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Originally Posted by Tracer Bullet
Okay, so 5-1 is the most annoying level ever.
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Originally Posted by UncleGramps
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Sounds like people are flying through this game pretty quickly. Any estimates on how long the game is? The previews I read ballparked it at around 20 hours. Do you guys think that's accurate? I'm hoping to pick it up tonight.
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That sounds about right. I haven't played since Sunday and am about to start Chapter 6. I don't think I've hit 10 hours yet.
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Originally Posted by UncleGramps
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Originally Posted by Tracer Bullet
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I picked this up Saturday but haven't had time to play it since then. :(
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Originally Posted by pinata242
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Originally Posted by Tracer Bullet
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Originally Posted by pinata242
I think that's it.
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Originally Posted by StealthStratos
Sounds like people are flying through this game pretty quickly. Any estimates on how long the game is? The previews I read ballparked it at around 20 hours. Do you guys think that's accurate? I'm hoping to pick it up tonight.
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Has anyone gone back to replay old levels? I keep seeing all these tiny doors and I just know I will get a power to access those at some point. I'm currently on 5-1 as well, but didn't feel like writing down the pipe sequence and took a break.
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Originally Posted by Josh Hinkle
Yep. But I could see it being more out of place in this more platformer oriented game.
It's one of the reasons I'm able to hold off and not buy it until I clear my back log. I hated all the worthless text in the Paper Mario RPG games (sorry, I just don't get the Nintendo sense of humor I guess) and I'm not looking forward to sitting through it in a platformer.
Originally Posted by Josh Hinkle
That sucks. Not a deal breaker for me, but definitely moves the game further down my list of potential buys as I don't care much for the Wiimote sideways control. Awkward shape, and the d-pad and buttons are too small.
Crappy trade off for the lame, tacked on pointing and shaking. sorry had to do it lol |
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Hey, that's what message boards are for. :lol: I hate that gripe though as one doesn't have to play a game to know they won't like certain parts of it. :D I didn't like the text in the rpgs, so I'm not going to like it here. I don't like the Wiimote for NES games on the VC (including SMB) so I'm not going to like it here. :shrug: |
I found the arcade last night. Haven't even started level 3 yet. Are there only 3 mini-games? I did the tilting one up to level 15 and only got 53 flipside coins. Is any item for sale actually worth playing these mini-games for? Any faster way to earn coins?
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Originally Posted by Michael Corvin
I found the arcade last night. Haven't even started level 3 yet. Are there only 3 mini-games? I did the tilting one up to level 15 and only got 53 flipside coins. Is any item for sale actually worth playing these mini-games for? Any faster way to earn coins?
I'm currently on 7-3 and have played right at 17 hours. I got heavily sidetracked with a fetch quest that ended up helping a lot on a boss battle on 7-2 and just running around trying to level up and find stuff I had missed before. Barry is easy to forget, but don't. He makes the game a lot easier. Still loving the game though I guess I'm quickly closing in on the finish. I still need to do more in the arcade, the 100 trials and goof with the recipes. |
I've got to the 4th world, and I'm starting to like this game better.
I need to go back and do the arcade though. |
I thought the arcade was pretty weak. I'm about 10 hours in level 4 something. Good stuff.
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Where's the arcade? I keep getting lost in Flipside, although once I find where I'm going, I can see in retrospect that there is a logical progression.
I just started Francis's level, and did find the Pit, but haven't gone into it yet. Map would be nice.... |
Originally Posted by dtcarson
Where's the arcade? I keep getting lost in Flipside, although once I find where I'm going, I can see in retrospect that there is a logical progression.
I just started Francis's level, and did find the Pit, but haven't gone into it yet. Map would be nice.... Spoiler:
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Finished the game tonight at around 17 hours of play time. A very satisfying game despite the lack of challenge. I know I've missed a lot of things, so I'll probably keep playing for a little while until I find more of the optional stuff.
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Originally Posted by UncleGramps
Finished the game tonight at around 17 hours of play time. A very satisfying game despite the lack of challenge. I know I've missed a lot of things, so I'll probably keep playing for a little while until I find more of the optional stuff.
What level where you at for the final chapter? I'm at 21 and I'm thinking that is plenty. |
Originally Posted by darkside
I finished Chapter 7. I may go and do the first 100 pit before going to 8.
What level where you at for the final chapter? I'm at 21 and I'm thinking that is plenty. |
Finished it tonight. Good game, but I'm ready to move on to Pokemon tomorrow.
It is kind of a short game if you want to run through it and it was pretty easy all around. I screwed around a lot and still finished it around 20 hours. If you felt like collecting all the cards you could get a lot more out of it. You can continue the game after beating it so maybe down the road I will go back to find all the cards. I found the pit of 100 trials a complete bore and skipped it so I would have to tackle that to get the rare cards. It wasn't an A+ title, but it was very good and very funny despite the weak story. Worth the $30 I paid for it, but maybe not worth $50. |
I just picked this up, I'm only on world 2 but so far it's a lot of fun (despite the HUGE amounts of dialogue).
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