The Xbox 360 Compendium, Version 2.4
#176
Originally Posted by xmiyux
Now a reduced fee is a good idea except i could set up my account on your 360 for 20$ a year, transfer my account to a memory card and put it on my 360 and save 30$ a year. It seems the infrastructure to police that wouldn't be worth the hassle due to increasing their cost and decreasing the money they make off the subscription.
Protects MS from your scenario, and prevents those of us with multiple people in the same household (yet one console) from being bent over and done dry.
#177
Originally Posted by xmiyux
I will try to test this when i get home. If it doesn't work that way then i agree it sucks - but i thought for sure it worked that way.
Thanks!
#178
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From: Jersey represent!
Originally Posted by xmiyux
Is that the case when you make an online silver profile? I thought for sure if you created a silver profile that connected you could play offline games and get those achievements and points to that account. I will try to test this when i get home. If it doesn't work that way then i agree it sucks - but i thought for sure it worked that way.
#179
Originally Posted by UncleGramps
I thought the only thing you don't get with Silver that you do get with Gold is online multiplayer. So yeah, nevermind's wife should be able to have her own friends list, leaderboards, achievements, etc.
#180
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From: Jersey represent!
Originally Posted by nevermind
OK that takes some of the sting out. But games like uno, texas holdem, etc. she'd need gold, correct?
#181
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From: Westchester, Los Angeles
Nevermind, you can find deals on a year's worth of Xbox Live Gold all the time. Cheapassgamer.com is a good source.
I re-upped my Gold subscription until November 07 for $20 with one of those deals.
I re-upped my Gold subscription until November 07 for $20 with one of those deals.
#182
DVD Talk God
How awesome. On Marvel UA, you can use Thing to pick up Wolverine and throw him across the screen at enemies.
#183
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From: Jersey represent!
Originally Posted by Deftones
How awesome. On Marvel UA, you can use Thing to pick up Wolverine and throw him across the screen at enemies. 


I just added this to my rental queue.
#184
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From: CA
Here are a couple of codes I saw at CAG
Daredevil - Left, Left, Right, Right, Up, Down, Up, Down, Start
Silver Surfer - Down, Left, Left, Up, Right, Up, Down, Left, Start
Do this on the Character Change screen when you get to a SHIELD Access Point
Daredevil - Left, Left, Right, Right, Up, Down, Up, Down, Start
Silver Surfer - Down, Left, Left, Up, Right, Up, Down, Left, Start
Do this on the Character Change screen when you get to a SHIELD Access Point
#185
DVD Talk God
Cool. Thanks.
#186
Originally Posted by Flay
Nevermind, you can find deals on a year's worth of Xbox Live Gold all the time. Cheapassgamer.com is a good source.
I re-upped my Gold subscription until November 07 for $20 with one of those deals.
I re-upped my Gold subscription until November 07 for $20 with one of those deals.
#189
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Looking on the official Splinter Cell website: http://splintercell.us.ubi.com/newsp...p?news_id=1447
it says that the Double Agent single player demo is on marketplace. I don't see it anywhere on marketplace. All I see is the multiplayer demo. Am I looking in the wrong place or am I going blind or what?
it says that the Double Agent single player demo is on marketplace. I don't see it anywhere on marketplace. All I see is the multiplayer demo. Am I looking in the wrong place or am I going blind or what?
#190
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IGN's FEAR review is up.
http://xbox360.ign.com/articles/741/741860p1.html
http://xbox360.ign.com/articles/741/741860p1.html
Closing Comments
F.E.A.R. is great experience that isn't without its faults. The repetitive environments and less than ideal online and multiplayer situations are a letdown, for sure. F.E.A.R. has made it from the PC to 360 with everything that made it an outstanding experience along with a few new additions including the fantastic Instant Action mode, making it hard to lodge any huge complaints against the game. Those who have played F.E.A.R. on PC may not find enough of a reason to purchase the game again as the added content is fairly limited. If you haven't yet seen why F.E.A.R. has attracted so many fans, this port to the console is your chance to experience a truly scary game with some great combat. Just don't say we didn't warn you when you are lying in bed too scared to find out what is making that shadow on your ceiling.
Another Take from Douglass C. Perry
While Erik played the game on PC, I didn't. F.E.A.R. for me was a totally new experience and, as console games go, an excellent one. The single-player game is a full-on visual-audio experience, the controls are tight and the kick-ass weaponry is aplenty. The online game was solid when we played, and we played on retail builds. Though admittedly, we didn't get to experience a full 16 player game. Lastly, the Achievements are ridiculously tough and are just plain mean and stupid. But hey, who plays the game for Achievements anyway? UM... While F.E.A.R. has been low on the hype meter for a while, as soon as this hits retail, I think hardcore gamers will discover its greatness real quick.
IGN Ratings for F.E.A.R. (X360)
8.6 Presentation
A great port from the PC to 360. The lack of true controller customization options and certain multiplayer modes are questionable omissions.
9.1 Graphics
Outside of repetitive environments, F.E.A.R looks phenomenal.
9.3 Sound
The creepy sound effects add volumes to the atmosphere.
9.0 Gameplay
Excellent AI provides powerful combat sequences. Oh, and the game is very scary.
8.2 Lasting Appeal
Having played the game several times already, it still was fun and Instant Action is great. The lack of online post-game lobbies may cause some to give up playing multiplayer.
9.1 OVERALL
F.E.A.R. is great experience that isn't without its faults. The repetitive environments and less than ideal online and multiplayer situations are a letdown, for sure. F.E.A.R. has made it from the PC to 360 with everything that made it an outstanding experience along with a few new additions including the fantastic Instant Action mode, making it hard to lodge any huge complaints against the game. Those who have played F.E.A.R. on PC may not find enough of a reason to purchase the game again as the added content is fairly limited. If you haven't yet seen why F.E.A.R. has attracted so many fans, this port to the console is your chance to experience a truly scary game with some great combat. Just don't say we didn't warn you when you are lying in bed too scared to find out what is making that shadow on your ceiling.
Another Take from Douglass C. Perry
While Erik played the game on PC, I didn't. F.E.A.R. for me was a totally new experience and, as console games go, an excellent one. The single-player game is a full-on visual-audio experience, the controls are tight and the kick-ass weaponry is aplenty. The online game was solid when we played, and we played on retail builds. Though admittedly, we didn't get to experience a full 16 player game. Lastly, the Achievements are ridiculously tough and are just plain mean and stupid. But hey, who plays the game for Achievements anyway? UM... While F.E.A.R. has been low on the hype meter for a while, as soon as this hits retail, I think hardcore gamers will discover its greatness real quick.
IGN Ratings for F.E.A.R. (X360)
8.6 Presentation
A great port from the PC to 360. The lack of true controller customization options and certain multiplayer modes are questionable omissions.
9.1 Graphics
Outside of repetitive environments, F.E.A.R looks phenomenal.
9.3 Sound
The creepy sound effects add volumes to the atmosphere.
9.0 Gameplay
Excellent AI provides powerful combat sequences. Oh, and the game is very scary.
8.2 Lasting Appeal
Having played the game several times already, it still was fun and Instant Action is great. The lack of online post-game lobbies may cause some to give up playing multiplayer.
9.1 OVERALL
Last edited by taffer; 10-26-06 at 03:25 AM.
#191
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From: Ytown, Ohio
Originally Posted by Flay
Nevermind, you can find deals on a year's worth of Xbox Live Gold all the time. Cheapassgamer.com is a good source.
I re-upped my Gold subscription until November 07 for $20 with one of those deals.
I re-upped my Gold subscription until November 07 for $20 with one of those deals.
#192
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From: Ft. Wayne, Indiana
Originally Posted by tbird2340
WHAT?!?! When did you get this. Mine is up in like two weeks and I needs to renew. Thanks!
#193
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From: Westchester, Los Angeles
Originally Posted by tbird2340
WHAT?!?! When did you get this. Mine is up in like two weeks and I needs to renew. Thanks!
#194
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From: Ytown, Ohio
Originally Posted by kakihara1
I heard GoLucky has free codes, maybe you should hit him up 

LMAO!!!!!!!! That was awesome...
Changing name to IlovesmesomegoLUCKY
#196
DVD Talk God
The Demo of FEAR was nothing special. So unless they radically redesigned the game, I can't possibly see how it got such a high review.
#197
DVD Talk Godfather
Unless it is the first level of the game. The first level/demo of both Condemned and Kameo were garbage, but both make my top 3 games on the system.
I'm looking forward to FEAR, but it may wait for Christmas or a price drop. I'm still going for achievements in Dead Rising. Haven't done much more than complete the main story in LSWII. Just snagged Splinter Cell. Gears is around the corner as well as the Wii and the 2-3 games I'll be getting for that. My plate is full.
FEAR is on my want list though. Probably more than Gears. The only reason I opted for Gears was the bonus trade in credit when you pre-order it.
I'm looking forward to FEAR, but it may wait for Christmas or a price drop. I'm still going for achievements in Dead Rising. Haven't done much more than complete the main story in LSWII. Just snagged Splinter Cell. Gears is around the corner as well as the Wii and the 2-3 games I'll be getting for that. My plate is full.
FEAR is on my want list though. Probably more than Gears. The only reason I opted for Gears was the bonus trade in credit when you pre-order it.
#198
DVD Talk Special Edition
Fear is a definite rental for me, only because when I had it on PC I couldnt max out the graphics.
From a gameply only perspective, the game has some good firefights and starts out very creepy. After a few hours the game kind of goes away from the good creepy stuff, and the lack of different environments really makes the game borderline dull. It's about 8 hours of fighting in cubicles and construction zomes.
Decent game, not worth a purchase, imo.
From a gameply only perspective, the game has some good firefights and starts out very creepy. After a few hours the game kind of goes away from the good creepy stuff, and the lack of different environments really makes the game borderline dull. It's about 8 hours of fighting in cubicles and construction zomes.
Decent game, not worth a purchase, imo.



