![]() |
Thats a sweet track list. Can't wait.
|
Originally Posted by ytrez
I played the GH II Demo last night. Shout at the Devil, You Really Got Me, Strutter, YYZ were the playable songs. I thought the controls were a bit touchy, especially on the hammer ons in Shout at the Devil. Also, the timing on the strumming seemed a bit off. Or maybe I'm just so out of practice that I'm god-awful? I'm really looking forward to this one.
I haven't been able to track down the demo yet, but if it's as bad as it sounds, then it looks like it may be another situation like the Frequency to Amplitude transition, where they improve a whole bunch of stuff yet decide to wreck a few of the things that worked fine in the original. I don't know if I am the only one but ever since I bought Guitar Hero and played it I have been having alot of problems with my left arm. I mean severe pain from the shoulder down to numbness in my fingers. I am not 100% sure it is from Guitar Hero but after playing for a hour or so my left hand is always numb. Has anyone else had problems after using the guitar? I gave up trying to complete the hardest level a few months ago. My hand is STILL numb. I know the sequel is coming next month but I don't know if I should buy it or not! Any help? I've had some mild hand soreness after attempting Cowboys From Hell a few times in a row, but nothing long-term, and certainly nothing that affects my whole arm. |
cant wait for it
|
so I wonder if I get to play Claypool's part in John the Fisherman, or if it'll be Ler's.
Oh, for those who may not have seen it - here's a review of a third party controller that we recently posted: http://www.dvdtalk.com/reviews/games/read.php?ID=481 |
i REALLY hope the 'search and destroy' is the RHCP version, though it seems unlikely since they had a song on the first one as well..
|
Originally Posted by xVladx
I've read some posts from some people on the official GH boards, and from the sounds of it, they REALLY loosened up the way HOPOs are handled. From the sounds of it, you can be completely off the beat on them and you'll still get credit, and someone has even claimed that you don't have to hold the appropriate buttons when HOPOing any longer, you can just press the buttons regularly and get credit.
I haven't been able to track down the demo yet, but if it's as bad as it sounds, then it looks like it may be another situation like the Frequency to Amplitude transition, where they improve a whole bunch of stuff yet decide to wreck a few of the things that worked fine in the original. Uhh.. yeah, that's not good. Are you tensing up your fret arm when you're playing or anything? Make sure that your wrist is as straight as possible and you're not holding it at any weird angles while you're playing. I've had some mild hand soreness after attempting Cowboys From Hell a few times in a row, but nothing long-term, and certainly nothing that affects my whole arm. |
I hope it's not like the change between Frequency and Amplitude, because I didn't find it to be as fun. It was too forgiving, and it seemed a bit off (with regards to hit detection, and just the gameplay in general.) Don't get me wrong - I still really like it, but it's not as good as Frequency.
|
Originally Posted by Wick
I hope it's not like the change between Frequency and Amplitude, because I didn't find it to be as fun. It was too forgiving, and it seemed a bit off (with regards to hit detection, and just the gameplay in general.) Don't get me wrong - I still really like it, but it's not as good as Frequency.
On the other hand, it really looks like they're making the solos a whole lot tougher this time out. On Expert, the solos in You Really Got Me and YYZ have some seriously rough parts. As much as I liked how HOPOs were implemented in the first GH, I imagine that if they didn't tweak them that some of these sections would be way too frustrating, even with the practice mode. |
I got the demo in the mail today with my new issue of OPM. I'll play it later tonight. :)
|
So, is there any point in me getting GH now, or should I wait for GH2? I kept waiting for a price drop and it still hasn't come.
BTW preorder GH2 at BB for $5 and you get a free GH2 concert t-shirt that actually looks to be pretty cool. It's available both in-store currently and online. http://images.bestbuy.com/BestBuy_US...tarhero_02.jpg BTW : The game with guitar is $79.99. Yikes. |
Originally Posted by Decker
So, is there any point in me getting GH now, or should I wait for GH2? I kept waiting for a price drop and it still hasn't come.
The setlist looks great, but I'm really hoping that one of the unannounced songs is by Tool. -pray- |
Originally Posted by Decker
So, is there any point in me getting GH now, or should I wait for GH2? I kept waiting for a price drop and it still hasn't come.
|
Just played the demo extensively. Love it already. They chose good showcasing songs for it.
Shout At The Devil is good for the basics. Pretty easy, even on Expert. You Really Got Me has really insane solo combos. Strutter brought in the three fret chords. It's really trippy playing it at first, but it's a good trippy. YYZ is just plain weird. You can tell where they'd add a second guitarrist. And it's good for HOPO's. Great for it. |
all of this news is making me even more anxious for some details on the 360 version ...
|
OK, I played the demo as well. It will not let me use my wireless guitar though :thmbsdwn: . It says it has to be a SG guitar. The real game hadn't better not be like this or I'm gonna be pissed. What could be in the SG that it would notice wasn't in the wireless? Did they really think that far ahead to include something in it to stop "unofficial" controllers?
|
Originally Posted by daddydaryl
OK, I played the demo as well. It will not let me use my wireless guitar though :thmbsdwn: . It says it has to be a SG guitar. The real game hadn't better not be like this or I'm gonna be pissed. What could be in the SG that it would notice wasn't in the wireless? Did they really think that far ahead to include something in it to stop "unofficial" controllers?
|
where can one play the demo for guitar hero 2?
|
Originally Posted by DVDChris
where can one play the demo for guitar hero 2?
|
To answer the title of the thread, yes, I am. But I don't think it'll catch on, which is a shame.
|
I'm gonna go out and try to look for the Nov issue of OPM today. I can't wait to play that bass line in YYZ.
|
Originally Posted by Lethal Nemesis
I'm gonna go out and try to look for the Nov issue of OPM today. I can't wait to play that bass line in YYZ.
|
Originally Posted by Lethal Nemesis
I'm gonna go out and try to look for the Nov issue of OPM today. I can't wait to play that bass line in YYZ.
You can't play the bass line in the demo, only the lead.... |
Originally Posted by daddydaryl
You can't play the bass line in the demo, only the lead....
|
Well, found it at my local Blockbuster. YYZ is definitely the most fun to play out of the ones on the demo. As has been said by others who already have it, HOPOs are a lot easier this time around.
|
Oh, and Strutter is a lot of fun to play, too. It's kinda like Crossroads on steroids.
|
Originally Posted by Lethal Nemesis
Oh, and Strutter is a lot of fun to play, too. It's kinda like Crossroads on steroids.
|
Originally Posted by Lethal Nemesis
HOPOs are a lot easier this time around.
|
OK, I got this reply from the Wireless V people about their guitar not working with GH2:
"We are working on an adapter for it, it will be out after GH2 release, please check our website for updates, thank you" They don't say if the adapter is free (doubtful) or what. If it isn't free I'll probably just sell it and put it towards GH2 with another controller. Do you think all the adapter will do is make it think "down" is pushed like the SG does? |
Originally Posted by ytrez
Unless you try to strum on those notes!
|
October 9, 2006 - After a year of wishlists, speculation and even a bit of "slipped" information, RedOctane has finally revealed to us the final licensed tracklist for Guitar Hero II. Totaling 40 tunes in all, spread over eight difficulty levels, the sequel to our Best Music Game of 2005 seems to have an even wider range of rock-oriented music than the first time out. From Guns N' Roses to the Police to Dick Dale, Guitar Hero II runs the gamut of rock. Without further ado, here are the tracks you'll be rocking out to come November 7th. 1. Opening Licks Motley Crue - Shout at the Devil Danzig - Mother Cheap Trick - Surrender Wolfmother - Woman Spinal Tap - Tonight I'm Gonna Rock You Tonight 2. Amp-Warmers Kiss - Strutter Nirvana - Heart-Shaped Box Police - Message in a Bottle Van Halen - You Really Got Me Kansas - Carry on Wayward Son 3. String-Snappers Foo Fighters - Monkey Wrench Alice in Chains - Them Bones Iggy Pop and the Stooges - Search and Destroy Pretenders - Tattooed Love Boys Black Sabbath - War Pigs 4. Thrash and Burn Warrant - Cherry Pie Butthole Surfers - Who Was in My Room Last Night Mathew Sweet - Girlfriend Rolling Stones - Can't You Hear Me Knockin' Guns N' Roses - Sweet Child O' Mine 5. Return of the Shred Rage Against the Machine - Killing in the Name Of Primus - John the Fisherman Sword - Freya Thin Lizzy - Bad Reputation Aerosmtih - Last Child 6. Relentless Riffs Heart - Crazy on You Stone Temple Pilots - Tripping on a Hole in a Paper Heart Stray Cats - Rock This Town Allman Brothers - Jessica Jane's Addiction - Stop 7. Furious Fretwork Anthrax - Madhouse Living End - Carry Me Home Lamb of God - Laid to Rest Reverend Horton Heat - Psychobilly Freakout Rush - YYZ 8. Face-Melters Avenged Sevenfold - Beast and the Harlot Suicidal Tendencies - Institutionalized Dick Dale - Misirlou Megadeth - Hangar 18 Lynyrd Skynyrd - Free Bird As for the unlockable bonus tracks, RedOctane tells us that it wants to keep those songs a secret until release as to not spoil everything for the fans. Sounds good to us, though we're certainly interested to know simply what caliber of tracks will be included. Good things come to those who wait however, and luckily we have less than a month to do so. |
Just got the demo, good stuff
Is it me or did the fret board get shorter, meaning the notes are note on the screen as long |
|
Get yourself a 360. What are you waiting for. :rock:
|
Originally Posted by edstein
Get yourself a 360. What are you waiting for. :rock:
|
Hello All,
I see alot of people have the demo for GH2, is this available for free anywhere for the PS2? I can't see to find a post about where to find one. Any help would be great! Even though my hand is still numb from GH1....UGH! |
Originally Posted by Wildo1966
Hello All,
I see alot of people have the demo for GH2, is this available for free anywhere for the PS2? I can't see to find a post about where to find one. Any help would be great! Even though my hand is still numb from GH1....UGH! |
Isn't the 360 version coming out in 2007?
If so, I'll buy the PS2 version in a few weeks. Then, when the 360 version is out, I'll trade in the PS2 one. Guitar Hero in 5.1 surround sound=:drool: |
[Brag post]
I'm obsessed with the demo. I five star'd everything except for YYZ. The solo isn't even that impossible. And the repeated riff is comparably easy, if it really is a last-tier song. Gah! Soon... |
Originally Posted by edstein
Get yourself a 360. What are you waiting for. :rock:
|
Originally Posted by pizzamousechips
[Brag post]
I'm obsessed with the demo. I five star'd everything except for YYZ. The solo isn't even that impossible. And the repeated riff is comparably easy, if it really is a last-tier song. Gah! Soon... One thing I've thought about is that the GH2 demo seems easy because I've had a TON of practice on the first game. Sure, some of the passages are tricky because they're new, but since we already know the basics of playing there isn't going to be as much of a learning curve. I remember the same thing happening when I started playing Amplitude. I had put so many hours into Frequency that I was bored with anything but the hardest difficulty on Amplitude. |
| All times are GMT -5. The time now is 05:05 AM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.