Metal Gear Solid 3 on the Xbox (and Capcom purchase rumor)
#26
Thread Starter
DVD Talk Legend
Originally posted by Groucho
Because those deals are temporary and can be renegotiated. And they aren't for every game put out for that developer. Rockstar is making games for Xbox and GCN. Capcom is still making games for Xbox and PS2. A buyout is permanent. If Microsoft buys Capcom you will NEVER see ANY of their games on Sony or Nintendo systems.
Because those deals are temporary and can be renegotiated. And they aren't for every game put out for that developer. Rockstar is making games for Xbox and GCN. Capcom is still making games for Xbox and PS2. A buyout is permanent. If Microsoft buys Capcom you will NEVER see ANY of their games on Sony or Nintendo systems.
#27
Moderator
Originally posted by Trigger
I meant how is the Metal Gear 3 on Xbox first for 6 months different from the Sony and Nintendo deals.
I meant how is the Metal Gear 3 on Xbox first for 6 months different from the Sony and Nintendo deals.
#28
Originally posted by Groucho
Sorry (again) for the confusion. You're right, it's not any different. In fact, it's only a temporary delay...PS2 will still be getting the game, so in that aspect it's better for gamers than most exclusive deals.
Sorry (again) for the confusion. You're right, it's not any different. In fact, it's only a temporary delay...PS2 will still be getting the game, so in that aspect it's better for gamers than most exclusive deals.
#29
Retired
Gallant, I agree with what you're saying. Any third party game that doesn't go to the PS2 is bad for casual gamers because they are most likely to own only a PS2.
But regardless of what system a game is exclusive to it's going to be bad for some gamers.
The best case scenario is for developers to port the game to all three consoles AND take the time to optimize each port.
That's unlikey to happen though, as developers mainly care about the bottom line and can get more (or as much) money by pocketing a bunch of cash to make the game exclusive to one system, or by designing it for the PS2 and half-assing the GC and X-box ports.
It's basically a lose-lose situation for any gamers that don't have the cash to buy, or free time to justfy owning, all three systems.
Maybe the best solution is for either Sony and Nintendo, or MS and Nintendo to team up. I really wouldn't be opposed to it if which ever system Nintendo teamed up with put out a $199 gaming only machine, either instead of or inaddition to the more expensive set-top boxes they seem to be going toward.
But regardless of what system a game is exclusive to it's going to be bad for some gamers.
The best case scenario is for developers to port the game to all three consoles AND take the time to optimize each port.
That's unlikey to happen though, as developers mainly care about the bottom line and can get more (or as much) money by pocketing a bunch of cash to make the game exclusive to one system, or by designing it for the PS2 and half-assing the GC and X-box ports.
It's basically a lose-lose situation for any gamers that don't have the cash to buy, or free time to justfy owning, all three systems.
Maybe the best solution is for either Sony and Nintendo, or MS and Nintendo to team up. I really wouldn't be opposed to it if which ever system Nintendo teamed up with put out a $199 gaming only machine, either instead of or inaddition to the more expensive set-top boxes they seem to be going toward.
#30
Yeah it bugs me when people act like a game has to go to PS2 or else it's betraying some sort of universal unwritten pact with the majority of gamers.
Sorry but if the majority of gamers wants to play *every* good game out there, they can buy another console. Josh, if you buy 2 consoles and aren't out of college, I'm not sure why most people couldn't, at least in the span of 2 years or so. I have no empathy for the majority of gamers (which is PS2 only owners).
I hope GCN and Xbox do have lifetime exclusivity on MGS3 and Kojima forgets about the lowest common denomintator and tries to make the best graphics possible with the best gameplay possible.
Sorry but if the majority of gamers wants to play *every* good game out there, they can buy another console. Josh, if you buy 2 consoles and aren't out of college, I'm not sure why most people couldn't, at least in the span of 2 years or so. I have no empathy for the majority of gamers (which is PS2 only owners).
I hope GCN and Xbox do have lifetime exclusivity on MGS3 and Kojima forgets about the lowest common denomintator and tries to make the best graphics possible with the best gameplay possible.
#31
Thread Starter
DVD Talk Legend
MGS2 certainly pushed the limits of the PS2 in the graphics department... I can't imagine how jaw-dropping a MGS game would be if it was designed to take advantage of the Xbox.
#32
Moderator
Originally posted by Gallant Pig
Yeah it bugs me when people act like a game has to go to PS2 or else it's betraying some sort of universal unwritten pact with the majority of gamers.
Yeah it bugs me when people act like a game has to go to PS2 or else it's betraying some sort of universal unwritten pact with the majority of gamers.
Back in the real world, however, there are sound business reasons to go exclusive with one console or another. Not to mention that competition breeds better games (theoretically), which is in of itself best for all gamers.
In terms of multi-console games, I would much rather have games built for the Xbox and then ported to GCN and PS2, rather than built for PS2 and ported to GCN and Xbox (which seems to be the norm). That way, each system's version of the game looks and plays the best that it can for that system, rather than being stuck at the lowest system specs.
Last edited by Groucho; 10-02-02 at 02:03 PM.
#33
DVD Talk Legend
Originally posted by Trigger
MGS2 certainly pushed the limits of the PS2 in the graphics department... I can't imagine how jaw-dropping a MGS game would be if it was designed to take advantage of the Xbox.
MGS2 certainly pushed the limits of the PS2 in the graphics department... I can't imagine how jaw-dropping a MGS game would be if it was designed to take advantage of the Xbox.
#34
Thread Starter
DVD Talk Legend
Originally posted by darkside
The question will be if there is anything besides the jaw dropping graphics. The problem with MGS2 was lack of game playing. Hopefully, they will fix that first in MGS3.
The question will be if there is anything besides the jaw dropping graphics. The problem with MGS2 was lack of game playing. Hopefully, they will fix that first in MGS3.
)
#35
Retired
Originally posted by Gallant Pig
Josh, if you buy 2 consoles and aren't out of college, I'm not sure why most people couldn't, at least in the span of 2 years or so.
Josh, if you buy 2 consoles and aren't out of college, I'm not sure why most people couldn't, at least in the span of 2 years or so.
It's even worse, IMO when the game is a third party game.
Originally posted by Gallant Pig
...forgets about the lowest common denomintator and tries to make the best graphics possible with the best gameplay possible.
...forgets about the lowest common denomintator and tries to make the best graphics possible with the best gameplay possible.
They could easily take the time to make the GCN and X-box ports take full advantage of the hardware. It's just not worth their time business wise, due to how far MS and Nintendo are behind Sony.
#36
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Originally posted by Trigger
MGS2 certainly pushed the limits of the PS2 in the graphics department... I can't imagine how jaw-dropping a MGS game would be if it was designed to take advantage of the Xbox.
MGS2 certainly pushed the limits of the PS2 in the graphics department... I can't imagine how jaw-dropping a MGS game would be if it was designed to take advantage of the Xbox.
Metal Gear Solid 2 Substance
Just imagine if the number of polygons were to be tripled in the game. Now stop imagining and go buy the game. :-)
#37
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From: Los Angeles, Ca
Originally posted by Josh Hinkle
The only reason multi console games end up being underwhelming is the developers half ass the port. They know they will make a killing on the PS2, and just rush out GCN and X-box versions to make a few bucks off the few gamers that don't on a PS2.
They could easily take the time to make the GCN and X-box ports take full advantage of the hardware. It's just not worth their time business wise, due to how far MS and Nintendo are behind Sony.
The only reason multi console games end up being underwhelming is the developers half ass the port. They know they will make a killing on the PS2, and just rush out GCN and X-box versions to make a few bucks off the few gamers that don't on a PS2.
They could easily take the time to make the GCN and X-box ports take full advantage of the hardware. It's just not worth their time business wise, due to how far MS and Nintendo are behind Sony.
#38
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From: Phoenix, Arizona
Originally posted by Trigger
Well aside from there being less gameplay than movies, my biggest problem with that game was that the story was sooooo stupid. I couldn't even believe how stupid it was. I also couldn't believe how many people thought this was the best game ever. No accounting for taste I guess. (no offense to anyone who liked the game
)
Well aside from there being less gameplay than movies, my biggest problem with that game was that the story was sooooo stupid. I couldn't even believe how stupid it was. I also couldn't believe how many people thought this was the best game ever. No accounting for taste I guess. (no offense to anyone who liked the game
)
MGS2 was a preachy, incoherent mess IMO.
#40
DVD Talk Legend
Originally posted by MicFreJas
I'm still a little pissed about X-box getting the better version of MGS 2.
Well I was planning on getting a gamecube, but if this rumor turns out true...
I'm still a little pissed about X-box getting the better version of MGS 2.
Well I was planning on getting a gamecube, but if this rumor turns out true...

As far as the XBox getting an exclusive- great news for XBox owners.
as far as the Capcom possible buyout- well everyone knows what I think about that
#42
DVD Talk Gold Edition
I liked the game a lot, getting the dog tags was addicting as hell. Plus just doing various stupid crap in the game logged in a lot of useless but enjoyable hours. I didn't mind the short amount of time to beat the game; I expected that since MGS had a lot of cut scenes and about 3 hours of gameplay.
#43
DVD Talk Limited Edition
Originally posted by Gallant Pig
Yeah it bugs me when people act like a game has to go to PS2 or else it's betraying some sort of universal unwritten pact with the majority of gamers.
Yeah it bugs me when people act like a game has to go to PS2 or else it's betraying some sort of universal unwritten pact with the majority of gamers.

Anyway, expect MGS3 to be more of the same. I thought a lot of the gameplay in MGS was fresh and incredibly fun, but the story was dookie (has everyone forgotten the "love on the battlefield" speech?). Unfortunately, the gaming press harped on the Hollywood-esque nature of the game, and I knew that MGS2 was just going to be worse. And I was right: less gameplay, more incoherent drivel.
#44
Retired
Originally posted by Mattalos
There are a lot more variables than "the developers half ass the port." Pressure from publishers to finish for the launch date, for instance. Less time to work on a port than the original. There are a lot of things that happen business wise and I'd say it's never the developers "know they will make a killing on the PS2."
There are a lot more variables than "the developers half ass the port." Pressure from publishers to finish for the launch date, for instance. Less time to work on a port than the original. There are a lot of things that happen business wise and I'd say it's never the developers "know they will make a killing on the PS2."
I have to disagree with the last part. Sony has shipped 40 million PS2s worldwide, while Nintendo and MS are somewhere around 4-5 million in the most recent numbers I've seen.
I'm sure many developers don't put nearly as much effort in the PS2 and X-box ports as they do in the PS2 version. Especially on games that they know aren't going to be huge hits.
#45
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It would not surprise me at all to find that, if Konami is doing another MGS in this generation, that it would be an Xbox game.
If Kojima wants to show any sort of visual leap that casual gamers will notice, he pretty much has to go with Xbox.
However, given how long it takes him to make a game, I doubt we'd see MGS3 before Christmas 2004. Xbox will be $99 by then, and If anybody wants to play MGS, it won't be a huge expense to just buy one.
If Kojima wants to show any sort of visual leap that casual gamers will notice, he pretty much has to go with Xbox.
However, given how long it takes him to make a game, I doubt we'd see MGS3 before Christmas 2004. Xbox will be $99 by then, and If anybody wants to play MGS, it won't be a huge expense to just buy one.
#47
DVD Talk Legend
Originally posted by Lastblade
I want Hideo to make a new Policenaut/Snatcher game and translate it to English. Then we have something noteworthy to talk about.
I want Hideo to make a new Policenaut/Snatcher game and translate it to English. Then we have something noteworthy to talk about.




