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Re: LA Noire - The Thread.
Originally Posted by Groucho
(Post 10815061)
Very timely review.
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Re: LA Noire - The Thread.
I didn't read that review and haven't played the game yet, but I agree wholeheartedly!
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Re: LA Noire - The Thread.
Originally Posted by Liver&Onions
(Post 10815019)
I haven't read this yet - because i'm still on the homicide desk...
but what of it for you who've finished it. Agree? Disagree? http://www.grantland.com/story/_/id/.../full/la-noire |
Re: LA Noire - The Thread.
I'm almost at the end of disc 2, but what I really don't like about the game is that what you do or say doesn't really change much of anything. Someone mentioned Heavy Rain being a failure, but at least in that game if you fucked up then that was it. The game just kept going and you had to live with whatever outcome you got. It made for some really good conversation amongst friends because out of four of us that played it, we each had completely different experiences with the game and the way it ended.
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Re: LA Noire - The Thread.
Now I know how many ignore lists I am on. :lol:
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Re: LA Noire - The Thread.
Not mine. I loved doing that too. It was extremely satisfying to smash those things into a building in front of the owner's eyes.
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Re: LA Noire - The Thread.
Originally Posted by SteelgearX
(Post 10815683)
I'm almost at the end of disc 2, but what I really don't like about the game is that what you do or say doesn't really change much of anything.
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Re: LA Noire - The Thread.
Originally Posted by Groucho
(Post 10815776)
It doesn't change the overall story, but it absolutely changes the case you're on.
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Re: LA Noire - The Thread.
This is the Deal of the Day at Amazon - $44.99.
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Re: LA Noire - The Thread.
You know, I'm of two minds of the game. As gameplay, it was nothing spectacular. As a narrative, it was very good but not without flaws. As a stylistic endeavor, it was absolutely magnificent. So much about the game I absolutely loved, and so much of it left me frustrated, and more than a little of it left me confused.
I think vision >>> reach on this one, but I was left with an overall positive taste in my mouth. Kind of reminds me of my response to the first Assassin's Creed game. So much to love, but it was draped over a fundamentally flawed (if still somewhat enjoyable) gaming experience. If they can expand upon the gameplay elements, make the interrogation experience more logical, open up the world a little bit *AND* have the investigation elements less linear and with more lasting consequences on both the character and the world, we'd really have a stellar game. I'm hoping that LAN2 is as much a quantum progression as AC2 was to AC1. |
Re: LA Noire - The Thread.
Originally Posted by MoviePage
(Post 10816241)
This is the Deal of the Day at Amazon - $44.99.
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Re: LA Noire - The Thread.
one of our own at dvdtalk I guess was in LA Noire...amazing...
http://forum.dvdtalk.com/10816927-post138.html |
Re: LA Noire - The Thread.
Originally Posted by Hokeyboy
(Post 10816737)
I'm hoping that LAN2 is as much a quantum progression as AC2 was to AC1.
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Re: LA Noire - The Thread.
Originally Posted by Drexl
(Post 10817209)
Although I enjoyed it for the most part, I hope there ISN'T a sequel. I find it refreshing that Rockstar hasn't fallen into the endless sequel trap this generation and I'd like to see them do another new game. Yes, GTAIV was a sequel, but sequels on new hardware don't bother me, and it's still the only GTA game on the current systems.
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Re: LA Noire - The Thread.
I want a prequel powered by SCUMM.
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Re: LA Noire - The Thread.
Originally Posted by Drexl
(Post 10817209)
Although I enjoyed it for the most part, I hope there ISN'T a sequel. I find it refreshing that Rockstar hasn't fallen into the endless sequel trap this generation and I'd like to see them do another new game. Yes, GTAIV was a sequel, but sequels on new hardware don't bother me, and it's still the only GTA game on the current systems.
But I'd only want the right kind of sequel. Improved gameplay, a tighter story, more open-ended and with action consequences to boot. |
Re: LA Noire - The Thread.
Originally Posted by foxdvd
(Post 10816934)
one of our own at dvdtalk I guess was in LA Noire...amazing...
http://forum.dvdtalk.com/10816927-post138.html |
Re: LA Noire - The Thread.
Originally Posted by Hokeyboy
(Post 10817247)
I believe Bondi is already talking sequel, since the technology created for LA NOIRE is already in place, road tested, and they could do a new one significantly quicker (a lot less than most of a decade) and cheaper.
But I'd only want the right kind of sequel. Improved gameplay, a tighter story, more open-ended and with action consequences to boot. |
Re: LA Noire - The Thread.
I'd never finish the game. I'd just spend it chasing down and shooting all the hippie NPCs.
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Re: LA Noire - The Thread.
Guys, I have a question about this game, but please no spoilers!
I'm only on the 6th mission, but I encountered a potentially odd situation. In this case, I needed to go to the house of a dead man's wife and question her. After the questioning, I was to leave and go question the driver of a hit and run accident. But I didn't leave. I walked around the woman's house looking for clues. I walked up to the telephone, phoned the police dept, and was told to go to the morgue immediately. So I did. I went there over the preferred second location of questioning the driver. When I get to the morgue, I realize that the game has been played out of order. Phelps is mentioning information to the mortician about the driver (who I hadn't questioned yet), and that I need to go arrest the dead man's wife for murder (which, up to that point, I hadn't necessarily deduced she committed) Long story short (too late, I know)--is this game not meant to be played "out of sequence" like that? I mean, if a clue comes up that requests I visit a scene immediately, even before the preferred second clue/witness that's listed in my notepad, should I just ignore that and always do it in order? |
Re: LA Noire - The Thread.
It's a Catch-22 for them. You either give the illusion of choice or put the player in a "linear" path.
Obviously the story required that dialog at the morgue even if Cole shouldn't know it. It's the omniscience of the story. Your best bet is to go down the list of things you need to do. Or learn that crap and play it again later. It's not a perfect game. |
Re: LA Noire - The Thread.
<object width="512" height="328" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"><param name="movie" value="http://player.ordienetworks.com/flash/fodplayer.swf" /><param name="flashvars" value="key=a4fd788ce7" /><param name="allowfullscreen" value="true" /><embed width="512" height="328" flashvars="key=a4fd788ce7" allowfullscreen="true" quality="high" src="http://player.ordienetworks.com/flash/fodplayer.swf" type="application/x-shockwave-flash"></embed></object><div style="text-align:center;width:512px;"><a href="http://www.funnyordie.com/videos/a4fd788ce7/real-life-l-a-noire" title="from Funny Or Die, Bob Turton, CharlesIngram, NickCorirossi, Alex Fernie, and BoTown Sound">Real Life L.A. Noire</a> - watch more <a href="http://www.funnyordie.com/" title="on Funny or Die">funny videos</a></div>
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Re: LA Noire - The Thread.
rotfl
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Re: LA Noire - The Thread.
Originally Posted by PacMan2006
(Post 10821055)
Guys, I have a question about this game, but please no spoilers!
I'm only on the 6th mission, but I encountered a potentially odd situation. In this case, I needed to go to the house of a dead man's wife and question her. After the questioning, I was to leave and go question the driver of a hit and run accident. But I didn't leave. I walked around the woman's house looking for clues. I walked up to the telephone, phoned the police dept, and was told to go to the morgue immediately. So I did. I went there over the preferred second location of questioning the driver. When I get to the morgue, I realize that the game has been played out of order. Phelps is mentioning information to the mortician about the driver (who I hadn't questioned yet), and that I need to go arrest the dead man's wife for murder (which, up to that point, I hadn't necessarily deduced she committed) Long story short (too late, I know)--is this game not meant to be played "out of sequence" like that? I mean, if a clue comes up that requests I visit a scene immediately, even before the preferred second clue/witness that's listed in my notepad, should I just ignore that and always do it in order? |
Re: LA Noire - The Thread.
Originally Posted by chuckd21
(Post 10821075)
<object width="512" height="328" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"><param name="movie" value="http://player.ordienetworks.com/flash/fodplayer.swf" /><param name="flashvars" value="key=a4fd788ce7" /><param name="allowfullscreen" value="true" /><embed width="512" height="328" flashvars="key=a4fd788ce7" allowfullscreen="true" quality="high" src="http://player.ordienetworks.com/flash/fodplayer.swf" type="application/x-shockwave-flash"></embed></object><div style="text-align:center;width:512px;"><a href="http://www.funnyordie.com/videos/a4fd788ce7/real-life-l-a-noire" title="from Funny Or Die, Bob Turton, CharlesIngram, NickCorirossi, Alex Fernie, and BoTown Sound">Real Life L.A. Noire</a> - watch more <a href="http://www.funnyordie.com/" title="on Funny or Die">funny videos</a></div>
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Re: LA Noire - The Thread.
Originally Posted by chuckd21
(Post 10821075)
<object width="512" height="328" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"><param name="movie" value="http://player.ordienetworks.com/flash/fodplayer.swf" /><param name="flashvars" value="key=a4fd788ce7" /><param name="allowfullscreen" value="true" /><embed width="512" height="328" flashvars="key=a4fd788ce7" allowfullscreen="true" quality="high" src="http://player.ordienetworks.com/flash/fodplayer.swf" type="application/x-shockwave-flash"></embed></object><div style="text-align:center;width:512px;"><a href="http://www.funnyordie.com/videos/a4fd788ce7/real-life-l-a-noire" title="from Funny Or Die, Bob Turton, CharlesIngram, NickCorirossi, Alex Fernie, and BoTown Sound">Real Life L.A. Noire</a> - watch more <a href="http://www.funnyordie.com/" title="on Funny or Die">funny videos</a></div>
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Re: LA Noire - The Thread.
Originally Posted by pinata242
(Post 10821061)
It's a Catch-22 for them. You either give the illusion of choice or put the player in a "linear" path.
Obviously the story required that dialog at the morgue even if Cole shouldn't know it. It's the omniscience of the story. Your best bet is to go down the list of things you need to do. Or learn that crap and play it again later. It's not a perfect game. I'm guessing that's nothing--just some random animation of people running? |
Re: LA Noire - The Thread.
The pedestrian AI in this game is completely messed up. I was walking calmly through an office building and some guy was screaming "WHAT THE HELL!?" repeatedly.
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Re: LA Noire - The Thread.
Originally Posted by Groucho
(Post 10821929)
The pedestrian AI in this game is completely messed up. I was walking calmly through an office building and some guy was screaming "WHAT THE HELL!?" repeatedly.
There is a bit more dialouge than you think though...if you sit on any bench or shoe shine station in the city you'll hear it. Other than that it's just a bunch of loud shoes walking all over the place. |
Re: LA Noire - The Thread.
Originally Posted by Rival11
(Post 10822104)
I know, I'm sick of constantly hearing "You ever hear of soap"
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Re: LA Noire - The Thread.
Originally Posted by maxfisher
(Post 10822225)
Change your suit more often. I think that helps with that one.
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Re: LA Noire - The Thread.
Originally Posted by Groucho
(Post 10821929)
The pedestrian AI in this game is completely messed up. I was walking calmly through an office building and some guy was screaming "WHAT THE HELL!?" repeatedly.
Originally Posted by Rival11
(Post 10822104)
every time you walk into any of the police stations "Bastard confessed even though he was innocent anyway" or something to that extenet.
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Re: LA Noire - The Thread.
Rockstar Pass holders: L.A. Noire "Nicholson Electroplating" DLC Case is now available for download.
http://www.rockstargames.com/lanoire...e-for-dow.html |
Re: LA Noire - The Thread.
Originally Posted by Groucho
(Post 10826142)
Rockstar Pass holders: L.A. Noire "Nicholson Electroplating" DLC Case is now available for download.
http://www.rockstargames.com/lanoire...e-for-dow.html |
Re: LA Noire - The Thread.
Originally Posted by UncleGramps
(Post 10826273)
:banana: New L.A. Noire Case Day is my favorite day!
I'm trying to decide what to do with my code now that I have the Rockstar Pass... |
Re: LA Noire - The Thread.
Originally Posted by pinata242
(Post 10826277)
You love it so much that you'll spend it watching three hours of Game of Thrones?
I'm trying to decide what to do with my code now that I have the Rockstar Pass... |
Re: LA Noire - The Thread.
The case isn't going for anything on eBay, so I'll try to find a local friend that didn't get the pass. I'm a sweetie like that.
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Re: LA Noire - The Thread.
Originally Posted by pinata242
(Post 10826291)
I'm a sweetie like that.
Spoiler:
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Re: LA Noire - The Thread.
Originally Posted by Liver&Onions
(Post 10826301)
Spoiler:
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Re: LA Noire - The Thread.
Interesting the new dlc released today is 656MB on PSN and only 208MB on XBL.
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