DVD Talk Forum

DVD Talk Forum (https://forum.dvdtalk.com/)
-   Video Game Talk (https://forum.dvdtalk.com/video-game-talk-15/)
-   -   "Ghostbusters" (https://forum.dvdtalk.com/video-game-talk/489728-ghostbusters.html)

Giantrobo 06-16-09 11:25 PM

Re: "Ghostbusters"
 

Originally Posted by MJG87 (Post 9508424)
My Best Buy adamantly refused. Jerks...then Toysrus was all sold out of the PS3 version. Oh well.

Yeah I just got it at TRU and got the Gift card. I would've used the card on RE5 but there's a 6 hour wait to use the card. Oh well.

Supermallet 06-16-09 11:53 PM

Re: "Ghostbusters"
 
I'm having a lot of fun with this game. I just finished the Stay-Puft level and it definitely feels like Ghostbusters, I'll give it that. I haven't had too much trouble so far. I love the original voices, although I miss Dana. It's not perfect, but it's a lot of fun.

superfro 06-17-09 12:17 AM

Re: "Ghostbusters"
 

Originally Posted by dsa_shea (Post 9508677)
I was thinking the same thing. It gives you no indication on when it is saving nor does it give you an option to manually save. It sucks not knowing exactly when or where you'll start when you boot up.

And then worse yet it does this major mind fuck (at least on the 360) where when you start up you next game session and you choose your storage device it says it's going to overwrite your existing save file and if that's ok. Then when it loads it's just your previously saved progress. I did a backup on my memory card just in case. Kind of odd wording/process choices when it comes to the save management in this game.

I'm enjoying the game from a nostalgia standpoint, but outside of that, I'm not sure. It seems like it's going to be way short, which isn't horrible because I like quick games once in awhile, but I know for me that wouldexclude it from being a purchase.

nickdawgy 06-17-09 05:11 AM

Re: "Ghostbusters"
 
Some funny things in the firehouse I noticed, spoilered just in case:

Spoiler:
The painting of Vigo from Ghostbusters 2 is there. At first you can interact with it and it says lines from the movie "On a mountain of skulls, in a castle of pain, I sat on a throne of blood" etc. But when you keep interacting with it, it'll say things like "please stop burning the popcorn" or "I dreamed I was in a painting with ponies, it ws nice. :lol:

Also, Janine gets random phone calls, and on one she talks about 90210 with someone, which of course was popular in 1991.

One of the computers has the ending screen from the Ghsotbusters NES game. It has the famous "Conglaturation" message.

nickdawgy 06-17-09 05:14 AM

Re: "Ghostbusters"
 

Originally Posted by superfro (Post 9508870)
And then worse yet it does this major mind fuck (at least on the 360) where when you start up you next game session and you choose your storage device it says it's going to overwrite your existing save file and if that's ok. Then when it loads it's just your previously saved progress. I did a backup on my memory card just in case. Kind of odd wording/process choices when it comes to the save management in this game.

I'm enjoying the game from a nostalgia standpoint, but outside of that, I'm not sure. It seems like it's going to be way short, which isn't horrible because I like quick games once in awhile, but I know for me that would exclude it from being a purchase.

I thought I was going to have to start over, it was definitely a shock.

Oh and the Gamestop/Best Buy/Wal-Mart pre-order codes aren't working for anyone. I tried mine, and no sale.

pinata242 06-17-09 08:57 AM

Re: "Ghostbusters"
 
Yeah, my BB code isn't valid. Not sure if it's just this Atari batch or if it's residual fromthe Live outage.

nickdawgy 06-17-09 09:48 AM

Re: "Ghostbusters"
 
It has to be Live. A ton of people at Gamefaqs say theirs doesn't work either.

PopcornTreeCt 06-17-09 10:34 AM

Re: "Ghostbusters"
 

Originally Posted by superfro (Post 9508870)
I'm enjoying the game from a nostalgia standpoint, but outside of that, I'm not sure. It seems like it's going to be way short, which isn't horrible because I like quick games once in awhile, but I know for me that wouldexclude it from being a purchase.

Yup. It's riding on pure nostalgia. But it's the real deal with all the actors back so I'm drudging through it. I'm hoping with upgrades the game will get easier. Hopefully.

Liver&Onions 06-17-09 10:59 AM

Re: "Ghostbusters"
 

Originally Posted by PopcornTreeCt (Post 9509359)
Yup. It's riding on pure nostalgia. But it's the real deal with all the actors back so I'm drudging through it. I'm hoping with upgrades the game will get easier. Hopefully.

It does get easier once you get the upgrades.

Raul3 06-17-09 11:31 AM

Re: "Ghostbusters"
 
I played a little bit yesterday and it was a lot of fun.

I actually died too, when going after the fisherman, but yeah, going slower should help there.

I'm actually surprised that you get achievements so easily. So far, in less than hour I got 8 achievements.

Supermallet 06-17-09 07:55 PM

Re: "Ghostbusters"
 

Originally Posted by nickdawgy (Post 9509017)
Some funny things in the firehouse I noticed, spoilered just in case:

Spoiler:
I also liked the kid's drawing of Slimer that says "Slimer ate 50 hot dogs!" :lol:

nickdawgy 06-17-09 09:56 PM

Re: "Ghostbusters"
 
So I played again last night. I just finished the
Spoiler:
library level and I have to say how annoying the whole alternate dimension was. What next, aliens? The level was more of a chore to get through, I almost found myself hoping for it to end quickly.

PopcornTreeCt 06-17-09 10:04 PM

Re: "Ghostbusters"
 

Originally Posted by nickdawgy (Post 9510301)
So I played again last night. I just finished the
Spoiler:
library level and I have to say how annoying the whole alternate dimension was. What next, aliens? The level was more of a chore to get through, I almost found myself hoping for it to end quickly.

I just beat that too. It just kept going and going.

nickdawgy 06-18-09 12:17 AM

Re: "Ghostbusters"
 
Yeah, I am hoping we don't see a level like that again.

jeffbase34 06-18-09 09:32 AM

Re: "Ghostbusters"
 
Any word on the game length?

slop101 06-18-09 10:33 AM

Re: "Ghostbusters"
 
I've heard it's around 8 hours, give or take.

pinata242 06-18-09 11:34 AM

Re: "Ghostbusters"
 
I was able to redeem my Best Buy DLC code this morning.

invisiblegt 06-18-09 11:36 AM

Re: "Ghostbusters"
 

Originally Posted by jeffbase34 (Post 9510893)
Any word on the game length?

For me, it was just under six hours.

K&AJones 06-18-09 02:01 PM

Re: "Ghostbusters"
 
Well I just hope everyone is not done with the game already because I still plan on picking itup today. Surprised though no mention of any co-op play...yet.

mdc3000 06-18-09 02:12 PM

Re: "Ghostbusters"
 
Just played this for a bit - got to the start of the Stay Puff part. It seems pretty good. Some of the controls leave something to be desired and I'm still mastering capturing ghosts, but I like the cut scenes etc. and it's fun to play in this world and since it's the closest thing to Ghostbusters III I can get for now, I'll take it.

Giantrobo 06-18-09 02:18 PM

Re: "Ghostbusters"
 
I started this last night and so far it's cool. Catching Ghosts is a chore, I guess it would have to be :lol:, but I can see where one would get better after a while.

I was kinda surprised by some of the creepiness, shocks, and scares in this game. I mean, it's Ghostbusters...I never thought of it as scary. But I guess if you're actually a Ghostbuster, then it makes sense to see things differently. The Goggle view is creepy as hell especially when certain things happen. :lol:

I do however, wish there was a "jump" button for some reason.

Supermallet 06-18-09 02:21 PM

Re: "Ghostbusters"
 
Yeah, some of it is pretty scary, although the constant chatter from the Ghostbusters lessens that.

Eric D. 06-18-09 05:26 PM

Re: "Ghostbusters"
 
I'm playing this on the hardest setting, professional, and am stuck on the final boss of the library level do to my awful A.I. teammates. Does anybody have any tips on how to beat that guy? The game was a breeze on professional up until this point.

Liver&Onions 06-18-09 05:50 PM

Re: "Ghostbusters"
 

Originally Posted by Eric D. (Post 9512160)
I'm playing this on the hardest setting, professional, and am stuck on the final boss of the library level do to my awful A.I. teammates. Does anybody have any tips on how to beat that guy? The game was a breeze on professional up until this point.

That's where you have to
Spoiler:
slime then rip off his mask right? I died a decent amount there too - I think what I did was after ripping off his mask, I concentrated on reviving for a bit as best as possible while sneaking is the blaster shots at his eye.

Eric D. 06-18-09 05:58 PM

Re: "Ghostbusters"
 

Originally Posted by Liver&Onions (Post 9512207)
That's where you have to
Spoiler:
slime then rip off his mask right? I died a decent amount there too - I think what I did was after ripping off his mask, I concentrated on reviving for a bit as best as possible while sneaking is the blaster shots at his eye.

Yep, that's the one.
Spoiler:
I can do the first two steps without a problem, but having to keep reviving my team every 3 seconds while being charged makes it almost impossible. The only way I can get a decent shot on him is when he is chasing one of my teammates, but they never stay alive long enough. :(


All times are GMT -5. The time now is 02:23 AM.


Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.