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-   -   What is the best controller for FPS's? (https://forum.dvdtalk.com/video-game-talk/512232-what-best-controller-fpss.html)

belboz 09-19-07 05:34 PM


Originally Posted by Mopower
I don't mean to be an ass but I don't understand what's so hard about it? You use the right stick to aim and the left stick to walk around. You use the triggers to shoot and zoom in. No fumbling around with keyboard controls. It's really about being uncoordinated enough that you can't use a controller. It's not a slam against anyone. I can't dunk a basketball, but it doesn't mean I'm inferior.

It's not about the controller being hard to use. As you say, it isn't hard. It's about which is better. Keyboard/mouse is more responsive and more accurate.

FPS games on consoles are "tuned" for controllers. I'm pretty sure things are slowed down a bit and hit boxes are a little larger; or at least that's the feeling I always got whenever I played them.

The only advantage of a controller is that you can play it sitting on the couch.

GreenMonkey 09-19-07 08:43 PM


Originally Posted by darkside
Fumbling with keyboard controls? You have to be kidding me. Who is uncoordinated? Keyboard and mouse is how these games were designed to be played and are very natural and intuitive. PC shooters don't need aim assist and the game dumbed down the way the console versions do. That right there tells you which control scheme is superior. One of the big concerns with PC/Console cross platform online games is the console gamers getting slaughtered by the PC gamers because they have the superior control. It is about a lot more than head shots.

Dual stick controllers have made FPSs work fairly well on consoles, but it is making the best out of a bad situation.

Yes. When someone is behind me, it's a second or so as my view sloooooowly spins around to behind me (as compared to a mouse). Glance behind you, then ahead, then behind again as you run down the hall like you were really turning your head. Spin, look, spin back. It's a lot more responsive and a lot more accurate.

zatoichivision 09-19-07 09:09 PM

http://img.photobucket.com/albums/v1...k/imagamer.jpg

msdmoney 09-19-07 10:03 PM


Originally Posted by Mopower
I don't mean to be an ass but I don't understand what's so hard about it? You use the right stick to aim and the left stick to walk around. You use the triggers to shoot and zoom in. No fumbling around with keyboard controls. It's really about being uncoordinated enough that you can't use a controller. It's not a slam against anyone. I can't dunk a basketball, but it doesn't mean I'm inferior.

Others have already responded, but you ask "what's so hard about" the controller, and then mention fumbling around with a keyboard controls and say that people aren't coordinated enough to use a controller? It sounds the other way around.

As belboz said, it's not that the controller is hard to use, it's that the keyboard/mouse is unquestionably quicker and more accurate.

Although, I wouldn't call the keboard/mouse perfect, I think the mouse is pretty near perfect, but the keyboard could use some refining for movement(with an analog stick possibly like the spitfire), but a good mouse/keyboard player would smoke an equally matched controller player.

Joe Molotov 09-19-07 10:54 PM

I played a lot of Quake 3 on the Dreamcast, and after about 100 hours of practice, I was probably almost as good as I was at Quake 3 on the PC...the first time I place it.


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