Re: XBLA Thread Part thrizzee (3)
I've given up on the Peggle challenges, I think. I have well more than half done, but the ones left just don't seem fun to try.
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Re: XBLA Thread Part thrizzee (3)
Originally Posted by Jamieson22
(Post 9418258)
Is the multiplier the purple peg? Does this change the number of points you get per peg (I thought it just gave ya bonus points).
As for luck, I think Peggle does require luck, unless where the green and purple pegs show up is a skill ;) |
Re: XBLA Thread Part thrizzee (3)
Originally Posted by pinata242
(Post 9418261)
I've given up on the Peggle challenges, I think. I have well more than half done, but the ones left just don't seem fun to try.
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Re: XBLA Thread Part thrizzee (3)
Hey, if any folks want to join up for some Peggle parties, let me know. I still need the "win by 100k against 3 other people" achievement and I can't seem to get every random person to stick til the end if I get ahead enough.
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Re: XBLA Thread Part thrizzee (3)
I'd be up for some Pegglin' sometime. :eyebrow:
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Re: XBLA Thread Part thrizzee (3)
Yeah me to the closest I have gotten on the 100k achievement is like 88k
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Re: XBLA Thread Part thrizzee (3)
Does anyone here still play Schizoid?
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Re: XBLA Thread Part thrizzee (3)
So, when do XBLA games hit Amazon?
I want to buy Virtual On but I want to use my $5 coupon. |
Re: XBLA Thread Part thrizzee (3)
I'd play some peggle, add me as a friend
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Re: XBLA Thread Part thrizzee (3)
http://www.destructoid.com/listen-up...n-130461.phtml
http://bulk.destructoid.com/ul/130461-cheat.jpg Texas Cheat 'Em out on the 13th. Preview. |
Re: XBLA Thread Part thrizzee (3)
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Re: XBLA Thread Part thrizzee (3)
is that an HD version of TMNT turtles in time?
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Re: XBLA Thread Part thrizzee (3)
Awwww sheeeit. WANT.
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Re: XBLA Thread Part thrizzee (3)
Can I get that April O'Neil model on the side? I would pay 1200 points for that.
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Re: XBLA Thread Part thrizzee (3)
Do Want.
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Re: XBLA Thread Part thrizzee (3)
Originally Posted by pinata242
(Post 9420109)
Can I get that April O'Neil model on the side? I would pay 1200 points for that.
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Re: XBLA Thread Part thrizzee (3)
The 3D looks pretty lifeless, so I hope the OG version is playable.
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Re: XBLA Thread Part thrizzee (3)
Heres' more details of it - http://ninja-pizza.blogspot.com/2009...time-game.html
The game is set up and directly taken from TMNT Turtles in Time. Right now it's only going to be for Xbox Live, but they're working on bringing it to Wii (Virtual Console?). It has the same music as the old game. Only the levels "Alleycat Blues" and "Skull and Crossbones" were playable. The only difference noticed was the bosses for the "Skull and Crossbones" is Tokka and Rahzar (unlike the original, which had Bebop and Rocksteady). For Alleycat Blues the boss is still Metalhead. The game is basically Turtles in Time with new graphics - Awesome! |
Re: XBLA Thread Part thrizzee (3)
Originally Posted by PixyJunket
(Post 9420211)
The 3D looks pretty lifeless, so I hope the OG version is playable.
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Re: XBLA Thread Part thrizzee (3)
Originally Posted by pinata242
(Post 9420233)
It does say it's an Alpha version.
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Re: XBLA Thread Part thrizzee (3)
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Re: XBLA Thread Part thrizzee (3)
Also, apparently the N64 Perfect Dark is pretty much confirmed through PartnerNet.
Spoiler:
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Re: XBLA Thread Part thrizzee (3)
Originally Posted by pinata242
(Post 9419885)
http://www.destructoid.com/listen-up...n-130461.phtml
http://bulk.destructoid.com/ul/130461-cheat.jpg Texas Cheat 'Em out on the 13th. Preview. Not sure about Space Invaders, though I heard it got pretty good reviews for the DS and PSP versions. I would LOVE Perfect Dark. Not holding my breath for that one, though. |
Re: XBLA Thread Part thrizzee (3)
Perfect Dark on the N64 had one of the neatest multiplayer modes ever imo. The "inhabit a random enemy" mode was brilliant and later on the Matrix kind of reminded me of the game.
I would like to see something like that in other games. |
Re: XBLA Thread Part thrizzee (3)
Originally Posted by xmiyux
(Post 9420376)
Perfect Dark on the N64 had one of the neatest multiplayer modes ever imo. The "inhabit a random enemy" mode was brilliant and later on the Matrix kind of reminded me of the game.
I would like to see something like that in other games. |
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