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Originally Posted by Cosmic Bus
(Post 8950851)
I'd really like to support a release like this, but watching that IGN video, I can certainly tell that it's only going to make me crazy. I don't have the skill (or patience) to play this sort of thing any more, unfortunately, nor do I want to shell out $50 for a new controller after breaking one out of frustration. :) Still, nothing but respect for Capcom for making this.
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Even if I only play the game a few times before I get too pissed off to continue, I'm going to buy it just to support the concept. There are worse ways to blow 10 bucks. :)
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Boo. Protoman is going to be available to play... for a price. $2 extra DLC content across all platforms. That's a piece of content that usually is easy to ignore, except Protoman has different abilities than MM like the slide and a shield.
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Originally Posted by Michael Corvin
(Post 8953873)
Boo. Protoman is going to be available to play... for a price. $2 extra DLC content across all platforms. That's a piece of content that usually is easy to ignore, except Protoman has different abilities than MM like the slide and a shield.
Yeah and at another forum someone was bitching about how much it costs for extra downloadable content. Someone made a good reply that its like ordering a plain pizza but if you want extra toppings it'll cost you more. Its there if you want it. They're not forcing you to buy additional content. I just bought a wii points card today and am definately excited about getting this tomorrow :) |
So it comes out today? Hot damn! I'll be turning on my Wii tonight. :banana:
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360 vesion bumpd to Oct 1. I assume they didn't want too much nostalgia in the Arcade and Duke Nukem had already staked out the 24th.
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Originally Posted by Michael Corvin
(Post 8954325)
So it comes out today? Hot damn! I'll be turning on my Wii tonight. :banana:
Originally Posted by Decker
(Post 8954560)
360 vesion bumpd to Oct 1. I assume they didn't want too much nostalgia in the Arcade and Duke Nukem had already staked out the 24th.
Originally Posted by pinata242
(Post 8950011)
Kotaku says:
September 22nd will see the game show up via WiiWare, which should make the Weekly Wii Update a little more exciting than usual. Then on the 25th the game will appear on the PlayStation Network. Finally, after weathering nearly a week and a half of insufferable taunting, Xbox 360 owners will be able to download the Xbox Live Arcade version on October 1st. |
I'll be MM9-ing all night long :D
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So how many blocks does this take up on the Wii (I don't have much left)?
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Originally Posted by slop101
(Post 8954656)
So how many blocks does this take up on the Wii (I don't have much left)?
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Originally Posted by slop101
(Post 8954656)
So how many blocks does this take up on the Wii (I don't have much left)?
(gotta love answering my own questions...) |
That's more than I have free :( I wonder what's gonna get chopped?
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Originally Posted by pinata242
(Post 8954768)
That's more than I have free :( I wonder what's gonna get chopped?
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POWERpuff Girls, hater!
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rotfl
Even funnier that you know the correct name. |
A guy from Capcom on the official PS blog confirmed that it'll run 4:3. There will be a demo :) but no trophies. :(
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I played this briefly this afternoon although I only checked out Splash Woman's stage. They weren't lying when they said the game was tough. I found myself dying left and right because of all the mines. I must have spent 10-15 minutes trying to get by the part with the bubbles! Ahh, it reminds me of the good old days. :)
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Holy 8-bit goodness! Mega Man 9 rocks! It is music to the ears right when you boot it up. Takes you right back to 1989 just like that. I've only played one level (gotta watch Heroes!) but I must have chosen a perfect starter level because I got through it with no issues. Beat the boss on my second attempt.
I'm sure gamefaqs will have boss path within days, but we can take a stab at it for now. Galaxy Man Stage: Easy | Boss: Easy (beat with Mega Buster) |
Totally freakin' rad! I'm in total 8-bit heaven! I downloaded before I headed to work, today, and only got to play for a few minutes, but, it was enough to make me smile. I've played a little, this evening, and I must tell you, this game is hard as hell! Yet, I love it! After I get done catching up on my television shows, I'll be back at it. $10 bucks well spent! I have such fond memories of being a kid, and playing Mega Man on the NES, staying up all night long!
By the way, I'm really feeling the need to get this shirt from the Capcom online store: http://drh.img.digitalriver.com/DRHM...ShotLarge1.jpg |
Looks like a MM10 is virtually guaranteed. According to VGChartz, MM9 sold an astounding 60,000 copies yesterday, raking in a half million dollars for what I presume was a tiny investment on a $10 game. :eek: That's one day of sales on a single console.
How does that fare with other titles on XBLA or PSN? |
I think I must've tried 5 or 6 of the stages and man, they really are tough. I only tried each stage once, but I didn't make it through a single one of them. I will have to try Galaxy Man - that's one of the few I didn't take a stab at yet. :)
Still, the game is awesome despite being very difficult. |
I'm waiting for the XBLA version to hit to see all the reviews. Will probably still get it on the VC, but I'm in no rush with Rock Band 2 taking up all my time.
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I'll get it on PSN and gameshare w/ my brother.
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Originally Posted by Michael Corvin
(Post 8956779)
Looks like a MM10 is virtually guaranteed. According to VGChartz, MM9 sold an astounding 60,000 copies yesterday, raking in a half million dollars for what I presume was a tiny investment on a $10 game. :eek: That's one day of sales on a single console.
How does that fare with other titles on XBLA or PSN? Does anyone know how much the game actually cost to make? People keep throwing out numbers like $500 or $900. I doubt its that cheap to make. I'd say more around $5,000 |
:lol: I can guarantee you that this game cost more than $500, $900, or $5000. Maybe more like $150,000.
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