GHOST RECON ADVANCED WARFIGHTER 2: Xbox 360
#51
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From: Beaverton, OR, USA
One of the nice things about GRAW is that you can play the Co-op stuff by yourself (and get some of the achievements). That helps make up for the short campaign mode.
#52
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From: Formerly known as "Vryce"/Detroit, Michigan
I managed to get through all 4 parts of training last night and a good deal into the first act.
I had to do the training about 4 times. It locked up after each part. And as it does not save after each section, I had to do it from the beginning.
I had to do the training about 4 times. It locked up after each part. And as it does not save after each section, I had to do it from the beginning.
#53
Originally Posted by Vryce
I managed to get through all 4 parts of training last night and a good deal into the first act.
I had to do the training about 4 times. It locked up after each part. And as it does not save after each section, I had to do it from the beginning.
I had to do the training about 4 times. It locked up after each part. And as it does not save after each section, I had to do it from the beginning.
#54
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From: Formerly known as "Vryce"/Detroit, Michigan
Yeah.. Total system freeze. I had to power off my 360 and back on. I almost gave up because of having to start the training section from the beginning each time. But at least I got through it.
I really need to send my 360 in for repair, I just don't want to be without it for a few weeks. Besides the locking up occasionally, the system thinks I press the eject button at times and acts like it is going to eject the disc. The light flashes and the dashboard status says opening. But it doesn't open. I have to press the button where it will open briefly and then suck the drive back in. It is really annoying when it does it in the middle of a game.
I really need to send my 360 in for repair, I just don't want to be without it for a few weeks. Besides the locking up occasionally, the system thinks I press the eject button at times and acts like it is going to eject the disc. The light flashes and the dashboard status says opening. But it doesn't open. I have to press the button where it will open briefly and then suck the drive back in. It is really annoying when it does it in the middle of a game.
#55
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I was gonna say that it sounds more like a system issue than a game issue.
Is multi-player a lot like R6: Vegas or something totally different? In other words, do you rank up, get new gear, ammo, weapons, etc?
Is multi-player a lot like R6: Vegas or something totally different? In other words, do you rank up, get new gear, ammo, weapons, etc?
#56
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From: Plainfield, IL ok, it's really Joliet
Is multi-player a lot like R6: Vegas or something totally different? In other words, do you rank up, get new gear, ammo, weapons, etc?
#57
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Mexican mayor slams GRAW2
Mayor of border town Juárez says new Ubisoft shooter instills poor values and portrays his city as violent.
By Tim Surette, GameSpot
Posted Mar 9, 2007 10:37 am PT
The line between the real world and a digital world based on the real world is becoming more and more blurred as next-gen systems and high-end PCs crank out sophisticated graphics and physics. Storytelling in games is also getting more realistic, and for shooters set during modern times, that can mean some ruffled feathers.
The mayor of Mexican border town Juárez, Héctor Murguía Lardizábal, has condemned Ubisoft's Tom Clancy's Ghost Recon Advanced Warfighter 2 and is asking Mexican federal authorities to act immediately to get the game out of children's reach, reports the El Paso Times. Lardizábal believes the game paints a negative picture of his city and encourages tension between the United States and Mexico.
Set in Juárez, Mexico, and El Paso, Texas, GRAW2 sees an elite combat unit battling Mexican rebels in the year 2014. Lardizábal sees the game as a criminal act against the intellectual capacity of the people of Juárez, whereas Ubisoft sees the game as a fictional story, according to the paper.
The Tom Clancy games, which include the Rainbow Six and Splinter Cell series, have upset government officials before. 2004's Ghost Recon 2 drew harsh words from the North Korean government, and closer to home, Tom Clancy's Rainbow Six Vegas upset Las Vegas mayor Oscar Goodman, who said the game could be "economically harmful" to his city.
Whereas Lardizábal waited until the day of GRAW2's release to voice his protest, Venezuelan legislator Gabriela Ramirez spoke out against Pandemic Studios' upcoming Mercenaries 2: World in Flames way back in May 2006. Ramirez said the game, set in Venezuela with the object of taking on a "power hungry tyrant," was "a justification for an imperial aggression."
Ubisoft was not immediately available for comment.
By Tim Surette, GameSpot
Posted Mar 9, 2007 10:37 am PT
The line between the real world and a digital world based on the real world is becoming more and more blurred as next-gen systems and high-end PCs crank out sophisticated graphics and physics. Storytelling in games is also getting more realistic, and for shooters set during modern times, that can mean some ruffled feathers.
The mayor of Mexican border town Juárez, Héctor Murguía Lardizábal, has condemned Ubisoft's Tom Clancy's Ghost Recon Advanced Warfighter 2 and is asking Mexican federal authorities to act immediately to get the game out of children's reach, reports the El Paso Times. Lardizábal believes the game paints a negative picture of his city and encourages tension between the United States and Mexico.
Set in Juárez, Mexico, and El Paso, Texas, GRAW2 sees an elite combat unit battling Mexican rebels in the year 2014. Lardizábal sees the game as a criminal act against the intellectual capacity of the people of Juárez, whereas Ubisoft sees the game as a fictional story, according to the paper.
The Tom Clancy games, which include the Rainbow Six and Splinter Cell series, have upset government officials before. 2004's Ghost Recon 2 drew harsh words from the North Korean government, and closer to home, Tom Clancy's Rainbow Six Vegas upset Las Vegas mayor Oscar Goodman, who said the game could be "economically harmful" to his city.
Whereas Lardizábal waited until the day of GRAW2's release to voice his protest, Venezuelan legislator Gabriela Ramirez spoke out against Pandemic Studios' upcoming Mercenaries 2: World in Flames way back in May 2006. Ramirez said the game, set in Venezuela with the object of taking on a "power hungry tyrant," was "a justification for an imperial aggression."
Ubisoft was not immediately available for comment.
#59
DVD Talk Legend
Really digging this game. I am on the second mission now.
Just a couple of quick thoughts: the enemy snipers seem to be a lot better than last game, but the Mexican infantry are awful. There seem to be more enemy soldiers in the earlier missions, and they are not pushovers, for the most part. I would agree that it seems to be on the easy side so far, but as I progress in the second mission, it is getting more difficult.
Just a couple of quick thoughts: the enemy snipers seem to be a lot better than last game, but the Mexican infantry are awful. There seem to be more enemy soldiers in the earlier missions, and they are not pushovers, for the most part. I would agree that it seems to be on the easy side so far, but as I progress in the second mission, it is getting more difficult.
Last edited by movieking; 03-10-07 at 07:40 AM.
#60
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From: Beaverton, OR, USA
Originally Posted by movieking
Really digging this game. I am on the second mission now.
Just a couple of quick thoughts: the enemy snipers seem to be a lot better than last game, but the Mexican infantry are awful. There seem to be more enemy soldiers in the earlier missions, and they are not pushovers, for the most part. I would agree that it seems to be on the easy side so far, but as I progress in the second mission, it is getting more difficult.
Just a couple of quick thoughts: the enemy snipers seem to be a lot better than last game, but the Mexican infantry are awful. There seem to be more enemy soldiers in the earlier missions, and they are not pushovers, for the most part. I would agree that it seems to be on the easy side so far, but as I progress in the second mission, it is getting more difficult.
#61
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From: Central Florida
Originally Posted by taffer
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From: Beaverton, OR, USA
Originally Posted by movieking
Question for anyone that has played the second mission. Not sure if it is a glitch or not:
Spoiler:
If that's the place I'm thinking about, that was the first real challenge for me. I had to finally completely switch my strategy to get through it.
#64
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It probably is the same place.
A couple of things from the original game that still bother me are how I sometimes get stuck against walls when I don't want to, and how I still have trouble with the crouching and lying flat commands sometimes. I've been killed multiple times because I couldn't get my guy to change his position. It's very annoying.
Spoiler:
A couple of things from the original game that still bother me are how I sometimes get stuck against walls when I don't want to, and how I still have trouble with the crouching and lying flat commands sometimes. I've been killed multiple times because I couldn't get my guy to change his position. It's very annoying.
#65
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From: Gateway Cities/Harbor Region
Originally Posted by movieking
A couple of things from the original game that still bother me are how I sometimes get stuck against walls when I don't want to, and how I still have trouble with the crouching and lying flat commands sometimes. I've been killed multiple times because I couldn't get my guy to change his position. It's very annoying.
Yeah I think Rainbow Six:Vegas had a better cover/wall stick system than the GRAW system.
#66
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From: Atlanta, GA
I'm not sure if I like the first GRAW better or if I just like Rainbow Six better, but something isn't right with GRAW2.
I think it's the cover system. I prefer R6V's cover system and I'm having a hard time adjusting.
Overall, this seems too easy. I've died a couple of times, but those were mostly due to being in the wrong place or something like that. The 'voice in my head' will say "multiple rebels, northeast!" and there's two of them. Was there a lot of criticism about the first GRAW game being too hard? I wonder if Ubi made this one a lot easier as a reaction to complaints about the first game? I'm playing on the medium difficulty BTW. It's very, very, very rare for me to complain of a game being too easy. I'm sure it will get more difficult, but it seems like there aren't enough bad guys to provide a real challenge. I think I'm close to the end of Act 2.
I think it's the cover system. I prefer R6V's cover system and I'm having a hard time adjusting.
Overall, this seems too easy. I've died a couple of times, but those were mostly due to being in the wrong place or something like that. The 'voice in my head' will say "multiple rebels, northeast!" and there's two of them. Was there a lot of criticism about the first GRAW game being too hard? I wonder if Ubi made this one a lot easier as a reaction to complaints about the first game? I'm playing on the medium difficulty BTW. It's very, very, very rare for me to complain of a game being too easy. I'm sure it will get more difficult, but it seems like there aren't enough bad guys to provide a real challenge. I think I'm close to the end of Act 2.
#67
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From: NorCal
Originally Posted by Gromit
I'm not sure if I like the first GRAW better or if I just like Rainbow Six better, but something isn't right with GRAW2.
I think it's the cover system. I prefer R6V's cover system and I'm having a hard time adjusting.
Overall, this seems too easy. I've died a couple of times, but those were mostly due to being in the wrong place or something like that. The 'voice in my head' will say "multiple rebels, northeast!" and there's two of them. Was there a lot of criticism about the first GRAW game being too hard? I wonder if Ubi made this one a lot easier as a reaction to complaints about the first game? I'm playing on the medium difficulty BTW. It's very, very, very rare for me to complain of a game being too easy. I'm sure it will get more difficult, but it seems like there aren't enough bad guys to provide a real challenge. I think I'm close to the end of Act 2.
I think it's the cover system. I prefer R6V's cover system and I'm having a hard time adjusting.
Overall, this seems too easy. I've died a couple of times, but those were mostly due to being in the wrong place or something like that. The 'voice in my head' will say "multiple rebels, northeast!" and there's two of them. Was there a lot of criticism about the first GRAW game being too hard? I wonder if Ubi made this one a lot easier as a reaction to complaints about the first game? I'm playing on the medium difficulty BTW. It's very, very, very rare for me to complain of a game being too easy. I'm sure it will get more difficult, but it seems like there aren't enough bad guys to provide a real challenge. I think I'm close to the end of Act 2.
#68
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Does anyone have a list of the objectives in the missions? I think that I am on the last objective in the second mission, but I am not positive. I'd like to be able to gauge my progress.
As for level of difficulty, I am playing on medium and for the most part, it is pretty easy, but there are a couple of places that I have had difficulty with. Also, there have been a couple of times that I have been taken out by a single shooter while I was clearing out other enemies. A couple of snipers got me as well, sometimes with their first shot.
After I finish this, I'll probably play it on the hardest level, or try to get one of my friends to play it on co-op with me.
As for level of difficulty, I am playing on medium and for the most part, it is pretty easy, but there are a couple of places that I have had difficulty with. Also, there have been a couple of times that I have been taken out by a single shooter while I was clearing out other enemies. A couple of snipers got me as well, sometimes with their first shot.
After I finish this, I'll probably play it on the hardest level, or try to get one of my friends to play it on co-op with me.
#69
DVD Talk Limited Edition
I rented the game this weekend and finished the single player already. It was probably about 6 hours long on default difficulty (the middle one). The game was DAMN fun though. I'll play it a little more before returning it. I have yet to dive into MP though....I may try that and see if it REALLY warrants a purchase from me. Probably as I really enjoy the game.
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From: Alexandria, Va/Milpitas, Ca
Can you tell me how to play co-op stuff?
thanks
thanks
Originally Posted by Nosmo Rex
One of the nice things about GRAW is that you can play the Co-op stuff by yourself (and get some of the achievements). That helps make up for the short campaign mode.
#71
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Originally Posted by Gromit
Was there a lot of criticism about the first GRAW game being too hard? I wonder if Ubi made this one a lot easier as a reaction to complaints about the first game?
#72
DVD Talk Legend
I thought they were trying to make it easier for PC FPS hardcore players (like me
) who cannot play FPS with controller.
I played couple missions yesterday and it seems fun to me, but I picked easy level.
) who cannot play FPS with controller.I played couple missions yesterday and it seems fun to me, but I picked easy level.
#73
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For those who think it's too easy, have you tried it on the hardest setting?
I think the graphics have improved quite a bit and I'm really digging the game thus far...
How do you play co-op (as in "cooperation") by yourself?
I think the graphics have improved quite a bit and I'm really digging the game thus far...
How do you play co-op (as in "cooperation") by yourself?
#74
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From: CA
Originally Posted by uteotw
For those who think it's too easy, have you tried it on the hardest setting?
I think the graphics have improved quite a bit and I'm really digging the game thus far...
How do you play co-op (as in "cooperation") by yourself?
I think the graphics have improved quite a bit and I'm really digging the game thus far...
How do you play co-op (as in "cooperation") by yourself?
As far as co-op by yourself, I'm pretty sure you just host a multiplayer co-op campaign, but don't invite anybody in. And make sure you set it to private so that nobody joins your room.
#75
DVD Talk Legend
I just finished the second act on medium setting last night. There were a few parts that I found difficult, but nothing that made me want to bang my head against a wall. One of the hardest parts that I faced was:
Spoiler:



