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Perfect Dark Zero Game Talk
Hey everyone while the release is just a few days away I thought maybe we could have a thread dedicated to PDz because it looks like most everyone who is buying an XBox 360 will be getting PDz as well.
I look forward to playing PDz on XBox Live with most of you here! http://beandip0001.home.mchsi.com/PDz.jpg |
Yeah I plan on pwning you in this game just like every other game we've ever played together it's gonna be awesome:D
and yeah I look forward to playing with all the other people here that I play on live with currently even the canuck I suppose;) |
*sigh*
No PDz for me.. not for a while.. :( But one day, oh yes.. it will be mine! |
Does anyone have a list of all the weapons and thier Secondary fire functions? I'm wondering if all of the weapons from the first one made it into this one, I've heard some of them have a third firing mode as well.
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No PDZ for me either till probably Feb or so when i can afford the bloody system.
Granted, with my connection you guys might not want me playing it ;) But if nothing else i'm at least amusing sometimes. |
Originally Posted by kakihara1
Does anyone have a list of all the weapons and thier Secondary fire functions? I'm wondering if all of the weapons from the first one made it into this one, I've heard some of them have a third firing mode as well.
That's what I'm wondering. Honestly I haven't seen much in the terms of fan service about this game. Just about how different it is and the graphics and such. Nothing much about the story or, more importantly, the weapons. I guess they won't really have the farsight if they don't have the aliens involved. Hopefully the Skedar weapons will make it back in. Double handed Maulers are way cool. |
After much digging around for weapons information this is all I was able to dig up. This is an exerpt from an article on Gaming Horizons. The full article = http://previews.gaminghorizon.com/me...45053.166.html
"Joanna will be packing more heat than ever in her latest pre-adventure, with new weapons and old favorites returning. Her arsenal will be comprised of a Laptop Gun, RCP 90, Super Dragon, KSI 74, Magsac, and 20+ other weapons. The Psychosis gun which turns enemies into allies will no doubt become a renowned curse and a blessing to the Perfect Dark Zero hardcore. For those who crave speed, Rare isn’t going to disappoint. Available in both single-player and multiplayer modes will be hovercrafts, motorcycles, and a new jetpack that’s equipped with an infinite amount of automatic machine gun ammo. And as if Rare read my mind to mitigate some of my gripes with Halo 2, you’re capable of holding four weapons at a time." Seems pretty amazing to me that the game is launching tomorrow and there isn't more info on this. kaki |
I really want this to be an awesome game. I'm hoping the coop mode and online play impress, but I haven't heard all the raves I expected.
:fc: |
The co-op mode looks really good, on teamxbox.com they have a 4minute video on it, and that was great to watch.
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Shit, we still play co-op Perfect Dark on the N64 here. Been waiting for this a long time!
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I pre-ordered but I have to agree with this, from IGN:
Not only that, but of all the 360 games debuting at launch, only Perfect Dark seems to have been kept from reviewers, and for unexplainable reasons. How can it not be done if it's launching in a week? Microsoft has got to be hiding something and I just don't think it bodes well for the game. |
I'll be picking this game up, hopefully before the week's over. Getting the game isn't an issue...I need to worry about getting my hands on a system on the 22nd. From all the videos I've seen, it looks like it has turned into a good game. I'll be the guy on-line throwing laptop guns all over the place. :rock2:
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Originally Posted by matome
Shit, we still play co-op Perfect Dark on the N64 here. Been waiting for this a long time!
Nice to know I'm not the only PD fan. Unfortunately I won't be getting a 360 at this point. Hopefully, it won't disappoint but I'm somewhat doubtful. I mean there is so much riding on this game and MS has pushed Rare hard to get it out on time. There was a media blitz about it around mid-year and now that it is shipping there is zero info out there. |
Late reviews do make me a bit nervous but I'm not expecting too much from this game. I think it looks good but I never played the first one until a few weeks ago so I'm far from a die hard fan.
It might be a fun game but people are really getting too worked up over this. After Halo 2 I will never get super excited about a game again because of the letdown I felt from some aspects of the game. My buddy is pretty excited about co-op so we are going to play the hell out of this game. |
i've been waiting for this game a long time, it's been in development for like 8 years I think, and jumped 4 platforms (started on the N64, then went to Gamecube, then X-Box, now 360) to get here. The wait is almost over. I won't be getting it until next year though if I get a 360, but I loved the original.
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I never played the original, what is the gameplay like compared to Halo?
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Originally Posted by Gallant Pig
I never played the original, what is the gameplay like compared to Halo?
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TS gave me headaches. I was never sure why, couldn't play that game. Fun but too many headaches.
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I hope to get this game either this week or the days after launch. Is the limited edition really worth the extra 10 bucks, or is it like the Halo 2 tin (also with stacked discs ewww)
Wonder when reviews of this will be out. |
Originally Posted by Gallant Pig
I never played the original, what is the gameplay like compared to Halo?
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I really hope PDZ is indeed awesome, but let's be honest here : Star Fox Adventure, Grabbed By The Ghoulies, Conker Live & Reloaded and Kameo don't really put Rare at the head of the innovation table so far, do they?
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Originally Posted by Decker
I really hope PDZ is indeed awesome, but let's be honest here : Star Fox Adventure, Grabbed By The Ghoulies, Conker Live & Reloaded and Kameo don't really put Rare at the head of the innovation table so far, do they?
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Originally Posted by jeffdsmith
not since Nintendo pulled their "assisted development" from Rare when they were sold to MS. PD0 is supposed to be "the game" of the 360 launch, and perhaps more significantly show that the present Rare does not need daddy Nintendo to make a good game.
I would also add that if this game doesn't deliver Microsoft got ripped off big time. Whatever happens Nintendo made out by selling when they did. |
I was a big fan of the mode in the original PD where one player played the hero and player 2 controlled one of the enemies in the level. It was just like the single player game but with one human controlled guard. If the guard died then the human player was zapped into the body of a different guard. It makes me think of the Matrix actually.
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Originally Posted by Puzznic
I would also add that if this game doesn't deliver Microsoft got ripped off big time. Whatever happens Nintendo made out by selling when they did.
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This is probably why we are waiting on reviews.
http://www.next-gen.biz/index.php?op...=1662&Itemid=2 Rare's Perfect Gamble In order to guarantee Xbox 360 launch-day availability of flagship title Perfect Dark Zero, Microsoft sent the game to manufacture before it had passed certification. It was an extraordinary gamble. The game passed certification after the disks had been pressed. If the company had waited for certification to come through before okaying manufacture, Perfect Dark Zero would not have been available at the launch of Xbox 360. Having ordered replication of the disks, Microsoft and Rare had to cross their fingers for a positive certification. If Microsoft's notoriously strict procedure - which we understand was not eased for PDZ in any way - had failed, the disks would have been trashed and the game would have been late. The certification process is the final stage a game goes through before manufacture. Microsoft's team picks through the game making sure there are no bugs, that menus all work correctly, and that there are no compatibility issues. Games that fail, even in the smallest detail, are sent back to publishers and developers for changes. The process can take days, or even weeks. Microsoft's developer Rare has been under enormous pressure to deliver two games for the launch of Xbox 360 - Kameo and Perfect Dark Zero, with PDZ the flagship title for the entire launch. Failure to make retail on November 22 would have been a sales and publicity disaster. Taking a risk PDZ executive producer Jim Veevaert told Next Generation, "Typically we go through a certification process to get a game finished and then we release to manufacturing. We took some risks and manufactured the disks over five days before certification." When asked about the risks involved he said, "If the certification had not passed, we would have had hundreds of thousands of disks on our hands. It was us taking a risk to get the game there day one and there for launch." He said, "Typically you can take upwards of 12 to 14 days to go through certification. In this case we didn't have the time, so we said 'go for it'." He said the team was confident, if not certain, that the certification would pass. "The team had been going through the game over the last few weeks to get us to a point where we felt really comfortable. Rare does a lot of work in terms of polishing the game so we felt pretty confident it was time to let it go." Microsoft has manufactured 700,000 copies of Perfect Dark Zero for the U.S. market, with a target hardware tie-ratio of 1:1. Veevaert said that figure was based on the early launch period of the hardware, and that a further run is expected in the days ahead. |
Whoa.
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1:1? That seems quite high doesn't it? Even for the first stages of the launch. I'm sure not even Halo got a 1:1 ratio of systems to games. Now I'm really worried. I don't know, I would much rather give them a couple more weeks to polish it up and have it in time for the holiday season then shove it out the door. True they would have recieved flak about it but at least they would have had the time they wanted to do some last minute tweaks.
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Originally Posted by tanman
1:1? That seems quite high doesn't it? Even for the first stages of the launch. I'm sure not even Halo got a 1:1 ratio of systems to games. Now I'm really worried. I don't know, I would much rather give them a couple more weeks to polish it up and have it in time for the holiday season then shove it out the door. True they would have recieved flak about it but at least they would have had the time they wanted to do some last minute tweaks.
I can't wait to play this game:D |
Microsoft's certification process for everything they make is harsh to say the least. When you're on top though you're going to catch shit from everyone for every little thing the company does i.e. sending to press without passing the final cert. I'm sure this game works a 100% and is bad ass as well. I'm waiting for the dress up joanna dark penthouse expansion pack.
http://beandip0001.home.mchsi.com/pdz1.jpg |
Originally Posted by BeanDip0001
I'm sure this game works a 100% and is bad ass as well.
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i've been an ms oem partner for the last five years and have gotten chances to beta everything from 2003 server to streets & trips to fable. and i'll stick by it, it'll function like it should, but im sure two weeks later after the cheaters get ahold of it everything will turn to crap.
and i'll remind you but you remind me to remind you first cause i know i'll forget mmm K |
I LOVED Goldeneye--bought an N64 and Goldeneye shortly after playing it, the game sold me on the console. When Perfect Dark came out I HAD to have it even though it severely hurt my budget at the time lol. Im not as much a Perfect Dark fan as I am a fan of the Gameplay RARE provided in both those games.
As far as cheating goes--I remember wanting cheats for PD sooo bad (like Goldeneye had) but finding out that there simply wasnt any. Maybe that will be the case with this one? |
I'm sure there will be plenty of exploits/glitches in this game that people will find over time. Hopefully though the game will hold it's own and the cheaters will have to play fairly.......oh wait they can't do that; I guess they'll just have to sell thier copy:D
I'm going to spectulate that this game will be amazing, but I'm not going to give that my seal of approval till I've been playing for a couple weeks. |
Originally Posted by BeanDip0001
i've been an ms oem partner for the last five years and have gotten chances to beta everything from 2003 server to streets & trips to fable. and i'll stick by it, it'll function like it should, but im sure two weeks later after the cheaters get ahold of it everything will turn to crap.
Hopefully there isn't a major visible ranking like in Halo that just seems to encourage cheaters. Then again i kind of also dig the e-penis you get from having a decent ranking. |
Originally Posted by Save Ferris
I LOVED Goldeneye--bought an N64 and Goldeneye shortly after playing it, the game sold me on the console. When Perfect Dark came out I HAD to have it even though it severely hurt my budget at the time lol. Im not as much a Perfect Dark fan as I am a fan of the Gameplay RARE provided in both those games.
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as far as the cheating goes i wanna know who has the time to sit around and find all the weak points. i mean if its your job white hat hacking okay, but doing it in your spare time thats just hardcore its so hardcore it makes jenna haze seem like little red riding hood.
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I was kind of worried about the game not passing certification but in this day and age they can rely more on LIVE and the HDD to fix any errors. I just hate to see then start shit like this on the first run of games.
I guess I'm equal parts angry and disappointed I guess. They have a lot riding on this game and system but they are already skimping a bit right out of the gate. |
What do you mean? It did pass certification
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Originally Posted by BeanDip0001
I'm waiting for the dress up joanna dark penthouse expansion pack.
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