Dragon Quest IX - DS EXCLUSIVE!
#101
DVD Talk Limited Edition
Originally Posted by Setzer
It's a matter of preference not a matter of turn-based being a thing of the past. I prefer turn-based rpg's because like GreenMonkey said, they're strategic, you actually have to think about what your next move is going to be. Action RPG's tend to be a button mashing cluster fuck but some people prefer those type of games, I just hope DQIX doesn't end up being one of them. I like the combat engine FFXII uses, it has a combination of action & turn-based elements and I think it would work nicely in DQIX.
I didn't like the look of the FF12 battle system, as it looked just like a MMORPG with a bit of optional turn-based stuff thrown in. Then again I haven't played it yet.
#103
Senior Member
Joined: Mar 2001
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A little thought on the "Could it be two cartridges and could it be saved?" argument...
The DS has a bit of internal memory clearly, that is used for WIfi Multiplayer. Could that not be tapped into long enough to transfer a save between the carts?
The DS has a bit of internal memory clearly, that is used for WIfi Multiplayer. Could that not be tapped into long enough to transfer a save between the carts?
#104
DVD Talk Platinum Edition
That's what I said. The game could either use the internal memory of the DS or they could use a GBA cart to save your game to while you swapped carts.
#105
Banned by request
Is it possible for a DS to access information from a GBA cart while running a DS game? I know the rumble works, but that seems more like a mechanical thing than a software program.
Edit: P.S. I think the DS has finally overtaken the SNES as my all-time favorite gaming system.
Edit: P.S. I think the DS has finally overtaken the SNES as my all-time favorite gaming system.
Last edited by Supermallet; 12-14-06 at 03:45 PM.
#106
It isn't a question of the internal DS memory housing the save data. Obviously that works or the game wouldn't function. It's a question of switching carts while the DS is on so that the internal memory is viable.
Suprmallet: I don't see why that wouldn't be possible. It's just a matter of what type of functions the DS API allows for accessing the GBA slot. Clearly they can work in tandem since we have the rumble pak.
Suprmallet: I don't see why that wouldn't be possible. It's just a matter of what type of functions the DS API allows for accessing the GBA slot. Clearly they can work in tandem since we have the rumble pak.
#107
DVD Talk Platinum Edition
Originally Posted by Suprmallet
Is it possible for a DS to access information from a GBA cart while running a DS game? I know the rumble works, but that seems more like a mechanical thing than a software program.
Edit: P.S. I think the DS has finally overtaken the SNES as my all-time favorite gaming system.
Edit: P.S. I think the DS has finally overtaken the SNES as my all-time favorite gaming system.
The DS is creeping up on my list of favorite game consoles but it's going to be awhile before it can unseat the GBA.
Last edited by Setzer; 12-14-06 at 04:11 PM.
#108
DVD Talk Limited Edition
Originally Posted by Setzer
I don't remember exactly how it worked but in Castlevania DoS you could start the game with some accessory if you had beaten Aria of Sorrow for the GBA and had the game inserted in the GBA port. So, it's got to have the ability to read data from the GBA cart, not sure about writing info to it though.
The DS is creeping up on my list of favorite game consoles but it's going to be awhile before it can unseat the GBA.
The DS is creeping up on my list of favorite game consoles but it's going to be awhile before it can unseat the GBA.

#109
DVD Talk Godfather
Originally Posted by shumway
There is similar functionality for the Pokemon Mystery Dungeon titles between GBA and DS.
#110
DVD Talk Limited Edition
Originally Posted by PixyJunket
You just lost any RPG-cred you had there. 

I'll make exceptions (I did enjoy Star Ocean 3, mostly, and I love Secret of Mana aka Seiken Denetsu 2) but most of the time I avoid action RPGs like the plague. My wife has a tendency to dabble in action RPGs more than turn-based ones, though, so I've had some face time with stuff like Kingdom Hearts (ugh, Disney, not a disney fan).
#112
DVD Talk Legend
Nice. That trailer looks great. The only thing that still concerns me is how it will play single player. I've played a bunch of games which were designed to be good multiplayer but end up being less than par when played single player (crystal chronicals, xmen legends...). However if they use any of what they did in FF:XII to control the other party members it could turn out amazing.
#113
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From: Around Toronto, Canada
Here's the trailer in higher quality flash video:
http://www.square-enix.co.jp/dragonquest/20th/DQ9.html#
Click on large or small.
http://www.square-enix.co.jp/dragonquest/20th/DQ9.html#
Click on large or small.
#114
New scan - http://img106.imagevenue.com/img.php..._122_833lo.jpg
Does this confirm that the battles are turn-based but just not random? More like Paper Mario where you can encounter or avoid on the map at will but the battle is still traditional DQ? Maybe that's just for the single player campaign too which would be ideal.
Does this confirm that the battles are turn-based but just not random? More like Paper Mario where you can encounter or avoid on the map at will but the battle is still traditional DQ? Maybe that's just for the single player campaign too which would be ideal.
Last edited by pinata242; 04-25-07 at 10:52 AM.
#115
DVD Talk Legend
link seems to be dead.
#117
DVD Talk Legend
Yeah, it does seem like there's turn-based battles in there. I hope it is as you described above. Like Chrono Trigger where you could see all the enemies but as soon as you bumped into them it turns into turn-based. That's what they did with the 360 RPG Blue Dragon too.
Edit: I so can't wait for this game to come out.
Edit: I so can't wait for this game to come out.
#119
DVD Talk Legend
Originally Posted by PixyJunket
Ugh, how disappointing. 

#120
DVD Talk Special Edition
Joined: Sep 1999
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From: union grove, wi
Guess folks really wanted them to attempt multi player action rpg though the odds of changing a series like this and having it work were largely against them for little DS title. Hell look at secret of mana, not since Snes era can a self respecting gamer say those were good action rpgs so not so easy do those right anymore. DQ9 looks hot to me.
#121
DVD Talk Platinum Edition
Originally Posted by noonan4224
Yeah, it does seem like there's turn-based battles in there. I hope it is as you described above. Like Chrono Trigger where you could see all the enemies but as soon as you bumped into them it turns into turn-based. That's what they did with the 360 RPG Blue Dragon too.
Edit: I so can't wait for this game to come out.
Edit: I so can't wait for this game to come out.
#122
DVD Talk Limited Edition
Originally Posted by noonan4224
Yeah, it does seem like there's turn-based battles in there. I hope it is as you described above. Like Chrono Trigger where you could see all the enemies but as soon as you bumped into them it turns into turn-based. That's what they did with the 360 RPG Blue Dragon too.
Edit: I so can't wait for this game to come out.
Edit: I so can't wait for this game to come out.
#123
Looking more closely at the picture, I can see now that the multiplayer battles are turn based as well. You can see the action your teammates are selecting. I wonder if it'll have voice chat to discuss strategy or request things or if you have to rely on your friends not being idiots. Either way is cool, but I can see this as more of a FF:CC experience with 4 people in one room rather than the impersonality of playing it on the internet.
Whatever, as long as the single player quest is interesting and long, the multiplayer is just a bonus. It's DQ!
Whatever, as long as the single player quest is interesting and long, the multiplayer is just a bonus. It's DQ!
#124
Thread Starter
DVD Talk Legend
What exactly would be the point of multi-player turn-based battles? Yikes.
Anyway, hopefully they moved what they had of the action-based Dragon Quest to a new project (titled without a number so people won't throw tantrums, sigh). My friends and I had a blast with Children of Mana (even with its flaws) so we *were* really looking forward to this.
Anyway, hopefully they moved what they had of the action-based Dragon Quest to a new project (titled without a number so people won't throw tantrums, sigh). My friends and I had a blast with Children of Mana (even with its flaws) so we *were* really looking forward to this.
#125
DVD Talk Legend
That's a good point. Multiplayer, turn-bases battles seems a bit strange. I was looking forward to this more as a single player game which is why I'm still excited for it. I'll get my multiplayer rpg goodness when crystal chronicles for DS comes out.



