"Animal Crossing" accessing NES classics?
#26
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No problem. Yeah, it sucks that Punchout can't be transfered. The option will still be there. It'll say something like this game can't be transfered. to big to fit in the internal memory thingie of the gba I suppose. Yeah you can plug the system in to charge while it's in sleep mode, at least I'm pretty sure you can.
#27
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From: "Are any of us really anywhere?"
Originally Posted by marioxb
No problem. Yeah, it sucks that Punchout can't be transfered. The option will still be there. It'll say something like this game can't be transfered. to big to fit in the internal memory thingie of the gba I suppose. Yeah you can plug the system in to charge while it's in sleep mode, at least I'm pretty sure you can.
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Yeah, if you have a cartridge in there, hold start and select when you turn the system on to disable the cartridge.
A perfect game for the DS would be Punch-Out collection. The arcade and (S) NES versions of (Super) Punch-Out!!. That would rock. Punch-Out used two screens in the arcade, perfect for the DS!
A perfect game for the DS would be Punch-Out collection. The arcade and (S) NES versions of (Super) Punch-Out!!. That would rock. Punch-Out used two screens in the arcade, perfect for the DS!
#29
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From: "Are any of us really anywhere?"
Originally Posted by marioxb
Yeah, if you have a cartridge in there, hold start and select when you turn the system on to disable the cartridge.
A perfect game for the DS would be Punch-Out collection. The arcade and (S) NES versions of (Super) Punch-Out!!. That would rock. Punch-Out used two screens in the arcade, perfect for the DS!
A perfect game for the DS would be Punch-Out collection. The arcade and (S) NES versions of (Super) Punch-Out!!. That would rock. Punch-Out used two screens in the arcade, perfect for the DS!




