM
  #36  
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I didn't know Bully wasn't released on the PS3, but it was just a generic example. I don't even look to see what games the PS3 has, or is getting. My point was achievements let you delve deeper into a game, which IMO makes it a better experience.
Old 10-02-08 | 09:29 AM
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Yeah, I knew it was just an example. Just being a wiseass.

And remember, now the PS3 has Trophies, so that is less of a difference than before. The one "advantage" trophies have over Achievements is that they're stratified so a really hard to achieve one awards a rare Platnum trophy, which may confer better bragging rights than just 25 or 50 more points. I kind of like achivements and they can help extend a game or get you to try something you wouldn't otherwise (the one for climbing to giant tower in Crackdown being a good example), but games like Avatar or some kiddie games really devalue the worth of achievement points unless you're a legend like Flay who can rack up tens of thousands of points.
Old 10-02-08 | 09:36 AM
  #38  
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Originally Posted by dvdsteve2000
I didn't know Bully wasn't released on the PS3, but it was just a generic example. I don't even look to see what games the PS3 has, or is getting. My point was achievements let you delve deeper into a game, which IMO makes it a better experience.
Ummm, no. That makes for a more superficial experience. Playing the game longer to score achievement points isn't delving deeper, it is simply trying to rack up points. Taking a game with only a few hours worth of quality gameplay and stretching that out into 3-5x to score achievements doesn't make it a better game or more fun to play. If a game needs the "carrot" of achievements to keep you playing then one could argue that those elements of the game are simply filler. A game should entice to you play it fully based on its own merits, not some bragging-rights points system.
Old 10-02-08 | 09:42 AM
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Originally Posted by sracer
Ummm, no. That makes for a more superficial experience. Playing the game longer to score achievement points isn't delving deeper, it is simply trying to rack up points. Taking a game with only a few hours worth of quality gameplay and stretching that out into 3-5x to score achievements doesn't make it a better game or more fun to play. If a game needs the "carrot" of achievements to keep you playing then one could argue that those elements of the game are simply filler. A game should entice to you play it fully based on its own merits, not some bragging-rights points system.

Ummm no. It's not superficial and in most cases it's not simply a 'carrot'. This is particularly true when the achievements are cleverly done and especially if they're fun to chase.
Old 10-02-08 | 09:42 AM
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Originally Posted by sracer
Ummm, no. That makes for a more superficial experience. Playing the game longer to score achievement points isn't delving deeper, it is simply trying to rack up points. Taking a game with only a few hours worth of quality gameplay and stretching that out into 3-5x to score achievements doesn't make it a better game or more fun to play. If a game needs the "carrot" of achievements to keep you playing then one could argue that those elements of the game are simply filler. A game should entice to you play it fully based on its own merits, not some bragging-rights points system.
I bet you were a blast in the arcades.

I don't go after achievement points for bragging rights, but enjoy them if they're properly implemented -- ie: some crazy task (90 second overdrive like in Rock Band 2), or Geometry Wars 2-style where it was a mini-game in and of itself. If they add to the game itself, it's well worth it. Others (which is sadly most of them), not so much. But theres no problem in getting rewarded for going after a perfect score or something of the sort, adds an extra challenge and extends the fun. In a way it more or less notifies you that something can be done, or that a goal is there... No different for a lot of people that max out their characters and find obscure items or beat the game and inverted castle at maximum %... they're just getting a pat on the back for doing it.

Anywho, most of the games for the two systems are about the same save for exclusives. The 360 has better RPGs and action titles at this point, the PS3 has better action-adventure titles, the multiconsole games are about even (except for a few titles here and there). I just wish Sony would hurry up and fix their damned network (I actually purchase TV shows off the 360 from time to time, as you can pretty much stream it in real time... the PS3 is still like pulling teeth when it comes to downloads).

Last edited by RichC2; 10-02-08 at 09:51 AM.
Old 10-02-08 | 09:44 AM
  #41  
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Originally Posted by sracer
Ummm, no. That makes for a more superficial experience. Playing the game longer to score achievement points isn't delving deeper, it is simply trying to rack up points.
I have to disagree. Is searching for every Piece of Heart container in Zelda a superficial experience? No, it takes you deeper into the game and forces you to explore more of the game than rushing from A to Z. That's all achievements do, except now they have a numerical value attached to them.
Old 10-02-08 | 09:49 AM
  #42  
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Originally Posted by sracer
Ummm, no. That makes for a more superficial experience. Playing the game longer to score achievement points isn't delving deeper, it is simply trying to rack up points. Taking a game with only a few hours worth of quality gameplay and stretching that out into 3-5x to score achievements doesn't make it a better game or more fun to play. If a game needs the "carrot" of achievements to keep you playing then one could argue that those elements of the game are simply filler. A game should entice to you play it fully based on its own merits, not some bragging-rights points system.
I agree if you aren't really into a game, but for a game you love, I feel it does add to the experience. I really enjoyed going back through games like Dead Rising, Oblivion, Crackdown, Bioshock, Assassin's Creed, Rock Band & Guitar Hero 1-2-Aerosmith, etc... because I wanted to do as much as humanly possible in these games. I couldn't get enough, and searching for achievements gave me more. There are plenty of games that I play that I just take the achievements that come along through casual gameplay, but when you want to really crawl into a game, achievement whoring gives you that opportunty.
Old 10-02-08 | 09:58 AM
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Originally Posted by xmiyux
I assume he was referring to the fact it was originally on the PS2 so most PS3s could play it.


But who knows.
Speaking for myself, I played the 360 version.

I think one of the reasons achievements don't do anything for me is because I am not an everyday gamer. I barely have enough time to play all the games I own let alone finish them, so spending and extra hour in-game egging cars isn't very enticing to me.
Old 10-02-08 | 10:31 AM
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Absolutely bunkaroo. I don't know where people find the time to chase "achievements" or "trophies", but playing a game for what it is is more than enough for me as well.
Old 10-02-08 | 10:58 AM
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In response to the OP, you said you aren't into online, so I would go with the version whose controller you like better.
Old 10-02-08 | 12:15 PM
  #46  
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Originally Posted by The Bus
360. Not only because of the superior controller, achievements, etc. but also because most people I know have a 360. Almost no one has a PS3 and, if they do, they're never online.

This includes DVD Talkers.
Originally Posted by Michael Corvin
That's the truth. I hop on every once in a while to play Eden and my friends list is a barren wasteland. By comparison I could hop on at 4am on a Tuesday on the 360 and someone will be on.
I'm online a lot during the evenings. About the only dvdtalker I see regularly is Rouge588 though. My PSN name is MordredKLB.
Old 10-02-08 | 12:58 PM
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Every game that is released for both systems I pick up for the 360 for the reasons already listed...all of my friends play on Live.

Achievements are fun. I don't play to get all of them, but it's cool when you're playing a game and one suddenly pops up and you wonder, "Hey, what'd I do?".

Just adds something more to the game. I've owned exactly two games for my PS3 (The Show and MGS4), but I do use it as my primary DVD player.

= J

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