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Activision announces new Guitar Hero game..."Guitar Hero: Aerosmith"

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Activision announces new Guitar Hero game..."Guitar Hero: Aerosmith"

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Old 02-15-08, 11:52 AM
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Activision announces new Guitar Hero game..."Guitar Hero: Aerosmith"

World Renowned Recording Group Aerosmith Rocks This Way to Guitar Hero®: Aerosmith®

Epic Collaboration Creates First Music-Based Game to Feature One Band

Free Download of ''Dream On'' Offered to Commemorate Alliance

SANTA MONICA, Calif.--(BUSINESS WIRE)--Fire up the fret board, crank the amp to 11 and get ready to rock this way with Activision, Inc.'s (Nasdaq:ATVI) Guitar Hero®: Aerosmith®, the first game built around the legendary music of America's Greatest Rock 'N Roll Band: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer. Slated for release this June, this latest installment from the franchise with the #1 best-selling video game in 2007, puts players in the shoes of Perry (guitar), Whitford (guitar) and Hamilton (bass), as they rock out alongside frontman Tyler and drummer Kramer. Gamers will experience Aerosmith's GRAMMY® winning career, from their first gig to becoming rock royalty, in a way that no other entertainment vehicle offers.

To celebrate this historic, ground-breaking collaboration, Guitar Hero® III: Legends of Rock fans will have the opportunity to download and jam to Aerosmith's "Dream On." The song will be available for free from February 16-18 on Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®Store for the PLAYSTATION®3 computer entertainment system. For more information, please visit www.guitarhero.com.

"Having a game built around Aerosmith has been a huge honor and really a great experience for us," says Joe Perry. "We've put a lot of ideas into the game so that fans can have fun interacting with our music, getting inside our body of work and learning about the band's history."

Steven Tyler says, "Any band that can go from 'Don't Want to Miss A Thing' (Aerosmith's #1 smash hit) to the ass-kicking 'Sweet Emotion' to the cheekiness of 'Love in an Elevator,' to the classic ballad 'Dream On' shows why Activision chose us to headline this game based on the diversity of the Aerosmith catalog. Not only is songwriting a bitch, but then it goes and has puppies."

Perry adds, "On a larger scale, it's cool for us to be pioneers helping to rebuild the music industry through a format like video games. It's great for rock since the record companies are struggling to make sense of how things are changing. Fans want to get and experience music in new formats--and there are going to be some of them who will play the game, then pick up the guitar for real and start bands. It's what's happening now, and it's only going to build more momentum in the future. It's a massive change for the music business."

"We are extremely excited that Aerosmith chose to team up with Guitar Hero, bringing one of the world's all-time best-selling artists together with one of the biggest video game brands, to deliver a new and unique interactive way for our customers to connect with artists and their music," said Dusty Welch, head of publishing for Activision/RedOctane. "This partnership will give Aerosmith, a band that has sold more than 150 million albums worldwide, a powerful and innovative platform to reach their fans and new audiences."

Guitar Hero: Aerosmith brings these quintessential rock legends to the interactive realm to create the ultimate gaming experience. As fans progress through their careers in the game, they can rock out to scores of Aerosmith's greatest hits, as well as songs from celebrated artists that the band has either performed with or has been inspired by in some way. Venues from historical moments during the band's illustrious career offer the experience of "sweet emotion" and further capture the essence of the band's rise to fame.

Guitar Hero: Aerosmith is being developed by Neversoft Entertainment for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system. The Wii™ version is being developed by Vicarious Visions. The PlayStation®2 computer entertainment system version is being developed by Budcat. The game is not yet rated by the ESRB.

http://kotaku.com/356916/dream-on-wi...hero-aerosmith
Old 02-15-08, 12:00 PM
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Already being discussed in the GHIII thread.
Old 02-15-08, 12:01 PM
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I like Aerosmith, but not enough to get a game that is ONLY Aerosmith...
Old 02-15-08, 12:51 PM
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Wonder how many actual songs will be in the game.
Old 02-15-08, 01:37 PM
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Really?


Them?
Old 02-15-08, 01:47 PM
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Originally Posted by Anubis2005X
I like Aerosmith, but not enough to get a game that is ONLY Aerosmith...

reading comprehension 101

As fans progress through their careers in the game, they can rock out to scores of Aerosmith's greatest hits, as well as songs from celebrated artists that the band has either performed with or has been inspired by in some way.
Old 02-15-08, 06:54 PM
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I'm going to have to see who these other "celebrated artists" are and what tracks they bring to the table before I will even consider this one....because I will not be buying this based on the majority of the tracks being Aerosmith....
Old 02-15-08, 07:29 PM
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Originally Posted by Michael Corvin
reading comprehension 101
Hey cut me some slack, that was a long unbolded paragraph!
Old 02-15-08, 08:45 PM
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Originally Posted by WMAangel
I'm going to have to see who these other "celebrated artists" are and what tracks they bring to the table before I will even consider this one....because I will not be buying this based on the majority of the tracks being Aerosmith....
dot.

I can't stand Aerosmith.
Old 02-15-08, 09:48 PM
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Not looking good on price. You can pre-order on RedOctane.com for $59.99.

For that price, this better damn well be a full game.
Old 02-15-08, 10:44 PM
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They are really going to milk this franchise.
Old 02-15-08, 11:12 PM
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I'm ok with the Aerosmith game. They are one of the few bands where I like the majority of their albums/tracks. With the exception of every track on Just Push Play I enjoy pretty much everything they have done. Since I haven't liked much of the DLC for Rock Band so far I will just save all the cash I thought would be using for Rock Band tracks and put it toward this game.
Old 02-15-08, 11:19 PM
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I'll probably pick this up. Aerosmith has so many good songs, and they don't all sound the same, a la AC/DC (That would kick ass too, lol). I don't think there are too many bands that they could do a whole disc of (with that many 'popular' songs)...maybe Van Halen, KISS, Led Zeppelin, Rolling Stones, and the Beatles. I bet there will be 35-ish Aerosmith songs, and 15-18 'influenced by' songs. I just wish this was a Rock Band project instead of GH.
Old 02-15-08, 11:21 PM
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Originally Posted by Zabuza
They are really going to milk this franchise.
Everyone is so quick to throw that out there without giving it an ounce of thought. As I posted in the Rock Band thread, Harmonix put out GH(11/05), GHII(11/06) and GH: 80's(7/07) in an 18 month span. If three games in a year in a half isn't "milking" it to begin with I don't know what is.
Old 02-15-08, 11:28 PM
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Originally Posted by Michael Corvin
Harmonix put out GH(11/05), GHII(11/06) and GH: 80's(7/07) in an 18 month span. If three games in a year in a half isn't "milking" it to begin with I don't know what is.
20 months.... a year and 2/3s....
Old 02-15-08, 11:30 PM
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I like 'Sweet Emotion' but that's mostly because I love Dazed & Confused.

I think The Beatles are the only band where I dig tons of their songs. Though there are a lot more bands I'd rather see than Aerosmith.
Old 02-15-08, 11:41 PM
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Originally Posted by Michael Corvin
Everyone is so quick to throw that out there without giving it an ounce of thought. As I posted in the Rock Band thread, Harmonix put out GH(11/05), GHII(11/06) and GH: 80's(7/07) in an 18 month span. If three games in a year in a half isn't "milking" it to begin with I don't know what is.
Wasn't GH 80's banged out just to meet a contractual obligation with Activision? It was certainly a half-assed effort.
Old 02-16-08, 06:48 AM
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Originally Posted by bee_01
Wasn't GH 80's banged out just to meet a contractual obligation with Activision? It was certainly a half-assed effort.
This is correct. Also, all three of those titles were originally made for PS2, which didn't have the option of DLC. Releasing another game was the only way they could get more songs out there. I don't think that people would be pulling the "milking card" if Activision/Neversoft were going the DLC route with this content instead of releasing new discs.
Old 02-16-08, 10:43 AM
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I saw this game for pre-order yesterday at work and laughed. Stupid Activision. Oh well, bring on the achievements
Old 02-16-08, 11:24 AM
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Originally Posted by Michael Corvin
reading comprehension 101
If it has the Run DMC version of Walk This Way, I'll play this. Assuming one of my friends buys it.
Old 02-16-08, 11:25 AM
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Dream On is way way way too easy.
Old 02-16-08, 11:39 AM
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Aerosmith doesn't seem like the kind of band that would provide much of a challenge on guitar. They should come out with a punk/metal version that has more stuff like Dragonforce. This sounds like it would end up like that 80s game which blew nutsacks.
Old 02-16-08, 11:42 AM
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Originally Posted by majorjoe23
If it has the Run DMC version of Walk This Way, I'll play this. Assuming one of my friends buys it.

No kidding I was just about to post the same thing. I swear the damn song on Rock Band is a bitch to sing.
Old 02-16-08, 12:09 PM
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Originally Posted by DaveWadding
Dream On is way way way too easy.
It would certainly fit into the first tier of the game. I'm pretty happy with it for a free DL.

I didn't see it mentioned in the article, but this is a 2007 version of the song, in case anyone was wondering. It should be interesting to see how many of those make it into the game itself as opposed to the originals.
Old 02-16-08, 12:30 PM
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Originally Posted by Trigger
Aerosmith doesn't seem like the kind of band that would provide much of a challenge on guitar. They should come out with a punk/metal version that has more stuff like Dragonforce. This sounds like it would end up like that 80s game which blew nutsacks.
But then you limit your market to thousands of potential buyers versus the millions that will eat up Aerosmith.


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